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NBA 2K15 News Post


NBA 2K15 made some serious noise earlier today by debuting some in-game footage as well as the pre-game studio show and a lot of new atmosphere elements within the game. It's time to ask the OS Staff Writers what they thought of the trailer, and whether you should be as excited as you think you are for the game.

Read More - NBA 2K15: Yakkem Trailer Impressions (Roundtable)

Game: NBA 2K15Reader Score: 8/10 - Vote Now
Platform: iOS / PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 64 - View All
NBA 2K15 Videos
Member Comments
# 41 Sinner @ 08/26/14 07:55 PM
I liked the trailer and think the graphics are looking nice. Like many have said you shouldn't expect the jump we got last year. Really hoping for that College 2k8 feel in the studio with Ernie and Shaq.

The trailer was really nice, love player intro's, the cheerleaders and the lighting among other things but for me this wasn't a trailer to make me say i'm buying day one...the news about Myleague and the new additions to the 2k team is what has me most hype and eager to get into the game....this was just some nice icing on the cake.
 
# 42 ojandpizza @ 08/26/14 09:31 PM
Quote:
Originally Posted by Vni
You're reaching man. I'am talking about the trailer nothing else.

Fair, though none of those dribble combos were in the previous game, dribbling in general looks much quicker and life like, AD's rebound animation, the missed dunk, KD's shot looks better. The player intros look great, the moving hair.. I saw a lot that looked improved upon, I guess I'm just missing the angle of your post and what you're trying to critique about this trailer.


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# 43 cowboy_kmoney @ 08/27/14 10:03 AM
Im liking this and Kant wait..
 
# 44 Vni @ 08/27/14 12:52 PM
Quote:
Originally Posted by jtdribbles25
I think you are reaching as well. Reaching into a sizzle trailer, that shows a host of improvements and complaining about things that don't have priority in the actual trailer. Many of the games improvements in the exact ways you are complaining about are in the trailer.

And as a consumer we all want improvements. All of us. You seem to want perfection.
How am I complaining though ? I just stated my opinion on the trailer as they did. You guys are taking this out of proportion... Read my post in page 4, that's all I meant. I'am not complaining just explaining why I didn't think that trailer was super crazy.
 
# 45 Dr. Banner @ 08/27/14 01:38 PM
I have a feeling it won't be much different than last year, graphics basically looked the same, Ernie and Shaq a welcome bonus. Hope they have create a player back, and 2k is it to hard to Jane real full sleevetats and new choses, so tired of the limitation in create a player.
 
# 46 lilteapot @ 08/27/14 01:43 PM
For me I realize that gameplay is never going to be perfect so the selling point of this game is ultimately the presentation. Commentary, the crowd, player intros, all of those features which immerse me into the game as if I'm actually a game on TV, have to be on point. It really does seem like they put effort into the presentation this year so I'm really considering it.
 
# 47 ojandpizza @ 08/27/14 01:50 PM
Quote:
Originally Posted by Vni
How am I complaining though ? I just stated my opinion on the trailer as they did. You guys are taking this out of proportion... Read my post in page 4, that's all I meant. I'am not complaining just explaining why I didn't think that trailer was super crazy.

I get what you're saying, and realize you aren't complaining.. But your original post said you were looking for more animations that you didn't see, correct?

The video it's self was only 1:58, the first 44 second are intros and cheerleaders, then the video stops 20 seconds short at 1:38 to cut back to Shaq and EJ.. That only leaves 54 seconds of actual gameplay footage.. In that 54 second span they showed a new rebound animation, new box out animation, new and faster ball handling, a new missed dunk animation, new layup from Kawhi, saw that they eliminated the charge cheese, and various new player celebrations.. Also I couldn't tell for sure but the crowd reaction after AD's dunk seemed to be much improved as well. On top of all that we saw cheerleaders are back, new moving hair, new lighting/smoke during the player introductions, and the player introductions themselves..

I guess I'm just curious as to how they were supposed to fit or show more in a 54 second time span than what they already did. I could understand your post more if this were a 10 minute long in depth video, that way we would actually know if there were lots of new animations, or improved old animations or not.


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# 48 ojandpizza @ 08/27/14 02:50 PM
Quote:
Originally Posted by ckgray
One thing that isn't brought up often enough. The overpowered dunk blocking from behind (by seemingly any player in 2K14). Fast break dunks are high risk due to this nonsense. For the love of God, town this cheese down in 2K15.

Yeah I was very glad they implemented that but it does get over used.. It's hard to take it out, because technically any player in the league no matter how big or small can get a chase down block if they time it correctly.

