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Madden NFL 18 News Post



Earlier this week, EA announced that Madden was moving over to the Frostbite Engine. In the long run, this will likely be a pretty positive move for the franchise. The Frostbite engine has shown a lot of promise since its inception. However, some OS staffers have some worries about this upcoming year of Madden. Read their thoughts after the jump and add your own in the comments!

Read More - Madden NFL 18 on the Frostbite Engine: Reactions

Game: Madden NFL 18Hype Score: 6/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 9 - View All
Member Comments
# 21 shavane @ 02/04/17 06:20 PM
Quote:
Originally Posted by phenom2311
I hope it gives the game a more organic, natural looking running animations.
Amen I enjoy madden but.I don't love it like 2k. Nothing feels natural, or organic, actual footplants, and control. All these years later and it still feels like running on skates.
 
# 22 jfsolo @ 02/04/17 06:22 PM
Quote:
Originally Posted by Birdman18
From what I've been told and heard from friends within EA, is that they have been building the game for a good while now and that it's a separate group within EA who's doing the coding. Apparently work for M18 had been going side by side M16 and M17


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Quote:
Originally Posted by Birdman18
Now I don't know details on what will or won't be in the game and all of that. All I've been told is that there are two teams who have been working closely together trying to get the games done. And I emphasize that this isn't two diff development groups from what I've been told. These guys all work together in the same studio and they did it this way as to not pull too much from the current version of the game but also to stay on their timeline for M18.


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It makes sense of course that they have been working on this for a couple of years now. I think they are trying to be done with the type of big setbacks that have happened in the past too many times with the implementation of new software/hardware.
 
# 23 binga30 @ 02/04/17 06:23 PM
Why should we as consumers have to demo the game on the new Frostbite engine for Madden 18? This is not how things work. Madden team should have been working on Frostbite for 2 years now, so that when it comes time to release the game it is flawless. Worst thing is when in for Madden 19, the team will come out and blatantly acknowledge how **** the previous version was.
 
# 24 Birdman18 @ 02/04/17 06:23 PM
Quote:
Originally Posted by jfsolo
It makes sense of course that they have been working on this for a couple of years now. I think they are trying to be done with the type of big setbacks that have happened in the past too many times with the implementation of new software/hardware.


Spot on


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# 25 fballturkey @ 02/04/17 08:03 PM
Quote:
Originally Posted by binga30
Why should we as consumers have to demo the game on the new Frostbite engine for Madden 18? This is not how things work. Madden team should have been working on Frostbite for 2 years now, so that when it comes time to release the game it is flawless. Worst thing is when in for Madden 19, the team will come out and blatantly acknowledge how **** the previous version was.
That's exactly what's been happening from what I've read in the forums; they've had people working on the Frostbite version since before 17 even came out.
 
# 26 PVarck31 @ 02/04/17 09:31 PM
I can vouch for Birdman. If he says they've been working on this for 2 years then it's true.

And another misconception I think some people have is that this is a complete rebuild. I am 99.9% sure that is not the case. I think what we will see will still look like Madden and play like Madden. They will just have more freedom in this engine to enhance parts of the game that they really couldn't address to the extent they wanted to with Ignite.
 
# 27 jfsolo @ 02/05/17 12:08 AM
Quote:
Originally Posted by PVarck31
I can vouch for Birdman. If he says they've been working on this for 2 years then it's true.

And another misconception I think some people have is that this is a complete rebuild. I am 99.9% sure that is not the case. I think what we will see will still look like Madden and play like Madden. They will just have more freedom in this engine to enhance parts of the game that they really couldn't address to the extent they wanted to with Ignite.
Yep. It can't be helped because a lot of people don't do their homework when it comes to understanding what this kind of switch actually entails, but I'm sure that there will be a lot of people cursing EA and the dev team out when Madden 18 is at its core, for good and bad, still a Madden game.

At least with a new engine, they won't be able to use the "Roster Update" insult, although some probably still will.
 
# 28 PVarck31 @ 02/05/17 02:12 AM
Quote:
Originally Posted by jfsolo
Yep. It can't be helped because a lot of people don't do their homework when it comes to understanding what this kind of switch actually entails, but I'm sure that there will be a lot of people cursing EA and the dev team out when Madden 18 is at its core, for good and bad, still a Madden game.

At least with a new engine, they won't be able to use the "Roster Update" insult, although some probably still will.
I don't claim to know much about Frostbite, but from what I gather it is heavily geared to environmental tech. I can see revamped weather, maybe changing conditions throughout the game, progressive lighting, better looking colors ie uniforms, better grass tech, and maybe cloth physics.

As far as actual gameplay such as movement and AI I'm not sure what the benefits can be. Maybe its easier to program for in that regard allowing for more fluid animations and player interaction.

The one thing I do know for sure is this is a GOOD thing, and Madden fans, make that football fans, should be excited.
 
# 29 SageInfinite @ 02/05/17 02:31 PM
Quote:
Originally Posted by PVarck31
I don't claim to know much about Frostbite, but from what I gather it is heavily geared to environmental tech. I can see revamped weather, maybe changing conditions throughout the game, progressive lighting, better looking colors ie uniforms, better grass tech, and maybe cloth physics.
Add in some better, more realistic player models, and I'd be cool with that for the first year. Next year, getting rid of all the goofy animations would be a must. Hopefully some of that can be tackled this year, but I'm not getting my hopes up.

So looking forward to seeing what frostbite can do for football....
 
# 30 brandon27 @ 02/07/17 05:13 PM
Quote:
Originally Posted by PVarck31
I can vouch for Birdman. If he says they've been working on this for 2 years then it's true.

