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Bill's v3 Realism Sliders

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Old 09-09-2009, 09:39 AM   #457
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Re: Bill's v3 Realism Sliders

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Originally Posted by Ankido
Bill, I tried these sliders on the PS3 and they don't work at all. There's a huge difference between the 360 and PS3 and I can't point my finger to it. I know one thing for sure, M10 sucks on the PS3 compared to 360. What's the deal, why is the game different with your sliders on the PS3? Oh, and it seems really slow on fast with threshold at 70. Speed is slower on PS3 then 360.
Gonna have to disagree with the PS3 sliders not working part as well. Both slider sets get me good games, but I am especially happy with the coach mode set. Can't speak to the speed/play diff on XBOX either though since I don't have one.
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Old 09-09-2009, 11:23 AM   #458
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Re: Bill's v3 Realism Sliders

How are the stats for sacks with these sliders? Im trying to find some sliders where the my D line can sack the QB without me playing as them.

I like playing as the Safety, and the CPU seems to get rid of the ball before my dline gets to them if Im not playing as my D line man.
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Old 09-09-2009, 01:21 PM   #459
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Re: Bill's v3 Realism Sliders

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Originally Posted by Pangilinan
How are the stats for sacks with these sliders? Im trying to find some sliders where the my D line can sack the QB without me playing as them.

I like playing as the Safety, and the CPU seems to get rid of the ball before my dline gets to them if Im not playing as my D line man.
I'm getting plenty of sacks from my non-controlled d-line using the coach mode sliders. The problem is that's about the only place the sacks are coming from.
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Old 09-09-2009, 04:44 PM   #460
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Re: Bill's v3 Realism Sliders

Are we going to have to adjust the sliders once the patch is released?
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Old 09-09-2009, 04:58 PM   #461
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Re: Bill's v3 Realism Sliders

can someone please tell me what the setting are for INT'S for play sliders?
bit confusing on the first post.
these were the latest changes made below but on the actual sliders there down as 20 for Hum?

9-6 Human and CPU INT sliders were reversed (sorry) in "Play" sliders. Human INT should be 0, CPU INT should be 20.

Also I'd like to thank Bill for these sliders..I uasually spend a couple of months trying to find good ones

Last edited by subzero27; 09-09-2009 at 05:45 PM.
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Old 09-09-2009, 06:42 PM   #462
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Re: Bill's v3 Realism Sliders

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Originally Posted by budsticky

Looking pretty good. Campbell finished last year with 13 TD and 6 INT, so he is almost exactly at that through only half the season. Speaking of interceptions, as you can see I'm getting a lot of them and too many are going back for 6. That's probably why I have a 5-3 record despite being out-gained by the opposition both through the air and on the ground. Not much I can do about this though, the INT slider is already at 0.

The CPU is still running the ball down my throat, but look at who I've had to face through 7 of my first 8 games (Jacobs, S. Jackson, D. Ward, Deangelo Williams, Larry Johnson, Westbrook, and Turner).

Since I've implemented the house rule to prevent the HB slip screen call from coming up all the time Portis' receiving numbers have started to fall more in line. Since my report through my fourth game he has only added 6 more catches.

I probably won't check back in with stats until after the final game, but there you have it half-way through the season.
budsticky, thanks again for these stats--they're a great help.

I saw in Ian's notes about the first patch that they're going to raise the pursuit rating of offensive players by 15-20 points in the next roster update to fix that pick six for TD problem.

I'm really pleased with the coach sliders. The play sliders, not as much, because it's impossible to adjust for the different ways people play.
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Old 09-09-2009, 06:43 PM   #463
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Re: Bill's v3 Realism Sliders

Quote:
Originally Posted by Ankido
Bill, I tried these sliders on the PS3 and they don't work at all. There's a huge difference between the 360 and PS3 and I can't point my finger to it. I know one thing for sure, M10 sucks on the PS3 compared to 360. What's the deal, why is the game different with your sliders on the PS3? Oh, and it seems really slow on fast with threshold at 70. Speed is slower on PS3 then 360.
Ankido,
Sorry--that's bizarre, and it's the first time I've heard of it.
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Old 09-09-2009, 06:45 PM   #464
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Re: Bill's v3 Realism Sliders

Quote:
Originally Posted by subzero27
can someone please tell me what the setting are for INT'S for play sliders?
bit confusing on the first post.
these were the latest changes made below but on the actual sliders there down as 20 for Hum?

9-6 Human and CPU INT sliders were reversed (sorry) in "Play" sliders. Human INT should be 0, CPU INT should be 20.

Also I'd like to thank Bill for these sliders..I usually spend a couple of months trying to find good ones
The correct settings are 0 for Human, 20 for CPU. That gap is to put more pressure on the Human QB to make good reads. If they don't, they'll get picked off (and man, I got crushed last night because of that).
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