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NBA 2K14 News Post


Virtual Currency (VC) in NBA 2K14 is a problem and if consumers don't voice their concerns, it's going to get worse.

Sure, there are ways to get free VC via the mobile app (if you can get it working), but gamers shouldn't be required to use VC to do simple tasks such as changing a lineup. We can understand using it in MyTeam (as it has been successful for EA Sports and Ultimate Team), but to have it added into other modes really has the community fired up. Customization isn't as fun as it once was, since VC is needed to update accessories and the ratio is ridiculous. Could this be next?

While there are many posts here at OS slamming it, other sites such as NeoGAF and Reddit have also been killing it from day one. PastaPadre has written a detailed article on it and the hate is spilling over.

VGRevolution warned users about it last year. Twitter is filled with complaints from users actually purchasing VC and not receiving it or crashing/freezing in modes, losing what they've earned. With no official word from 2K Sports, this is becoming a very large concern.

Where do you stand on VC?

Game: NBA 2K14Reader Score: 6.5/10 - Vote Now
Platform: PC / PS3 / PS4 / Wii U / Xbox 360 / Xbox OneVotes for game: 98 - View All
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Member Comments
# 181 Phreezy P @ 12/12/13 03:23 AM
Quote:
Originally Posted by thomasg2488
Guys, Chris Smoove just got hit with a real bad glitch. His overall went from 80+ to 25.....yes, I said 25.

Here's the video. 2k, go to hell.

http://www.youtube.com/watch?v=BWxbLPoLtJ8
He was one of their best supporters. 2K really dropped the ball this year.
 
# 182 ya boy hollywud @ 12/12/13 03:49 AM
This happens to tons of people, but now that it's happened to a big YouTuber everyone is up in arms about it. I guarantee you 2K will fix this glitch ASAP now.
 
# 183 Doakabonds @ 12/12/13 04:02 AM
see i don't mind the VC aspect as long as it is reasonable, now i lost $20 buying VC & putting it towards my my career player's signature skills & attributes because the game glitched out on me & wouldn't load properly. 2K if your gona do it, do it right & don't try 2 rape the people supporting your games, honestly VC to change the lineup in My GM Mode is jus stupid. GET IT TOGETHER 2K SPORTS OR LOSE LOYAL FANS FOREVER
 
# 184 Doakabonds @ 12/12/13 04:11 AM
WITH THIS ISH THAT THEY ARE DOING NO WONDER PEOPLE ARE TRYNA TO DO VC GLITCHES TO GET EXTRA VC, THEN THEY TAKE OUT COACH MODE TO STOP PEOPLE FROM GETTING 600 TO 800 VC A GAME BUT THEN U HAVE TO HAVE VC TO PLAY MOST PARTS OF THE GAME, THEN IF THE SERVERS ARE DOWN....GUESS WHAT YOUR NOT PLAYING YOUR FAVORITE MODE BECAUSE 2K CAN NOT CAPITALIZE ON OFFLINE MODES SOO THEY DON'T EVEN LET YOU PLAY ANY GOOD MODES NOW BEING OFFLINE. WHAT A GIP
 
# 185 krakdol @ 12/12/13 06:48 AM
It's so disappointing the way they treated us their loyal fans... Now everything must be bought with VC.

And everything is so expensive... I spared 6000 credits (huge sum) to buy a silver pack in myteam and all I got is JJ Redick (1 single silver player in the pack...). 6000 VC for JJ Redick lol.

This game is a scam. Plus, online games don't even work, and offline is a NBA Jam arcade joke again.

Stop with all this **** or I'll play something else next year (no basketball game, Live is even more ****).
 
# 186 Kepazino @ 12/12/13 07:55 AM
Quote:
Originally Posted by krakdol
It's so disappointing the way they treated us their loyal fans... Now everything must be bought with VC.

And everything is so expensive... I spared 6000 credits (huge sum) to buy a silver pack in myteam and all I got is JJ Redick (1 single silver player in the pack...). 6000 VC for JJ Redick lol.

This game is a scam. Plus, online games don't even work, and offline is a NBA Jam arcade joke again.

