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Rory McIlroy PGA TOUR News Post



EA Sports has just released another Rory McIlroy PGA TOUR trailer. This one shows off the Night Club Challenge mode, which breaks you free from the norm, to experience a totally new way to play golf in the dark, all while helping players tune their game. While the mode certainly won't be for everyone, it offers a rather unique way to play the game.

The mode features more than 170 quick and fun challenges, which include hitting targets, landing in buckets, exploding objects, rolling through gates, knocking down barrels, and steering through rings. It also includes over the top gameplay boosts, and various ways to unlock unique fantasy characters and courses.

A blog should be available shortly and we will update this post with a link.

UPDATE: Blog is available now.

Here are some of the boosts available.
  • Rocket – Provides a lift to the ball to hit unreachable targets.
  • Sticky – Use this to stop the ball from rolling, or stick to the ground like glue when it makes contact with the terrain.
  • Remote Control - Take control and steer the ball left and right to avoid obstacles, fly through rings, and roll through croquet gates.
  • Nitro - Gain extra distance on your shot.
  • Nudge - Obstacle in the way? Use the Nudge to adjust the shot in mid-air or while rolling along the ground.
  • Super Spin - Double the amount of spin on the ball, or backspin onto targets that are normally unreachable.
  • Pause – Stop the ball in mid-air to time shots and hit moving targets or avoid pesky obstacles.
  • Below Zero – Avoid bad lies by bouncing the ball off any type of terrain, including sand or even water.
  • Anchor - Stop on a dime and drop straight down to the ground. Rotate your camera view in air to spot the target, then drop from the sky and slam down to the ground.

Game: Rory McIlroy PGA TOURReader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 12 - View All
Rory McIlroy PGA TOUR Videos
Member Comments
# 41 speedtrucker @ 06/17/15 11:21 AM
Quote:
Originally Posted by sroz39
Not getting the uproar, honestly. Like has been stated by a few, things like this have been in the game in the past and can be skipped over rather easily. It's not for us on here on these boards. I won't play it and I imagine no one "hardcore" will. There's a whole other mode in the game made for guys like me and others on this board.

This mode doesn't kill the sim factor of this game any more than the crib did in NFL 2K, Blacktop in NBA 2K or the Party Mode in the NHL 2K series. I think people are so starved for info, we're living on the extremes of rationality.

Sent from my Nexus 5 using Tapatalk
the 2k crib was an answer to Madden cards which were a rough precursor to MUT... the whole thing was tied to your career in a way and it didn't present the game in a fantastical manner that didn't make sense.

Blacktop in 2k was a weird direction but it was a DLC after the game not a part of the game. meaning they focused on the core parts of the game and then afterwards went to work on finishing the DLC.

this, while just a part of the whole, is part of the game. meaning $ and time were spent on a fantastical part of the game rather than focusing on the core parts. as a DLC at least it could be spun that "we wanted to add to the overall experience with a fantasy style fun golf mode"... instead this is shown before we even really understand or have been fully introduced to what the core part of the game is. EA is still busy informing everyone of which golfers are going to be in the game rather than what the whole RPG-esque aspect of the career mode really entails.

of course a user doesn't have to play the mode, seeing as how they invested enough to time to create a full course with over 150 events and minigames... seems like a lot just to say this isn't a big part of the game.
 
# 42 sroz39 @ 06/17/15 12:48 PM
Quote:
Originally Posted by speedtrucker
the 2k crib was an answer to Madden cards which were a rough precursor to MUT... the whole thing was tied to your career in a way and it didn't present the game in a fantastical manner that didn't make sense.

Blacktop in 2k was a weird direction but it was a DLC after the game not a part of the game. meaning they focused on the core parts of the game and then afterwards went to work on finishing the DLC.

this, while just a part of the whole, is part of the game. meaning $ and time were spent on a fantastical part of the game rather than focusing on the core parts. as a DLC at least it could be spun that "we wanted to add to the overall experience with a fantasy style fun golf mode"... instead this is shown before we even really understand or have been fully introduced to what the core part of the game is. EA is still busy informing everyone of which golfers are going to be in the game rather than what the whole RPG-esque aspect of the career mode really entails.

of course a user doesn't have to play the mode, seeing as how they invested enough to time to create a full course with over 150 events and minigames... seems like a lot just to say this isn't a big part of the game.
Cribs you played celebrities...trying to hit certain challenges while you're at it to unlock things for your crib. Regardless of what it was an answer to, it was resources directed away from the core game which ended up being considered one of the best football games ever.

