Home
MLB 14 The Show News Post


MLB 14 The Show patch 1.11 is available now, weighing in at 400 MB. The official announcement is here, or you can read it below.

Online Changes:
  • Community Challenges: Walks earned during the first situation will reset after the first pitch during the second situation.
  • Community Challenges: Gameplay ceases when user enters the bullpen after a flyout (but before the play ends).
  • Online: Community Challenges: The pitcher is switched back to the default pitcher when user edits a situation in which the pitcher was changed.
  • Community Challenges: Set scores are displayed incorrectly on the pause menu scoreboard.
  • Online: Diamond Dynasty: Fixed an issue that caused certain pages of DD league leaders to be blank. Pitchers were working, but position players were not.
  • Diamond Dynasty: Quitting or conceding incorrectly displayed a Win under Game History.
  • Online Gameplay: Fixed out/safe calls for tag outs.
  • Online Gameplay: Fixed hang when hitting select pitch and practice swing at the same time.
  • Online Gameplay: Fixed auto-pitch delays not getting reset upon pitcher input.
  • Online Gameplay: Fixed User hits a ground ball towards the SS, Title asserts/crashes for the offensive player as runners come into their respective bases.
  • Online Gameplay: Diving after a ball in the infield was cause the game to hang very rarely.
  • Online Gameplay: Pitcher freez when batter Hitting Interface is set to Pure Analog or Zone Plus Analog and the batter steals early with a baserunner.
  • Online Gameplay: Issue where the runner would sometimes run past a bag instead of sliding is fixed.
  • Online Gameplay: First baseman warping back to bag on a bunt down first base line.
  • Online Gameplay: Accessing the Quick menu after substituting a player breaks the users on-screen-display.
  • Online Gameplay: Both users in a Head to Head match would lose Pause menu functionality if a pitcher is put in to game too quickly after a pitcher is ejected from game.
  • Online Gameplay: After a pitcher is scheduled to be put in has come in, the offensive player would receive a pitch before seeing the presentation for them coming into the game.
  • Online Gameplay: Game Log displays multiple text regarding pitchers in bullpen after each pitch during Online Exhibition.
  • Online Gameplay: The Box Score Pitching stats are not tracking correctly. Player stats syncs were resetting pitcher stats.
  • Universal Profile: Fixed issue where hits on last 3 appearances in the universal profile would show the home teams hits for both teams.
  • Online Franchise: User accepting a franchise challenge would freeze if other user backs out.
  • Online: Accessing positioning or substitution options from the quick menu caused a stagnant pause timer to remain on screen during gameplay.
  • Sportscast Live: The player name displayed as the pitcher was incorrect.
  • Vaults: Title would hang on an error message when the User attempts to upload a Logo, Slider, or Roster with a name that has less than 5 characters when on a description selector.
  • Online: Exhibition and Game Room games are affecting Rating correctly in all situations now.
  • Online: Fix for player search options being allowed in offseason. If they are used, the next season could hang.
Offline Changes:
  • Back to Back trophy incorrectly unlocked after hitting a home run then calling for time with the next batter.
  • Fix for base coach playing incorrect version of fair ball call. Base coach was trying to do too many things at once.
  • Substitution screen: BRA text (Base Running Ability) has been replaced with STL (Steal ability).
  • With Playerlock on, defensive substitutions did not function. You could go through the operation of attempting to sub teammates, but nothing would happen, the situation would be simmed through, and gameplay would continue.
  • Incorrect SCORER where design calls for PITCH_COUNT totals in LAD jumbotron.
  • Miller Park - Milwaukee Brewers Franchise/Season: During a game at Miller Park, player info stat normally displayed on the Jumbtron during their initial at-bat could appear incorrect or not noteworthy. Fixed some grammar and added some more conditions to prevent un-interestinginformation from being displayed.
  • RTTS - Player Performance Evaluator for 'pitch type' bar graphic is inaccurate while attempting to play 1 full year.
  • RTTS: "Reset" did not function after changing page tabs in the Training screen resulting in loss of points with no increase in attribute.
  • Player Search contract remaining min/max text was too long.
  • Runner that reaches first on throwing error would sometimes get counted as a run.
  • Allow fielding errors in fielding training modes.
  • Include pre-pitch misses and phantom catches to conditions for 3Bman to set up for cut off to home cut off infield grass.
  • Catcher did not animate correctly when catching for an Intentional Walk.
  • Leading off or stepping back will cancel a queued up steal attempt.
  • RTTS/Lock-On: Title will soft lock when User calls for a pick off when RTTS 2B/SS is not near the base they are calling the pick off to.
  • Quick count balance and tuning- Tracking/accounting fix for balls/strikes and total pitch count, changes to the AI’s ball/strike frequency for smarter strategy, balance changes related to the power swing fix.
  • Manager mode quick counts - Too many strikes were being thrown.
  • Fixed issues with pitchers that pitch from the stretch with no runners on base.
  • Fixed issue causing ball-boy to use a full run instead of a jog when running to dead ball catches.
  • Fixed an issue causing a runner on 3rd to try to go home on a bunt when the catcher was fielding the ball right next to the line and could easily tag him out.
  • Added head tilt constraint to improve the head angle when a pitcher looks back at a runner on 2nd base.
  • Average runners have better steal success than before. This is a small change, but there are a lot of close plays getting them tagged out. The effect is pronounced when playing against certain pitchers, and for these pitchers the runners were being capped from getting their best jump (compared to last year).
  • In Manage Only Mode, opposing teams would never sac bunt.
  • Fenway Park (Boston Red Sox): Night and Day capacity numbers were switched.
  • Season/Franchise: When toggling through teams on Free Agents list, the background color does not change to match selected team's colors.
  • RTTS Showcase: An out of place Right Stick icon appeared in the mode header after accessing the Universal Profile. We didn't handle the Showcase play mode.