Stop with all this **** or I'll play something else next year (no basketball game, Live is even more ****).
Don't get me started with my team as this mode is too easy to get a superstar team, packs should be even more expensive

Youtube.Com/kepazino
 
# 187 El_Poopador @ 12/12/13 09:23 AM
Quote:
Originally Posted by poloelite
No sir, I'm saying the balance of VC is off in how it is distributed, but overall I don't think it's a bad thing. You don't have to forgo shoes or accessories for months. You can spend the VC you earn however you choose to. I'm just pointing out that by playing the game (1a day) and tapping the app (which the iPhone app works perfectly for me), you can make around 150,000 VC in less than 3 months. I think partially as gamers we gotten used to getting the game and blowing through it in 2 weeks, that building over the course of a year until the next iteration makes us even more impatient.

The thought of us having a regular NBA rookie that isn't dominant, grinds for playing time and may only have one good skill his first couple of months in the league is too much for some. To me that could be seen as sim because most rookies share this fate, but if you want your guy to progress quicker they give you the option to purchase VC. If you're against purchasing VC, between playing and the app, you can earn enough by the All Star break to reasonably progress in whatever mode you're playing. The fact that guys want to play one mode and then start off high in another, isn't really sim in my opinion.
the problem is that it shouldnt be a grind it out mode at least not in the way that it is. yes you should have to work to progress but it shouldnt feel like a chore. its a video game. its supposed to be fun. personally i like to make multiple my players. i like to play different positions (make a sf then make a pf or c). so im playing the game the same amount of time and earning the same amount of vc but now i have three players to spread it between so im stuck having to farm just to make them decent. and thats only if i choose to ignore all other modes in the game that require vc. and the whole idea of my career is that its a fantasy mode. who wants to invest time to play as the next ryan hollins? some people want to be the next big thing. did lebron james have to grind it out before he was a dominant player and a starter? nope. he started out good and has steadily improved since.

but the way you start out in this game you are at the bottom of the barrel. even an "athletic" players physical attributes are sub par. i wouldnt mind the grind if it was actually realistic. for example instead of playing games to earn vc that lets you increase stats actually have to go to practice and work to raise your stats. want to raise your offensive awareness? go to practice and run plays. three point shooting? go shoot some three pointers. then vc is used only for purchases like shoes. but for those arguing that its sim to have to grind it out well yea it is if your actions directly affected your attributes. but instead your actions earn you money and your money changes your attributes. thats not sim. if it was then anyone who was rich could play in the nba.
 
# 188 supermati @ 12/12/13 11:30 AM
One can only hope threads like these have the power to change things around.

Whoever from 2K Sports reading this topic must be at least wondering about their short term vs. long term gains from implementing VC.

Quick money grab vs. customer loyalty.
 
# 189 kidfromqueens @ 12/12/13 11:58 AM
i hate vc... I'm a busy college student with a job... I dont have time to play and earn vc and i damn sure will not buy any. I didn't mind it in mycareer or myteam, but mygm? i gotta earn vc just to do what we used to do in association? I feel cheated
 
# 190 kackle85 @ 12/12/13 12:45 PM
I don't think we can blame can be mad at them for trying. After all they are a business and the whole point of the thing is to make money.
 
# 191 MarvellousOne @ 12/12/13 12:49 PM
VC really needs to be for modes like MyTeam, now I can understand it for the Champs store also if you want to gear you my player with clothes that are NOT used on a NBA court. All accessories that are seen in the NBA in real life shouldn't cost me anything...it's crazy how they made VC a means to getting accessories that we have for years had free to us in MyPlayer/MyCareer modes. I'm not going to even get started on how dumb the idea is in MyGM mode....Come on 2K this is the appreciation we as Loyal consumers get in return for buying your product, which most of us do on a yearly bases. Not a good look, it was dumb in 2K13 and it's worst this year on 2K14 especially next-gen.
 
# 192 trey2k198003 @ 12/12/13 12:52 PM
ITS NOT THAT BAD! Its like in madden you have to get a certain amunt of points to get boost and and unlock discount and other packages this is how 2k is doing the new gm mode. hey should probably do a regular association mode for the fans who dont want the added challenge of earning VC to open things but i think its perfect for the gm mode. I like that i cant immediately do what i want like in current gen 2K.. just my opinion.
 
