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FIFA 15 News Post



The FIFA 15 demo is now available on Xbox One (queue it up here) and weighs in at 3.07GB total. The playable teams in this year's demo include:
  • Borussia Dortmund
  • Napoli
  • PSG (Paris Saint Germain)
  • FC Barcelona
  • Boca Juniors
  • Chelsea
  • Manchester City
  • Liverpool
If a PS4 version of the demo happens, it will most likely be up sometime tomorrow afternoon. Be sure to leave your impressions here on what you play!

UPDATE: The FIFA 15 demo is available now for Xbox 360. Click here to queue it up.

UPDATE #2: The FIFA 15 demo is available now for PC. (Another link here)

UPDATE #3: The FIFA 15 demo is available now for PS3.

UPDATE #4: The FIFA 15 demo is available now for PS4.

UPDATE: The demo launches on September 9/10 for Xbox One (already available for Xbox One in North America), PlayStation 4, PC, PS3 and Xbox 360 (Gold Members; Silver Members from September 16). Dates and timing vary depending on platform and location.

Game: FIFA 15Reader Score: 8.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 9 - View All
FIFA 15 Videos
Member Comments
# 341 Zac @ 09/11/14 01:58 PM
Quote:
Originally Posted by drunkenferret
Yeah, this is still high. Good teams average in the low 80s most matches, and some teams end up in teh 60s and 70s, but the cpu is always in the 80s no matter what team you are playing. In the case of the demo it's high eighties to low nineties.

This affects so much from defending to cpu attacking, to top, and as a result the player's ability to gain the ball to attack.

Last year cpu passing also affected cpu attacking and shooting. Not noticing this in the demo, so that would be a plus if pass error can be increased, but the cpu can still mount solid attacks.
Ya, but this is a 4 min half demo. I would expect the stats to be crazy. I'll save judgment on that stuff for the final product. When I can play 10+ min halves.
 
# 342 japsubie @ 09/11/14 02:00 PM
Quote:
Originally Posted by ZO
Ya, but this is a 4 min half demo. I would expect the stats to be crazy. I'll save judgment on that stuff for the final product. When I can play 10+ min halves.
valid point. it just doesnt seem like it will change by much IMO, maybe by 3-4% but i could certainly be wrong, will hold judgement til full release of course, but i do feel like passing has always been rather high percentages of completion for the AI in all fifas. just my opinion.
 
# 343 drunkenferret @ 09/11/14 02:01 PM
Quote:
Originally Posted by ZO
Ya, but this is a 4 min half demo. I would expect the stats to be crazy. I'll save judgment on that stuff for the final product. When I can play 10+ min halves.
No, I agree completely, hence I'm not going slider crazy, but as we've said even with this, it is an easy fix. Ideally I'd like a game that plays well with 8 minute halves, managed to after a few months get 14 to play well on 10min halves, so I have more hope this year than last.
 
# 344 drunkenferret @ 09/11/14 02:03 PM
Quote:
Originally Posted by orion523
For those of you struggling with player switch, you can put it on auto, and believe it or not it works quite well.
I agree it ain't bad if you're unsure of things, but whenever I leave it, the player switches when I don't want it to, resulting in BADDD things.:0
 
# 345 japsubie @ 09/11/14 02:04 PM
Quote:
Originally Posted by drunkenferret
No, I agree completely, hence I'm not going slider crazy, but as we've said even with this, it is an easy fix. Ideally I'd like a game that plays well with 8 minute halves, managed to after a few months get 14 to play well on 10min halves, so I have more hope this year than last.
last year i was unable to find a good set of sliders to play on legendary with 10 minute halves, i had to play 15 which for me was just too long, i didnt have much time to get through as many games as id like. i hope to see some sliders this year that will allow me to use 10 minute halves so im hoping i can possibly steal whatever sliders you use!
 
# 346 Benja190782 @ 09/11/14 02:31 PM
Listen.. if people can't tell what difficulty they are playing on - it's totally meaningless going crazy like "my AI teammates are not defending" and "I've scored 4 out of 5 long shots WTF!".
But hey - are you on Legendary or Semi-Pro???
It's quite important to know before you moan about the gameplay!


