Home
NBA 2K15 News Post


Da_Czar has checked in with this new NBA 2K15 video, featuring the evolution of the freelance offense, part 2. (If you missed part 1, you can view it here.)

Lyrics and beats by @SageInfinite and @_RobDavis, respectively.

Watch the video and post your thoughts.

Game: NBA 2K15Reader Score: 8/10 - Vote Now
Platform: iOS / PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 64 - View All
NBA 2K15 Videos
Member Comments
# 81 Bowinkle08 @ 09/30/14 07:20 PM
sniff sniff... so beautiful. freelance all day. imma try every team out but i like the pick n roll game
 
# 82 Rockie_Fresh88 @ 09/30/14 07:21 PM
Game flows much better like an actual nba broadcast
 
# 83 23 @ 09/30/14 07:40 PM
Lol........
 
# 84 MarkWilliam @ 09/30/14 07:49 PM
Calling plays with the D pad now seems like doing it on the run isnt really an option....

How are you finding that Czar?

I know you said that was in there before you got there.....I feel that's a step back to be honest.....
 
# 85 hopoffthiscliff @ 09/30/14 07:53 PM
Is speed even fixed in NBA 2k15?
 
# 86 El_Poopador @ 09/30/14 08:04 PM
Quote:
Originally Posted by Da_Czar
We started so late with these I don't know if we will have time man. Sucks too cause there is a good amount to talk about that would have probably helped before you got your hands on the sticks.

I am just happy to finally get some of this stuff out.
I don't think anyone would be opposed to you releasing more videos even after release, if you have the time.
 
# 87 El_Poopador @ 09/30/14 08:06 PM
Quote:
Originally Posted by Da_Czar
I was so paranoid about plays breaking I didn't allow for that. I felt like I needed to prove to the community they are working properly first. Like I said in the last thread that was the main focus so in some instances it may work against me but I didn't want to hear anything about plays just breaking for no reason. LOL A little extreme I know but it was priority number 1.

Next year when HOPEFULLY that is not the same issue guys are having I will allow the AI to get mid evil with looking for scoring opportunities inside and outside of plays.
Will there be a separate way for the user to choose to do the hand-off pass versus a normal pass? So we can do the hand-off on command? Even though the CPU won't do the hand-off in that situation, I certainly would as the user lol.
 
# 88 TheLetterZ @ 09/30/14 08:23 PM
Czar, on the defensive side of things, do teams/coaches play more like their real selves, in terms of defensive settings at least?

For example, will we see the Bulls playing ICE on all sideline screen-and-rolls?
 
# 89 Da_Czar @ 09/30/14 09:03 PM
Quote:
Originally Posted by RandomPerson
Will the Blazers offense look anything like this in the game?

https://www.youtube.com/watch?v=vY74uZBN3OE
Yes. they are just individual plays instead of a freelance offense. Freelance means the ball can be any where and action can begin.

The individual play books are a tight as they have ever been. Only exception being teams with new coaches.
 
# 90 Da_Czar @ 09/30/14 09:11 PM
Quote:
Originally Posted by TheLetterZ
Czar, on the defensive side of things, do teams/coaches play more like their real selves, in terms of defensive settings at least?

For example, will we see the Bulls playing ICE on all sideline screen-and-rolls?
No, we got the settings in, but there is a lot of work left to incorporate those on the back end to integrate with POE. We knew this would be the number 1 request once guys knew the options were there but there just was not enough clock left to tackle such a huge task.

I think it is clear from what your seeing from us in this short cycle what our direction will be for this game.

What we did work on heavily was the base pick and roll defense and the rotations. Should be the best combo of both in the series as far as effectiveness.

You guys will see that it's not automatic but not impenetrable either. So when you do get to the cup you feel good about it. Where in years past you worry if you can do it every time.

As good as I feel about where the game is at launch, understand strategically,were just getting started. 16 will be my first full cycle along with Scott. Building on this as a base.
 
# 91 Da_Czar @ 09/30/14 09:12 PM
Quote:
Originally Posted by MarkWilliam
Calling plays with the D pad now seems like doing it on the run isnt really an option....

How are you finding that Czar?

I know you said that was in there before you got there.....I feel that's a step back to be honest.....
I haven't had a noticeable problem, could be just because I am used to it. But I get in and out without thought.
 
