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NBA 2K17 News Post


2K Sports just posted a brand new NBA 2K17 trailer celebrating the Dream Team complete with current and legacy players. The trailer is 1:36 and is set to the "Star Spangled Banner" -- and might we say quite timely with the Olympics ongoing.

Quote:
As previously announced, both teams will be featured in the next iteration of the top-rated and top-selling NBA video game simulation series*, in addition to renowned Duke University and USA Basketball coach, Mike Krzyzewski, who is making his debut in the NBA 2K series. Fans who pre-order NBA 2K17 will receive the legendary 1992 USA Basketball “Dream Team”, along with a special USA Basketball MyTEAM card and MyPLAYER jersey to fully customize their USA Basketball experience.

Comprised of NBA Hall of Famers, including Michael Jordan, Larry Bird, Magic Johnson, Clyde Drexler, Karl Malone and David Robinson, the 1992 “Dream Team” is universally considered one of, if not the greatest, team ever assembled in basketball history. The 2016 USA Basketball team includes NBA 2K17 cover athlete Paul George and Team 2K athletes Kevin Durant, Draymond Green, Jimmy Butler, and Kyrie Irving.

Give it a watch and let us know what you think!

Game: NBA 2K17Reader Score: 7/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 14 - View All
Member Comments
# 121 2_headedmonster @ 08/10/16 03:58 PM
I honestly want 2k to show me Iverson for the hell of it....he looked so bad i refused to use him or allow anyone to pick that team lol. Im not even a crazy iverson fan, but it was disrespectful to play with that grey haired troll.
 
# 122 trekfan @ 08/10/16 04:01 PM
Quote:
Originally Posted by JJRuelz
Can somebody tell me why we're all so focused on the little things? This is a legitimate question, and I'm not trying to sound like an *** hole, but everybody's saying stuff like:
- The crowd isn't realistic
- The jerseys aren't the right shade of white
- they're necks aren't quite long enough

Why aren't we focusing on the content or the new gamemodes? *I know 2k hasn't made it easy because they really haven't told us anything* but it seems like people are more invested in the little things we won't even notice while playing, instead of the content that will keep people playing for another few months people choose to focus on what's more pleasing to the eye when they are look at replays or whatever.

Anyway, that trailer was pretty underwhelming.
The crowds (and the arena atmosphere in general) have been an issue for a few years now in 2K. The jerseys and body types have also been issues in the past.

Those things -- for some, not all, mind -- really help with the immersion. The dead crowds, in particular, really bother me; when I hit a clutch shot at the end and have the players on the floor celebrating, but have the crowd not reacting at all, that's a problem. It's a problem I can get past, but in this day and age we shouldn't have arenas playing generic crowd soundtracks that 2K captured in a booth 10 years ago.

The jerseys, similarly, should be more advanced then they are. There are multiple other AAA titles that get how to do clothing well and they display a far greater variety than 2K does in a basketball game.

The player body types are equally distracting -- Bubba Gump MJ the latest iteration of this particular issue.

It boils down to immersion, really. For some of us, these things really distract from the game. It's not as though we're asking the world of 2K at this point -- we're in 2016. They've been next-gen since 2K14. Some of these issues were bound to come up in transitioning to a new era of consoles, but we're firmly in the mid-life cycle of the new consoles and we're still seeing these same problems crop up.

Rather than focusing on adding new gamemodes, some of us would like to see 2K tighten their focus on the lingering issues surrounding the game. I'd rather they correct the flaws they currently have rather than adding in new content, thereby creating potential new flaws.
 
# 123 scottyp180 @ 08/10/16 04:08 PM
Quote:
Originally Posted by 23
Yes I read it and I understand.

I just don't feel pointing out something obviously off is being critical, although you're right many people here are way critical of stuff.


Like... when the real complaints start rolling in, most of us you see now aren't involved in that. There is usually an influx of new posters and onliners who have all the complaints in the world.

This is just something we've talked about for a couple of years but the more the game improves the more it sticks out.
True point. Again not using critical as a negative, maybe observant is a better word to use. And trust me I appreciate the insight people like you have. You guys push 2k to pay attention to details and not settle for "good enough".

"I just don't feel pointing out something obviously off is being critical"

You're right just know that something that's obvious to you might not be as obvious to others. Like you pointed out issues with the jerseys and shoulders. I would have never noticed that if you didn't point it out and the look of jerseys is one of the graphical issues I've had with the game over the years (the textures still don't look right).

Oh and once the "real" complaints start coming in I start to stray away from the boards. I swear each year the game drops there is some sort of "this game is broken" thread. Honestly the negativity sometimes causes me to question my own outlook of the game. I start to wonder if I'm just naive for enjoying the game or if people are just taking their complaints to the extreme.
 