Blacktop mode, in the first few years of last gen, was not DLC, rather part of the main game including a slam dunk contest and "not sim" game modes. Didn't take away from the game even though resources were poured into it.

My point is, this is a game mode for a casual audience. I'm not going to play it and I doubt many of you are. So why the butt hurt reactions? I hate the marketing strategy as much as anyone. I want to see gameplay videos, and some Career mode impressions etc. But that doesn't mean that on Tour difficulty, this won't be a game worthwhile to play.

They tried to make a more sim-oriented golf experience with TW 13 and especially 14....and sales flopped. Either we accept the fact these modes will exist along with a sim experience as well and hope sales pick up, or we don't get any golf game. If this genre were lucrative, 2K or some other developer than EA would have already taken a stab at it. It's EA or bust, at least on consoles, when it comes to a PGA title.

This game mode has no bearing on my potential enjoyment of this game.

Sent from my Nexus 5 using Tapatalk
 
# 43 turbineseaplane @ 06/17/15 02:15 PM
I'm trying to pretend I didn't see that video.

That felt like "Rainbow Six Recon: Golf Attack"
 
# 44 LingeringRegime @ 06/17/15 02:57 PM
At least it is not a Perkins Waitress Challenge.
 
# 45 pietasterp @ 06/17/15 09:08 PM
Quote:
Originally Posted by Seymour Scagnetti
If you really expect the sales to rebound because it's slanting toward an arcade experience then you may be in for a suprise. Until they make a game that provides an involving and authentic PGA experience that makes you want to keep playing then the series will continue to spin it's wheels and totally misread the market.
I agree; I think it's EA grossly mis-reading the market. I mean, by this logic, Madden football should be "NFL Blitz" by now. They focus on making their other sports games as close to real-life as possible (ostensibly, anyway...), yet when it comes to golf, it's completely the opposite. This line of thinking makes no sense to me at all.

FIFA 16 featuring: Stadiums on the moon! (oh, by the way, the San Siro, Camp Nou, and Wembly aren't in the game, and the Bundesliga is paid DLC).

NHL 16 featuring: 3-on-3 street hockey mode with your house's garage door as the goal! (playing through the complete Stanley Cup playoffs requires paid DLC)

Madden 16 featuring: .....nah, too easy at this point...

TL;DR version - no other sport's fans get treated to this level of disrespect by EA to their sport-of-choice.
 
# 46 jbd345 @ 06/17/15 11:24 PM
Quote:
Originally Posted by Seymour Scagnetti
That's what infuriates me. Golf is the the oldest sports video game on the market. I remember playing Links on my 386 computer and it was extremely popular, before Madden and everything else. If anything this type of game has the most mature demographic and should be treated like a serious sports sim more than any other sports game.

But for some reason as soon as EA got Tiger on the cover, they needed to dumb it down. They continually made it to cater to the lowest common denominator and it never evolved. Sure they went the sim route the last few versions which I applaud and thought was going in the right direction but the rest of the features needed to complement that was kept as shallow as possible. The game became a big contradiction. We'll try and make it as real as possible but in a lifeless environment. They went out of thier way to make it boring and they succeeded and lagging sales are proof. You have to liven it up but not this way especially when other sports games are way ahead of them in terms of immersion.
Agreed with everything you've said. It is a shame that they think they have to cater to kids. Golf is a different sport. You can play it your whole life. Granted a 60 year old isn't going to by a ps4/video game, but it's golf everyone that plays can relate to it, weather your 10 or 50. They have such a huge demographic, like I said on the beginning its sad they only see one portion of it.
 
# 47 OnlookerDelay @ 06/18/15 08:48 AM
I'm 60 and the inclusion of Night Club golf wouldn't prevent me from buying the game. I know I won't play it, but if helps sell the game to a younger, less traditional golf audience, so be it. I just hope the Tour mode play is realistic enough to satisfy my interests. EA Sports has shown the arcade crowd more of what they're interested in than those seeking a realistic golf challenge thus far, but they probably have marketing data to back up that approach.
 
# 48 pietasterp @ 06/18/15 03:20 PM
Quote:
Originally Posted by OnlookerDelay
I'm 60 and the inclusion of Night Club golf wouldn't prevent me from buying the game. I know I won't play it, but if helps sell the game to a younger, less traditional golf audience, so be it.
I wonder if the numbers back this assumption up, though? To me, this reeks of almost all laughably transparent corporate attempts to "be hip" and "appeal to the kids" that mostly fail, because it's hard - albeit not impossible - to focus-group manufacture cool (whatever unquantifiable thing 'cool' even is....).

