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Madden NFL 16 News Post

More Madden NFL 16 gameplay videos continue popping up at various outlets, below are a few of them. Make sure you check out the official Madden NFL 16 E3 video thread, created and updated by jpdavis82 here for more.


Game: Madden NFL 16Reader Score: 7/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 24 - View All
Madden NFL 16 Videos
Member Comments
# 101 Armor and Sword @ 06/24/15 08:34 PM
Quote:
Originally Posted by jpdavis82
I'm good, no worries, we have our own opinions on the matter. I'm ok with this matter and won't make it worse.
JP...I for one really appreciate your insights and great efforts here at OS on Madden. Every year I can count on your threads to get me pumped up for the game. Keep doing the great work you do.

Ignore the bait. Seriously. Your a valuable member of the OS community.

Don't let anyone get to you. It's just a game. A game a lot of us have played for over 25 years now. It's all good.

Don't get baited into nonsense. Because it's all just nonsense, noise etc. Some people will never ever think the game does anything right, or plays a game of football. It does not matter. A lot of us have been playing Madden, and enjoy it for what it is. We all want things to be sim...but in the end it will be what it is.

A fun video game.
 
# 102 jpdavis82 @ 06/24/15 09:09 PM
Quote:
Originally Posted by Armor and Sword
JP...I for one really appreciate your insights and great efforts here at OS on Madden. Every year I can count on your threads to get me pumped up for the game. Keep doing the great work you do.

Ignore the bait. Seriously. Your a valuable member of the OS community.

Don't let anyone get to you. It's just a game. A game a lot of us have played for over 25 years now. It's all good.

Don't get baited into nonsense. Because it's all just nonsense, noise etc. Some people will never ever think the game does anything right, or plays a game of football. It does not matter. A lot of us have been playing Madden, and enjoy it for what it is. We all want things to be sim...but in the end it will be what it is.

A fun video game.
Appreciate it man, yeah I'm not messed up about it. I think people will really enjoy this game once they can get hands on time with it.
 
# 103 wlucky @ 06/24/15 10:39 PM
JP that double tackle on Calvin..Wow is all I can say. Not a lot shown but so far this years Madden is looking pretty upgraded animation wise..every tackle seems able to be modified based and added on to. Very clean looking. I'm impressed. I may play this one as much as I did '12
 
# 104 wlucky @ 06/24/15 10:42 PM
Oh its at 5:22 on the draft champions pats hawks vid..somebody slow it down in a gif please!!!
 
# 105 Sheba2011 @ 06/24/15 11:02 PM
Quote:
Originally Posted by jpdavis82
I'm good, no worries, we have our own opinions on the matter. I'm ok with this matter and won't make it worse.
You can't let some of this get to you, you have to realize by now that no matter what EA does there are a segment of people who will never admit that it is good. Just ignore those posts and move on, a lot of us appreciate what you do here. And I have to admit you kept telling us wait for the gameplay stuff (before E3) it will make up for CFM and man were you right about that.
 
# 106 jpdavis82 @ 06/24/15 11:24 PM
Quote:
Originally Posted by Sheba2011
You can't let some of this get to you, you have to realize by now that no matter what EA does there are a segment of people who will never admit that it is good. Just ignore those posts and move on, a lot of us appreciate what you do here. And I have to admit you kept telling us wait for the gameplay stuff (before E3) it will make up for CFM and man were you right about that.
I don't know that I said it would make up for CFM, I think I was saying that it may for some, and that the gameplay was what I was most excited about with M16, but I also know there are a pretty good amount of people on here that are still frustrated because of CFM. I hate it for them and hope that they will stick with it and give it a chance because I feel like the CFM crowd will be very pleased with the future of CFM, in a similar fashion as the gameplay guys are this year.
 
# 107 ShaiLeGran @ 06/25/15 04:14 AM
Quote:
Originally Posted by jpdavis82
I don't know that I said it would make up for CFM, I think I was saying that it may for some, and that the gameplay was what I was most excited about with M16, but I also know there are a pretty good amount of people on here that are still frustrated because of CFM. I hate it for them and hope that they will stick with it and give it a chance because I feel like the CFM crowd will be very pleased with the future of CFM, in a similar fashion as the gameplay guys are this year.
Yeah JP, even though I am relatively new here, especially posting, I read a lot on OS last year and you seem to have a good view on what is happening Madden-wise. Keep it up! I am from Europe and a lot of people compare certain aspects of Madden to FIFA and how much better FIFA is. Even though I do love the direction that FIFA takes, in Europe we still do a lot of complaining. Thats what games is all about and games will never be able to replicate real life a 100 procent. Rex does his upmost best to make the most out of Madden and he is open about it, very unlike EA in the past. And I think they are beginning to see the light in how much value there is to keep connected to your community and being open about what needs to be improved..Poco a poco Keep it up!
 
