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MLB The Show 17 News Post

MLB The Show 17 patch 1.04 is available now, check out the full list of fixes below and post your thoughts.

NOTE: Server maintenance is still taking place.

UPDATE: Servers are up.

Thanks to HozAndMoose for the image!


Game: MLB The Show 17Hype Score: 9/10 - Vote Now
Platform: PS4Votes for game: 36 - View All
Member Comments
# 341 RidinDwnKingsley @ 04/26/17 11:13 AM
Quote:
Originally Posted by Chai2112
Interesting. And what difficulty level do you play on? I am somewhat convinced that that is playing a big part in it. Problem is I can't recall offhand whether I play on All Star or Hall of Fame and I'm at work now.


I play on All Star. I have a slider set that is giving me good results I will post those tonight. I am not saying there is not an issue, I think there is but I also dont think its game breaking. Its something that needs to be tweaked thats it. I am convinced its situational.


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# 342 Chai2112 @ 04/26/17 11:15 AM
Quote:
Originally Posted by RidinDwnKingsley
I play on All Star. I have a slider set that is giving me good results I will post those tonight. I am not saying there is not an issue, I think there is but I also dont think its game breaking. Its something that needs to be tweaked thats it. I am convinced its situational.


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Cool. Looking forward to giving them a test run. Thanks.
 
# 343 Flaxseed Oil @ 04/26/17 11:20 AM
Post patch - doesnt seem like the ball as as much speed off the bat. Much more realistic. I would be interested in seeing if HR distances are more realistic now.
 
# 344 EWRMETS @ 04/26/17 11:25 AM
Quote:
Originally Posted by Flaxseed Oil
Post patch - doesnt seem like the ball as as much speed off the bat. Much more realistic. I would be interested in seeing if HR distances are more realistic now.
I hit a no doubter that went only 420 with Kyle Seager which I was happy to see. Also gave up a meat ball to Edwin Encarnacion that went opposite field for a double. That's the type of hit that would have been a homer.
 
# 345 Marz929 @ 04/26/17 11:25 AM
Post patch, just finished a QC game. Hutchinson was cruising (cpu), 4 hits in 3.2 IP.... he gave up a single and the cpu brought in Logan Verrett.

This marks the 6th game in a row on QC for me, post-patch, that a CPU SP failed to go atleast 6IP... and I faced some aces. I love this game, is there any talk amongst devs of addressing this again? I know the patch was just released, but I feel this problem is still well publicized to the point where it would get their attention.

I play on Sword's sliders, got CPU stamina maxed, Man. hook on 2.
 
# 346 EWRMETS @ 04/26/17 11:29 AM
Quote:
Originally Posted by Marz929
Post patch, just finished a QC game. Hutchinson was cruising (cpu), 4 hits in 3.2 IP.... he gave up a single and the cpu brought in Logan Verrett.

This marks the 6th game in a row on QC for me, post-patch, that a CPU SP failed to go atleast 6IP... and I faced some aces. I love this game, is there any talk amongst devs of addressing this again? I know the patch was just released, but I feel this problem is still well publicized to the point where it would get their attention.

I play on Sword's sliders, got CPU stamina maxed, Man. hook on 2.
If you look at the patch notes, there's no reference to QC. It's debatable whether this was ever an issue for full count but it seems pretty clear that QC was not addressed.
 
# 347 themoneyteam1212 @ 04/26/17 11:29 AM
Quote:
Originally Posted by Millennium
No. You're a bad apple for not doing it constructively. That's what THIS forum is for, not petulance.

I just told you what you can do the help. Do that, or don't post.

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"Do that or don't post" lol. Is that an order sir
 
# 348 Marz929 @ 04/26/17 11:34 AM
Yah I read them, figured it was addressed, but I guess not. I know this issue will be resolved, so I'm not that worried.
 
# 349 Millennium @ 04/26/17 11:36 AM
Quote:
Originally Posted by themoneyteam1212
"Do that or don't post" lol. Is that an order sir
No. But your 2 week ban is.

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# 350 RogueHominid @ 04/26/17 11:38 AM
Quote:
Originally Posted by Flaxseed Oil
Post patch - doesnt seem like the ball as as much speed off the bat. Much more realistic. I would be interested in seeing if HR distances are more realistic now.
I had a no-doubter on Legend default with Posey vs. Maeda that went 319. I was happy to see that. It had a nice arc to it and reasonable hang time, but not an insane distance.

I'm seeing more balls drop in front of the OF instead of staying up in the air for longer periods of time and getting caught, which also seems to be a byproduct of the ball coming off the bat with less velocity. I like the increased hit variety, but I also haven't played lots of games yet.
 
# 351 Millennium @ 04/26/17 11:40 AM
For those of you experiencing the quick hook issues:

1) Do you play on Quick Counts

2) Can you play a game or two without Quick Counts and see if you have the same issue?

