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Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

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Old 06-10-2014, 10:26 AM   #89
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

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Originally Posted by allstardad
But why should a Brady Quinn be as clutch/accurate in the clutch as say a Manning or Brady?
Because we're talking about basic throws that no starter can miss... Like when there's a failed switch that leaves someone without a man on them.
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Old 06-10-2014, 10:31 AM   #90
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

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Originally Posted by XXstormmXX
Because we're talking about basic throws that no starter can miss... Like when there's a failed switch that leaves someone without a man on them.
Real life QB's miss wide open receivers. It happens. I want this in the game, but I don't want EA/Tib to overdue it.
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Old 06-10-2014, 10:34 AM   #91
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

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Originally Posted by XXstormmXX
Because we're talking about basic throws that no starter can miss... Like when there's a failed switch that leaves someone without a man on them.
Everyone misses passes. Not all the time, but over the course of the game, a QB is going to make an errant throw. Its part of the game.

And I would venture to say that its more likely happen in the clutch with a young/average QB versus that of an elite/veteran QB.
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Old 06-10-2014, 10:34 AM   #92
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Receivers get missed all the time. I'd rather have that than being able to dominate with a 3rd tier QB. If theres no difference between the players, whats the point of getting and paying a really good QB? Just sign some 3rd stringer and go...
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Old 06-10-2014, 10:39 AM   #93
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

Passing Accuracy sounds great. But now I feel kind of dumb for thinking that accuracy actually mattered the last 25 years.

Deja-Vu. Weren't they promoting the tracking of all play calls....about 4 years ago? 3D Grass, added commentary and player montages also sound a bit familiar.

JTS, one of the features I loathe the most is back. Super.
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Old 06-10-2014, 10:44 AM   #94
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

I love this list of improvements.

I'm concerned about if some perennial glitches will return however. Namely:
-Wind direction arrow is backwards on XP's/FG's.
-Winning % is determined incorrectly (ties are not properly factored in).
-CPU teams do not do Practices, and thus earn far less XP than Human controlled team, which stunts CPU Rookie progress big time.

It sounds like graphics and gameplay will amazing next year, but I wouldn't be surprised if the usual glitches are still present.

I guess I'm bitter about EA, lol.

Last edited by kpkpkp; 06-10-2014 at 10:48 AM.
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Old 06-10-2014, 10:52 AM   #95
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

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Originally Posted by CT Pittbull
Can you show me where it says there will be a custom camera angle all I can find is that you can toggle from one angle to the other on the fly.

It's not, I asked a guy over at TraditionSports. Still no custom camera after 7 years...SMH


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Old 06-10-2014, 10:57 AM   #96
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

That all sounds pretty good. I can't wait until we get more information on Connected Career mode or whatever it's called.
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