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Earning Badges in NBA 2K15

Earning Badges in NBA 2K15

Key Notes

  • Simulating games will not count towards earning badges.  You must play the games to meet the requirements.
  • Only one badge can be earned in MyPark / Jordan Rec Center (Swagger).
  • Badges can be earned by playing on any difficulty.
  • Unless specifically noted, any position can earn any badge.
  • Unlike what many believe, having the Cool and Collected or Volume Shooter badges will not prevent you from getting “hot” (which is required to earn Unfazed and Microwave).
  • Getting ejected or fouling out of a game will not impact your ability to earn badges.
  • For the ankle breaker dribble move badges, like Killer Crossover, you’ll generally have better luck earning them if you try the moves when you’re within 25 feet of the basket.
  • When earning a badge requires you to meet the requirements “in a single season”, it means just that.  You cannot carry over stats or games played to the next season to earn the badge.

Alpha Dog

You must be the highest rated offensive player on your team.  You need to play 60% of the teams minutes per game in a running 30 game window (i.e. the last 30 games and you cannot earn it until you’ve played at least 25 games).  If you change teams, or a new player comes to your team, and you are no longer the highest rated offensive player on the team, you’ll lose Alpha Dog.

Beta Dog

You must be the second highest rated offensive player on your team.  You need to play 60% of the teams minutes per game in a running 30 game window (i.e. the last 30 games and you cannot earn it until you’ve played at least 25 games).  If you change teams, or a new player comes to your team, and you are no longer the second highest rated offensive player on the team, you’ll lose Beta Dog.

Prime Time

You must play better in games of “significance” than non-significant games.  Significant games are games against rivals, power teams, playoff games, hometown visits and games where you are playing against the last team you played for (if it applies). You must play 10 significant games within the season.  To determine if you’re playing “better”, we have a fairly powerful algorithm that looks at various statistics.

Cool and Collected

If you never reach “Frozen” in your offensive hot/cold status in a running 10 game window (i.e. last 10 games), you will earn Cool and Collected.  When you have two blue rings in your player indicator, you are considered Frozen.

Road Dog

You must play better on the road than at home.  We look at a running 20 game window, and you cannot earn this badge until you’ve played at least 20 games.  The same algorithm is used for this badge that is used for Prime Time.

Closer

In the final 40% of the 4th quarter, as well as all overtimes (entire overtime), you must shoot 50% or higher from the field.  The game must be within 10 points, and in this 4th quarter / OT time frame to count.  Once you’ve tallied up a total of 40 field goal attempts in this time frame, and followed the rest of the rules, you will earn Closer.

Fierce Competitor

If you shoot 50% or better on at least 50 total field goal attempts when your team is down 10 or more, you will earn Fierce Competitor.

Spark Plug

In a 6 game running window (you cannot earn until 6 games have been played), you must average at least 7 points per game while coming off the bench.

Swagger

Use the in-game “ambient button” in MyPark 50 times

Enforcer

Get 10 non-flagrant, hard fouls in a single season

Mentor

Reach year 4

Heart and Soul

Reach year 4, but you must stay with the same team all 4 years

Floor General

Have a career assist average of 5 or more, play at least 30 games in a season or career, and raise your Playmaker discipline to Level 18.  

Defensive Anchor

Play at least 30 games in a season or career and raise your Defender discipline to Level 18.

Gatorade® Hardened

Play 20 games in a row where you average 80% of the teams minutes or more.  Stamina and Durability attributes must be as follows:

  • PG, SG, SF:  Stamina & Durability 90
  • PF, C:  Stamina 85, Durability 90

All-Time Great

In your last 15 played games (you must play at least 15), divide your field goal attempts by your assists.  If the ratio of FGA to Assists is higher than this, you’ll earn All-Time Great.  It is possible to lose this badge in favor of Low Ego.

