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MLB 15 The Show News Post


A few more MLB 15 The Show details have been revealed at GameStop. The new radio show and improved load times sound good. If you missed the trailer earlier today, click here.

Check out the details below.
  • Licensed Equipment - For the first time ever, partnerships from various brands will bring accurate bats, gloves, cleats, and batting gloves to the game.
  • Year-to-Year Saves - Users who purchased MLB 14 The Show will be able to continue their Franchise and Road to the Show progress in MLB 15 The Show. Saves between the two releases will be forward-compatible, meaning you never have to worry about starting your Franchise or Road to the Show seasons over!
  • Universal Rewards - Simply playing the game earns Stubs that can be spent on licensed equipment, Road to The Show improvements, and virtual baseball cards.
  • Legends - We're introducing 30 Iconic MLB Alumni into our virtual player card pool, 1 representative for each team. These players span every historic baseball era of the last 70 years. Like all of our Universal Rewards, you have a chance of finding a historic virtual player card to add to your collection and utilize throughout MLB 15 The Show.
  • Major Graphical Improvements - Visually, the introduction of real time seasonal sun and shadows, revamped night lighting, and enhanced player personality help make MLB 15 The Show the most authentic baseball experience yet. (PS4 Only)
And that's just the beginning. A new Radio Show, Directional hitting, improved load times, and a completely overhauled Diamond Dynasty mode help MLB 15 The Show prove that Baseball Is Better.

Game: MLB 15 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 31 - View All
MLB 15 The Show Videos
Member Comments
# 221 tnixen @ 12/22/14 04:19 PM
Quote:
Originally Posted by nemesis04
My soil science teacher in college would eat you alive. It is soil not dirt! Dirt is what you get on your pants!
http://www.ultimate-baseball-field-r.../dirt-mix.html
 
# 222 nemesis04 @ 12/22/14 04:26 PM
Quote:
Originally Posted by tnixen
They are incorrect!
 
# 223 seanjeezy @ 12/22/14 04:30 PM
I think most of us would gladly settle for closed roof options of retractable stadiums since real time opening/closing seems like a real hassle as far as lighting is concerned. I think Safeco is really the only stadium that actively opens or closes the roof during a game, the others are usually decided before game time due to the extreme nature of the weather in those areas. And we only really use the roof for the first couple months of the season, June through September is relatively dry here. Seems like the other stadiums are closed 90% of the time.
 
# 224 Ghost Of The Year @ 12/22/14 05:38 PM
Quote:
Originally Posted by nemesis04
My soil science teacher in college would eat you alive. It is soil not dirt! Dirt is what you get on your pants!
If this guy didn't get dirt on his pants from the infield, then that must be one dirty dugout he's been rolling around in
Attachment 89380
 
# 225 ryanmc564 @ 12/22/14 06:16 PM
Quote:
Originally Posted by Ghost Of The Year
If this guy didn't get dirt on his pants from the infield, then that must be one dirty dugout he's been rolling around in
Attachment 89380





i think that guy fell into some crud or something.
 
# 226 Ghost Of The Year @ 12/22/14 06:19 PM
Quote:
Originally Posted by ryanmc564

i think that guy fell into some crud or something.
I'd say he plays for the Oilers, but that's an entirely different sport.
 
# 227 ryanmc564 @ 12/22/14 06:24 PM

you know when you think about it, mud is nothing but wet dirt.
 
# 228 TattooedEvil @ 12/23/14 02:28 AM
Quote:
Originally Posted by ryanmc564

you know when you think about it, mud is nothing but wet dirt.
 
# 229 PsychoBulk @ 12/23/14 06:34 AM
Quote:
Originally Posted by ryanmc564
Loving Krukies new hairstyle.
 
# 230 Jimmydm90 @ 12/24/14 12:32 AM
Quote:
Originally Posted by nemesis04
My soil science teacher in college would eat you alive. It is soil not dirt! Dirt is what you get on your pants!

It's still possible to soil your pants. Believe me I know, I have a 3 year old.
 
# 231 mlblover15 @ 12/25/14 09:09 AM
Quote:
Originally Posted by AUTiger1
So who's the Rays legend? Wade Boggs?
nope better yet, first player to pitch for the franchise in their first ever game, Charlie Huff.