Anyway here is my stats after 3 games on Legendary, Slow, semi-assisted - I'm playing home all 3 games:


Liverpool VS. Chelsea
0 GOALS 3
1 SHOTS 10
0 SHOTS ON TARGET 6
37 POSSESION % 63
1 TACKLES 3
1 FOULS 0
1 YELLOW CARDS 0
0 RED CARDS 0
0 INJURIES 0
0 OFFSIDES 0
0 CORNERS 2
0 SHOT ACCURACY % 60
76 PASS ACCURACY % 91


Dortmund VS. Boca Juniors
0 GOALS 0
2 SHOTS 5
1 SHOTS ON TARGET 3
39 POSSESION % 61
4 TACKLES 9
0 FOULS 1
0 YELLOW CARDS 0
0 RED CARDS 0
0 INJURIES 0
0 OFFSIDES 0
0 CORNERS 4
50 SHOT ACCURACY % 60
82 PASS ACCURACY % 90


PSG VS. Napoli
1 GOALS 1
1 SHOTS 8
0 SHOTS ON TARGET 4
40 POSSESION % 60
13 TACKLES 4
0 FOULS 0
0 YELLOW CARDS 0
0 RED CARDS 0
0 INJURIES 0
0 OFFSIDES 4
0 CORNERS 2
0 SHOT ACCURACY % 50
58 PASS ACCURACY % 76
 
# 347 Turbojugend @ 09/11/14 02:38 PM
Quote:
Originally Posted by Benja190782
Listen.. if people can't tell what difficulty they are playing on - it's totally meaningless going crazy like "my AI teammates are not defending" and "I've scored 4 out of 5 long shots WTF!".
But hey - are you on Legendary or Semi-Pro???
It's quite important to know before you moan about the gameplay!
Very valid point. Anyone critiquing the defense should at least mention the difficulty they're on, if it's the Liv/City intro match I'm pretty sure it defaults to Semi-Pro. I'm not saying there aren't flaws, but at least this might help nail a few things down.
 
# 348 BL8001 @ 09/11/14 03:03 PM
I am on Pro with no slider changes.

But you have it backwards I think. Every FIFA made up to this point when you played on AM your CPU players were brilliant and the CPU opposing team was brain dead everywhere.

On semi pro your CPU players were brilliant and the CPU opposing team was mediocre everywhere.

On pro your CPU players were competent and the CPU opposing team was competent on D and miserable on attack.

On world class CPU players were a bit crippled and the CPU opposing team was rigid in defense and a little more potent but cheaty on attack (see numerous matches with 1-1 scores where the user has 18 shots and the CPU has 1).

On legendary I never really went there. FUT legendary was enough to turn me off to this difficulty level.

But never have the back 4 been this clueless on PRO in FIFA. And when I point these things out I am not talking about the CPU. I am talking about my CPU controlled players.

Yes, the popular retort is control the defenders. But I am not someone hopped up on redbull flicking around the back 4 player to player herding them about like stray cats making sure they don't mindlessly wander away from the threat that is the ball.

It's pointless to argue this though because it is a demo and we have no idea what the full game is like until next Thursday with EA access. But I am not making this up, I have put up videos that show the CPU controlled defenders getting out of the way of the CPU attacker. This did not happen in prior FIFA's to this frequent degree and that is the main concern for me.

Otherwise I am quite pleased with FIFA 15.
 
# 349 BL8001 @ 09/11/14 03:15 PM
3 between the posts. 4 including the keeper. Threat at the top of the box back to the goal.

He turns and faces goal with nobody caring.

He makes a move to his right and nobody picks him up or seems to be concerned.

Defenders politely back away allowing a shot.
 
# 350 japsubie @ 09/11/14 03:23 PM
Quote:
Originally Posted by BL8001
3 between the posts. 4 including the keeper. Threat at the top of the box back to the goal.

He turns and faces goal with nobody caring.

He makes a move to his right and nobody picks him up or seems to be concerned.