  • PG:  4 to 1 FGA to Assist ratio
  • SG:  4.5 to 1 FGA to Assist ratio
  • SF:  5 to 1 FGA to Assist ratio
  • PF:  8 to 1 FGA to Assist ratio
  • C:  8 to 1 FGA to Assist ratio

Low Ego

In your last 15 played games (you must play at least 15), divide your field goal attempts by your assists.  If the ratio of FGA to Assists is lower than this, you’ll earn Low Ego.  It is possible to lose this badge in favor of All-Time Great.

  • PG:  2 to 1 FGA to Assist ratio
  • SG:  2.5 to 1 FGA to Assist ratio
  • SF:  3 to 1 FGA to Assist ratio
  • PF:  6 to 1 FGA to Assist ratio
  • C:  6 to 1 FGA to Assist ratio

Friendly/Reserved

These are earned through your responses in scenes. The more positive/excited answers will lead to the Friendly badge, while the more careful, unsupportive answers will lead to Reserved.

Legendary Work Ethic

This is earned by agreeing to shoot around extra before the game with either your teammate or the assistant coach in the scene where they ask you to do so.

Keep It Real/Pat My Back

This is earned based on your performance in the next 5 games after being given a motivational-type speech in a scene by either his teammate or the assistant coach. Improved stats lead to the Pat My Back badge, and worse stats lead to the Keep It Real badge.

Laid Back/Expressive

These are earned through your responses in almost all scenes. Answers that are on the mellow/humble side of things will lead to the Laid Back badge, while answers on the excited/arrogant side of things will lead to the Expressive badge.

Unpredictable

This is earned if you get either the Laid Back or Expressive badge first, and then you start shifting your answers in scenes enough towards the other end of the spectrum.

Mind Games

This is earned through by giving the extreme, over-the-top response in a handful of scenes, particularly those involving trash-talking, or when first joining a new team.

Unfazed

In the last 15 games played, get your player “Hot” for 4 straight gameplay minutes, 3 different times.  When you have two red rings in your player indicator, you are considered “Hot”.  This can be while on offense, defense, or both.

Volume Shooter

In a single season, have at least 8 games where you attempt 25 field goals or more

Microwave

Get your player “Hot” on offense at some point in the game for 5 consecutive games.  When you have two red rings in your player indicator, you are considered “Hot”.  

Corner Specialist

In a single season, make 25 corner three pointers, while shooting 40% or better on your last 25 corner threes.  The corner is where the baseline and the sideline meet.

Screen Outlet

In a single season, set 100 screens.  Contact with the defender must be made for it to be considered a screen.

Deadeye

Make 100 well-contested jumpers from 15 feet or further from the hoop in a single season.  Keep in mind it will be more difficult for you to earn this badge on the easier difficulties.

Limitless Range

In a single season, make 30 long-distance three pointers (i.e. 26 feet or further from the basket0, while shooting 30% or better in your long-distance makes this season.

Bank Is Open

Make 30 jumpers off the backboard in a single season.  Layups, hooks, heaves and floaters do not count.

Tear Dropper

In a single season, attempt 50 runners or floaters.

Fade Ace

Take 30 fade-away jumpers in a single season.

Shot Creator

In a single season, take 200 of the following types of moving shots:

  • Pull-ups
  • Spin Shots
  • Hop Step Jumpers (which includes stepback jumpers)

Lob City Finisher

Catch and finish 15 alley-oops in a single season.  It doesn’t matter if you finish the alley-oop with a layup or a dunk.

Sprite® Posterizer

Attempt 15 contact dunks in a single season.

Spin Lay-in

Attempt 20 spin lay-ups in a single season.

Hop-Stepper

Attempt 50 hop step layups in a single season.

King of Euros

Attempt 50 euro step layups in a single season.

Acrobat

Attempt 15 reverse and 4 change-shot layups in a single season.  You must do both.

Dream-Like Up and Under

In a single season, attempt 50 up and under shots out of the post.

Post Spin Technician

In a single season, spin or drive out of the post 100 times.

Drop-Stepper

Use the drop-step move in the post 70 times in a single season.

Post Hoperator

Attempt 20 hop shots out of the post in a single season.

Post Stepback Pro

Attempt 30 stepback shots out of the post in a single season.