# 108 BleedGreen710 @ 06/25/15 08:19 AM
Quote:
Originally Posted by jpdavis82
Here's another good example at 3:08, the first two defenders latch on and the 3rd, 4th, defenders jump on him and take him down. Turn on nfl network if you don't think that happens irl.

http://youtu.be/Telv9dcgvpU
here is the tackle - looks really good to me

 
# 109 Sheba2011 @ 06/25/15 08:53 AM
Quote:
Originally Posted by BleedGreen710
here is the tackle - looks really good to me

Looks as close to a realistic tackle as we have ever seen in Madden. Especially how the ball carrier keeps moving after the initial hit and the way he falls when the "gang" arrives.
 
# 110 jpdavis82 @ 06/25/15 08:59 AM
Quote:
Originally Posted by BleedGreen710
here is the tackle - looks really good to me

Looks great man thanks. Can you make a gif of that replay catch from 8:44 in that same video for wlucky?
 
# 111 jpdavis82 @ 06/25/15 09:24 AM
Quote:
Originally Posted by ShaiLeGran
When you say "as happy as you guys" you mean you are not aloud to talk about it, or because you havent seen any real improvements yet? I asked Clint on Twitter if there is another Twitch reveal like last year, so lets wait and see what he says. Thanks for the comments, we all appreciate it.
I'm not allowed to talk about it so it will be a relief when I can.
 
# 112 poster @ 06/25/15 09:30 AM
I've always been one who has harped on the gang tackling and player interactions during the tackle being poor. It definitely has improved, but it still needs to be refined and built upon moving forward.

Not sure why everyone is jumping on dkp for his comments. The first play of the video that jp gave as an example was an interaction that could possibly use more refinement.

It looks pretty good and believable for passing the eye test, but is think dkp was looking for examples where a pile is stood up and other defenders come in to influence said pile, by driving the pile back. That play was a little basic and I agree that the last two defenders really didn't do much on the play. Not saying the first two guys couldn't have finished the play off and started bring the ball carrier down as the last two got there, but my hope is that there are enough of each of the moments to make it seem fresh and organic each game.

The example BleedGreen710 posted is really nice! Is it possible for the same to happen in reverse where the pile gets driven back? Anyone find any examples of that?
 
# 113 jpdavis82 @ 06/25/15 09:46 AM
Quote:
Originally Posted by poster
I've always been one who has harped on the gang tackling and player interactions during the tackle being poor. It definitely has improved, but it still needs to be refined and built upon moving forward.

Not sure why everyone is jumping on dkp for his comments. The first play of the video that jp gave as an example was an interaction that could possibly use more refinement.

It looks pretty good and believable for passing the eye test, but is think dkp was looking for examples where a pile is stood up and other defenders come in to influence said pile, by driving the pile back. That play was a little basic and I agree that the last two defenders really didn't do much on the play. Not saying the first two guys couldn't have finished the play off and started bring the ball carrier down as the last two got there, but my hope is that there are enough of each of the moments to make it seem fresh and organic each game.

The example BleedGreen710 posted is really nice! Is it possible for the same to happen in reverse where the pile gets driven back? Anyone find any examples of that?
Yes you can push the pile, but I haven't seen it in the videos yet but again it's a small sample size. HBs will try to push the pile, then spin out if they can't push it forward.
 
# 114 TexasFan2005 @ 06/25/15 09:57 AM
Quote:
Originally Posted by jpdavis82
Looks great man thanks. Can you make a gif of that replay catch from 8:44 in that same video for wlucky?
Here you go JP

 
# 115 booker21 @ 06/25/15 03:13 PM
for the love of god. EA tune down the Aggressive chance of success. It seems that 1 out of 4 deep aggressive catch is a complete pass. This could ruin the experience. We already had this before. deep passes being money.
 
# 116 jpdavis82 @ 06/25/15 03:18 PM
Quote:
Originally Posted by booker21
for the love of god. EA tune down the Aggressive chance of success. It seems that 1 out of 4 deep aggressive catch is a complete pass. This could ruin the experience. We already had this before. deep passes being money.
From my experience it's not really like that. I think people are just trying to show off those high point catches in these videos and they're also used to playing the ball not the receiver. I also believe almost every E3 video is on Pro difficulty.
 
# 117 booker21 @ 06/25/15 03:23 PM
Quote:
Originally Posted by jpdavis82
From my experience it's not really like that. I think people are just trying to show off those high point catches in these videos and they're also used to playing the ball not the receiver. I also believe almost every E3 video is on Pro difficulty.
hopefully you are right, but 99% of the time i saw these kind of issues on E build, then it end up being an issue on final game. Remember how the community notice the deep passes being money a few versions before, then it happened with the passes being always accurate even EA promotion said that now QB were going o be more realistic. And last, the sacks issues, with so many videos community notice how CPU takes dumb sacks over and over and it end up on madden 15 final release.