Defenders politely back away allowing a shot.
wow. hope its not like this on WC or LEG. i havent seen it this bad on WC yet but im a bit skeptical...
 
# 351 BL8001 @ 09/11/14 03:30 PM
Look at the grass though.

I am not joking here either, totally serious, that grass is amazing. One of the best representations of it in a videogame ever.
 
# 352 Turbojugend @ 09/11/14 03:31 PM
Yeah, that does look wrong.

BTW, nice use of pics to illustrate the point.
 
# 353 jwilphl @ 09/11/14 03:32 PM
I noticed a lot of passive AI like that in FIFA '14, namely from my own side. When balls were bouncing around in the box, none of my teammates would crash the net and look for the rebound or otherwise try to rush for the goal. It was frustrating at times because I missed out on sure goals, thanks to passive AI teammates that just nonchalantly stood around and watched.

As for the demo itself, I do like what I see. The improved presentation elements are a nice touch. The gameplay feels similar but tweaked for the positive. Honestly, because I purchased FIFA '14, the only way I was even considering buying '15 was if Creation Centre was working for the new generation. With it still not included, I'm passing and will keep playing FIFA '14. The game doesn't really seem different enough to warrant a purchase, anyway, as that's largely why I've stopped buying the same sports titles year in, year out.

Hopefully they get CC back for '16 or '17.
 
# 354 japsubie @ 09/11/14 03:46 PM
Quote:
Originally Posted by jwilphl
I noticed a lot of passive AI like that in FIFA '14, namely from my own side. When balls were bouncing around in the box, none of my teammates would crash the net and look for the rebound or otherwise try to rush for the goal. It was frustrating at times because I missed out on sure goals, thanks to passive AI teammates that just nonchalantly stood around and watched.

As for the demo itself, I do like what I see. The improved presentation elements are a nice touch. The gameplay feels similar but tweaked for the positive. Honestly, because I purchased FIFA '14, the only way I was even considering buying '15 was if Creation Centre was working for the new generation. With it still not included, I'm passing and will keep playing FIFA '14. The game doesn't really seem different enough to warrant a purchase, anyway, as that's largely why I've stopped buying the same sports titles year in, year out.

Hopefully they get CC back for '16 or '17.
this is the only example i have of it, but i did actually have an AI teammate help out and make a great goal... i was dribbling in on the right side of the 18, ripped a shot just outside the box with cavani only to have the goalie deflect it out to his right side, in comes AI controlled Lucas who heads the ball in via the rebound. i honestly stood there amazed because i couldnt believe it actually happened. did the computer just grab a rebound... and score... ON ITS OWN?? yes yes it did :-) lets hope this happens a bit more in future iterations of fifa, not OP but a little help never hurts.
 
# 355 BL8001 @ 09/11/14 03:51 PM
Photo 1
Here is another one showing the liverpool back 4. They start out flat with the LCB pointing out Dzeko as the threat to the LB.

Man City employs a clever overload which liverpool is in fine shape to defend.

Photo 2
In the next photo the LCB, despite handing off the threat, retreats with dzeko. Instead of rolling over to the next player north on the pitch and passing dzeko off to the LB. The RCB is a fine place still, all he needs to do is move out towards the ball and start containing, pushing the ball handler up and to the touchline. The threat is intensifying.

Photo 3
RCB is still ok but a massive hole is opening behind him. The LCB has made a terrible mistake of losing sight of the ball this close to goal. But perhaps he is just stunned that the LB didnt pick up dzeko. But that means he somehow sensed that because in photo 2 his back was to dzeko but I will assume he saw him in his peripheral vision

Photo 4
Major problems coming, alarms should be going off, everyone needed to defend and someone better stop the ball penetration ASAP. The CF is running free. Ridiculous at this point. Even more ridiculous is that the RCB didn't slow down the attack at all by getting stuck in. Instead he choose to turn and run towards the end line. With the threat at this level the RB has no business just back pedaling nonchalantly at the top of the screen
 
# 356 BL8001 @ 09/11/14 03:59 PM
Photo 5
Dzeko is off side but calling for it. I like this. Liverpool is in serious trouble here. The ball has been slotted over to the CF. Who knows what the RCB is doing? He's still running towards the endline. The RB hasn't bothered to care still (that's the RM tracking back). The LB is wondering if UPS delivered his xbox one today so he could play as himself in FIFA 15.
This is MEGA danger at this point. It's almost over for liverpool.

