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Madden NFL 15 News Post


Prior to E3, we got a chance to talk with Rex Dickson, Creative Director for Gameplay for Madden NFL 15.Rex was candid and very detailed as to what Madden fans can expect from the game on the field this year, be sure to read through the interview and comment on which aspect of the gameplay has you most excited to see in action this week on the show floor!

Read More - Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 42 - View All
Madden NFL 15 Videos
Member Comments
# 1 Aggies7 @ 06/09/14 05:03 PM
Sad to see no highlights from other games during halftime, but from what they are saying it sounds like a real pre game and halftime show with commentary instead of a basic highlight package which I am a fan of.

And I know myself and DJ have asked for a reverse defensive camera for years and sounds like it might have finally made it's way to Madden.
 
# 2 Hooe @ 06/09/14 05:06 PM
This all sounds solid. I want to see the full game in motion before giving it all a blanket "thumbs up", however.
 
# 3 sweatyteddytaco @ 06/09/14 05:08 PM
Seems better then last year.
 
# 4 BenGerman @ 06/09/14 05:08 PM
Doesn't sound like that big of an upgrade. EA is one of the few developers still focusing on console parity between old and current generation, so that's going to bog them down until they just decide to move on.

I will say that the game itself looks better, and defense should at least be moderately interesting to play.
 
# 5 JohnDoe8865 @ 06/09/14 05:15 PM
So many tiny incremental updates. Man, I was hoping for more on defense. Hopefully they have much more to announce.
 
# 6 lopey986 @ 06/09/14 05:17 PM
Quote:
Originally Posted by BenGerman
Doesn't sound like that big of an upgrade. EA is one of the few developers still focusing on console parity between old and current generation, so that's going to bog them down until they just decide to move on.

I will say that the game itself looks better, and defense should at least be moderately interesting to play.
Until the ps4/one have a larger market share than the ps3/360 they won't abandon the current Gen consoles as they be costing themselves a lot of sales.
 
# 7 PantherBeast_OS @ 06/09/14 05:17 PM
As of right now I'm worried about the D and AI on D been so over powered it ain't funny. It was bad enough in Madden 25 as the AI had hands of glue. Now the AI can even more aggressive to get more ints and force fumble. The offense side of the ball is going to get boring real quick. You just can't make every team in Madden a high power D like the Seahawks and Panthers. It just ain't real in the NFL. There is some teams that have weak Ds and some good and a few real good. But I have a feeling this is going be a arcade type Madden. Just not feeling so far. Need to see more actual game play to decide.
 
# 8 BenGerman @ 06/09/14 05:20 PM
Quote:
Originally Posted by lopey986
Until the ps4/one have a larger market share than the ps3/360 they won't abandon the current Gen consoles as they be costing themselves a lot of sales.
Definitely. I don't blame them.

I will say that I think getting the most out of the current gen version should be a priority over making sure that previous gen users have parity.
 
# 9 DiscountCleric @ 06/09/14 05:27 PM
I'm interested in the halftime show, but I also accept that I'll probably be mashing X to skip it after a few games & never see it again after that. That's depressing.
 
# 10 LowerWolf @ 06/09/14 05:28 PM
I'm a tad concerned that they're working on beefing up coverage AI and pass rush AI. There are already more than enough interceptions and sacks as is, hopefully it won't be even easier to rack them up with M15.
 
# 11 OhMrHanky @ 06/09/14 05:31 PM
yeah, so hard to judge. Everything 'sounds' great. They obviously worked 'hard' on defense, and he makes mentions of some important legacy issues like QB accuracy and WR/DB interactions. I like the defensive camera thing and this will be cool to see implemented, if done correctly. And, as much as I want to refrain from mentioning 2k5, it's tough. 2k5 implemented an in player cam that worked similarly to this defensive camera, and they had a fully working halftime show. All done on the Xbox, not Xbox 360, the original Xbox. So, it's just always tough to be fired up about things that were available what, 10 years ago? On an inferior platform? But, overall, I am legitimately looking forward to playing Madden 15. I'm happy about what is said in this interview, and I enjoyed the E3 vid stuff about Madden. Although, nothing is good to go until you see someone actually playing the game to see if these things have been implemented correctly, so that remains to be seen. I am looking forward to playing it, though.
 
# 12 DeuceDouglas @ 06/09/14 05:32 PM
Things I liked:

Quote:
Due to the impact of the overhauled coverage AI, you will see defenders in much better position to make plays on balls. This includes jostling for position and aggressively moving towards the catch point.
Quote:
We tweaked our system to make it so not every single throw is either perfectly on the numbers or way out of bounds, there’s more nuance and passes that are slightly offline, but potentially catchable. This has a huge impact on the game both functionally and aesthetically.
Quote:
There is now a very short delay where the QB physically calls the audible before the user can input another one. This eliminates the problem of offenses putting in multiple rapid fire pre-play adjustments before the defense has the time to respond.
Quote:
All new kick meter and kick arc graphics. Ratings matter now, not every kicker can kick a 50 yard field goal anymore. Wind matters now.
That last one, I have to admit, I love. I really hope it is a challenge and not at all on the right stick. I've been wanting a new kick meter forever. Hopefully they messed a bit with punts as well.
 
# 13 charter04 @ 06/09/14 05:33 PM
Other than the defensive improvements I'm most excited about this

RD: For years, Madden fans have asked to see a greater separation in QB play due to accuracy. Pass accuracy plays a huge role in the NFL and now it will in the game as well. We tweaked our system to make it so not every single throw is either perfectly on the numbers or way out of bounds, there’s more nuance and passes that are slightly offline, but potentially catchable. This has a huge impact on the game both functionally and aesthetically. This system also creates noticeable separation between the QBs. You can forget about the days of subbing in the fastest QB regardless of accuracy because accuracy definitely matters now. Peyton Manning and Tom Brady now feel elite (the AI versions will really tear you up this year) while lower rated QBs can really struggle at times.
 
# 14 friscob @ 06/09/14 05:34 PM
Better gameplay on the field is all im worried about. Not pre, post, or halftime shows. Revamped AI and better set of sliders that allow us to have more control of our experience with the game. Still waiting for some actual gameplay
 
# 15 Bootzilla @ 06/09/14 05:35 PM
Can we please get Cam Newton a smaller flak jacket. I can't go another year with Cam and Vick wearing inner tubes around their mid sections.
 
# 16 cowboy_kmoney @ 06/09/14 05:37 PM
Nothing about a new injury system in this year so we r still going to see the same stuff and injuries wont matter.
 
# 17 elgreazy1 @ 06/09/14 05:38 PM
"____ matters now."

Good to hear an admission that XYZ didn't matter before.
 
# 18 BenGerman @ 06/09/14 05:40 PM
The pass accuracy stuff is probably the most exciting thing, for me. That's an issue that has plagued this series for as long as I can remember, and has a substantially negative impact on the game.
 
# 19 drlw322 @ 06/09/14 05:49 PM
Disappointed to hear that living word wasn't even mentioned. Hope they improved the sideline and the interaction between on field players and sideline
 
# 20 cyclonez7 @ 06/09/14 05:53 PM
Why are the jerseys so wrinkly?
 

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