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NBA 2K14 News Post

On occasion, we tag Forum posts for the homepage at OS. This NBA 2K14 impressions, videos and Q&A thread is a prime example. See below to read JasonWilliams55 impressions, then continue into the comments for Q&A from him, as well as Lid, based off of their hands-on at the Vegas EXPO.


Sup y'all?

Let me start with some background then I'll dive into the questions from my original Vegas thread.

So I arrived at the EXPO with the other billions of people and finally made it over to the 2K booth were they had 8 stations setup with 2K14, all first quarter 6 minutes long and only Spurs v Heat, you could switch between teams though. The build itself was extremely basic, no PnR action, no Playcalling, broadcast cam, pro settings.

So I get there at 11am, play until 1230-1'ish when Ronnie and LD2K arrived, so I stopped playing (somewhat) and talked to them for the most part until PG arrived (115ish until 230ish iirc) PG thoroughly whipped Ronnie. After PG left, Ronnie was floating around the booth, LD2K was sitting in a chair where Lids (OS) and I had surrounded him and was picking his brain and just general chatting about all things 2K/NBA, future of, visions, etc... Very enlightening talk, Chris and Ronnie are both standup peeps, very down to earth (as Lids said), they believe in the product (not just business belief either) but truly want the best basketball sim (yes SIM) possible, but alas they are not the makers nor the directors. They both want to be as transparent as possible but they still have strings attached (so to speak) to them. Don't look into the 'strings' part, its the best wording I can think of this morning.

So back to the chatting, from 230 - 4ish it was LD2K (Chris), Lids and I, straight up, no one else. At 4-415ish, they had to get ready to leave, and so, by the graces of all things 2K, Lids and I were both invited to come hang while they spent their free time before having to leave for PAX (oh yeah, some info will be dropped there, so be ready for that). So from 415ish until 715, I was able to talk to Ronnie and Chris (unfiltered) (Lids had to bounce for a bit but made it back around 7) so it was literally Ronnie, Chris and me for roughly 3 hours. Alot of things were discussed, some I can talk about some I can't, so much intertwined that I feel for how the Czar has to choose his words when he posts.


On that 3 hours... we talked/discussed current gen, next gen, future of both, marketing for both, gameplay ideas, whats doable, what not, etc etc etc... but let me get straight to next gen since its very easy to talk about. I got no info on it, they would not discuss it, period, but, let me say, they were bursting at the seams wanting to talk about it, more so than a 300lb man at an all you can eat.

They were honestly giddy about next gen and what its gonna do, but at the same time they had that childish fever about it, they also didn't want to dismiss want current gen has to offer.

Man, there is a lot I want to say, but just can't quite say outright and will wait until after some more official things are said.

Current Gen (CG)

CG is the culmination of 2k11 - 2k13, the best of each one mashed together, ironed out, tuned and balanced on both sides of the ball. Even with the lame demo build that was there, it was smoother, cleaner and more polished feeling than 13, yes that noticeable even on the demo build.

The build Ronnie and PG played on, made the demo feel a year old, it was 10x smoother/cleaner than the demo build. It was played on PS3 throughout the EXPO, with no noticeable jaggies anywhere, that is how smooth it looked. I was surprised by that, since the PS3 versions have always had that noticeable lack of graphical quality than the Xbox versions, that was no longer apparent. But I also did not get to see a Xbox version either, so take that for what it is. Just know that 14 is not a 10x increase on graphics (they are maxed out of memory on CG) but it is cleaner and more polished looking.

Graphic wise I guess one COULD say 14 is NBA2K13.5, but I wouldn't worry about that aspect, 14 gameplay wise is >>>> 13.

So while 14 might look like 13, it definitely does not play like it.

Not gonna get into details quite yet, but will when I go through and answer the questions, that's where you'll find the meat and potatoes. And at the end of the q/a section, I will leave y'all with one MAJOR TEASE. Yes... yes... hate me now.

Game: NBA 2K14Reader Score: 6.5/10 - Vote Now
Platform: PC / PS3 / PS4 / Wii U / Xbox 360 / Xbox OneVotes for game: 98 - View All
NBA 2K14 Videos
Member Comments
# 181 JasonWilliams55 @ 09/02/13 03:03 PM
Quote:
Originally Posted by poloelite
No sir I can say that never happened to me, but I through a crazy amount of fancy passes when I tried to shoot (LT+right stick).
This!, not once did I accidentally shoot the ball while trying to perform a move, but I did throw way too many fancy passes throughout the day, but time would break that habit.
 
# 182 Vni @ 09/02/13 04:36 PM
Did you get to trigger new moves from the tripple threat position? I've seen a new jab step animation. Do you know how to trigger it? Is it random?
 
# 183 JasonWilliams55 @ 09/02/13 05:37 PM
Quote:
Originally Posted by Vni
Did you get to trigger new moves from the tripple threat position? I've seen a new jab step animation. Do you know how to trigger it? Is it random?
Tapping the RS before you dribble will get you jab steps. Different directions = different jabs/moves. There is a new lung jab that you can do, but I didn't feel as if it was on-command, and instead was subject to it 'just' happening.
 
# 184 Vni @ 09/02/13 06:01 PM
Thanks.

10 chara.
 
