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During today's Electronic Arts Q3 2017 earnings conference call, EA CEO Andrew Wilson confirmed the next NBA Live, which was originally scheduled to release early this year, has been pushed to the fall of 2017.

According to Andrew, EA wanted double down on the game and give it an entire NBA season to sell, rather than release it early this year as planned.

Member Comments
# 81 Tonyattia @ 02/08/17 11:23 PM
If this were any other series I wouldn't mind because I've always thought 2 year dev cycles were the right way to go. But Live has such little credibility. I felt like they were getting some where with 16. I'm not sure if they built upon it or went in another direction, which is part of the problem- they don't communicate what they're going to do besides "fresh new experience"

If it's live 16 with deeper modes, full editing suite and improved gameplay I'd be happy. But who knows they could be pulling an elite 11 and try to switch everything up and realized they needed more time to unveil it. I guess we'll see in the fall


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# 82 Haval93 @ 02/09/17 02:31 AM
Quote:
Originally Posted by seanhazz1
I disagree. They should always be worried about their ideas and star developers being stolen, as many have already been "stolen or re acquired" (be a pro- my player, ultimate team - my team, 5 vs 5 online, etc.), in recent history, game developers with a vision and great ideas like O' Gallagher and Wang, for example were pilfered by their competition, and their competition hasn't looked back since. Its not a coincidence with LIVE's development and sales struggles.

They needed to appease some of the great ideas of former and current devs, not saying they haven't but every dev team member is crucial in their own innovative role, just like in sports. It was like the Jets stealing Brady and Gronk in their Prime. Its not a knock on the current dev team, but any talent lost hurts the team as a whole, and sometimes it takes a bit of time to rebuild and right the ship, just like the sports teams they strive to emulate in our games.

I like and support Live, and maintain hope for the series to rebound, and I do agree they need to use this extra time to add missing content and to polish existing content for a solid release.


No offense to Mike and Scott who are both talented at their jobs, but them leaving or staying isn't the reason for Live's failures or shortcomings.

Executive decisions and meddling have caused this series to crash into the ground. Elite 11 was a disaster and for whatever reason the reason to move to EA tribune was even worse. Live 06, 07, 08, and 09 were a disaster as well. They scrapped Live 13 and decided to rebuild in less than a year for a new generation and architecture. It bombed once again. These are bad management and executive decisions over and over again. It doesn't matter how many cool or innovative ideas or talented developers you have, if at the end of the day an executive still decides on the vision of the game and what to comprise the game will continue to suffer.

The best strategy for EA right now is transparency for Live, not this hiding and dodging game worrying about losing talent and ideas to the competition. If by some miracle Live 18 sells close to 500,000 copies then you can begin to start locking up sort of speak. Culture goes a long way to a games success, less meetings, oversight and more freedom will allow the developers to bring this game back on track.

Just my two cents.




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# 83 Macs Power @ 02/09/17 03:56 AM
Very true what's Haval just said. Based on their mobile game I can see that they're pushing out content every couple of days so they're committed to the franchise at least, and they're doing quite well based on downloads and youtube videos. The next major gaming conference (that is considerably close to the next NBA season) must have a playable demo with an exciting game involved or else forget about it competing

If this were a smaller company then they'd be in trouble. EA is fortunate that they rake it in yearly
 
# 84 MarkWilliam @ 02/09/17 07:34 AM
More time to get more and more animations in there...... among other things. I think it's good.

Looking forward to seeing what they produce from this longer dev cycle.
 
# 85 BCSunstoppable @ 02/10/17 01:07 PM
I am pretty disappointed at the delay but I kind of expected it, 2K has gone above and beyond with the variety of modes they have and Live is still not there in that aspect.

I played the game already and I can tell you the gameplay is ridiculously good, way better than 2K and they have nothing to worry about in that aspect. In fact, when I play 2K now it just looks so fake and it's more annoying when I play it now as I don't feel in full control of my player as it felt in Live.

Having said that, 2K would still dominate them because of everything else they do and now you add this NBA partnership which is wanted I wanted Live to accomplish to make a huge comeback as they are the perfect game for realistic competitive gaming. So I really don't know how Live is going to compete now.
 
# 86 23 @ 02/10/17 04:32 PM
Its a deception to think a triple A game only selling 8000 copies at launch is competing with anyone at all.

The Goat simulator did better than that.

Constant cancels and delays for this series has never once proven to be a good thing.