And another misconception I think some people have is that this is a complete rebuild. I am 99.9% sure that is not the case. I think what we will see will still look like Madden and play like Madden. They will just have more freedom in this engine to enhance parts of the game that they really couldn't address to the extent they wanted to with Ignite.


That's what I was thinking, because as I spent some more time with Fifa 17 last week and this weekend I noticed, the core part of the game, the menus, the front end of the career/franchise mode etc was exactly as it's always been as far as I could tell. Nothing on that end changed. It's not like features of it got left out in the engine switch, they all appear intact. I really didn't notice much difference in the gameplay on the field either, aside from much improved visuals and lighting.


I just don't think this switch will be a major inconvenience at all, but I'm sure every little molehill will get turned into a mountain and blamed on frostbite.
 
# 31 roadman @ 02/07/17 05:14 PM
Quote:
Originally Posted by brandon27
That's what I was thinking, because as I spent some more time with Fifa 17 last week and this weekend I noticed, the core part of the game, the menus, the front end of the career/franchise mode etc was exactly as it's always been as far as I could tell. Nothing on that end changed. It's not like features of it got left out in the engine switch, they all appear intact. I really didn't notice much difference in the gameplay on the field either, aside from much improved visuals and lighting.


I just don't think this switch will be a major inconvenience at all, but I'm sure every little molehill will get turned into a mountain and blamed on frostbite.
Or Madden. lol.......
 
# 32 cable guy @ 02/07/17 05:47 PM
Quote:
Originally Posted by roadman
Or Madden. lol.......
Omg I can just imagine next year on these forums!

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# 33 roadman @ 02/07/17 06:07 PM
Quote:
Originally Posted by cable guy
Omg I can just imagine next year on these forums!

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Yeah, the team needs to enhance and improve upon this version and bring the nuts and bolts along with it.
 
# 34 BleedGreen710 @ 02/08/17 08:12 AM
I'm excited for it. I think the game needs a big shakeup. Just hope that some of the things they've got right in madden 17 won't go back to square one when they switch engines. They have made some good progress.

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# 35 BSDShoes @ 02/08/17 11:18 AM
I'm all for Madden going with Frostbite as long as they bring back coin toss and get rid of the horrible hold button to skip cut scenes, FIFA 17 looks pretty good with it (although lighting in some stadiums are bad).
 
# 36 jfsolo @ 02/08/17 11:29 AM
Quote:
Originally Posted by SteelD34KC
Im excited, Frostbite has been out for a good long while. When battlefield first used it the player models, animations, sounds and effects were leagues ahead of all the other games I was playing at the time.

Just please EA, listen to us, your avid players and streamers and MUTers and CFMers. Dont do to us what you have been doing for years. Taking something out, then a few years later putting it back in as a brand new and amazing feature. Were not idiots.

All in all Im very excited to see what it can do.

And to the poster who was talking about not knowing much about Frostbite. Well it has better open ends on the animation coding, so we SHOULD see better planting, movement and "Free'er err er" animations. AKA no more canned CB/WR animations. At least thats what they have touted the engine can do for years upon years that it has been out.
I'm hoping that the Dice team whose whole job is to optimize Frostbite for various games, can work some magic while working with the Tiburon team in terms of movement, interactions, and animations, because we know that those things have been Madden's Achilles Heel forever.
 
# 37 Mr.Pick6 @ 02/09/17 02:29 PM
Quote:
Originally Posted by BleedGreen710
I'm excited for it. I think the game needs a big shakeup. Just hope that some of the things they've got right in madden 17 won't go back to square one when they switch engines. They have made some good progress.

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In my opinion, EA should have continued in the same direction from 17 going into 18 and continue to work with the new engine behind it introducing it into 19. 15 was Ok. My first introduction to Madden on next gen. 16 I stayed away from watching gameplay. I bought the EA access trial and got to try 16 and was right about just sticking with 15 but when I finally got to try 17, I was blown away by the improvements and gameplay headed toward a more realistic football game and immediately bought the game right after. Basically I hope 18 on the new engine continues to build off 17 but I would have bought 18 if it was still on the same engine if it continued to refine and improved what 17 was. Looks like I will be buying another EA access trial again this year.

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# 38 jfsolo @ 02/10/17 06:18 PM
Quote:
– The Need for Speed team helped with the Nomand, but they also got help from the PGA Tour (you know, golf) team with 'environments and the quality of the vegetation of the grass'.

– DICE (the company that created Frostbite, the game's engine) helped too, they pitched in with the AI (since the AI in Battlefield is used to sandbox design).

– Frostbite was designed for FPS, which helps to make combat more spectacular than in the trilogy.

– Even the FIFA team helped! ME:A is using animation systems from the football game. 'It really goes both ways.'

– The FIFA expertise came in handy because for the first time ever BioWare did 'full perfomance capture'. So they captured the movement of multiple actors at the same time. And since people can change gender and party member, they had to re-record those scenes over and over in different combinations.
A few quotes about how Dice and other Frostbite using EA teams helped Bioware with aspects of Mass Effect Andromeda. So hopefully various teams are adding their expertise in Frostbite to Madden 18.
 
# 39 Steelers4190 @ 02/12/17 11:43 AM
Will it fix the simulation issues with the game? There should be more than 3 teams that give up less than 350 points in a season....
 
# 40 mestevo @ 02/12/17 12:47 PM
Quote:
Originally Posted by Steelers4190
Will it fix the simulation issues with the game? There should be more than 3 teams that give up less than 350 points in a season....
That's like asking if an oil change will fix a cracked windshield. Not really in the scope of this change.

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