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PES 2016 News Post


PES 2016 is available for PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and Windows PC via Steam today. Play a few matches and post your impressions here.

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# 261 KG @ 09/25/15 09:58 AM
OT but I'm sitting in a breakfast joint and what do I hear playing in the background....a PES 2015 song., lol.
 
# 262 RoyceDa59 @ 09/25/15 11:03 AM
Quote:
Originally Posted by KG
OT but I'm sitting in a breakfast joint and what do I hear playing in the background....a PES 2015 song., lol.
Lol, which one?

Its probably You're On by Madeon or something lol.
 
# 263 TheDutchDad @ 09/25/15 11:10 AM
St. Lucia - Elevate is my guess. Popular song.
 
# 264 KG @ 09/25/15 12:11 PM
Naa...it was a 2015 song Merc....Imagine Dragons - Demons
 
# 265 1StUnA @ 09/25/15 01:23 PM
Can we confirm if they're has been a GK improvement?

Adam Bhatti ‏@Adam_Bhatti 2h2 hours ago
@BaxterCymru yeh the team are concerned now it will be too hard to score lol please let me know if people are complaining the other way ��

Coleman Fan ‏@BaxterCymru 48m48 minutes ago
@PhilippeRoth @Adam_Bhatti no just Lil fixes, passing seems better less unpredictable and gks noticeably better imo go try it and report bk

Looks like online my club was updated
 
# 266 RoyceDa59 @ 09/25/15 01:31 PM
Quote:
Originally Posted by 1StUnA
Can we confirm if they're has been a GK improvement?

Adam Bhatti ‏@Adam_Bhatti 2h2 hours ago
@BaxterCymru yeh the team are concerned now it will be too hard to score lol please let me know if people are complaining the other way ��

Coleman Fan ‏@BaxterCymru 48m48 minutes ago
@PhilippeRoth @Adam_Bhatti no just Lil fixes, passing seems better less unpredictable and gks noticeably better imo go try it and report bk

Looks like online my club was updated
Is this only for online?
 
# 267 Ball_Bag @ 09/25/15 01:53 PM
Quote:
Originally Posted by RoyceDa59
Is this only for online?
*EDIT*
Perhaps offline has been tweaked and now they're trying to fix online GK?

https://twitter.com/Adam_Bhatti/stat...28852793778176
 
# 268 Ball_Bag @ 09/25/15 02:11 PM
So can someone confirm if offline GK has been addressed? I've been holding off on this game waiting for a fix and might pick the game up today it is indeed fixed.
 
# 269 dubcity @ 09/25/15 02:23 PM
No title update = no changes.
 
# 270 Ball_Bag @ 09/25/15 02:25 PM
Quote:
Originally Posted by dubcity
No title update = no changes.
OK thanks. Damn.
 
# 271 KG @ 09/25/15 03:02 PM
I read the other day that Konami set keepers online to "regular", lol.

Wait..."less unpredictable passes"?

That means passes will be more accurate right?
 
# 272 RoyceDa59 @ 09/25/15 03:08 PM
Quote:
Originally Posted by Ball_Bag
OK thanks. Damn.
Yeah was hoping they changed something as I haven't touched the game since Sunday. I think keepers aren't the only thing that need fixing they could also find some way for the CPU shots to be more varied on Top Player and Superstar. They almost always strike for the lower corner of the goal no matter who it is
 
# 273 dubcity @ 09/26/15 06:35 PM
Testing a few things out ... what is the point of having stamina bars and injuries if you can hold sprint down for the entire match, drain your entire teams stamina, but still sprint nonstop from one end of the pitch to the other without pulling muscles are sustaining any injuries? Dumb.
 
# 274 dmendenhall_9 @ 09/26/15 08:09 PM
Quote:
Originally Posted by dubcity
Testing a few things out ... what is the point of having stamina bars and injuries if you can hold sprint down for the entire match, drain your entire teams stamina, but still sprint nonstop from one end of the pitch to the other without pulling muscles are sustaining any injuries? Dumb.
Pretty sure the players get slower. Feels like it to me. Just watched a game of soccer, guys at the end of the game can still sprint the whole field (and not pull a muscle, and screw you fifa jog animation, no humans do that) but they are a step slower than beginning of game.
 
# 275 elprez98 @ 09/26/15 08:19 PM
Quote:
Originally Posted by dmendenhall_9
Pretty sure the players get slower. Feels like it to me. Just watched a game of soccer, guys at the end of the game can still sprint the whole field (and not pull a muscle, and screw you fifa jog animation, no humans do that) but they are a step slower than beginning of game.

They do. Lennon gets a lot of work and he's noticeably slower towards the end of matches.


Sent from my iPhone using
 
# 276 dubcity @ 09/26/15 09:22 PM
Quote:
Originally Posted by dmendenhall_9
Pretty sure the players get slower. Feels like it to me. Just watched a game of soccer, guys at the end of the game can still sprint the whole field (and not pull a muscle, and screw you fifa jog animation, no humans do that) but they are a step slower than beginning of game.

I guess that's fair. I just think there should be more of a disincentive for sprinting at full speed with every player for the entire match. The players lose some speed, but not enough to make a difference when it comes to attacking the CPU defense. Would be a nice strategic element to have at least a few players who have been running nonstop cramp up in the final 15, or in extra time.
 
# 277 elprez98 @ 09/26/15 09:23 PM
Quote:
Originally Posted by dubcity
Would be a nice strategic element to have at least a few players who have been running nonstop cramp up in the final 15, or in extra time.

FIFA is actually pretty good this year.


Sent from my iPhone using
 
# 278 PeruvianPlaya954 @ 09/27/15 01:04 AM
Quote:
Originally Posted by dmendenhall_9
Pretty sure the players get slower. Feels like it to me. Just watched a game of soccer, guys at the end of the game can still sprint the whole field (and not pull a muscle, and screw you fifa jog animation, no humans do that) but they are a step slower than beginning of game.
This.

I feel like some are just complaining to complain because things aren't done FIFA's "realistic" way.

Please.
 
# 279 PeruvianPlaya954 @ 09/27/15 01:05 AM
Quote:
Originally Posted by dubcity
I guess that's fair. I just think there should be more of a disincentive for sprinting at full speed with every player for the entire match. The players lose some speed, but not enough to make a difference when it comes to attacking the CPU defense. Would be a nice strategic element to have at least a few players who have been running nonstop cramp up in the final 15, or in extra time.
Disagree. The speed is very aware, but maybe not so much when you go up against similarly tired players on the other side.

For instance, I notice my offensive subs and midfield subs providing a world of difference because of the energy they have compared to the rest on the field.
 
# 280 Slider79 @ 09/27/15 07:39 AM
 


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