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Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 360)

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Old 07-05-2011, 11:40 PM   #177
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

The AI is still throwing too many body punches, but I'm starting to get some good results after tuning the AI tendency sliders. I just wish the CPU wouldn't rush out to initiate contact as often as it does. There should be significantly more feeling out.
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Old 07-06-2011, 12:40 AM   #178
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Quote:
Originally Posted by NYG_Meth
The AI is still throwing too many body punches, but I'm starting to get some good results after tuning the AI tendency sliders. I just wish the CPU wouldn't rush out to initiate contact as often as it does. There should be significantly more feeling out.
if you lower the couner puncher/aggressive more towards counter puncher it'll help. Problem is there maybe 20-30 seconds of no punching at all. I've done this in general for most of them, but it can kinda look "weird" to just see them stand there, or come in and back out with no intention. lol
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Old 07-06-2011, 12:50 AM   #179
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

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Originally Posted by JayBee74
Didn't work for me. I used the same Pavlik-Hagler model:

PAVLIK: 203-567, 35%, POWER-23-88-26%
Hagler: 142-310, 45%, POWER-55-155, 47%

Pavlik wins by KO in the 9th round, his 3rd knockdown of the fight. Hagler surprised me by knocking me down in the 6th. Before the stoppage it was 77-71 in favor of Pavlik from all the judges.

Both fighters had about 100 body connects but Hagler was ineffective to the head. I was able to throw over 250 more punches but before the 9th Pavlik had 58% stamina to 45% for Hagler.
ok. try this for me....change the discrepancy in haglers punches greater. take the hooks down to like 5/6 clicks. increase the jab to like 35. the straight to like 60. and the uppercuts to like 4-6.

I made those changes and hagler threw to the head almost 4 to 1. Couple fights went the distance with me losing 1. But both included body punch numbers well below 100...

I also just had a fight in which I got a 1 punch knockout of hagler in the 4th round with pavlick. It was great! here are the stats

pavlick hagler
total 46/160 49/132

head 40/149 33/106
body 6/11 16/26
jab 28/107 15/42
straight 10/26 22/61
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Old 07-06-2011, 01:03 AM   #180
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Quote:
Originally Posted by jtdribbles25
if you lower the couner puncher/aggressive more towards counter puncher it'll help. Problem is there maybe 20-30 seconds of no punching at all. I've done this in general for most of them, but it can kinda look "weird" to just see them stand there, or come in and back out with no intention. lol
Yeah, I hear ya lol. I have tuned most of them back toward counter puncher and I'm getting some very nice results. I have my stamina slider set to 10 right now, and that too is giving me some very pleasing results.
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Old 07-06-2011, 01:06 AM   #181
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Quote:
Originally Posted by jtdribbles25
ok. try this for me....change the discrepancy in haglers punches greater. take the hooks down to like 5/6 clicks. increase the jab to like 35. the straight to like 60. and the uppercuts to like 4-6.

I made those changes and hagler threw to the head almost 4 to 1. Couple fights went the distance with me losing 1. But both included body punch numbers well below 100...

I also just had a fight in which I got a 1 punch knockout of hagler in the 4th round with pavlick. It was great! here are the stats

pavlick hagler
total 46/160 49/132

head 40/149 33/106
body 6/11 16/26
jab 28/107 15/42
straight 10/26 22/61
How are you getting such low body punch output from the AI? I just fought against B-Hop after tuning him to 100% headhunter, and he's still throwing at least 1/3 body punches! I wonder what would happen against a guy like Wlad who often throws ZERO body punches lol.
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Old 07-06-2011, 05:37 PM   #182
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anyone finding that the online fights are just who can body-uppercut the most? the last few peple Ive played thats all theyve done, pretty weak actually because there didn't seem to be a way to counter it as my hooks went over his head every time.
I fought a guy like that. I'm falling in love w/ combo's. I usually give them to jabs and an uppercut to the head. Whenever they go to body shots like that, they're usually going to tire themselves out. I'll usually encourage it by stepping in close and bobbing and weaving a lot plus fainting (?). They usually leave themselves open for big counter punches and tire themselves out.

The only boxer I have no clue against is RJJr. His speed kills me.
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Old 07-06-2011, 05:42 PM   #183
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

meth... what do you think of these stats from this match vs. wlad:

Tyson (me) vs. Wlad klit..

head 33/104 52/158
body 70/171 11/37 !!!

total 103/275 63/195
jab 20/54 34/102
straight 3/11 21/54
l hook 14/43 1/11
r hook 17/52 6/23
l upper 29/66 0/3
r upper 20/49 1/2
power 48/133 28/94
counter 1/4 6/6
2 kd's 0 kd's

tyson w: 95-92 96-91 96-91

gonna work on him being more productive, hopefully without throwing a ton more body shots .... but being more productive. we were both in the 30% range...
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Old 07-06-2011, 07:39 PM   #184
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Quote:
Originally Posted by jtdribbles25
ok. try this for me....change the discrepancy in haglers punches greater. take the hooks down to like 5/6 clicks. increase the jab to like 35. the straight to like 60. and the uppercuts to like 4-6.

I made those changes and hagler threw to the head almost 4 to 1. Couple fights went the distance with me losing 1. But both included body punch numbers well below 100...

I also just had a fight in which I got a 1 punch knockout of hagler in the 4th round with pavlick. It was great! here are the stats

pavlick hagler
total 46/160 49/132

head 40/149 33/106
body 6/11 16/26
jab 28/107 15/42
straight 10/26 22/61
Although Hagler hurt me in the 1st and 5th round it was too easy to back him up, particularly when using the uppercut, which I didn't overuse. It just seems like he's always on the defensive. I (Pavlik) knocked him down in the 3rd, 4th, and final (6th) round.

Pavlik was leading 48-45 on all cards after 5 rounds. His stamina was 73%, Hagler's was 63%, despite my higher punch output. Part of the problem is the CPU's tendency to throw a lot of power modifies. Many seem to land, but with ineffectual results even scoring wise.



I don't know if it's Hagler's default boxer/puncher setting (which he was obviously) but he's just too passive and not very scary. The two times I was hurt a simple backing up got me out of trouble. I question you knocking down any conditioning or endurance setting, as my stamina advantage was evident throughout the fight.

Last edited by JayBee74; 07-06-2011 at 08:00 PM.
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