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NBA 2K17 News Post


NBA 2K17 patch 1.05 is available now for PlayStation 4, Xbox One and PC. Check out the patch notes below.

UPDATE: The roster update is available now.

UPDATE #2: (via Mike Wang)

Quote:
... tuning update should now be live. Relentless Finisher should be working properly now.

GENERAL
  • HDR support has been added for the PS4.
  • Support for the PS4 Pro has been added. NBA 2K17 will run at a native 4K resolution at 60 FPS on the Pro.
  • The Cleveland Cavaliers court floor has been updated to match their new 2016-17 design.
  • The Golden State Warriors uniforms now have the #42 patch in honor of the late Nate Thurmond.
  • Authenticity improvements to a large number of uniforms.
  • You can now use post-release uniforms in Play Now games when using a custom roster.
  • Post-release shoes will now dynamically appear in your game mode saves when starting a new mode or when using a custom roster created after October 15th.
  • Users now have the ability to toggle off the ‘Zoom in Paint’ camera option when using the default broadcast camera.
  • Fixed an issue where the user was unable to unequip certain animation types from their MyPLAYER.
  • The user can now unequip socks from their MyPLAYER.
  • Addressed an issue where controller settings would reset after played games online.
GAMEPLAY
  • Users will no longer be able to prolong MyTEAM Blacktop games by committing reach-in fouls.
  • The Jamal Crawford double behind-the-back combo size-up move now functions properly when equipped.
  • Aiming should now be much easier in the broadcast camera for users who use Pro Stick shot aiming.
  • Disabled shot timing for all shots (including layups, hooks, floaters and heaves) when Shooting Type is set to Real Player %.
  • Improvements to make catching short passes more reliable.
  • Dial back pass speeds (especially on longer passes) to achieve better game balance.
  • “Soften” top front rim ball bounces for more realistic physics-based outcomes.
  • Reduced the frequency of “ticky tack” shooting fouls on jump shots and layups.
  • Fixed illegal screens, which were not being triggered in the proper situations.
  • General improvements to responsiveness, primarily in offball motion.
  • Improvements to the CPU’s double team logic and general defensive AI decision making.
  • Addressed a visual issue that would sometimes cause hook shots to branch into jumpshot follow through landing poses.
MyPARK/2K PRO-AM
  • Teams in Rivet City are again able to grab a Got Next spot while a game is in progress.
  • Fixed a hang that occurred to some users when they were hopping from one MyPARK to another.
  • Fixed a number of camera-related issues when shooting free throws during Pro-Am games.
  • Addressed an issue where some users were unable to use their custom jumpshot in MyPARK.
  • When editing your Pro-Am court, the backboard logo and wall texture can now be switched back to none/blank.
  • You can now view the team rosters of each team directly from the Power Rankings menu in Pro-Am.
  • All of your teammates will now have a unique color indicator when playing Pro-Am.
  • Grand Badges will now appear on the 2K Card in both MyPARK and Pro-Am.
MyCAREER/MyCOURT
  • You can now skip through story scenes that you have already watched.
  • Fixed an issue that would result in the user being unable to play their next game in MyCAREER (a restart is required if you are affected by this).
  • Fixed a case where some users were not seeing triggered story scenes.
  • Fixed an issue where some MyCAREER sponsor contracts were not rewarding the user with the correct amount of VC.
  • Corrected an issue where you could not purchase/equip shoes from your new company when switching shoe endorsements.
  • Addressed an issue where the phone in MyCAREER would inform the user of a new message when that was not the case.
  • Fixed a case where the player would get stuck in the line during the Free Throw Golf drill in Live Practice when using specific signature animations.
MyGM/MyLEAGUE
  • Points of Emphasis have returned to the Gameplan feature! Note that these only affect simulation results.
  • The Advanced Rotations feature will now scale all rotations to work regardless of your chosen quarter length.
  • Fixed cases where some approved city names (e.g. Buffalo) were not being permitted through the content filter when moving your team to another city.
  • Fixed an issue where player attributes were being slightly modified when loading a draft class after the first season.
  • Injuries will now occur during head-to-head gameplay in MyLEAGUE Online.
  • Color improvements have been made to the Kansas City Knights uniform.
  • Fixed a hang that would occur when attempting to use SimCast on the Rising Stars game.
  • Expansion teams will no longer get unlimited funds in MyGM.
  • The NBA logo is now located in the correct spot on the shorts when creating a custom uniform.
  • Many other small bug fixes and adjustments were also made, game-wide.
NOTE: All patch fixes will work in your existing game mode saves unless noted otherwise.

Game: NBA 2K17Reader Score: 7/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 14 - View All
Member Comments
# 221 mylifeishid @ 11/06/16 07:15 PM
Quote:
Originally Posted by ksuttonjr76
Stop working? That's the second time I read that.
It's weird, I turned it off/on but it's not working anymore
 
# 222 MoneyOvaHuds @ 11/06/16 07:17 PM
Quote:
Originally Posted by SpeedyClaxton
They dont need to scan player in order to have his CF, sigh


You do if you don't want them to look trash like the outdated Gary Neal model or legends
 
# 223 SpeedyClaxton @ 11/06/16 07:23 PM
Quote:
Originally Posted by MoneyOvaHuds
You do if you don't want them to look trash like the outdated Gary Neal model or legends
I would rather have that than bunch of same looking dudes with different names, have no interest to play with some teams just because of CAPs. They dont have excuse not having authentic roster.
 
# 224 Smirkin Dirk @ 11/06/16 07:37 PM
Quote:
Originally Posted by SpeedyClaxton
I would rather have that than bunch of same looking dudes with different names, have no interest to play with some teams just because of CAPs. They dont have excuse not having authentic roster.
Cmon man.

