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NBA 2K20 Creweutah Community Sliders (HOF)

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Old 11-11-2019, 07:47 AM   #1
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NBA 2K20 Creweutah Community Sliders (HOF)

Wow, where do I begin. I am back for 2k20 after taking a break as I just was not happy with the game.

If anyone remembers me from 2K17, we had the most popular and most viewed and commented thread for that year, so hoping we can be back stronger than ever and come up with a set that everyone will enjoy. I understand I can't please everyone, simply because you are all at different stages and everyone's skill level is different, and so is there taste.

What I aim for is FUN with also the addition of sim stats. However, I want the game to feel real, and that is what I am for. At the end of the day, it is a game and most importantly I want people to play the game and feel like they are having fun. I always used to pull my hair out and worry about stats, but without a proper roster and over 200 hours of tweaking and making the roster perfect, you still won't get 'real' stats as the game of NBA is different on any given night

I am testing at the current moment, and have a BETA set that I have saved, but not sure of releasing it as of yet, as it is still rough and I am working on a few ideas that will get it where I want it.

Few notes: My set is on HOF; But it doesnt feel too hard and that CPU boost is not present, (at least thus far in testing)

I hope to release Version 1 over the next week or so, but I do not want to rush anything. I am happy to provide the BETA to anyone, and will post the BETA in the OP over the coming days once its ready to release. TBH, it is still in alpha testing phase and very fresh.

Hope you can all get some enjoyment from my set as you did in 2K17

Look forward to all your feedback and responses.

Creweutah

Ok here is BETA V3. Still work needs to be done so pls dont think this is the set that will I will run with. Needs testing, especially with steals, turnovers and rebounds but I want you all to test and provide feedback. Without the community, the 2K17 set would not have been what it was so thank you

HOF
Quarter Length: 12 minutes
[color="RoyalBlue"]Game Speed: 54 (So far I am seeing the CPU RUN PLAYS and not just shoot under the hoop and 1 foot jumpers. Their offense comes alive)

Remember: It is a WIP so tweaking is required. I have just started


Sliders (User/CPU. As always, if there is one value, it is for both

V3 Edition (Changes in BLUE)
Game Speed now 54
Offense:
FT Diff: 50

Inside Shot Success - 51
Close Shot Success – 48
Mid-range Success – 54
3PT Success – 62
Layup Success – 50
Dunk In Traffic Frequency – 50/59
Dunk In Traffic Success – 76
Pass Accuracy – 45/30
Alley-Oop Success – 50
Contact Shot Success – 27
Ball Security - 55
Body-Up Sensitivity - 40
Pass Speed - 48

Defense

Driving Contact Shot Frequency - 72
Inside Contact Shot Frequency - 72
Layup Defense Strength (Takeoff) - 42
Layup Defense Strength (Release) - 42
Jump Shot Defense Strength (Gather) - 42
Jump Shot Defense (Release) - 42
Help Defense Strength - 50
Steal Success - 45

Attributes

Acceleration – 49
Vertical – 47
Strength – 51
Stamina – 54
Speed – 45/40
Durability - 58
Hustle – 60
Ball Handling – 55
Hands – 78
Dunking Ability -60
On-Ball Defense - 55
Stealing – 45
Blocking – 40
Offensive Awareness - 55
Defensive Awareness – 55
Offensive Rebounding - 40/35
Defensive Rebounding – 85
Offensive Consistency - 47
Defensive Consistency - 58
Fatigue Rate – 48
Lateral Quickness - 60

Tendencies

Take Inside Shots - 50/45
Take Close Shots – 50/0
Take Mid-range Shots – 50/55
Take 3PT Shots – 50/75
Post Shots – 50/55
Attack The Basket -50
Look For Post Players – 50
Throw Alley-Oops - 50/100
Attempt Dunks – 50
Attempt Putbacks – 10
Play Passing Lanes – 50
Go For On-Ball Steals –51
Contest Shots - 100/87
Backdoor Cuts – 23

Fouls

Over the Back Foul - 100
Charging Foul - 100
Blocking Foul - 100
Reaching Foul - 100
Shooting Foul - 100/70
Loose Ball Foul - 80
Illegal screen - 55
Movement

Speed with Ball (Max Rating) - 75
Speed with Ball (Min Rating) - 29
Acceleration with Ball (Max Rating) - 80
Acceleration with Ball (Min Rating) - 30
Speed without Ball (Max Rating) - 80
Speed without Ball (Min Rating) - 35
Acceleration without Ball (Max Rating) - 84
Acceleration without Ball (Min Rating) - 35

Last edited by creweutah; 11-14-2019 at 02:42 AM. Reason: BETA
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Old 11-11-2019, 09:07 AM   #2
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Re: NBA 2K20 Creweutah Community Sliders (HOF)

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Originally Posted by itrey25
Yea man, your sliders were my go to back 2k17, good to see you back
Welcome back Creweutah!
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Old 11-11-2019, 09:29 AM   #3
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Re: NBA 2K20 Creweutah Community Sliders (HOF)

OP updated with the first version of the set. Its a BETA so I am still working on a few things, but I like the way the movement feels, it may feel a little fast but the way the CPU plays is better than the default game so I need to find the balance
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Old 11-11-2019, 10:27 AM   #4
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Re: NBA 2K20 Creweutah Community Sliders (HOF)

Welcome back bro! Glad to see you back on the grind! 👍🏻
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Old 11-11-2019, 11:51 PM   #5
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Re: NBA 2K20 Creweutah Community Sliders (HOF)

I played a couple of games with these sliders and they are probably my favorite right now. The movement feels the best and it's been the most fun. Some things I did notice is the field goal percentage is quite high. The first game both teams shot over 60%. Game 2 both teams shot 56%. I'm not sure if mid range and 3pt success need to be lowered a bit to get the result of a lower field goal percentage and more rebound opportunities for players. Another thing I noticed is it feels like the best player on the team takes charge which is what I'd expect but haven't seen happen as much on other sliders. Chris Paul was the man when I played OKC and Devin Booker lit me up for 53 the next game. I won the first game by 9 and lost the 2nd game by 11.
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Old 11-12-2019, 01:27 AM   #6
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Re: NBA 2K20 Creweutah Community Sliders (HOF)

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Originally Posted by Icetime2121
I played a couple of games with these sliders and they are probably my favorite right now. The movement feels the best and it's been the most fun. Some things I did notice is the field goal percentage is quite high. The first game both teams shot over 60%. Game 2 both teams shot 56%. I'm not sure if mid range and 3pt success need to be lowered a bit to get the result of a lower field goal percentage and more rebound opportunities for players. Another thing I noticed is it feels like the best player on the team takes charge which is what I'd expect but haven't seen happen as much on other sliders. Chris Paul was the man when I played OKC and Devin Booker lit me up for 53 the next game. I won the first game by 9 and lost the 2nd game by 11.
Hey man thanks for the feedback. The feel and movement is what I always aim for first. That, at least for me, is the most important. There is no point in aiming for ideal stats when the gaming isnt fun playing. Percentages is an easier fix and its something im working on. A couple notches down should do the trick.
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Old 11-12-2019, 01:28 AM   #7
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Re: NBA 2K20 Creweutah Community Sliders (HOF)

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Originally Posted by itrey25
What’s your controller settings for this year ? It’s different then previous 2ks
Yo. I have D at 50 and Boxout at 0. For now..
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Old 11-12-2019, 04:55 AM   #8
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Re: NBA 2K20 Creweutah Community Sliders (HOF)

Hi man, glad to see you back, will try them, real fg% or shot stick timing?
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