# 185 Phreezy P @ 09/02/13 07:44 PM
Could you hear the crowd and commentary react from the flashy passes and blocks?
 
# 186 JasonWilliams55 @ 09/02/13 07:47 PM
Quote:
Originally Posted by airaron32
Could you hear the crowd and commentary react from the flashy passes and blocks?
No the volume was low and overall loudness killed it.
 
# 187 LM1213 @ 09/02/13 08:06 PM
Quote:
Originally Posted by poloelite
No sir I can say that never happened to me, but I through a crazy amount of fancy passes when I tried to shoot (LT+right stick).
thanks. good looking out. I think I will make the same mistake quite a few times.
 
# 188 LM1213 @ 09/02/13 08:06 PM
Quote:
Originally Posted by JasonWilliams55
This!, not once did I accidentally shoot the ball while trying to perform a move, but I did throw way too many fancy passes throughout the day, but time would break that habit.
thanks again. this was something I was worried about. it looks like my fears can now subside.
 
# 189 Phreezy P @ 09/02/13 09:22 PM
Quote:
Originally Posted by JasonWilliams55
No the volume was low and overall loudness killed it.
True, hopefully it will be more clear soon as we get more gameplay.
 
# 190 I am disappointed @ 09/02/13 09:57 PM
Meant to ask about this

How was the contact in the paint from different players ? like did it feel right ?

I'm very happy about the contact finally being there but I'm a lil scared it could be kind of a problem as well (can't believe I just said that).

For example, I would hate to be on a break with Le'bron or Blake Griffin and there's lil ol steve nash right there in the paint but instead of me overpowering him I just get an animation because of the new contact system. I hope its done properly and there's not just a lot of bumping in the paint with just any lil guard.

But hey after playing 2k13 and the LACK OF CONTACT I'll take it even if it is that way but hopefully its balanced
 
# 191 JasonWilliams55 @ 09/02/13 10:12 PM
Quote:
Originally Posted by I am disappointed
Meant to ask about this

How was the contact in the paint from different players ? like did it feel right ?

I'm very happy about the contact finally being there but I'm a lil scared it could be kind of a problem as well (can't believe I just said that).

For example, I would hate to be on a break with Le'bron or Blake Griffin and there's lil ol steve nash right there in the paint but instead of me overpowering him I just get an animation because of the new contact system. I hope its done properly and there's not just a lot of bumping in the paint with just any lil guard.

But hey after playing 2k13 and the LACK OF CONTACT I'll take it even if it is that way but hopefully its balanced
I feel ya, contact felt good never once did that annoying shoulder dip animation play out. Collisions look good, a few of them still look off to me but nothing during play only post play. Such as a guy going down in a crowd, it just looks awkward still imo.
 
# 192 YourDadHasAJumpShot @ 09/03/13 01:32 PM
this was a great read.. one question burning me is.. will the pump fake-shot fake control is the same? far too many inadvertant shot attempts and ball glued to your hands pass attempt (especially in online modes).. needs to be switched back or to a 'hold both bumpers/triggers/in on the stick' execution.
 
# 193 poloelite @ 09/04/13 02:14 PM
Quote:
Originally Posted by YourDadHasAJumpShot
this was a great read.. one question burning me is.. will the pump fake-shot fake control is the same? far too many inadvertant shot attempts and ball glued to your hands pass attempt (especially in online modes).. needs to be switched back or to a 'hold both bumpers/triggers/in on the stick' execution.
hmmm can't say I particularly ever had this issue because I always used the button for fakes and the stick for actual shots. Sorry I couldn't be of more help because everything seemed the same as far as fake/shot scenarios since I approached it my usual way. If by chance I talk with LD2K again soon, that will be one of the first things I ask him and I'll PM you bro.
 
# 194 KyotoCarl @ 09/04/13 03:46 PM
Quote:
Originally Posted by poloelite
hmmm can't say I particularly ever had this issue because I always used the button for fakes and the stick for actual shots. Sorry I couldn't be of more help because everything seemed the same as far as fake/shot scenarios since I approached it my usual way. If by chance I talk with LD2K again soon, that will be one of the first things I ask him and I'll PM you bro.
Don't PM, post it here instead.
 
# 195 The ArkanSaw @ 09/04/13 10:26 PM
Quote:
Originally Posted by Optik
Hahaaaaaa!

WOW i needed that laugh.
 
# 196 Vni @ 09/06/13 12:57 PM
Have you noticed more shooting fouls getting called? Where they called at an appropriate time?
 
# 197 JasonWilliams55 @ 09/06/13 01:00 PM
Quote:
Originally Posted by Vni
Have you noticed more shooting fouls getting called? Where they called at an appropriate time?
For the short qtr length, there was at-least a few free throw attempts each time I played. But really, I dunno what its gonna be like in retail.
 
# 198 Vni @ 09/06/13 01:06 PM
You know what settings the demo was set on?
 
# 199 JasonWilliams55 @ 09/06/13 01:08 PM
Quote:
Originally Posted by Vni
You know what settings the demo was set on?
Nope, I asked, and they weren't 100% sure, but I would assume Pro/Default
 
# 200 Vni @ 09/06/13 01:13 PM
Allright, ty.
 


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