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Madden NFL 15 News Post



EA Sports has lifted the curtain on Madden NFL 15 today, with tons of new details about how their flagship sports title is going to be playing this year. We've compiled the big stuff into this feature (with links back to the original story on the EA site). Be sure to read through each and let us know what sounds good and what doesn't.

Read More - Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 42 - View All
Madden NFL 15 Videos
Member Comments
# 61 KANE699 @ 06/10/14 08:13 AM
Quote:
Originally Posted by ForUntoOblivionSoar∞
Seems they didn't get the memo that they have the wrong color for the 49ers pants. It must have been hard not noticing when actually having access to all 19 games they played in last year... and the 19 they played in the year before that... and so on and so on.

Kane99 told me he had this on his "to fix" list. I wonder what happened with that (what happened man? ).

http://s21.postimg.org/lbwzpll7r/29104.jpg



Notice how they are actually darker and have a different yellow/blue differential in real life. smh.






I guess I'll go back to emailing the NFLPA, Jed York and everyone associated with the game or the league I can contact again. I did actually get a response from the NFLPA last year regarding the gold helmet, and EA/Tiburon actually fixed it midway through the release/media cycle (they showed a trailer that had the old flat tan helmets, then I sent a flurry of emails to everyone I could find, got a response from the NFLPA, and suddenly the helmets became metallic gold). It certainly couldn't hurt, although correlation doesn't equal causation, naturally.



Mods: if you think this belongs in the uniform thread by all means please move it.
It is on the to fix list, problem is I don't make the fixes. Sorry man, out of my hands.
 
# 62 msdm27 @ 06/10/14 08:59 AM
Quote:
Originally Posted by KANE699
It is on the to fix list, problem is I don't make the fixes. Sorry man, out of my hands.
Is it possible for you, Kane, to give us some sort of list on what has actually been fixed?
 
# 63 XXstormmXX @ 06/10/14 09:34 AM
Pass Inaccuracy ruins all this for me. This is going to be an excuse for our QBs to miss wide open throws in key moments.
 
# 64 mmorg @ 06/10/14 09:36 AM
Quote:
Originally Posted by XXstormmXX
Pass Inaccuracy ruins all this for me. This is going to be an excuse for our QBs to miss wide open throws in key moments.
Then get a better QB.
 
# 65 XXstormmXX @ 06/10/14 09:44 AM
Quote:
Originally Posted by mmorg
Then get a better QB.
There's some throws everyone can make... EA will probably butcher that and have us miss the easiest of throws and use this as an excuse when people complain and beg for a patch.
 
# 66 XXstormmXX @ 06/10/14 09:45 AM
Quote:
Originally Posted by allstardad
Would you rather have the alternative where every throw is right on the money and QB's are all similar?

I am loving this addition. Far too long QB's have all been the same and the really wasn't much to separate the Elite from the good from the average.
No, hard throws should be hard, so that part is good, but I don't want to miss easy throws in clutch time because of who my quarterback is.
 
# 67 msdm27 @ 06/10/14 09:46 AM
Quote:
Originally Posted by XXstormmXX
Pass Inaccuracy ruins all this for me. This is going to be an excuse for our QBs to miss wide open throws in key moments.
See, that's the thing... In the end, as much as people want sim.... they don't want the ratings to dictate what's gonna happen.

If someone is playing with Weeden as QB and they press the button at the right time, when the receiver is getting open etc... they want to the result to always be a catch.... Totally disregarding the attributes of the QB or the WR.

If the game is going to be a simulation, some aspects of it must be up to the ratings themselves... as someone else posted: "get a better qb" or adjust your play-calling accordingly.

Without ratings dictating things like pass inaccuracies then it is really difficult to have a game that plays realistically.... Most QB's know what they have to do on most plays, is just that very few manage to execute well on most occasions. That's why we have ratings.

Now, that's also why there is development in CFM.... String together a couple of good games with your mediocre QB, and you might be able to develop him to the point where those throws on big moments are a possibility. (ps: the development/progression system in Madden and how it works are a whole different topic)
 
# 68 MajorSupreme @ 06/10/14 09:54 AM
Quote:
Originally Posted by XXstormmXX
No, hard throws should be hard, so that part is good, but I don't want to miss easy throws in clutch time because of who my quarterback is.
That's how it works in real life. Wanna lead a comeback with Blaine Gabbert, or Brandon Weeden? Good luck.