# 193 trey2k198003 @ 12/12/13 12:55 PM
and why would you buy VC earn it put the time in! and they cant have anymore of your money there counting on folk wanting it now and not earning it that all DLC is to me. in my team in all games you could wait ot earn those special cards or attributes but nope people want them now and will pay. The fact that they make the money off it is the only reason they offer it people stop paying!!!!!!
 
# 194 poloelite @ 12/12/13 12:58 PM
Quote:
Originally Posted by VDusen04
I think there's the possibility, if implemented absolutely correctly, that VC could complement a simulation product. As it stands now, VC use is so far gone that many aspects of simulation have been left in the rear view mirror. Unfortunately, I don't view this type of VC implementation as a base. If anything, 2K13 seemed to provide the VC base and 2K14 then opted to evolve and drown the entire product in it.

The mere idea of a coach having to upgrade to the ability of adjusting a rotation only after their team has played one game and earned a bushel of golden coins is the complete antithesis of simulation, in my opinion. Though, I am glad we can both agree that the prices behind many products is outlandish and unreasonable.

I think the crux of the problem is that VC being tied to progression accounts for but a fraction of its existence. It seems to have altered the entire direction of the franchise by serverly limiting user options and freedom, all while looking to intermingle a real simulation with a fictional fantasy world where players have mime outbursts and coaches have to barter for their job-given rights with golden fiction coins.

I actually feel the opposite may be true. I'm not sure I buy the idea that droves of non-hardcore, casual fans of basketball are going to want to grind through 5-10 seasons of tedium just to finally get that right forearm tattoo. This whole situation almost begs the question: what is the point? Why would gamers work through 10 franchise years of banality or opt to spend real life cash? Is enjoyment still a part of the equation here? Or it just a matter of arbitrary achievement?
I agree with your last point 100%, I actually worded my casual gamer comment entirely the wrong way. I meant to say hardcore sim players grind it out for multiple seasons, but the option to start off good for the casual gamer is there right away. Apologies for the error
 
# 195 poloelite @ 12/12/13 01:00 PM
Quote:
Originally Posted by VDusen04
I think there's the possibility, if implemented absolutely correctly, that VC could complement a simulation product. As it stands now, VC use is so far gone that many aspects of simulation have been left in the rear view mirror. Unfortunately, I don't view this type of VC implementation as a base. If anything, 2K13 seemed to provide the VC base and 2K14 then opted to evolve and drown the entire product in it.

The mere idea of a coach having to upgrade to the ability of adjusting a rotation only after their team has played one game and earned a bushel of golden coins is the complete antithesis of simulation, in my opinion. Though, I am glad we can both agree that the prices behind many products is outlandish and unreasonable.

I think the crux of the problem is that VC being tied to progression accounts for but a fraction of its existence. It seems to have altered the entire direction of the franchise by serverly limiting user options and freedom, all while looking to intermingle a real simulation with a fictional fantasy world where players have mime outbursts and coaches have to barter for their job-given rights with golden fiction coins.

I actually feel the opposite may be true. I'm not sure I buy the idea that droves of non-hardcore, casual fans of basketball are going to want to grind through 5-10 seasons of tedium just to finally get that right forearm tattoo. This whole situation almost begs the question: what is the point? Why would gamers work through 10 franchise years of banality or opt to spend real life cash? Is enjoyment still a part of the equation here? Or it just a matter of arbitrary achievement?
In regards to the coach upgrading abilities, I agree with how it's implemented in myGM. The fact that you're the GM and not the coach means you shouldn't have a say on the rotation unless you "earn" that right. So having that be an upgrade is ok with me.
 