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 101 DutchYankee @ 04/24/14 10:38 AM
Quote:
Originally Posted by Woodweaver
This patch's fixes were integrated into the PS4 code branch. So, they will be in the PS4 version day one. Work continued on the PS4 branch, and it looks like a comment for the PS4 (i.e. @ball boys) snuck into this patch's release notes. For those wondering, the release notes are NOT a complete list of all the fixes included.


Is it possible for you SCEA guys to post or release a COMPLETE list of all the fixes
in patch 1.11? Thanks in advance already.
 
# 102 Cubs1984Nostaglia @ 04/24/14 12:45 PM
Just saw something awesome


I hit a chopper back up the box and hit Michael Wacha in the chest. And - instead of jumping on the ball right away and everything being perfectly normal - he went to the ground a little bit then left with a sore ribcage.


This is the first time in The Show in my experience of a guy actually leaving the game after getting hit by a ground ball. Very impressed.
 
# 103 Armor and Sword @ 04/24/14 02:32 PM
Two more HR's with the great pull back shot of the ball.

Safe to say the patch made good on the promise of only 25% with the HR Cam.


Just had a 3rd no doubter...HR cam.

So far in 6 no doubters.....2/3 with the full view pull back and 1/3 with the HR cam.

Good stuff.
 
# 104 Armor and Sword @ 04/24/14 02:43 PM
Quote:
Originally Posted by HopiDesertPriest
What camera are you using ?
I play in broadcast. Batter view when I hit.......behind the pitcher when I pitch.
 
# 105 mmorg @ 04/24/14 03:23 PM
Quote:
Originally Posted by HopiDesertPriest
Hello Sir,


Can you please explain what has been done to create better pitcher vs batter in the Quick Counts mode ?
Thanks.
What does this even mean?
 
# 106 Heroesandvillains @ 04/24/14 03:35 PM
Quote:
Originally Posted by HopiDesertPriest
Hello Sir,


Can you please explain what has been done to create better pitcher vs batter in the Quick Counts mode ?
Thanks.
Quote:
Originally Posted by mmorg
What does this even mean?
It means he's the most polite Dev-question-asker around, that's what!
 
# 107 Heroesandvillains @ 04/24/14 04:15 PM
Last time I'll ask, I promise.

What exactly was the power swing bug? Does anyone know?
 
# 108 DarthRambo @ 04/24/14 04:30 PM
Just played against the Rockies and Chacin had a no hitter after 6 innings. I only got 3 hits total, Chavin pitched 8ip giving up 1er. He just reached the 100 pitch count shortly before being pulled in the 9th when I scored my only run.

QC was definitely tweaked and much better managing pitch counts. I only counted maybe 8 full counts to start an AB all game. Lots of 1-1 and 2-1 counts. Much much better! Still gonna leave SP stamina at 7 though

Sent from my SPH-L710 using Tapatalk
 
# 109 KingV2k3 @ 04/24/14 06:17 PM
Quote:
Originally Posted by IrishSalsa
Just played against the Rockies and Chacin had a no hitter after 6 innings. I only got 3 hits total, Chavin pitched 8ip giving up 1er. He just reached the 100 pitch count shortly before being pulled in the 9th when I scored my only run.

QC was definitely tweaked and much better managing pitch counts. I only counted maybe 8 full counts to start an AB all game. Lots of 1-1 and 2-1 counts. Much much better! Still gonna leave SP stamina at 7 though

Sent from my SPH-L710 using Tapatalk
Do you have stamina at 7 for both HUM and CPU?

Thanks!
 
# 110 allgames @ 04/24/14 07:19 PM
Wow, what a difference a patch makes!
This is the best sports game ever made.
As an online only player, it feels like this game just opened up!
This is clearly the game they wanted to ship.
This is a serious case for buying a PS4 just for this game.
Things i noticed in my first online head to head game.
Connection was solid green the whole time.