# 124 23 @ 08/10/16 04:10 PM
Quote:
Originally Posted by scottyp180
True point. Again not using critical as a negative, maybe observant is a better word to use. And trust me I appreciate the insight people like you have. You guys push 2k to pay attention to details and not settle for "good enough".

"I just don't feel pointing out something obviously off is being critical"

You're right just know that something that's obvious to you might not be as obvious to others. Like you pointed out issues with the jerseys and shoulders. I would have never noticed that if you didn't point it out and the look of jerseys is one of the graphical issues I've had with the game over the years (the textures still don't look right).

Oh and once the "real" complaints start coming in I start to stray away from the boards. I swear each year the game drops there is some sort of "this game is broken" thread. Honestly the negativity sometimes causes me to question my own outlook of the game. I start to wonder if I'm just naive for enjoying the game or if people are just taking their complaints to the extreme.


I can say that this has been noticed because the jerseys are too big and have been for a long time.

That's pretty much what i pointed out.... as well as the running back shoulders as a result of having to 'fit' it in the oversized uniform.

Honestly 2k has had player models with big oversized shoulders since the original NBA2k, and it was even more obvious last year when they posted pics of Durant and Chris Paul who were freaking huge.


Then you can't tell me you look at Rondo and think to yourself, yep, that's just how he looks, and nothing looks weird.

Spoiler




btw, most of the guys enjoying the game usually runs away and not post but the only issue with that is you allow the gripers to get the say so in what happens with those patches and it ruins your experience.

In the last bit i dont get why we cant get enough people like you to join in the threads that we start where it's "what they did right" so they'll know to keep it in
 
# 125 Mauer4MVP @ 08/10/16 04:11 PM
Quote:
Originally Posted by scottyp180
Oh and once the "real" complaints start coming in I start to stray away from the boards. I swear each year the game drops there is some sort of "this game is broken" thread. Honestly the negativity sometimes causes me to question my own outlook of the game. I start to wonder if I'm just naive for enjoying the game or if people are just taking their complaints to the extreme.
So true. I'll stick to the highlights or team creation threads to see the amazing things people are doing with the game.
 
# 126 The 24th Letter @ 08/10/16 04:16 PM
Quote:
Originally Posted by scottyp180
True point. Again not using critical as a negative, maybe observant is a better word to use. And trust me I appreciate the insight people like you have. You guys push 2k to pay attention to details and not settle for "good enough".

"I just don't feel pointing out something obviously off is being critical"

You're right just know that something that's obvious to you might not be as obvious to others. Like you pointed out issues with the jerseys and shoulders. I would have never noticed that if you didn't point it out and the look of jerseys is one of the graphical issues I've had with the game over the years (the textures still don't look right).

Oh and once the "real" complaints start coming in I start to stray away from the boards. I swear each year the game drops there is some sort of "this game is broken" thread. Honestly the negativity sometimes causes me to question my own outlook of the game. I start to wonder if I'm just naive for enjoying the game or if people are just taking their complaints to the extreme.
Get what you're saying here....

You could offer me 1M to name all the accessories the Spurs players wear and id miss out on that $.....and I watched 80 games last year [emoji38]

I bet an accessory head whos not even a Spurs fan could nail every one though....different guys are into different things and have an eye for it...one of the first things I learned about these parts..

and theres nothing wrong with that...
 
# 127 Mauer4MVP @ 08/10/16 04:20 PM
Quote:
Originally Posted by 23
I can say that this has been noticed because the jerseys are too big and have been for a long time.

That's pretty much what i pointed out.... as well as the running back shoulders as a result of having to 'fit' it in the oversized uniform.

Honestly 2k has had player models with big oversized shoulders since the original NBA2k, and it was even more obvious last year when they posted pics of Durant and Chris Paul who were freaking huge.


Then you can't tell me you look at Rondo and think to yourself, yep, that's just how he looks, and nothing looks weird.

Spoiler




btw, most of the guys enjoying the game usually runs away and not post but the only issue with that is you allow the gripers to get the say so in what happens with those patches and it ruins your experience.

In the last bit i dont get why we cant get enough people like you to join in the threads that we start where it's "what they did right" so they'll know to keep it in
Not to jump in the middle, I see both sides of the argument and am more on his side because all that doesn't really matter to me. I guess I don't sit in replay starting at Rajon Rondo's jersey or see that angle enough for it to really be a big deal to me.

Obviously would be nice to have it corrected and I can see how it would irk some people.
 
# 128 BA2929 @ 08/10/16 04:23 PM
Quote:
Originally Posted by 23
See how Pau Gasol has lean muscle in his shoulder?
If 2k has gotten so far that we're complaining/criticizing about not enough "lean muscle" in the shoulder then I think they've actually achieved the pinnacle of sports gaming.



