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Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

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Old 02-09-2012, 12:56 PM   #441
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

I'm adding a few more players, then ill send it. The only problem I've noticed so far is Gustavo ayon has the portrait id of some black dude with glasses. Im going to try to fix it before I send it.
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Old 02-09-2012, 04:15 PM   #442
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

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Originally Posted by slimm44
I'm adding a few more players, then ill send it. The only problem I've noticed so far is Gustavo ayon has the portrait id of some black dude with glasses. Im going to try to fix it before I send it.
Slimm44 Hello, I'm using for a few weeks your roster 25.12. I must alert you that starting an association and using the tool "stats tracker" to accommodate the statistics wrong team, the game crashes. This does not happen with other roster. You have no idea what you can do to stabilize your roster? Sorry for the bad translation.
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Old 02-09-2012, 05:17 PM   #443
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

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Slimm44 Hello, I'm using for a few weeks your roster 25.12. I must alert you that starting an association and using the tool "stats tracker" to accommodate the statistics wrong team, the game crashes. This does not happen with other roster. You have no idea what you can do to stabilize your roster? Sorry for the bad translation.
Not sure, man. This is the only bug I've heard about in that release. It's unfortunate you have to use an external program to calculate stats because of a bug that 2k knows about and hasn't patched despite the game being out for several months.
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Old 02-09-2012, 05:19 PM   #444
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

Bro in your great roster I noticed that some numbers are wrong , as N.Cole and other, I also wonder if you can update the rotations of the various teams. sorry for more requests
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Old 02-09-2012, 05:20 PM   #445
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

I just simulated a season and LeBron got MVP..with 18 points per game, 7 assists and 7 rebounds. That's just wrong.
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Old 02-09-2012, 05:54 PM   #446
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

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@ pokerplaya - great research job and everything. This will be helpful for slimm(if he is going to do the work on draft classes). I want to mention that you forgot 1 Hall of Famer..Dražen Petrović.. He was drafted by the Blazers in '86 as 60th overall and he was posthumously enshrined in the HOF in 2002 and he has .473(i believe) behind the arc for his career in the NBA.
The Wikipedia for the 86 page was weird as it was with all the attention dedicated to the death of Bias and the many other drug problems that plagued that class.

I actually believe I'll be doing a majority of the draft classes, or at least "core" draft classes, where I think Slimm may be doing more "fun" draft classes with possibly "rebirthed" legends or something of the type. I do thank you for noting this, if it is on that wiki it is possible I overlooked it.

What's great is that I was doing it mainly to average the types of players to get an idea how to make these classes "NBA-like", so it won't really skew the numbers I'm going to be working with.

Still, great find and many thanks for the input!
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Old 02-09-2012, 06:00 PM   #447
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

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Originally Posted by rosque
I just simulated a season and LeBron got MVP..with 18 points per game, 7 assists and 7 rebounds. That's just wrong.
82 games? Do you still have the season saved to look at some other guys leading categories?
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Old 02-09-2012, 06:03 PM   #448
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

58 games. I don't have first season he won it in. I simmed 7-8 seasons just to see how Beasley and Rubio develop(89 and 93, used off season potential points) and deleted that association.
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