NO WARPING!
It didn't crash!
Pitch speed was accurate but one curveball was matrix speed
I'm seeing more and new cut scene animations in online than before.
more varied hits, fouls
Still see dropped frames in some animations
Check swing still feels heavily weighted toward not swinging. Sometimes that saves me but i feel like last year those same button presses resulted in actual swings.
At the end of an inning, the camera sits on frozen players sometimes, very akward, very wrong, very broken. Please fix.
Just had a fly ball where no players would go for the ball

The ball is landing in the glove, this is a beautiful thing after the last 3 weeks.
Bat still doesn't actually make contact with the ball on hits shown in replay
Runner still slides "through" the catcher as though his body/mass isn't there.
I love being able to change the camera for hitting/pitching during an online head to head game!
I love that there are players and managers in the dugout/on deck circle in online!!

If only Madden were made with this kind of craftsmanship...
 
# 111 DarthRambo @ 04/24/14 10:13 PM
Quote:
Originally Posted by KingV2k3
Do you have stamina at 7 for both HUM and CPU?

Thanks!
Yes...RP stamina too cuz over a course of the season its needed IMO

Sent from my SPH-L710 using Tapatalk
 
# 112 Woodweaver @ 04/24/14 10:32 PM
Quote:
Originally Posted by DutchYankee
Is it possible for you SCEA guys to post or release a COMPLETE list of all the fixes
in patch 1.11? Thanks in advance already.

I don't know all the fixes, but I know what's listed is not all of them.
 
# 113 Woodweaver @ 04/24/14 10:34 PM
Quote:
Originally Posted by HopiDesertPriest
Hello Sir,


Can you please explain what has been done to create better pitcher vs batter match-ups in the Quick Counts mode ?
Thanks.

Other than what's listed in the patch release notes, I could not tell you. Not my milieu...
 
# 114 selahsdaddy @ 04/24/14 10:52 PM
Quote:
Originally Posted by allgames
Wow, what a difference a patch makes!
This is the best sports game ever made.
As an online only player, it feels like this game just opened up!
This is clearly the game they wanted to ship.
This is a serious case for buying a PS4 just for this game.
Things i noticed in my first online head to head game.
Connection was solid green the whole time.

NO WARPING!
It didn't crash!
Pitch speed was accurate but one curveball was matrix speed
I'm seeing more and new cut scene animations in online than before.
more varied hits, fouls
Still see dropped frames in some animations
Check swing still feels heavily weighted toward not swinging. Sometimes that saves me but i feel like last year those same button presses resulted in actual swings.
At the end of an inning, the camera sits on frozen players sometimes, very akward, very wrong, very broken. Please fix.
Just had a fly ball where no players would go for the ball

The ball is landing in the glove, this is a beautiful thing after the last 3 weeks.
Bat still doesn't actually make contact with the ball on hits shown in replay
Runner still slides "through" the catcher as though his body/mass isn't there.
I love being able to change the camera for hitting/pitching during an online head to head game!
I love that there are players and managers in the dugout/on deck circle in online!!

If only Madden were made with this kind of craftsmanship...
Not my experience at all. Freezes every game and more glitchy than before patch. Good for you though

Sent from my SM-N900V using Tapatalk
 
# 115 allgames @ 04/25/14 11:25 AM
Welp. 2nd game after the patch, first hit freezes game and ps3. Need to hard reboot. That sucks.
Game three and I am still seeing some warping in the field and with pitches.

Sent from my iPhone using Tapatalk
 
# 116 jripper09 @ 04/25/14 12:27 PM
only complaint i have after the patch is in MOM with QC with 2 outs and 3-2 counts runners arent running before pitch cost me a run! i had 1 instance where they did its about 1 out of 4! i thought they would have fixed this in the patch since knight brought it up as well. other than that luv the way the QC in MOM is working if they only had a few 0-0 counts in the mode it would be pretty close to perfect!
 
# 117 miamikb2001 @ 04/25/14 12:46 PM
Quote:
Originally Posted by jripper09
only complaint i have after the patch is in MOM with QC with 2 outs and 3-2 counts runners arent running before pitch cost me a run! i had 1 instance where they did its about 1 out of 4! i thought they would have fixed this in the patch since knight brought it up as well. other than that luv the way the QC in MOM is working if they only had a few 0-0 counts in the mode it would be pretty close to perfect!

Couldn't you manually just start the runners?Agree it should happen automaticslly.
 
# 118 jripper09 @ 04/25/14 12:59 PM
Quote:
Originally Posted by miamikb2001
Couldn't you manually just start the runners?Agree it should happen automaticslly.
yea but it would be cheating since the AI cant have me start their runners
 
# 119 DetroitStyle @ 04/25/14 02:53 PM
It always seems like franchise is the last mode to be patched. I'll give them a break considering the patch has been in the works probably before the game dropped but I expect the kinks to be worked out by the 2nd patch. This budget garbage (as noted by TBarnes) has been an issue with this series for as long as I can remember.
 
# 120 Ed21 @ 04/25/14 02:57 PM
Anyone else noticing an issue where you can't fully edit a players shoes if they're on the MLB roster? Parts of the shoe are locked in and you can't change the colour.

EDIT: It's not every team, just seems to be the Dodgers from what I've found so far.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.