Whats so flawed about 2k is that the chase down player seems to always get a large boost in speed in order to catch the offensive player.. That shouldn't happen nearly as often as it does.

Also the players on 2k will only perform a dunk that brings the ball way back, or reverse it right in the defenders face, rather than do a normal dunk keeping the ball away from the trailing defender.. Pisses me off, should be easy to fix.


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# 49 lilteapot @ 08/27/14 03:54 PM
i havent played 2k14 next gen but did they fix your stupidass CPU teammates on mycareer immediately going for a terrible hook shot after they grab a board?
 
# 50 ojandpizza @ 08/27/14 05:18 PM
Quote:
Originally Posted by ckgray
2K should also consult with an NBA rulebook. If you are out of bounds and the ball hits you, it doesn't matter. You are not a live player. For example, in 2K14 if the ball deflects off of a defender on an inbounds pass and then it hits the passer (who is still out of bounds), this results in it being called out off of the passing team. This is a flagrant misunderstanding of the out of bounds rule, and I am shocked that it wasn't caught during development.

Are you sure about that?


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# 51 ojandpizza @ 08/27/14 07:44 PM
Quote:
Originally Posted by ckgray
....An inbound passer cannot be the last one to touch the ball. He is not a live player. This is true in the NFL as well. That's why you can't hit a player that's off of the field, and why a wide receiver can't just run out of bounds and then run back in for a catch. Out of bounds doesn't contain live players.

Pretty sure you're wrong, I don't have the actual NBA rule book in front of me to correct you but I know for a fact in HS and College that's not the case..

The inbound passer is a live player, if he wasn't it would be the same as a player who's standing out of bounds to catch or touch a ball and it not be called out on them.


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# 52 reptilexcq @ 08/27/14 08:23 PM
Quote:
Originally Posted by ckgray
One thing that isn't brought up often enough. The overpowered dunk blocking from behind (by seemingly any player in 2K14). Fast break dunks are high risk due to this nonsense. For the love of God, town this cheese down in 2K15.
Yea i hated the behind block dunk.
The alley-oop is overpower and too easy to execute...need that fix as well.
The ball out of bound off your teammate that doesn't look like it's off your teammate.
 
# 53 VDusen04 @ 08/28/14 11:04 AM
Quote:
Originally Posted by ckgray
Another thing they need to work on is the stupidity of your teammates diving for balls or catching balls that are going out of bounds and are clearly off of the opposing team. 2K should also consult with an NBA rulebook. If you are out of bounds and the ball hits you, it doesn't matter. You are not a live player. For example, in 2K14 if the ball deflects off of a defender on an inbounds pass and then it hits the passer (who is still out of bounds), this results in it being called out off of the passing team. This is a flagrant misunderstanding of the out of bounds rule, and I am shocked that it wasn't caught during development.
Quote:
Originally Posted by ckgray
....An inbound passer cannot be the last one to touch the ball. He is not a live player. This is true in the NFL as well. That's why you can't hit a player that's off of the field, and why a wide receiver can't just run out of bounds and then run back in for a catch. Out of bounds doesn't contain live players.
Even though this feller is banned, just for the record, he is incorrect (as others such as oj already insinuated). 2K has this ruling correct already.
 
# 54 statum71 @ 08/28/14 08:19 PM
Quote:
Originally Posted by lakers24
What I said still stands though, 2k has had essentially the same commentary team in Harlan/Kellogg since 2k9 and that's not changing this year.

But it's not a 2-man booth. Its 3, with Steve Kerr. So that would not be the exact same commentary team.

Although I see you're meaning these 2 probably won't be replaced.
 
# 55 DaBoyBk @ 08/29/14 01:11 AM
Quote:
Originally Posted by VDusen04
Even though this feller is banned, just for the record, he is incorrect (as others such as oj already insinuated). 2K has this ruling correct already.
E=You are correct because once the ball gets the defender it becomes live, the inbounder must get in play to take control of possession if possible. But, if it hits him while out of bounds the defense shall retain the ball now. Idk where ckgray got that from.
 
# 56 lakers24 @ 08/29/14 03:39 AM
Quote:
Originally Posted by statum71
But it's not a 2-man booth. Its 3, with Steve Kerr. So that would not be the exact same commentary team.

Although I see you're meaning these 2 probably won't be replaced.
Removing Kerr isn't that hard considering all they have to do is remove commentary involving him. They have commentary all the way up till 2k13 where he wasn't even involved.
 

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