Killer Crossover

In a single season, attempt 200 driving crossover or 100 driving double crossover dribble moves.  

Spin Kingpin

In a single season, attempt 75 spin dribble moves.  

Stepback Freeze

In a single season, attempt 75 stepback dribble moves.  

Behind the Back Pro

In a single season, attempt 75 behind the back dribble moves.  

Hesitation Stunner

In a single season, attempt 75 hesitation dribble moves.  

Master of In and Out

In a single season, attempt 75 in and out dribble moves.  

Pet Move Size-Up

In a single season, attempt 75 size-up dribble moves.  

One Man Fast Break

In a single season, score on a fast break 50 times.  Your Speed, Ball Control and Defensive Rebound (or steal) attributes must be as follows

  • PG/SG = Pass Accuracy 75, Ball Control 85, Defensive Rebound 75 (or Steal 75)
  • SF = Pass Accuracy 70, Ball Control 75, Defensive Rebound 75 (or Steal 70)
  • PF/C = Pass Accuracy 60, Ball Control 60, Defensive Rebound 85 (or Steal 65)

Transition Finisher

In a single season, score on a fast break 50 times

Flashy Passer

In a single season, throw 40 flashy passes.

Break Starter

Get 250 defensive rebounds in a single season.  Your Pass Accuracy and Defensive Rebound attributes must be as follows:

  • PG/SG = Pass Accuracy 75, Defensive Rebound 75
  • SF = Pass Accuracy 70, Defensive Rebound 75
  • PF/C = Pass Accuracy 60, Defensive Rebound 85

Pick & Roll Maestro

In a single season, as the ball-handler, call for a screen 100 times.

Lob City Passer

Throw 60 alley-oops in a single season

Dimer

Get 200 assists in your last 25 played games.  This must all happen in a single season and you must play those 25 games.  You cannot earn it in less than 25 games.

Hustle Points

In a single season, get 200 offensive rebounds.

Scrapper

In a single season, get 4 “loose ball save” teammate grade events.

Tenacious Rebounder

Pull down 400 rebounds in a single season.

Perimeter Lockdown Defender

Raise your Defender discipline to a Level 16.  You must be a PG, SG or SF, and you must play 30 games before earning the badge.

Post Lockdown Defender

As a PF or C, raise your Defender discipline to a Level 16.  As a SF, raise your Defender discipline to a Level 18.  You cannot earn this badge as a PG or a SG.  You must also play 30 games before earning the badge.

Charge Card

Draw 7 charges in a single season.

Pick Dodger

Your On-Ball Defensive IQ and Pick & Roll Defensive IQ attributes must be an 80 or higher, you must be a PG, SG or SF and you need to play 20 games before earning.

Interceptor

Get 50 “tipped pass” teammate grade events in a single season.

Pick Pocket

Get 50 “poke ball loose” teammate grade events in a single season.

Eraser

Block 80 shots in a single season.

Chase Down Artist

Block 25 shots in a single season.  Your Speed, Vertical and Blocking Attributes must be:

  • PG/SG = Speed 85, Vertical 80, Block 65
  • SF = Speed 80, Vertical 75, Block 70
  • PF/C = Speed 80, Vertical 60, Block 70

Bruiser

Your height to weight ratio (metric height / weight in lbs) must be 0.905 or lower.  Your weight must be 220 pounds or more.  

You must play 10 games into the season.  And your strength attribute must be as follows:

  • PG:  70
  • SG:  75
  • SF:  80

Note:  You are currently unable to earn this as a PF/C

Brick Wall

Get 100 “good screen” teammate grade events in a single season.  Finally, your strength attribute must be:

  • PG = 70
  • SG = 75
  • SF/PF/C = 80

On Court Coach

Raise your Playmaker and either your Inside Scorer or Jump Shooter discipline to Level 20.


NBA 2K15 Videos
Member Comments
# 281 Rockie_Fresh88 @ 02/03/15 01:38 PM
Quote:
Originally Posted by TrustedDegree4
To do the in and out all you need to do is hold the Turbo Button and push the RS up.

