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unlocked key sliders for Real NBA movement

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Old 02-20-2018, 02:37 PM   #41
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Re: unlocked key sliders for Real NBA movement

These sliders are good, especially game speed wise, but I've played a few games where the star players shoot horrible each game. Played Miami (me) vs New Orleans (cpu) and Davis had a hard time scoring. He shot 3/15 from the field, and wasn't his dominant self. I know guys can have a bad game, but he wasn't the only one. I did anything I wanted with Miami, and was up 20 at halftime. I looking for sliders that have great balance, and scores that are close or go down to the wire. Also noticed FT shooting was harder, even though I had it set on user timing, not real player %. I missed quite a few. I'm playing on PC though.

Last edited by BustinLoose; 02-21-2018 at 12:21 AM.
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Old 02-20-2018, 03:05 PM   #42
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Re: unlocked key sliders for Real NBA movement

I started a myleague with the cursors of devroyce and the movements of brooke that then are equal to the cursors posted by devroyce, game wonderful point to point until the end and unfortunately lost to 3.1 seconds from the end with a penetration of Ingram, the speed of the game is very good and the game feels very fluid, I played with the roster of Gro23
Clippers ( user )
Lakers ( CPU )
I use user timing 20180220_184949.jpg20180220_185055.jpg20180220_185130.jpg

Inviato dal mio SM-A510F utilizzando Tapatalk
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Old 02-20-2018, 03:10 PM   #43
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Re: unlocked key sliders for Real NBA movement

Quote:
Originally Posted by arut2002
Devroyce, I'd suggest changing the movement sliders to this:

Speed with Ball (Max Rating): 70
Speed with Ball (Min Rating): 35
Acceleration with Ball (Max Rating): 67
Acceleration with Ball (Min Rating): 35
Speed without Ball (Max Rating): 70/65
Speed without Ball (Min Rating): 35/30
Acceleration without Ball (Max Rating): 67/62
Acceleration without Ball (Min Rating): 35/30

This ends up reflecting Brooke's initial set which starts on pro difficulty. Since you start on HoF, the min speed ratings change from 35 to 30. I like the movement feel when I first tested these using the suggested Pro settings. The other option would be to keep all those min rating movement sliders at 30 but make it 25 for the two without ball on the computer side. The idea being to just give a slight handicap to the cpu in those fast break situations. All in all this is probably pretty minor though.

I'm going to try your set in a bit here. You're on xbox right? So not using Gro's PS4 roster. I'm pretty set on using that over in PS4 world, so creates a bit more of a challenge finding sliders that really jive.
Man I wish xbox had a roster like yall on ps4. King Gro come to xbox man lol. We are hurting for a great roster. I'm on xbox, but I never uploaded this set. Hmmm might have to try that. Oh and you don't have to try the sliders. They are just a test set. I appreciate Brooke allowing me to post them here...but I will minimize it now because I don't want to plaster my stuff on his thread. Much respect to Brooke2011. Thanks for the feedback also.
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Old 02-20-2018, 07:15 PM   #44
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Re: unlocked key sliders for Real NBA movement

Quote:
Originally Posted by devroyce
Man I wish xbox had a roster like yall on ps4. King Gro come to xbox man lol. We are hurting for a great roster. I'm on xbox, but I never uploaded this set. Hmmm might have to try that. Oh and you don't have to try the sliders. They are just a test set. I appreciate Brooke allowing me to post them here...but I will minimize it now because I don't want to plaster my stuff on his thread. Much respect to Brooke2011. Thanks for the feedback also.
Vannwolfhawk on xbox actually started the roster this year and alot of the ps4 roster creators used his findings as a base...so you're in good hands on xbox

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Old 02-20-2018, 07:59 PM   #45
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Re: unlocked key sliders for Real NBA movement

Quote:
Originally Posted by devroyce
Man I wish xbox had a roster like yall on ps4. King Gro come to xbox man lol. We are hurting for a great roster. I'm on xbox, but I never uploaded this set. Hmmm might have to try that. Oh and you don't have to try the sliders. They are just a test set. I appreciate Brooke allowing me to post them here...but I will minimize it now because I don't want to plaster my stuff on his thread. Much respect to Brooke2011. Thanks for the feedback also.
https://forums.operationsports.com/f...d.php?t=918186

Gamertag: Vannwolfhawk206

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Last edited by Koosa1027; 02-20-2018 at 08:01 PM.
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Old 02-20-2018, 09:26 PM   #46
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Re: unlocked key sliders for Real NBA movement

Quote:
Originally Posted by Koosa1027
https://forums.operationsports.com/f...d.php?t=918186

Gamertag: Vannwolfhawk206

~Koosa10:27~
Yeah I've tried his edits heading into 2018. While his roster edits are outstanding and excellent, that was the last time I did so because it was not updated...and I wouldn't continue editing his roster with updates because I'd mess the roster all up lol. But I really appreciate your help.