Talking about velvet jerseys is one thing, but criticizing shoulder muscle definition is something I thought I'd never see.

PS: Dream Team looks pretty good. Jordan looks off but loving how Pippen and Ewing look. Can't wait to try them out, even if it's just in Play Now.
 
# 129 scottyp180 @ 08/10/16 04:24 PM
Quote:
Originally Posted by strawberryshortcake
It doesn't matter if the person is scanned or a 3D artist sits down to model a players face using a front and side view. In order to animate the character, the artist or computer program still needs to retopology or create a topology (or proper mesh/grid) for the model so that the model can be rigged for animation. The end result is to create "facial bone movers (armatures)" so that the animator can do his/her work. And this definitely does not require changes to the 3D model.

It honestly comes down to the graphic modeler on 2k's team when we're talking about legends and players they haven't scanned. It boils down to the talents execution. You don't need to fiddle with someone's face to make the animations work.

Did you watch the video in the above link. You don't need to deform someones natural emotionless face to get them to properly animate. The 3D modeler doesn't model a character around how the rigger/animator chooses to animate the character. The rigger/animator needs to work with the presented character model.

Plus, Clyde Drexler looks more like Clyde Drexler than Jordan does Jordan. Ask yourself this question, why do some legends resemble themselves more than others. If it's a matter of rigging their face for animation, then ALL legends should look like Jordan with big ears and completely off. It comes down to the talent of the 3D modeler and how he/she models the legends.
Sorry didn't watch the videos yet, havent had a chance to sit and watch yet. But your explanation has definitely improved my understanding. It does make me wonder how the legends are handled. Maybe there a multiple artists, 3d modelers working on legends resulting in some looking better than others? Not sure.

The positive thing though is that they are atleast still working on legends. Legend faces have improved since 2k14 on next gen so it's not like they are completely ignoring the complaints.
 
# 130 23 @ 08/10/16 04:27 PM
Quote:
Originally Posted by Mauer4MVP
Not to jump in the middle, I see both sides of the argument and am more on his side because all that doesn't really matter to me. I guess I don't sit in replay starting at Rajon Rondo's jersey or see that angle enough for it to really be a big deal to me.

Obviously would be nice to have it corrected and I can see how it would irk some people.
It's not just Rondo, that's the problem

When I see guys complaining about court/player size ration which is scaled 1:1 already I know what part of the issue is, because the new offenses helped the spacing tremendously already.

If you have no interest in the particulars of why something needs to be fixed, then it makes no sense to be in the discussion. (in general, not you in particular)

There are things people are pointing out to make the game better, not to bash on 2K.

I don't come here all year starting threads about nothing every week. My 2 issues was Audio and atmosphere which was explained by someone earlier, and art assets.

Its hard to watch a basketball game then come on 2k and hear the same sounds that was in NBA2k and NBA2k1... the crowd not cheering until the last 5 minutes of the game, and the audio being completely butchered.

There are many departments that make this game, its not just "the devs"... that entails a lot.

Some of us point out things depending on if we think they may have time to work on it if they arent already. They may know because they're smart people, very smart.

This trailer was all visual so of course people are going to talk about that.
 
# 131 Mauer4MVP @ 08/10/16 04:27 PM
This is how I look at it: The below is a screenshot of the game I had the most fun on (that or MVP 2005).

Obviously expectation should be for improvement, but my point is if I can have fun on a game that looks like that I can ignore bulky jerseys or incorrect accessories.

 
# 132 23 @ 08/10/16 04:29 PM
Quote:
Originally Posted by BA2929
If 2k has gotten so far that we're complaining/criticizing about not enough "lean muscle" in the shoulder then I think they've actually achieved the pinnacle of sports gaming.



Talking about velvet jerseys is one thing, but criticizing shoulder muscle definition is something I thought I'd never see.

PS: Dream Team looks pretty good. Jordan looks off but loving how Pippen and Ewing look. Can't wait to try them out, even if it's just in Play Now.
They are top notch

However that doesn't mean the player models weren't overly buffed out.

In other words they look bigger than normal actual basketball players who aren't as big as they look in the game.

You know good and well Chris Paul is not this huge

 
# 133 Mauer4MVP @ 08/10/16 04:30 PM
Quote:
Originally Posted by 23
It's not just Rondo, that's the problem

When I see guys complaining about court/player size ration which is scaled 1:1 already I know what part of the issue is, because the new offenses helped the spacing tremendously already.

If you have no interest in the particulars of why something needs to be fixed, then it makes no sense to be in the discussion. (in general, not you in particular)

There are things people are pointing out to make the game better, not to bash on 2K.