Now I have 43 badges on my SF since i just earned Volume Shooter. The last two badges I want on my SF are Stepback Freeze, Deadeye and I'm done with him.
It's going to be a pain to earn these badges on my 7ft SF. It already feels like he has deadeye tho lol
 
# 282 P234thetruth @ 02/03/15 01:39 PM
Quote:
Originally Posted by TrustedDegree4
To do the in and out all you need to do is hold the Turbo Button and push the RS up.

Now I have 43 badges on my SF since i just earned Volume Shooter. The last two badges I want on my SF are Stepback Freeze, Deadeye and I'm done with him.
I thought that was a sig size up or maybe that's without turbo? I'll check it when I get on in a bit.
 
# 283 Rockie_Fresh88 @ 02/03/15 01:42 PM
Quote:
Originally Posted by P234thetruth
I thought that was a sig size up or maybe that's without turbo? I'll check it when I get on in a bit.
I got it by holding turbo , let go of turbo and quickly up on the right stick. Do it on drives . It's pretty deadly actually
 
# 284 grops @ 02/03/15 01:57 PM
anyone got "unfazed"? if yes maybe can tell me how you make? thx
 
# 285 P234thetruth @ 02/03/15 02:14 PM
Quote:
Originally Posted by Rockie_Fresh88
I got it by holding turbo , let go of turbo and quickly up on the right stick. Do it on drives . It's pretty deadly actually
I always do it at the park like I said though thought it was a sig size up when I do that its my sham god I equipped unless it's the in and out I didn't know.
 
# 286 Rockie_Fresh88 @ 02/03/15 03:18 PM
Should I wait until I get tenacious rebounder before upgrading rebound?
 
# 287 Magnus1959 @ 02/03/15 04:02 PM
Quote:
Originally Posted by Rockie_Fresh88
Should I wait until I get tenacious rebounder before upgrading rebound?
Got it on mine with 0 upgrades.
 
# 288 P234thetruth @ 02/03/15 04:09 PM
Quote:
Originally Posted by Rockie_Fresh88
Should I wait until I get tenacious rebounder before upgrading rebound?
I had rebiunds almost maxed way over half for sure when I started going for my tenacious. It didn't make a difference for me in getting it helped if anything.
 
# 289 Rockie_Fresh88 @ 02/03/15 05:50 PM
Quote:
Originally Posted by P234thetruth
I had rebiunds almost maxed way over half for sure when I started going for my tenacious. It didn't make a difference for me in getting it helped if anything.
Yeah didn't know if the number changes from 400 with upgrades
 
# 290 TrustedDegree4 @ 02/03/15 05:52 PM
Quote:
Originally Posted by P234thetruth
I always do it at the park like I said though thought it was a sig size up when I do that its my sham god I equipped unless it's the in and out I didn't know.
Quote:
Originally Posted by Rockie_Fresh88
I got it by holding turbo , let go of turbo and quickly up on the right stick. Do it on drives . It's pretty deadly actually
Are yall talking about the Sham God? I know if you have Crossover 18-20 you do that when you press up on the left stick no turbo. But it counts as a crossover. That how I got Killer Crossover.
 
# 291 P234thetruth @ 02/03/15 06:15 PM
Quote:
Originally Posted by TrustedDegree4
Are yall talking about the Sham God? I know if you have Crossover 18-20 you do that when you press up on the left stick no turbo. But it counts as a crossover. That how I got Killer Crossover.
I know right that's what my guy does the sham god. Is that Master in and out too? I thought the in and out was flicking the right joystick twice with a live dribble toward his ball hand?

I got all the dribble moves except this one it's crazy too because when searching online there's no videos or anything about how to get this badge.
 
# 292 TrustedDegree4 @ 02/03/15 06:51 PM
Quote:
Originally Posted by P234thetruth
I know right that's what my guy does the sham god. Is that Master in and out too? I thought the in and out was flicking the right joystick twice with a live dribble toward his ball hand?