2017
 
# 87 WTF @ 02/10/17 05:15 PM
Quote:
Originally Posted by 23
Its a deception to think a triple A game only selling 8000 copies at launch is competing with anyone at all.

The Goat simulator did better than that.

Constant cancels and delays for this series has never once proven to be a good thing.



2017
 
# 88 Macs Power @ 02/10/17 06:09 PM
Quote:
Originally Posted by BCSunstoppable
I played the game already and I can tell you the gameplay is ridiculously good, way better than 2K and they have nothing to worry about in that aspect. In fact, when I play 2K now it just looks so fake and it's more annoying when I play it now as I don't feel in full control of my player as it felt in Live.
You played the game that was supposed to have come out?

When you say ridiculously good, can you go into further detail about the game play without jeopardising yourself?
 
# 89 BCSunstoppable @ 02/10/17 06:48 PM
Quote:
Originally Posted by Macs Power
You played the game that was supposed to have come out?

When you say ridiculously good, can you go into further detail about the game play without jeopardising yourself?
Lol, wish I could, all I can say is what I said before, I played 2K afterwards and it felt horrible, the game felt slow, sluggish and not that responsive. So to me, that is a good sign.
 
# 90 DIRK41NOWITZKI @ 02/10/17 06:50 PM
Quote:
Originally Posted by BCSunstoppable
Lol, wish I could, all I can say is what I said before, I played 2K afterwards and it felt horrible, the game felt slow, sluggish and not that responsive. So to me, that is a good sign.
Are you able to say how and when you played the game?

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# 91 BCSunstoppable @ 02/10/17 06:54 PM
Quote:
Originally Posted by DIRK41NOWITZKI
Are you able to say how and when you played the game?

Sent using Operation Sports mobile app
They do playtests now and then at EA Tiburon and they were doing a lot of them in January for the game but once it officially got delayed, they've stopped.
 
# 92 Crunky @ 02/10/17 07:39 PM
Just imagine if NBA Live devs spent this years dev cycle to focus on the gameplay and the gameplay solely including tweaking animations. That right there is what they need to focus on not the features but the gameplay making it as ultra realistic as possible. Put all the resources and manpower for 1yr behind gameplay and animations that's the key.
 
# 93 GisherJohn24 @ 02/11/17 12:44 PM
this launch will be the end of Live, (no really) for good or it will bring back the franchise to the glory. They've had plenty of time to make this game good. And they have to launch it before 2K's game if they are confident in its greatness. Even if it's good, if they launch it AFTER 2k is released, they will not have a chance. Regardless of how good it is.

It's truly do or die now. This is it EA. Show us what you got. One last time.
 
# 94 Crunky @ 02/12/17 02:50 PM
NBA Live needs to go back to NBA Live 15 player movement animations because they've regressed on NBA Live 16.
 
# 95 Crunky @ 02/12/17 03:21 PM
They also need to reintroduce ball tangibility they had in NBA Live 14 and 15. In NBA Live 16 it was removed the ball was yo yo driven smh in NBA Live 16 another regression.
 
# 96 youvalss @ 02/12/17 08:11 PM
Quote:
Originally Posted by Crunky
They also need to reintroduce ball tangibility they had in NBA Live 14 and 15. In NBA Live 16 it was removed the ball was yo yo driven smh in NBA Live 16 another regression.
They probably will...and then take it out a year later...
 
# 97 King_B_Mack @ 02/14/17 04:57 PM
*sigh* I can't even remember the last time I was in this forum. Has to have been over a year ago and here we are. It feels like Groundhog Day. Same old same old out of Live. I guess we're fortunate that this won't be the death of Live and neither will it not dropping in the fall either. Cause if there's any certainties in life, it's Death, Taxes and NBA Live delaying/cancelling a release only to have a specific group of fans okaying it as a giving more time for improvements letting EA know they can keep pulling this mess. It's an inevitable cycle of Charlie Brown thinking he's going to kick that damn football.
 
# 98 SeaTownGamer @ 02/15/17 07:44 AM
Gameplay, animations and features will be the most important things they must improve on. All those ultimate team extra stuff should be worked on after they tackle those three things first. I just don't see how they can win over customers with ultimate teams without fixing those big three first. I understand Ultimate team is all about generating revenue but if they put most of the emphasis on that before gameplay and animations it wouldn't make sense. The reason I say that is because why would you want to take ppl's money but you don't deliver on the core gameplay. It just wouldn't work. You ever hear the saying if you build it they will come? Well I can assure you ultimate teams isn't the stadium, its more like the concessions or cracker jacks.


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