I don't come here all year starting threads about nothing every week. My 2 issues was Audio and atmosphere which was explained by someone earlier, and art assets.

Its hard to watch a basketball game then come on 2k and hear the same sounds that was in NBA2k and NBA2k1... the crowd not cheering until the last 5 minutes of the game, and the audio being completely butchered.

There are many departments that make this game, its not just "the devs"... that entails a lot.

Some of us point out things depending on if we think they may have time to work on it if they arent already. They may know because they're smart people, very smart.

This trailer was all visual so of course people are going to talk about that.
Oh yeah completely agree and sorry if it came across that I was criticizing your criticism. You have valid points and they are all absolutely correct. And obviously this trailer was essentially about three things: The USA team, the Dream team, and the visuals so we're limited to the discussion that can be had.

Just obviously not a big deal to me but there are probably tons of things that are important to me in the game that may not be to you.
 
# 134 qjrchris2 @ 08/10/16 04:31 PM
Attachment 122710

Attachment 122711

I always felt 14 had the most realistic looking graphics. 16 looks a lil cartoonish. I hope 17 looks better.
 
# 135 23 @ 08/10/16 04:32 PM
Quote:
Originally Posted by Mauer4MVP
This is how I look at it: The below is a screenshot of the game I had the most fun on (that or MVP 2005).

Obviously expectation should be for improvement, but my point is if I can have fun on a game that looks like that I can ignore bulky jerseys or incorrect accessories.


That;s really weak man.

Nobody said we don't have fun. That doesnt mean 2k is perfect.

It's not about being a pacifist homer who says "im cool wit it" because its better then 1995

They're touting realism, authentic NBA, sim etc...

When I show you examples you still just skip over it. It's obvious you aren't really about this conversation and that's cool.

I'm hoping they take notice because I know they know exactly what im saying.

They have employees there who modded the games to look better body and face wise, so they definitely know.
 
# 136 Mauer4MVP @ 08/10/16 04:34 PM
Quote:
Originally Posted by 23
That;s really weak man.

Nobody said we don't have fun. That doesnt mean 2k is perfect.

It's not about being a pacifist homer who says "im cool wit it" because its better then 1995

They're touting realism, authentic NBA, sim etc...

When I show you examples you still just skip over it. It's obvious you aren't really about this conversation and that's cool.

I'm hoping they take notice because I know they know exactly what im saying.

They have employees there who modded the games to look better body and face wise, so they definitely know.
See my above post.
 
# 137 scottyp180 @ 08/10/16 04:36 PM
Quote:
Originally Posted by Mauer4MVP
Not to jump in the middle, I see both sides of the argument and am more on his side because all that doesn't really matter to me. I guess I don't sit in replay starting at Rajon Rondo's jersey or see that angle enough for it to really be a big deal to me.

Obviously would be nice to have it corrected and I can see how it would irk some people.
didn't mean for it to be an arguement, just a conversation between two fans.

@23 man do I remember those old 2k shoulders. Players were packing bowling balls on the sides of their heads.

I thought last year player models were an improvement over past years but it was noticeable when players were done right and when they werent. I felt like someone like Kyrie Irving had a solid body scan. Still I think they had an issue with size and proportions in general. A lot of players had heads that looked to small for their body. I wondered if there was some kind of problem translating body scans to in game models (resulting in body parts being distorted) or if it was a matter of some players being scanned and others not.
 
# 138 Mauer4MVP @ 08/10/16 04:36 PM
Quote:
Originally Posted by scottyp180
didn't mean for it to be an arguement, just a conversation between two fans.

@23 man do I remember those old 2k shoulders. Players were packing bowling balls on the sides of their heads.

I thought last year player models were an improvement over past years but it was noticeable when players were done right and when they werent. I felt like someone like Kyrie Irving had a solid body scan. Still I think they had an issue with size and proportions in general. A lot of players had heads that looked to small for their body. I wondered if there was some kind of problem translating body scans to in game models (resulting in body parts being distorted) or if it was a matter of some players being scanned and others not.
Argument was probably the wrong word to use.
 
# 139 23 @ 08/10/16 04:41 PM
Yeah no argument.

I have to be able to state my case if I want to see them at least look at it.. and not say some crap like

I can't stand you 2k, you lazy devs, you dont do anything but take peoples money and give us the same game

The graphics suxs im buying Live
 
# 140 Mauer4MVP @ 08/10/16 04:43 PM
Quote:
Originally Posted by 23
Yeah no argument.

I have to be able to state my case if I want to see them at least look at it.. and not say some crap like

I can't stand you 2k, you lazy devs, you dont do anything but take peoples money and give us the same game

The graphics suxs im buying Live
OT: Your avatar keeps making me sad knowing he's done.
 


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