No seriously i would say one of their more popular players in the early years.
 
# 232 mlblover15 @ 12/25/14 09:24 AM
Ok first off let say that even though i personally do not use any of the rosters that are created and beloved by thousands on this site and throughout the game itself, i do have the utmost respect for those who spend weeks and months compiling all the info on this and put together those rosters for all of you to enjoy.

Now let me say this, for those of you that are hoping for created rosters to be able to be put in a carried over franchise from 14 to f15 or any year going forward, what is the point of it.

ok let me explain.

say I have a franchise i have played/simmed for more than one season in 14 with one of these rosters. Why then would i want to start over basically with another new roster set?

if your going to be putting in a new set of rosters for every team including your own what is the purpose of year to year saves? your defeating the purpose of the year to year saves idea.

That is one roster set that carries over year to year for the life time of that franchise.

once you bring in a new roster set to this idea all your stats from every player in that franchise are toast... no matter if it is one year or 20.

so again no offense to anyone that loves these rosters but have you really thought this all the way through?
 
# 233 nycyankeefan52 @ 12/25/14 09:42 AM
Quote:
Originally Posted by mlblover15
nope better yet, first player to pitch for the franchise in their first ever game, Charlie Huff.

No seriously i would say one of their more popular players in the early years.
Charlie Hough !!
 
# 234 tabarnes19_SDS @ 12/25/14 10:02 AM
Quote:
Originally Posted by mlblover15
Ok first off let say that even though i personally do not use any of the rosters that are created and beloved by thousands on this site and throughout the game itself, i do have the utmost respect for those who spend weeks and months compiling all the info on this and put together those rosters for all of you to enjoy.

Now let me say this, for those of you that are hoping for created rosters to be able to be put in a carried over franchise from 14 to f15 or any year going forward, what is the point of it.

ok let me explain.

say I have a franchise i have played/simmed for more than one season in 14 with one of these rosters. Why then would i want to start over basically with another new roster set?

if your going to be putting in a new set of rosters for every team including your own what is the purpose of year to year saves? your defeating the purpose of the year to year saves idea.

That is one roster set that carries over year to year for the life time of that franchise.

once you bring in a new roster set to this idea all your stats from every player in that franchise are toast... no matter if it is one year or 20.

so again no offense to anyone that loves these rosters but have you really thought this all the way through?
I understand the point of not wanting to put the work into creating a new roster each year, but like you had mentioned, year to year carryover for rosters wouldn't work for me even though I plan on starting a new franchise. The reasons being;
1. The players ages will be wrong
2. service time will be wrong
3. Prior years stats would not be in.


Those things alone would prevent me from using carryover roster saves to start a new franchise.
 
# 235 Knight165 @ 12/25/14 10:40 AM
Quote:
Originally Posted by mlblover15
Ok first off let say that even though i personally do not use any of the rosters that are created and beloved by thousands on this site and throughout the game itself, i do have the utmost respect for those who spend weeks and months compiling all the info on this and put together those rosters for all of you to enjoy.

Now let me say this, for those of you that are hoping for created rosters to be able to be put in a carried over franchise from 14 to f15 or any year going forward, what is the point of it.

ok let me explain.

say I have a franchise i have played/simmed for more than one season in 14 with one of these rosters. Why then would i want to start over basically with another new roster set?

if your going to be putting in a new set of rosters for every team including your own what is the purpose of year to year saves? your defeating the purpose of the year to year saves idea.

That is one roster set that carries over year to year for the life time of that franchise.

once you bring in a new roster set to this idea all your stats from every player in that franchise are toast... no matter if it is one year or 20.

so again no offense to anyone that loves these rosters but have you really thought this all the way through?
See....this is thinking INSIDE the box....and you obviously didn't think it through.....sort of.

Yes....for a brand new roster set, for someone starting from scratch. Year to year saves is not the feature you need.

BUT....

If you want to take an existing roster set...and just add new players and tweak it...WITHOUT having to do EVERYTHING over again...or a historical roster set....where the things mentioned don't matter....and you don't want to redo it year after year after year......(editing the roster)
Then...you take a feature introduced for carrying over your franchise year to year and use it for something it was not intended for...but with advantages of having a library of edited rosters to use.

