Home

ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

This is a discussion on ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders within the NBA 2K Basketball Sliders forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Basketball Sliders
Replicating the Playoffs Experience in NBA 2K24
TopSpin 2K25 Review - A Winning Return for the Series
Out Of The Park Baseball 25 Review: An Impressively Deep Managerial Experience
Reply
 
Thread Tools
Old 12-11-2016, 06:37 PM   #305
Rookie
 
OVR: 3
Join Date: Feb 2006
Icon14 Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

Quote:
You might need to lower stamina and increase fatigue a bit, but I don't think fouls need to be tweaked.

Thanks! Your sliders are best as USUAL every year!
calfcramp!!! is offline  
Reply With Quote
Advertisements - Register to remove
Old 12-12-2016, 12:12 AM   #306
Pro
 
sportomatic75's Arena
 
OVR: 0
Join Date: Apr 2010
Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

Quote:
Originally Posted by ThatMichiganFan
I'm glad that the sliders are playing like I wanted the to! Seems like the only remaining issues are too many user blocks and too many CPU points in the paint. If you are seeing too many PIP and too few FTs from the CPU, the issue is likely related but I am not sure how to fix it yet as I have not had that issue.

If the CPU is making too many shots inside, I suggest lowering shot close and layups, but if the CPU just takes too many shots inside, lower their inside shot and attack the basket tendencies.
I do see a decent amount of blocks but it isn't too bad. I think the CPU defense is dead on.
sportomatic75 is offline  
Reply With Quote
Old 12-12-2016, 12:02 PM   #307
Pro
 
ThatMichiganFan's Arena
 
OVR: 0
Join Date: Apr 2014
Posts: 792
Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

I think the sliders are just about set for me! Here's a few notes in case anyone wants to make some tweaks:

- Put User Blocking at 45 if you see too many blocks
- Up User Off and Def Rebounding by 1 if you are getting out rebounded consistently
- If the CPU scores too many PIP, lower CPU Close and Layup percentages by 1

Other than that, everything seems to be playing perfectly! Glad all of you guy are enjoying the sliders and getting great games. Keep me posted as you play!
__________________
GT: minibeast100
2K18 Advanced Rotations:https://forums.operationsports.com/f...-myleague.html

2K18 Sliders:https://forums.operationsports.com/f...n-sliders.html
ThatMichiganFan is offline  
Reply With Quote
Old 12-12-2016, 03:21 PM   #308
Rookie
 
OVR: 0
Join Date: Sep 2016
Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

Thanks for the heads up, I'll up my rebound slider so !
Imotepe is offline  
Reply With Quote
Old 12-13-2016, 12:16 PM   #309
Rookie
 
big09's Arena
 
OVR: 0
Join Date: Dec 2012
Location: O-H-I-O
Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

Anything to help with computer ran teams making dumb draft picks or trades?
big09 is offline  
Reply With Quote
Old 12-16-2016, 11:23 AM   #310
Pro
 
ThatMichiganFan's Arena
 
OVR: 0
Join Date: Apr 2014
Posts: 792
Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

Quote:
Originally Posted by big09
Anything to help with computer ran teams making dumb draft picks or trades?
Not necessarily, its an issue w/ 2K's GM logic. What I do is 30-team control and I have trades set to auto, but trade approval set to on. I let the CPU teams negotiate but I don't let anything through that doesn't make sense.
__________________
GT: minibeast100
2K18 Advanced Rotations:https://forums.operationsports.com/f...-myleague.html

2K18 Sliders:https://forums.operationsports.com/f...n-sliders.html
ThatMichiganFan is offline  
Reply With Quote
Old 12-16-2016, 05:16 PM   #311
Rookie
 
OVR: 3
Join Date: Feb 2006
Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

Another thing I noticed is that for a long time, When you auto coach, and it's at the end of games, like 2 minutes or less and you have time-outs left and the game is close, your coach never calls timeouts! Is this a logic thing or am I doing something wrong?
calfcramp!!! is offline  
Reply With Quote
Advertisements - Register to remove
Old 12-17-2016, 09:17 AM   #312
Rookie
 
big09's Arena
 
OVR: 0
Join Date: Dec 2012
Location: O-H-I-O
Re: ThatMichiganFan's NBA 2K17 AllStar Simulation Sliders

Quote:
Originally Posted by ThatMichiganFan
Not necessarily, its an issue w/ 2K's GM logic. What I do is 30-team control and I have trades set to auto, but trade approval set to on. I let the CPU teams negotiate but I don't let anything through that doesn't make sense.
Do you also do the drafting for all 30 teams?
big09 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Basketball Sliders »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 09:07 AM.
Top -