On this last video, you can see the QB doing the whole field on 4 passes completing 2 deep using the aggressive catch button. And i already saw this over and over on different videos posted on the net.

Also i think Dickerson or whoever the EA dev is, said that the demo was on All pro as default.
 
# 118 jpdavis82 @ 06/25/15 03:25 PM
Quote:
Originally Posted by booker21
hopefully you are right, but 99% of the time i saw these kind of issues on E build, then it end up being an issue on final game. Remember how the community notice the deep passes being money a few versions before, then it happened with the passes being always accurate even EA promotion said that now QB were going o be more realistic. And last, the sacks issues, with so many videos community notice how CPU takes dumb sacks over and over and it end up on madden 15 final release.

On this last video, you can see the QB doing the whole field on 4 passes completing 2 deep using the aggressive catch button. And i already saw this over and over on different videos posted on the net.

Also i think Dickerson or whoever the EA dev is, said that the demo was on All pro as default.
The demo was on pro default, you can see it in some of the videos.
 
# 119 strawberryshortcake @ 06/25/15 03:35 PM
Quote:
Originally Posted by BleedGreen710
here is the tackle - looks really good to me


This is pretty though. But what would have happened if two or three defenders from the front wanted to drive this pile backwards?


Quote:
Originally Posted by poster
I've always been one who has harped on the gang tackling and player interactions during the tackle being poor. It definitely has improved, but it still needs to be refined and built upon moving forward.

Not sure why everyone is jumping on dkp for his comments. The first play of the video that jp gave as an example was an interaction that could possibly use more refinement.

It looks pretty good and believable for passing the eye test, but is think dkp was looking for examples where a pile is stood up and other defenders come in to influence said pile, by driving the pile back. That play was a little basic and I agree that the last two defenders really didn't do much on the play. Not saying the first two guys couldn't have finished the play off and started bring the ball carrier down as the last two got there, but my hope is that there are enough of each of the moments to make it seem fresh and organic each game.

The example BleedGreen710 posted is really nice! Is it possible for the same to happen in reverse where the pile gets driven back? Anyone find any examples of that?
Quote:
Originally Posted by jpdavis82
Yes you can push the pile, but I haven't seen it in the videos yet but again it's a small sample size. HBs will try to push the pile, then spin out if they can't push it forward.
jpdavis, I don't think you're on the same page as OS user poster.

We're not referring to the HBs (half back) trying to push the pile forward, we're referring to a 3rd/4th defender coming in at a secondary and tertiary angle affecting the initial 1st/2nd defender combined pile push, ultimately resulting in a total complete change of vector angle.

Simply terms .... (the amount of yards moved is insignificant)
A) 1st/2nd defender + HBs = pile moving forward for two to three yards.
B) 3rd/4th defender comes in from the front, deliver a massive hit, and continues to drive, resulting in the pile moving backwards for four to five yards.

Look at the below examples. Point A ---> Point B ---> Point C ( ---> Point D). Look at where the pile ends up. Look at the trajectory of the pile gets alter by each and every single defender that comes into play. Look how the direction gets changed whenever a defender/tackler hits the pile. The ball carrier initially wanted to get to the endzone or first down marker. Look how the pile gets driven back. We're not talking about the running back/ball carrier moving the pile, we're talking solely about the defensive tacklers moving the pile.

Once this gets properly implemented, I would like to see an offensive player come in from behind and try to drive the pile forward.




 
# 120 jpdavis82 @ 06/25/15 03:46 PM
Quote:
Originally Posted by strawberryshortcake

This is pretty though. But what would have happened if two or three defenders from the front wanted to drive this pile backwards?






jpdavis, I don't think you're on the same page as OS user poster.

We're not referring to the HBs (half back) trying to push the pile forward, we're referring to a 3rd/4th defender coming in at a secondary and tertiary angle affecting the initial 1st/2nd defender combined pile push, ultimately resulting in a total complete change of vector angle.

Simply terms .... (the amount of yards moved is insignificant)
A) 1st/2nd defender + HBs = pile moving forward for two to three yards.
B) 3rd/4th defender comes in from the front, deliver a massive hit, and continues to drive, resulting in the pile moving backwards for four to five yards.

Look at the below examples. Point A ---> Point B ---> Point C ( ---> Point D). Look at where the pile ends up. Look at the trajectory of the pile gets alter by each and every single defender that comes into play. Look how the direction gets changed whenever a defender/tackler hits the pile. The ball carrier initially wanted to get to the endzone or first down marker. Look how the pile gets driven back. We're not talking about the running back/ball carrier moving the pile, we're talking solely about the defensive tacklers moving the pile.

Once this gets properly implemented, I would like to see an offensive player come in from behind and try to drive the pile forward.




My head is spinning, that looks too much like work to figure that out. Are you a math major or something?
 


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