Photo 6
Would someone just please get nearer the ball? LCB, at this point running with dzeko serves zero purpose. And hey RCB! glad you remembered the game was happening. At least the keeper came out to cut down the angle.

Photo 7
Ball's away. Nothing to do now but hope. Not a soul diving in to get a boot in or even really moving towards the shooter.

Photo 8
Yeah

Photo 9
I don't blame you keeper. I don't blame you at all. Atrocious defending, you had a better angle than me.
 
# 357 Zac @ 09/11/14 04:01 PM
Quote:
Originally Posted by jsizzle727
I don't see it for PS4 yet.
Go to the game page, not the new demos page. You will see download demo below the buy button.
 
# 358 Turbojugend @ 09/11/14 04:14 PM
Quote:
Originally Posted by jwilphl
I noticed a lot of passive AI like that in FIFA '14, namely from my own side. When balls were bouncing around in the box, none of my teammates would crash the net and look for the rebound or otherwise try to rush for the goal. It was frustrating at times because I missed out on sure goals, thanks to passive AI teammates that just nonchalantly stood around and watched.
That seems to be a recurring theme with the FIFA series, at least the games I've played. I've already noticed a few incidents like this in the '15 demo, I'd be amazed if they changed anything.

Quote:
Originally Posted by jwilphl
Honestly, because I purchased FIFA '14, the only way I was even considering buying '15 was if Creation Centre was working for the new generation. With it still not included, I'm passing and will keep playing FIFA '14.
Can't say I blame you and honestly, I'm a bit gutted about no CC again this year. Custom NASL and Conference tournaments were a big part of my FIFA experience on last-gen and it sucks not having them on PS4. Oh well, I'm not going to let it stop me from enjoying the rest of the game.
 
# 359 japsubie @ 09/11/14 04:15 PM
Quote:
Originally Posted by BL8001
Photo 5
Dzeko is off side but calling for it. I like this. Liverpool is in serious trouble here. The ball has been slotted over to the CF. Who knows what the RCB is doing, he's still running towards the endline. The RB hasn't bothered to care still (that's the RM tracking back). The LB is wondering if UPS delivered his xbox one today so he could play as himself in FIFA 15.
This is MEGA danger at this point. It's almost over for liverpool.

Photo 6
Would someone just please get nearer the ball? LCB, at this point running with dzeko serves zero purpose. And hey RCB! glad you remembered the game was happening. At least the keeper came out to cut down the angle.

Photo 7
Ball's away. Nothing to do now but hope. Not a soul diving in to get a boot in or even really moving towards the shooter.

Photo 8
Yeah

Photo 9
I don't blame you keeper. I don't blame you at all. Atrocious defending, you had a better angle than me.
lmao photo 8... "yeah" hahahaha i love it
 
# 360 Krebstar @ 09/11/14 04:58 PM
Quote:
Originally Posted by Paradingwolves
LOL at those pictures, part of me is really hoping this was done in the demo to showcase the new keeper animations, the defenders are set to be extremely passive so we get to see all these great new save animations....... doubtful but one can hope. Either way this may be fixed already in the full game, I can't imagine this got by all the testers if everyone on here noticed it was that bad after a day.
It all depends on what you're testing for. It's fairly clear that in the history of FIFA, it's made to appeal to the masses, which includes the casual fan who wants a wide open back and forth match. That also includes having your defense be just as open as the AI.

Now, luckily in the last three years these things have been able to be addressed via sliders, but I've learned that with FIFA, they're aware that it's playing a certain way, because it's the way they want it to play.

That doesn't go for every single issue, but in terms of defenders being idiots, I think the developers are more than fine with it at this point.
 


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