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# 352 Chai2112 @ 04/26/17 11:43 AM
Quote:
Originally Posted by Millennium
For those of you experiencing the quick hook issues:

1) Do you play on Quick Counts

2) Can you play a game or two without Quick Counts and see if you have the same issue?

Sent from my Pixel XL using Operation Sports mobile app
That's a great idea. Will try this tonight.
 
# 353 WaitTilNextYear @ 04/26/17 11:45 AM
Quote:
Originally Posted by Millennium
I would LOVE to do this, but you're correct in that it is a bit extreme.

Believe me when I say this - the data that SDS gets is accompanied by footage. If you complain without it you are much less likely to be heard.

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Quote:
Originally Posted by BillPeener
It might sound extreme, but I think we'd see more constructive progress if OS required video footage for every complaint made. 3 day ban for anyone who ignores the rule. The flip side is complainers would be free to say what they want, as long as it doesn't violate the terms of service.

Bottom line is that most of the game's issues can be easily documented with photos or video evidence, but what I'm reading is a whole bunch of ambiguity and vague evidence used to support bold claims.
It's certainly worth considering...I imagine that the reason there are so many boogeymen in this game, or to put it plainly--there are things that work for some people and seemingly not for others, is because OS'ers do not generally describe their setup and situation with enough detail.

For example, a starting pitcher being pulled after 65 pitches might be quite normal with manager hook and SP stamina at default, but not with hook at 0 and SP stamina at 7. Or it might be this way for Quick Counts and not for regular counts. Or maybe it was a freak thing or situation that happened once or twice and not always.

Point is, a simple "game is broken" comment doesn't provide any valuable evidence or feedback applicable to anything beyond the poster's emotional state when the post is made. If people were more thorough in sorting through the details, there might be less confusion and disagreement about what is actually "broken" and what isn't. What the user can fix on their own and what they cannot. It would also help the devs figure out what to fix and accelerate patches for us, in theory.
 
# 354 BigOscar @ 04/26/17 11:46 AM
Quote:
Originally Posted by Millennium
For those of you experiencing the quick hook issues:

1) Do you play on Quick Counts

2) Can you play a game or two without Quick Counts and see if you have the same issue?

Sent from my Pixel XL using Operation Sports mobile app
Played a lot of both, definitely far more severe with QC's, but some of the strange logic was also present in regular, seems less so since patch. QC's seems pretty much unchanged since patch, still very trigger happy in close games.

Bullpen AI seems very shaky on both, with pitchers left in for too long when getting slaughtered if the game is no longer close, while closers getting pulled mid-save if the tieing run gets to second. Not sure if the shaky bullpen AI is linked to the early starter pull or if it's a separate issue, but I figured it's probably all part of the same system?
 
# 355 EWRMETS @ 04/26/17 11:53 AM
Quote:
Originally Posted by WaitTilNextYear
It's certainly worth considering...I imagine that the reason there are so many boogeymen in this game, or to put it plainly--there are things that work for some people and seemingly not for others, is because OS'ers do not generally describe their setup and situation with enough detail.

For example, a starting pitcher being pulled after 65 pitches might be quite normal with manager hook and SP stamina at default, but not with hook at 0 and SP stamina at 7. Or it might be this way for Quick Counts and not for regular counts. Or maybe it was a freak thing or situation that happened once or twice and not always.

Point is, a simple "game is broken" comment doesn't provide any valuable evidence or feedback applicable to anything beyond the poster's emotional state when the post is made. If people were more thorough in sorting through the details, there might be less confusion and disagreement about what is actually "broken" and what isn't. What the user can fix on their own and what they cannot. It would also help the devs figure out what to fix and accelerate patches for us, in theory.
Agree 100% When are you going to do another dynasty? Loved your one from last year.
 
# 356 BobSacamano @ 04/26/17 11:57 AM
I think a useful thing to do is to check the game log after a "quick pull" pull. Without fail, I'll see that the CPU started doing some really funky things with their bullpen in the inning that the starter was pulled. They'll get two guys up, then after a batter they'll sit both down, and then get two more guys up. Basically, almost the entire bullpen will be warmed up and sat down during the inning.

I don't know why this happens, but it's a sign, to me, that the bullpen management is going a little haywire.


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# 357 underdog13 @ 04/26/17 11:58 AM
Quote:
Originally Posted by BillPeener

Bottom line is that most of the game's issues can be easily documented with photos or video evidence, but what I'm reading is a whole bunch of ambiguity and vague evidence used to support bold claims.

I felt the same way about the Madden forums this past winter.

Like for example I'd like to see some video proof in that bunt cheese thread, cause I'm skeptical of a few of those claims.

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# 358 Miffy23 @ 04/26/17 12:08 PM
Do you have to restart your franchise to use the new patch? I remember in years past you did. This is my first franchise with a PS4 so didn't know if it would be any different.
 