Take the OSFM 14.....you can't just take it to '15. But you can edit it...get everyone on the right team....add in new players...adjust...start a franchise in '14....save....cloud...d/l and start in in '15.

Want the great 1987 set? Oh...it's for '14....he's not doing AGAIN this year for '15?....see above.



(now let's just hope it will work that way!)

M.K.
Knight165
 
# 236 Ghost Of The Year @ 12/25/14 10:43 AM
I'm using a historic franchise, but I still want the carry over saves.
When I move from 14 to 15 I & then my individual franchise season starts over I re-rate all players anyway before spring training begins. Yeah it's time consuming, but hey, it's baseball.
If I were to use OSFM in 14 & then carry it over to 15 I'd re-rate those players too. The next logical step in this carry over save evolution will be to allow players to be imported into an existing franchise, thereby saving the day.
 
# 237 mlblover15 @ 12/25/14 12:10 PM
ok let me try to clarify my point some more...

here i am getting ready for 15 to launch. i have gotten my franchise into the year 2015 in my frannchise. All those stats, records etc etc. will be lost if i wer to start with a fresh set of roster.

Knight, with out having the exact file from the game from every player out there you cant just carry over your franchise from 14 to 15 and slap in a new roster and have everything still be right...

ok say for example i have a player in the middle of a hit streak that is close to eclipsing the 56 game record.

if i was to input a new roster set after carrying over that franchise from 14 to 15 all that information of that streak and all other collective stats for every player on every team in that franchise will be lost.

isn't the point or part of the point of carry over franchises to be able to have all those stats carry over from start to finish.

so if you are not intending on truly carrying on your current franchise you started in 14 into and beyond 15 you can't use any other roster other than the one you started your franchise with...

so as far as i can see or understand...

if you keep inputting new rosters every year your starting over from scratch...

ok im done the more i think about this the more confused i get lol...
 
# 238 Bobhead @ 12/25/14 12:19 PM
Carry-forward roster saves seems like it would be less difficult to implement than carry-forward franchise saves.

Granted they are two separate features and I don't know if SCEA would have the resources to invest in both (since they each require a continuous investment every year)

So I'm not getting my hopes up. But if you can already import a previous year's franchise, and you can already import or export a current year's roster/ players....

It doesn't seem like a stretch to say that there might be a time in the distant future where the OSFM team can import their entire roster from the previous year into the roster manager. So they'd only have to work on players that require drastic edits (think pitchers with changes in deliveries), and add in new rookies (those that didn't exist the previous year).

Of course you also have to weigh the demand for such a feature - I'd bet most people could not care less if it were added, which would definitely take away from the likelihood that SCEA invests into something like that.
 
# 239 Blzer @ 12/25/14 12:23 PM
Aside from starting your franchise with the most current rosters, I don't understand what the big bone of contention is that people have over needing newer rosters thereafter. I always thought the whole point of franchise mode was to simulate an alternate universe that runs parallel to the real MLB seasons. Once I'm in 2025, I should be getting to know my new around the league that have fictitious names to the rest of the bunch.

Now, if SCEA was able to formulate some way that real life players enter new drafts and such as an update within your franchise, then I am willing to accept that compromise and I think it would work out. However, I'm not too concerned about updated rosters after my franchise has already begun, only before.

MLB 15 will be my test as to whether I'm willing to spend twenty or so years with the same team, playing nearly every game, without going back because of all of the issues with "generic" players, unless they get really good at making generic players a little more authentic/unique feeling in a way. One thing that could help in general is the radio show to make sure we still know the league very well.
 
# 240 nomo17k @ 12/25/14 01:34 PM
As far as year-to-year save is concerned, I think it's simply intended for those who want to continue on with the investment they made in one particular mode to keep going with a new iteration of the game to do so. It's for someone who start a game with certain roster, but would not mind from that point to branch out from the reality and accept being out of sync with what goes on with real MLB, etc.

Now, I think what would really benefit roster makers (as well as those who want a bit more customization) is a simple mechanism to allow exporting/importing a player model/stats individually from within a game mode, rather than only allowing to do this at the roster editing level outside of any game mode (which is currently the case). If we could do that, then it would save a lot more time I think.

As far as keeping MLB-type roster up-to-date and mixing them up to create even more, I think that would be a more sensible solution than working off of year-to-year mode save file.
 


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