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FIFA 16 News Post


The FIFA 16 demo is available now on PlayStation 4 in a few regions. We will update this post when it is available here in the states.

UPDATE: (9-8) The FIFA 16 demo is available now for Xbox 360 and Xbox One. It should be available later this afternoon for PlayStation 3, PlayStation 4 and PC users. We will update this post when they arrive.

UPDATE: (9-8) The FIFA 16 demo is available now for PlayStation 3 and PlayStation 4.

UPDATE: (9-8) The FIFA 16 demo is available for PC users.

Below are the modes and options available in the FIFA 16 demo.
  • Kick-Off: jump onto the pitch and play a match. When starting the FIFA 16 Demo for the first time on PC, Xbox One, or PS4, you will begin at El Clasico, Real Madrid CF at home to FC Barcelona.
  • FIFA Ultimate Team Draft: experience a brand new way to play - FUT Draft. Make careful decisions as you build a squad, then take them onto the pitch in an offline match.
  • FIFA Trainer: everyone can Compete at a Higher Level in FIFA 16. Check out the FIFA Trainer, a new contextual training system, to pick up some new tips while playing Kick Off or FUT Draft.
  • New Skill Games: as matches are loading experience six of our six new skill games.
  • Bundesliga Broadcast Presentation: (available on Xbox One, PlayStation 4 and PC only) experience authentic broadcast graphics when Borussia Dortmund visits Borussia Mönchengladbach at BORUSSIA-PARK.
Teams:
  • FC Barcelona
  • Borussia Dortmund
  • Borussia Mönchengladbach
  • Chelsea FC
  • Inter Milan
  • Manchester City
  • Paris Saint-Germain
  • Real Madrid CF
  • River Plate
  • Seattle Sounders
Women’s National Teams: (Women's National Teams compete exclusively against other Women's National Teams.)
  • Germany
  • United States
Stadiums:
  • Borussia-Park
  • CenturyLink Field
  • Santiago Bernabeu
Play a few matches and post your thoughts!

Game: FIFA 16Reader Score: 7.5/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 2 - View All
FIFA 16 Videos
Member Comments
# 361 Zac @ 09/10/15 03:38 PM
Quote:
Originally Posted by JHedges2
Elaborate on what was so scary lol...?

This thread is amazing bipolar it seems!!!

So many rave reviews and so many "same ole same ole"....

I loved 15 and 16 feels great so far. Much better IMO...


Sent from my iPhone using Tapatalk
Player movement was the main thing I noticed. Felt sluggish. Not as fluid. Players making jerky movements, and backing away from the ball. There appears to be way less magnetism in 16 than there is in 15. The cpu was not building up play. Obviously not back passing or switching play. Defenders all doing that sideways giddy-up animation instead of actually running. It just didn't feel as good as the 16 demo. There is a lot of improvements to motion/animation and overall feel of the players in 16.
 
# 362 dcar87 @ 09/10/15 03:39 PM
Quote:
Originally Posted by nunogomes
WOW! That is amazing! Never played against BMG though... do you have any video of it?

I wont be able to play the game for a couple of days...

Dortmund also shoots from distance a lot, especially Michitaryan or whatever his name is. I really don't have that issue at all playing against the cpu. In FIFA 16 They have scored me lots of goals from outside of the box. Only changed first touch and pass speed sliders, the others remain as the default ones.


Enviado desde mi iPad utilizando Tapatalk
 
# 363 Zac @ 09/10/15 03:45 PM
Ya I'm not sure where people are getting that there is no distance shooting by the cpu. Every game I've played the CPU has shot from distance at least once. I played a game just now where Suarez took a chance from about 33-35 yards out. He almost made it too.
 
# 364 JHedges2 @ 09/10/15 03:48 PM
A bit off topic here, but will this game feature progressive lighting, or will it be the same 'time of day' at the start and finish of matches?

MLB TS does this amazingly well...
 
# 365 L4velle @ 09/10/15 03:57 PM
Anyone else finding the winning of headers off corners a bit too easy and OP? It seems to have gone from one extreme to the other from 15 to 16. Lighting on goal nets at Bernabau is a bit off. Other than that absolutely loving 16 it is awesome. Now please EA don't listen to the fut arcade players who moan it's too slow it is just perfect pace now don't ruin it. Had to scale difficulty back to professional, CPU a much tougher challenge this year
 
# 366 BigBlue10989 @ 09/10/15 03:57 PM
+I'm seeing a lot more fouls
-I had to put CPU pass error to 100 on World Class to get some realistic pass percentages.
 
# 367 Zac @ 09/10/15 04:01 PM
Quote:
Originally Posted by L4velle
Anyone else finding the winning of headers off corners a bit too easy and OP? It seems to have gone from one extreme to the other from 15 to 16. Lighting on goal nets at Bernabau is a bit off. Other than that absolutely loving 16 it is awesome. Now please EA don't listen to the fut arcade players who moan it's too slow it is just perfect pace now don't ruin it. Had to scale difficulty back to professional, CPU a much tougher challenge this year
Not me. I've only scored one header from a corner in probably over 50 games.
 