# 359 zukes @ 04/26/17 12:10 PM
Quote:
Originally Posted by RidinDwnKingsley
I had Verlander go 7ip on 105 pitches and give up 1 run on QC last night. Pretty realistic to me. I have a feeling its a combination of situational elements that cause the issue. In my game Verlander cruised and didnt run into many issues. I think its more about situations than pitch counts. Remember baseball has gone to a bullpen game, it may be trying to replicate that but just needs tweaking. I have still seen complete games in QC.


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There does seem to be a little more leeway with Capital A aces.

However, I was getting thoroughly dominated by Sean Manaea yesterday through 5. 2 hits, 1BB, 9k's 0R and I'm down 2-0. Top of the 6th he gets the first guy out and he's at 70 pitches. Next guy up singles and he is pulled. 75 pitches. On QC. If he's at 100 pitches and that happens I'd be okay with it. Marco Estrada had that against Chris Sale and the BoSox last week, was out after the 6th in a 0-0 game as he had thrown 107 pitches.

I know they will fix it, so I'm not too concerned. I told myself this year, once OSFM comes out I am just starting my franchise and when the patches come out they will fix things. I want to actually make it through a season this year and I need QC and the whole year to do it, so I'm just playing an enjoying.

People who are saying the game is unplayable I just don't get. The Show is amazing every year. Perfect? Nope, but man have we become whiny spoiled brats when it comes to expectations. When I start to get upset about something like this, I think back to my Atari 2600 days and remember being able to run through the back of the screen behind the defense as sack a QB, or the game that passed as baseball for that system (7 year old me had epic battles against the CPU and friends in that game). I remember Baseball Stars and RBI and the list goes on and on. Imagine if that kid got to play this game? He would be in awe!
 
# 360 Armor and Sword @ 04/26/17 12:11 PM
Quote:
Originally Posted by RidinDwnKingsley
Check your hook slider as well here... i have found if its lower than default they wont hesitate to pull the closer


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Ridin I think you meant higher than default (to the right) the more above default 5 (eg 6,7,8) the quicker the hook.

On All-Star, full count games, with my slider set I have been and continue to get fantastic results and realism from MLBTS 17.

Now let's talk some baseball. I had a fantastic game yesterday (post patch) in Boston, the hump game of a 3 game series.

Chris Sale on the bump for the Sox, Newly acquired Jeremy Hellcikson making his second start for my Bronx Bombers.

We are locked in a 0-0 game heading into the 7th inning. Hellickson and Sale both pitching gems. Sale has given up just 2 hits, 1 BB and has fanned 7 while Hellickson has been crafty scattering 6 hits over 7 complete. sale get's out of the 7th easily. But now has a pitch count of 98 heading into the 8th.

Hellickson pitched a great 7th as well but is over 100 pitches and tired.

Sale cruises in the top of the 8th but goes into the dugout with 107 pitches thrown.

Bottom of the 8th I trot Jeremy out to the bump. He fans Bradley Jr and then yields a 1 out single to Mookie Betts.

That's it. I pulled the plug and brought in Bentances. He proceeds to fan the next two and get me out of the jam.

The Red Sox trot out Thronburg for the top of the 9th. I and my stream audience all go....mmmmmmm.

First time in 60 games I actually questioned this move. And you know what. That's baseball. We can question ton's of decisions managers make every game. But this one was a tough one.

Starling Castro cranks a solo shot over RC for a 1-0 lead. And here is the part I absolutely loved, Dan Plesac chimes in that this is the first HR Thornburg has yielded this season.

I send Delin out for a second inning of work as I had that gut feeling he was rolling and he earned his 2nd ssave pitching 1/2 scoreless innings. And there was my decision to against the grain of bringing in Chapman. Sometimes I go with my gut.

Again.....this is baseball. A controversial decision to pull Sale after 8 IP of 2 hit shut out ball.

The papers are going to be buzzing about this.

But then I go around the league and see King Felix tossed a complete game shutout. The Mariners won 5-0.

This game was 0-0 heading into the 9th and maybe John Farrell felt he wanted a fresh Thornburg and sensed Sale was tired?

Who knows?

But again.....that was awesome, story line driven baseball right there in my franchise and one of the millions reasons I love this game.

I do know people that are playing with QC's are having issues. And that is a problem. It is a great feature for those who have more limited time, or prefer to play that way. I hope it can be resolved for you folks. But if all else fails, come back to the full count game and enjoy this type of stuff.

It's really an amazing game this season guys.

And Humanity AI on defense is the real deal. And it is not talked about enough. I saw something yesterday that was awesome.

A dribbler down the first base line but short enough for the pitcher to stab it. Instead of making the throw he dives at my hitter to tag him and misses him!!! Totally cool and looked like a flat out bad human decision. And my Batter avoided the tag to boot.

Guys....play the game. Play it a lot. I am seeing new stuff every game. Trust the game a little more. It is a new pinnacle in the genre.
 


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