I did find this tonight....

https://forums.operationsports.com/f...p?p=2049026734

VTCRB (Trifecta NBA 2K18 Roster) continuing vann's project...never tried it yet.
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Old 02-20-2018, 11:00 PM   #47
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Re: unlocked key sliders for Real NBA movement

Quote:
Originally Posted by devroyce
Yeah I've tried his edits heading into 2018. While his roster edits are outstanding and excellent, that was the last time I did so because it was not updated...and I wouldn't continue editing his roster with updates because I'd mess the roster all up lol. But I really appreciate your help.

I did find this tonight....

https://forums.operationsports.com/f...p?p=2049026734

VTCRB (Trifecta NBA 2K18 Roster) continuing vann's project...never tried it yet.
No problem man...yea try his he always does good work, I habe followed him in the past.

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Old 02-21-2018, 02:01 AM   #48
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Re: unlocked key sliders for Real NBA movement

Well I did it again !!!!!.......while I like my sliders and movement adjustments, I wasn’t really satisfied with how grounded the players were. I tried a different approach and this is what I came up with. The CPU plays even better and everything seems so much more grounded .
Game speed is still 57

Inside Shot Success: 50
Close Shot Success: 50
Mid-Range Success: 50
3PT Success: 50
Layup Success: 50
Dunk In Traffic Frequency: 50
Dunk In Traffic Success: 50
Pass Accuracy: 50
Alley-Oop Success: 50
Contact Shot Success: 50
Ball Security: 50
Body-up Sensitivity: 50
Pass Speed: 50


Defense

Driving Contact Shot Frequency: 100
Inside Contact Shot Frequency: 100
Layup Defense Strength (Takeoff): 100
Layup Defense Strength (Release): 100
Jump Shot Defense Strength (Gather): 50
Jump Shot Defense Strength (Release): 50
Help Defense Strength: 50
Steal Success: 50

Attributes

Acceleration: 100/90
Vertical: 100
Strength: 100
Stamina: 50
Speed: 100
Durability: 50
Hustle: 50
Ball Handling: 50
Hands: 50
Dunking Ability: 50
On-Ball Defense: 50
Stealing: 50
Blocking: 50
Offensive Awareness: 100
Defensive Awareness: 50
Offensive Rebounding: 50
Defensive Rebounding: 100
Offensive Consistency: 50
Defensive Consistency: 50
Fatigue Rate: 50
Lateral Quickness: 50

Tendencies (range)

Take Inside Shots: 50
Take Close Shots: 50
Take Mid-Range Shots: 50
Take 3PT Shots: 50
Post Shots: 50
Attack The Basket: 50
Look for Post Players: 50
Throw Alley-Oops: 50
Attempt Dunks: 50
Attempt Putbacks: 50
Play Passing Lanes: 50
Go for On-Ball Steals: 50
Contest Shots: 50
Backdoor Cuts: 50

Fouls

Over The Back Foul: 50
Charging Foul: 50
Blocking Foul: 50
Reaching Foul: 50
Shooting Foul: 50
Loose Ball Foul: 50

Movement:

Speed with Ball (Max Rating): 70
Speed with Ball (Min Rating): 35
Acceleration with Ball (Max Rating): 67
Acceleration with Ball (Min Rating): 35
Speed without Ball (Max Rating): 65/60
Speed without Ball (Min Rating): 30/25
Acceleration without Ball (Max Rating): 62/57
Acceleration without Ball (Min Rating): 30/25

Before you think the values are too high , try them out and notice the following:
-Passing animations.
-Jump shot separation.
-Incredible movement and penetration from cpu.
- realistic rebounds and animations.
- on ball defense , especially when swiping at the ball.
- cut down on blow by’s.
- user on ball defense is not overpowered.
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