# 368 L4velle @ 09/10/15 04:10 PM
Nice little touch that the players cheat like IRL and blatantly put the ball outside the quadrant when taking a corner. Just noticed it when I had a corner with Kroos from Real
 
# 369 Don Jon @ 09/10/15 04:27 PM
-PC demo, all-manual, Professional (WC too much) first time with 10 min halves, I was Barca
-I always try to be a dominant possession team against a weaker opp in sports games till I get the sliders right.
-good amount of fouls, I didn't really try to draw any
-had a handball on cpu that was called a penalty, another handball on the cpu while they were on attack.
-CPU was in their own half for most of the game
-I didn't even really try for possession, for me to get same possession stats on fifa 15, it would have taken a lot more safe passes.
-Love that not all cpu clearances go to their striker (HUGE issue for me in 15), that allowed me to keep possession.
-I played normal Barca style, although it is very hard for me to use dribblers this year.
-CPU had 2 shots from outside of the box
-There was one moment around the 75th minute where the cpu was just mindlessly passing the ball around the back of their half with pressure. Very risky, and very annoying that this kept on going for about 5-6 in game minutes
-When cpu is in their own half and they are triple teamed, that is not the time for a lob pass across net, that was almost my 5th goal. That happens way too often. CPU clearance determination needs some work, its better than 15, but still room for improvement
 
# 370 Matt10 @ 09/10/15 04:34 PM
Streaming on my lunch break:

http://www.twitch.tv/matt10l
 
# 371 gopher_guy @ 09/10/15 04:36 PM
Quote:
Originally Posted by JHedges2
A bit off topic here, but will this game feature progressive lighting, or will it be the same 'time of day' at the start and finish of matches?

MLB TS does this amazingly well...
I really wish FIFA would have dynamic lighting and weather. Sun coming out halfway through the game. Or a heavy rain, shifting to a light drizzle, then to no rain at all.
 
# 372 stevostl @ 09/10/15 04:46 PM
Quote:
Originally Posted by ZO
Ya I'm not sure where people are getting that there is no distance shooting by the cpu. Every game I've played the CPU has shot from distance at least once. I played a game just now where Suarez took a chance from about 33-35 yards out. He almost made it too.


here is a game last night I recorded playing full manual on professional slow game speed

fast forward to around the 4 minute mark and u will see the CPU score from distance on me.. they will take what is given to them.

I'm not sure sure who said the CPU doesn't shoot from distance but that certainly isn't true.

 
# 373 Zac @ 09/10/15 04:47 PM
Isn't there slight dynamic lighting in 15? Like if you play a day game the shadow shifts on the filed from start to finish. By only by half, not as the game progresses. Or am I just making that up and thinking of Madden?
 
# 374 OhSillyRabbit18 @ 09/10/15 04:51 PM
Shooting by the CPU is much better than last year, they have scored a couple of screamers against me


Sent from my Haaaaaan using Tapatalk
 
# 375 gopher_guy @ 09/10/15 04:56 PM
Quote:
Originally Posted by ZO
Isn't there slight dynamic lighting in 15? Like if you play a day game the shadow shifts on the filed from start to finish. By only by half, not as the game progresses. Or am I just making that up and thinking of Madden?
If there is, I have never noticed it. I haven't really played Madden since 09, but I believe dynamic lighting is one of their features.
 
# 376 McGovernor @ 09/10/15 05:08 PM
[quote=Matt10;2047648743]I'm on again guys, sorry about earlier. Playing PC version with demo expander for 10 min half lengths. Sliders applied as well:

How did you fix fatigue to adjust for the longer half? My guys are exhausted at 40 minutes.
 
# 377 Don Jon @ 09/10/15 05:12 PM
I do remember a slight change in shadows in previous fifa's not a lot though
 
# 378 RoyceDa59 @ 09/10/15 05:15 PM
Quote:
Originally Posted by ZO
Not me. I've only scored one header from a corner in probably over 50 games.
Headers are supper accurate even on Manual shooting, most of my goals have been headers in this demo build.
 
# 379 L4velle @ 09/10/15 05:17 PM
Quote:
Originally Posted by RoyceDa59
Headers are supper accurate even on Manual shooting, most of my goals have been headers in this demo build.
Agreed. Easy to tweak for EA though. I'm guessing this is 85-90% representative of the final version as I believe this is gamescom build
 
# 380 Zac @ 09/10/15 05:22 PM
Quote:
Originally Posted by RoyceDa59
Headers are supper accurate even on Manual shooting, most of my goals have been headers in this demo build.
Maybe I'm just bad at getting them in then, because I rarely get to them. The defender or the goalie get them before me more times than not. And usually when I do I miss over or wide.
 


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