# 92 Da_Czar @ 09/30/14 09:15 PM
Quote:
Originally Posted by alabamarob
@Czar


On last gen you could blow by a bad on ball defender, but couldnt on next gen 14. This hurt the pnr game on next gen. Has this been touched or is every big still a lock down perimeter defender with great defensive footwork? Hoping their is a difference between good and bad on ball defenders this year.

Oh yea, the 15 videos look great with the def rotations, weak side help defense especially.

If you get space and drive around and not directly into him you should not have an issue. I beat the AI in mismatches all the time doing those two things.

Now if he is playing off you a good bit you won't have as much success. But that makes sense. Just step back and drive AROUND.
 
# 93 TheLetterZ @ 09/30/14 09:43 PM
Quote:
Originally Posted by Da_Czar
No, we got the settings in, but there is a lot of work left to incorporate those on the back end to integrate with POE. We knew this would be the number 1 request once guys knew the options were there but there just was not enough clock left to tackle such a huge task.

I think it is clear from what your seeing from us in this short cycle what our direction will be for this game.

What we did work on heavily was the base pick and roll defense and the rotations. Should be the best combo of both in the series as far as effectiveness.

You guys will see that it's not automatic but not impenetrable either. So when you do get to the cup you feel good about it. Where in years past you worry if you can do it every time.

As good as I feel about where the game is at launch, understand strategically,were just getting started. 16 will be my first full cycle along with Scott. Building on this as a base.
Appreciate it. Very excited!

So we should notice some differences between team's schemes defensively, but not nearly as much as you'd like to see, you're saying?
 
# 94 Da_Czar @ 09/30/14 09:52 PM
Quote:
Originally Posted by TheLetterZ
Appreciate it. Very excited!

So we should notice some differences between team's schemes defensively, but not nearly as much as you'd like to see, you're saying?
Yes, but in comparison with what people might expect I am only comfortable saying no if you get my meaning. When we really do it right this will seem very insignificant in comparison. So I am answering with that end in mind.
 
# 95 Da_Czar @ 09/30/14 09:53 PM
Quote:
Originally Posted by Dunk77
Hey Czar, appreciate all the work you've done. Can you tell me if they fixed pass fakes?
I can not fam. I haven' really used them to be honest and wouldn't want to give you a misleading answer.
 
# 96 TheLetterZ @ 09/30/14 09:55 PM
Quote:
Originally Posted by Da_Czar
Yes, but in comparison with what people might expect I am only comfortable saying no if you get my meaning. When we really do it right this will seem very insignificant in comparison. So I am answering with that end in mind.
Got it! Looking forward to seeing what's to come with it.

What are you MOST proud of accomplishing with this year's game, my man?
 
# 97 Rasco11 @ 09/30/14 10:02 PM
Czar,

Have requested this in past, hope it might have been included - Can we manually control which side picks are set? When watching livestream i saw numerous picks set to short side, kind of defies logic at times. Are they set to PG's dominant hand? Would be a nice implementation for the user. Thx.
 
# 98 gamingsinceatari @ 09/30/14 10:04 PM
Hey Czar i would love to know more about Signature dribbles, does everyone have one? How do you trigger it, and is there an option to edit them?
 
# 99 Da_Czar @ 09/30/14 10:04 PM
Quote:
Originally Posted by TheLetterZ
Got it! Looking forward to seeing what's to come with it.

What are you MOST proud of accomplishing with this year's game, my man?
I want to say designing and developing the tech behind the freelance evolution. I feel like those are a step forward. To create something that did not exist prior is a great feeling. I know it is far from perfect but to go from my imagination into existence and knowing you guys will be competing with it as a tool feels really good.


And also the authenticity of the playbooks overall. We go all the way back to the 60's with authentic plays including spacing. I have a huge library of classic games and all those plays and spacing was taken directly from those games.

So the combination of those two are what I feel really good about. Thanks for asking. LOL I had not thought about that.
 
# 100 Da_Czar @ 09/30/14 10:06 PM
Quote:
Originally Posted by Rasco11
Czar,

Have requested this in past, hope it might have been included - Can we manually control which side picks are set? When watching livestream i saw numerous picks set to short side, kind of defies logic at times. Are they set to PG's dominant hand? Would be a nice implementation for the user. Thx.
NOOOOOO! Man we had it set to demo but it did not make the cut. We have a couple ideas on how to do it. By the time I got on there wasn't time to add it. But we had a ruff design and came close to testing it. It is a control option I believe in.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.