# 196 bludevilchief @ 12/12/13 01:13 PM
I think VC works well in MyCareer* and MyTeam**, but please take it out of MyGM. I don't like playing single player in sports games aside from MyCareer, but I love managing a team, ya know - being a GM. So, naturally, one of the first things I did was start a MyGM. Sadly, I couldn't do much because seemingly everything was locked behind VC and simming didn't earn much, if any, VC. Because of that, I was fired after a couple of seasons. And since VC is tied into MyCareer as well, I have no motive to use the VC I earn from anything else on MyGM. I haven't touched the mode at all since I was fired.

*I do hate how people can buy a competitive advantage specifically for the park, especially since if I did that, it would ruin the single player experience for me. 99 overall against the CPU??? No thanks. My dude's an 83 now and I'm loving the park and single player, but it's frustrating to lose to a 99 every once in a while because he spent $100 on VC.

**MyTeam points and 3 star packs from the domination mode are actually too easy to get. Why the obsession with blocks?

12 blocks a game for 10 games = Lou Williams, Joe Johnson, Paul Pierce, Kevin Love, and Al Jefferson with Derrick Favors and Zach Randolph on the bench. Well done, 2k.
 
# 197 poloelite @ 12/12/13 01:25 PM
Quote:
Originally Posted by bludevilchief
I think VC works well in MyCareer* and MyTeam**, but please take it out of MyGM. I don't like playing single player in sports games aside from MyCareer, but I love managing a team, ya know - being a GM. So, naturally, one of the first things I did was start a MyGM. Sadly, I couldn't do much because seemingly everything was locked behind VC and simming didn't earn much, if any, VC. Because of that, I was fired after a couple of seasons. And since VC is tied into MyCareer as well, I have no motive to use the VC I earn from anything else on MyGM. I haven't touched the mode at all since I was fired.

*I do hate how people can buy a competitive advantage specifically for the park, especially since if I did that, it would ruin the single player experience for me. 99 overall against the CPU??? No thanks. My dude's an 83 now and I'm loving the park and single player, but it's frustrating to lose to a 99 every once in a while because he spent $100 on VC.

**MyTeam points and 3 star packs from the domination mode are actually too easy to get. Why the obsession with blocks?

12 blocks a game for 10 games = Lou Williams, Joe Johnson, Paul Pierce, Kevin Love, and Al Jefferson with Derrick Favors and Zach Randolph on the bench. Well done, 2k.
Most of the stuff in myGM is pretty cheap from my experience and you get about 900 VC a game. By mid season, you should have a pretty competitive GM if you're playing the games.
 
# 198 El_Poopador @ 12/12/13 01:31 PM
Quote:
Originally Posted by trey2k198003
ITS NOT THAT BAD! Its like in madden you have to get a certain amunt of points to get boost and and unlock discount and other packages this is how 2k is doing the new gm mode. hey should probably do a regular association mode for the fans who dont want the added challenge of earning VC to open things but i think its perfect for the gm mode. I like that i cant immediately do what i want like in current gen 2K.. just my opinion.
the difference is that in madden you dont need to unlock the ability to do menial tasks like set your depth chart. you also dont get fired if you cant afford to upgrade your weight room. now if you were earning enough to do the upgrades and just opted not to because youre stingy then yes by all means you should be penalized. but being penalized because you are financially (in the game) unable to do something is not the way it should be.
 
# 199 El_Poopador @ 12/12/13 01:33 PM
Quote:
Originally Posted by poloelite
In regards to the coach upgrading abilities, I agree with how it's implemented in myGM. The fact that you're the GM and not the coach means you shouldn't have a say on the rotation unless you "earn" that right. So having that be an upgrade is ok with me.
if youre the gm you also shouldnt be controlling the players on the court. you shouldnt be allowed to call plays. there are a lot of things that a gm cant do that you have to in this game. how are those any different?

vc is fine if its used for things to enhance the experience (such as upgrading facilities or advertising to increase fan support). but it should not be necessary to perform basic functions that should not require any sort of money like setting rotations or firing someone.
 
# 200 bludevilchief @ 12/12/13 01:39 PM
Quote:
Originally Posted by poloelite
Most of the stuff in myGM is pretty cheap from my experience and you get about 900 VC a game. By mid season, you should have a pretty competitive GM if you're playing the games.
I don't want to play the games. I want to manage the team and sim the games.
 


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