I got all the dribble moves except this one it's crazy too because when searching online there's no videos or anything about how to get this badge.
No it not, it counts as a crossover. Why not look at the 2k controls to figure out how to do the In and Out? I know I do mines by pressing the Right Stick up when I hold turbo. I think tapping the RS up twice by itself does something else.

I'm not gonna work on this badge until I get Deadeye so it might be a while.

Am I going for deadeye right? I'm mainly taking midrange shots, and I'm walking the ball up waiting for contact to shoot it on Superstar. So far I made between 30-50 of those shots in the last 2 games. So I'm hoping I should have it in the next 5-10 games.
 
# 293 shellsgot86 @ 02/03/15 07:38 PM
Quote:
Originally Posted by Hopsin
I got it by spamming spin jumpers tbh.. just double tap (Square or X) it was easy as hell.
Agreed Spinning Mid Jumpers all day
 
# 294 shellsgot86 @ 02/03/15 07:40 PM
Quote:
Originally Posted by UC2SMOOTH
Any luck with unfazed?
I think this one is the hardest 15 games straight double rings I think you should be able to get in the playoffs
 
# 295 Near5253 @ 02/04/15 02:09 AM
Quote:
Originally Posted by Magnus1959
Got it on mine with 0 upgrades.

Because it's earned with rebounding numbers, but only helps/triggers with boxing out or when fighting for the rebound mid-air.

My rebound average is 14-15 a game at PG with 4+ boost in rebounding with tenacious. Mine only fires when boxing out bigs due to my athleticism, I won't ever win an in-air battle with them.
 
# 296 BellSKA @ 02/04/15 11:34 AM
Quote:
Originally Posted by BellSKA
I was able to get both Unfazed & Microwave in the same 'attempt' and avoid volume shooter. Keep in mind that it's 15 games, that's key. You can trigger microwave after your consecutive hot games, but unfazed won't unlock till after that 15th game. I had my 3rd (4 minute min) hot game around game 11 and did not get the badge after it. It wasn't till after game 15 of my trying for it did it unlock.

You can get hot a number of ways. It can be on either side of the ball also. So if you're concerned about your shot count, lock down on D. Get a ton of steals, blocks, tipped passes, forced turnovers, etc.

On the offensive end, anything can take a warm player to hot that raises your grade. Try a long 'Unlimited Range' 3. Any big dunk, work on Posterizer perhaps. Alley oops, either passing or finishing. Assists are huge. But always be the focal point when the offense scores. If you take even 1 trip down court and get no positive teammate grades for the score, you can lose your hot streak. Run all plays through you. Pass to assist counts as a positive play and will keep your streak going.

This is a repost by me from earlier in this thread for all those asking about Unfazed. Please see about the details. Pretty simple if you grind for it.
 
# 297 Magnus1959 @ 02/04/15 11:49 AM
Quote:
Originally Posted by BellSKA
This is a repost by me from earlier in this thread for all those asking about Unfazed. Please see about the details. Pretty simple if you grind for it.
What's weird is I got Unfazed at every position quite easily but then I decided to redo my PF and I'm in the playoffs 39 games in and I still don't have it.
 
# 298 TrustedDegree4 @ 02/05/15 12:36 AM
Just got deadeye within 7 games on Superstar. Just need Master in and Out and I'm done with my SF. Ima go for this on my PG once I'm done with my second season since it did not take that long. Now I can go back to my regular playing style of attacking the basket.

I had Stepback Freeze since All Star Weekend and just got floor general, so I guess I have one badge left to go and Im done with my SF.

Closer is a must have badge to have for MyCareer or the Park/Rec. It not that hard to get if you play on HOF or Superstar. Your shooting become more consistent in the Clutch with it. I usually hit like 2-3 3s in a row with this badge at the Park.
 
# 299 IIVarsityII @ 02/05/15 04:58 AM
Deadeye
 
# 300 yungsta404 @ 02/05/15 10:33 PM
do dribble move badges such as killer crossover and stepback freeze do anything in the park and are they worth getting?
 


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