Ive seen the setup 2K uses to do those scans and I doubt they can haul that around at a moment's notice just to face scan the Grizzlies 2nd round picks.

Same deal with hair styles. They can't have a hairstyle scan produced 2 days after player X shaves his head.
 
# 225 ph33 @ 11/06/16 07:40 PM
Quote:
Originally Posted by prestwood90
Doesn't 2k have connection issues every year? It's not a new issue therefore they obviously don't know how to fix it

Sent from my SAMSUNG-SM-N920A using Tapatalk
...........................

and this is ok?
 
# 226 ELPAGA @ 11/06/16 07:43 PM
Can't hit a jumpshot anymore
 
# 227 jeebs9 @ 11/06/16 08:15 PM
Quote:
Originally Posted by Smirkin Dirk
Cmon man.

Ive seen the setup 2K uses to do those scans and I doubt they can haul that around at a moment's notice just to face scan the Grizzlies 2nd round picks.

Same deal with hair styles. They can't have a hairstyle scan produced 2 days after player X shaves his head.
THANK YOU! Some people don't understand. Have a database of players that don't play would be worst.

Sent from my SM-G900V using Tapatalk
 
# 228 BreakfastBoss @ 11/06/16 08:20 PM
on X1 & did the update….. rosters still the same tho. no new changes.

what am i doing wrong ?
 
# 229 EarvGotti @ 11/06/16 08:24 PM
Quote:
Originally Posted by ELPAGA
Can't hit a jumpshot anymore
Mike Wang said he removed the shot meter glitch bandaid fix so shooting and getting green releases is harder now.
 
# 230 XxKnicksRules215xX @ 11/06/16 08:28 PM
not on the game at the moment but do the Mavericks jerseys have the JRZ emblem on them?
 
# 231 Swagger Jack @ 11/06/16 08:48 PM
Quote:
Originally Posted by Smirkin Dirk
Cmon man.

Ive seen the setup 2K uses to do those scans and I doubt they can haul that around at a moment's notice just to face scan the Grizzlies 2nd round picks.

Same deal with hair styles. They can't have a hairstyle scan produced 2 days after player X shaves his head.
Bullcrap that excuse doesn't fly anymore, tell those guys to download the freaking app and scan their faces...come on. It is NOT that hard.
 
# 232 Gosens6 @ 11/06/16 09:09 PM
Quote:
Originally Posted by Swagger Jack
Bullcrap that excuse doesn't fly anymore, tell those guys to download the freaking app and scan their faces...come on. It is NOT that hard.
So you want 2K to demand grown men, worried about playing an NBA season to download an incredibly frustrating app, and scan their faces. Just so you don't have to play with their CAP?

Oh my lord. ..

Sent from my SM-N910V using Tapatalk
 
# 233 sc00by @ 11/06/16 09:12 PM
Quote:
Originally Posted by Swagger Jack
tell those guys to download the freaking app and scan their faces...come on.
Clearly you haven't tried using the face scan app.... if you think the games broken...
 
# 234 nuckles2k2 @ 11/06/16 09:18 PM
Quote:
Originally Posted by Swagger Jack
Bullcrap that excuse doesn't fly anymore, tell those guys to download the freaking app and scan their faces...come on. It is NOT that hard.
What happens when they say "....tha ****? I'm not doin that."

I sincerely hope you're trolling hard.
 
# 235 thormessiah @ 11/06/16 09:20 PM
I can play the CPU without pulling my hair out which is a good thing lol. Seeing less passes in the paint from the AI mainly because my teammates aren't running away from their assignment for no reason. Also the bumping has been toned down (somewhat) so players aren't bumping and smashing into each other off-ball. Off-ball defense is better in the sense that your CPU players deflect passes more,only problem is these go right back to the CPU 80% of the time. HAve yet to play online so dunno how this carries over.
 
# 236 thormessiah @ 11/06/16 09:23 PM
Quote:
Originally Posted by thormessiah
I can play the CPU without pulling my hair out which is a good thing lol. Seeing less passes in the paint from the AI mainly because my teammates aren't running away from their assignment for no reason. Also the bumping has been toned down (somewhat) so players aren't bumping and smashing into each other off-ball. Off-ball defense is better in the sense that your CPU players deflect passes more,only problem is these go right back to the CPU 80% of the time. HAve yet to play online so dunno how this carries over.
Oh yeah, shooting is MUCH harder, less greens and more open/good shots missing. Contested stuff goes in even way less, however the CPU still makes the occasional bail-out shot when they need it.
 
# 237 DaPope13 @ 11/06/16 09:25 PM
Glad they fixed pro am. Been waiting for that
 
# 238 ph33 @ 11/06/16 09:38 PM
Quote:
Originally Posted by prestwood90
Of course not but why do people continually act stunned when it happens year after year?

Sent from my SAMSUNG-SM-N920A using Tapatalk
Then don't go in the thread and call out people for being annoyed and act like people are just way too demanding. Just because you're not affected doesn't mean we don't have a right to be voice our frustration.

You claim 2k17 is far from broken and then say "Well these things are always broken but why are people surprised, stop complaining". If you aren't affected, good for you, but stay in your lane.
 
# 239 GR5Noles @ 11/06/16 09:52 PM
Quote:
Originally Posted by thormessiah
Oh yeah, shooting is MUCH harder, less greens and more open/good shots missing. Contested stuff goes in even way less, however the CPU still makes the occasional bail-out shot when they need it.
we'll see how much harder. My first game with the new HoF I had to turn my 3PT slider because I was like 8/11 in the first half
 
# 240 ClevelandFan @ 11/06/16 09:55 PM
What players ratings were changed?
 


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