Sent from my SM-G900V using Tapatalk
 
# 69 AmericasTeam @ 06/10/14 10:01 AM
Quote:
Originally Posted by allstardad
But why should a Brady Quinn be as clutch/accurate in the clutch as say a Manning or Brady?
It's because people just don't want to lose. This has been one of the main reasons Madden is what it is today. People want to be able to run back 40 yards, throw off their back foot, and deliver a pass with pinpoint accuracy. If they can't then the game is broken.

I'm sick and tired of every player being the same. What's the point?
 
# 70 Junior Moe @ 06/10/14 10:11 AM
Madden is moving in the right direction. I like what I am hearing so far, but as always, I wont judge the game until I have logged a few hours with it. But so far, I'm in on Madden 15.
 
# 71 RyanLaFalce @ 06/10/14 10:19 AM
Quote:
Originally Posted by lopey986
Yeah usually we get some stuff popping up on YouTube, hopefully someone ethnic a nice camera can record some.

Sent from my SAMSUNG-SM-G900A using Tapatalk
"We got a big feature here today: ethnic cameras! We have Russian cameras, Chinese cameras, and even German cameras! We outdid ourselves this year." - EA

Sent from my Galaxy S7 using Tapatalk
 
# 72 XXstormmXX @ 06/10/14 10:26 AM
Quote:
Originally Posted by allstardad
But why should a Brady Quinn be as clutch/accurate in the clutch as say a Manning or Brady?
Because we're talking about basic throws that no starter can miss... Like when there's a failed switch that leaves someone without a man on them.
 
# 73 Cardot @ 06/10/14 10:39 AM
Passing Accuracy sounds great. But now I feel kind of dumb for thinking that accuracy actually mattered the last 25 years.

Deja-Vu. Weren't they promoting the tracking of all play calls....about 4 years ago? 3D Grass, added commentary and player montages also sound a bit familiar.

JTS, one of the features I loathe the most is back. Super.
 
# 74 avwhitechic @ 06/10/14 10:52 AM
Quote:
Originally Posted by CT Pittbull
Can you show me where it says there will be a custom camera angle all I can find is that you can toggle from one angle to the other on the fly.

It's not, I asked a guy over at TraditionSports. Still no custom camera after 7 years...SMH


Sent from my iPhone using Tapatalk
 
# 75 Brandwin @ 06/10/14 10:57 AM
That all sounds pretty good. I can't wait until we get more information on Connected Career mode or whatever it's called.
 
# 76 m1ke_nyc @ 06/10/14 11:10 AM
So glad they tuned passing accuracy. No more passes either being dead on or over thrown.
 
# 77 XXstormmXX @ 06/10/14 11:25 AM
Quote:
Originally Posted by avwhitechic
It's not, I asked a guy over at TraditionSports. Still no custom camera after 7 years...SMH


Sent from my iPhone using Tapatalk
It might be added in next year they said in a interview that they're working on it.
 
# 78 MarXm4N_95 @ 06/10/14 11:48 AM
Still really disappointed that the Madden guys continue to ignore updating player equipment every year, it's going on what almost give years with the same cleats and helmets, etc.? There have been a lot of new releases by Nike, Adidas and Under Armour as far as cleats go. EA struggles to keep up with the number of new tech helmets being released as a part of the big concussion problems surrounding players in the league. Style and innovation should be fully captured in a game like this especially when today's era of the NFL is built around those two subjects!
 
# 79 MarXm4N_95 @ 06/10/14 11:49 AM
Quote:
Originally Posted by MarXm4N_95
Still really disappointed that the Madden guys continue to ignore updating player equipment every year, it's going on what almost give years with the same cleats and helmets, etc.? There have been a lot of new releases by Nike, Adidas and Under Armour as far as cleats go. EA struggles to keep up with the number of new tech helmets being released as a part of the big concussion problems surrounding players in the league. Style and innovation should be fully captured in a game like this especially when today's era of the NFL is built around those two subjects!
five* years
 
# 80 apollon42 @ 06/10/14 11:58 AM
Quote:
Originally Posted by MarXm4N_95
five* years
It's kind of wierd especially when considering that updated equipment was in NCAA. They had the new Nike gloves ect. No idea why it's not in Madden. Also, in the new screen Russell Wilson's skin color seems to be off again. Cam Newtons skin color is too dark too. Michael Crabtree has always been too dark. I see they updated the D-lineman (J.J. Watt) but I hope they didnt make them all athletic. I dont want to see Vince Wilfork looking like Michael Strahan.
 


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