If there is any evidence that the game is improving, say, sales to under-21 year old individuals, while simultaneously not losing 30+ year olds (who have most of the disposable income at this point) for a net-gain in revenue, than I guess this would make sense. But from an anecdotal point of view, does anyone honestly think that a 15-year-old that otherwise has no interest in golf whatsoever would suddenly start to give a golf game serious consideration because it has Battlefield courses and a "Night Club" (whatever the f* that is)? To me, this logic just makes no sense whatsoever and can only have been cooked up in some C-suite by an over-50 Ivy MBA...

I mean, this line of thinking extended to anything else would just be ridiculous. It's like saying, "Now I know teenagers have no interest in derivatives trading, but if we got Taylor Swift to ring the bell at the NYSE, I'm sure they'd all start flooding into the market in droves!!!".

Quote:
Originally Posted by OnlookerDelay
EA Sports has shown the arcade crowd more of what they're interested in than those seeking a realistic golf challenge thus far, but they probably have marketing data to back up that approach.
I wonder if they do, though (vis-a-vis my above rant)? To me, it seems like if you're interested in non-sim golf, there's "Hot Shots" and "Mario Golf". It's a pretty narrow market. As the only officially-licensed golf game, the focus should be pretty much exclusively on sim. I think the people that are interested in the casual games and the sim games are non-overlapping groups, and it's futile to think you can capture both simultaneously.
 
# 49 Darkmiss @ 06/19/15 03:40 AM
for those of you that say this new mode is just an arcade add on that you don't have to touch.

1: this is going to take up a large amount of your limited hard drive space
(for something a lot of people won't use)

2: you can bet this is going to have trophies and achievements attached to this... fantasy mode

Right now, the best thing they could do is remove this from the main game completely and give it away as a free DLC to those that might like it.

if not then they have lost my money and confidence.
 
# 50 JODYE @ 06/19/15 04:22 PM
Quote:
Originally Posted by OnlookerDelay
I'm 60 and the inclusion of Night Club golf wouldn't prevent me from buying the game. I know I won't play it, but if helps sell the game to a younger, less traditional golf audience, so be it. I just hope the Tour mode play is realistic enough to satisfy my interests. EA Sports has shown the arcade crowd more of what they're interested in than those seeking a realistic golf challenge thus far, but they probably have marketing data to back up that approach.
Here is the problem...it won't be.

This has been the issue for years. They spend so much time and energy putting in these BS modes that have little to zero replay value just to market to a younger demographic, that they forget about the core gamer that supported this series for years when it was still 3 click swing golf.

Ball physics are still terrible. Animations are robotic and lifeless. Presentation has been an afterthought for years and years. Career mode is a joke. But damnit, we have a battleship course that blows up as you play.
 
# 51 sroz39 @ 06/19/15 04:26 PM
13 and 14 were quite realistic on the right settings and the Career modes were entertaining, and I wasn't the only one who thought so.

But to each his own

Sent from my Nexus 5 using Tapatalk
 
# 52 pietasterp @ 06/19/15 05:25 PM
Quote:
Originally Posted by JODYE
They spend so much time and energy putting in these BS modes that have little to zero replay value just to market to a younger demographic, that they forget about the core gamer that supported this series for years when it was still 3 click swing golf.
Hey, now - it's still 3-click swing golf to me!
 
# 53 Skyboxer @ 06/21/15 05:47 AM
Much rather have disk golf....
 
# 54 BagMan @ 06/21/15 12:14 PM
My expectations of a licensed PGA Tour golf game are simply this:
-I want a realistic representation of professional golf that makes me feel like I'm playing on the PGA Tour. The more details, the better - on and off the course.

Night Club doesn't do that for me.
 
# 55 DivotMaker @ 06/21/15 02:54 PM
Quote:
Originally Posted by BagMan
My expectations of a licensed PGA Tour golf game are simply this:
-I want a realistic representation of professional golf that makes me feel like I'm playing on the PGA Tour. The more details, the better - on and off the course.

Night Club doesn't do that for me.
Agreed.........
 
# 56 pietasterp @ 06/21/15 05:39 PM
Quote:
Originally Posted by Skyboxer
Much rather have disk golf....
I spent a surprising amount of time playing disc golf on the Wii version (the first one where they had the 'true' 1:1 swing).
 

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