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NBA 2K14 News Post

On occasion, we tag Forum posts for the homepage at OS. This NBA 2K14 impressions, videos and Q&A thread is a prime example. See below to read JasonWilliams55 impressions, then continue into the comments for Q&A from him, as well as Lid, based off of their hands-on at the Vegas EXPO.


Sup y'all?

Let me start with some background then I'll dive into the questions from my original Vegas thread.

So I arrived at the EXPO with the other billions of people and finally made it over to the 2K booth were they had 8 stations setup with 2K14, all first quarter 6 minutes long and only Spurs v Heat, you could switch between teams though. The build itself was extremely basic, no PnR action, no Playcalling, broadcast cam, pro settings.

So I get there at 11am, play until 1230-1'ish when Ronnie and LD2K arrived, so I stopped playing (somewhat) and talked to them for the most part until PG arrived (115ish until 230ish iirc) PG thoroughly whipped Ronnie. After PG left, Ronnie was floating around the booth, LD2K was sitting in a chair where Lids (OS) and I had surrounded him and was picking his brain and just general chatting about all things 2K/NBA, future of, visions, etc... Very enlightening talk, Chris and Ronnie are both standup peeps, very down to earth (as Lids said), they believe in the product (not just business belief either) but truly want the best basketball sim (yes SIM) possible, but alas they are not the makers nor the directors. They both want to be as transparent as possible but they still have strings attached (so to speak) to them. Don't look into the 'strings' part, its the best wording I can think of this morning.

So back to the chatting, from 230 - 4ish it was LD2K (Chris), Lids and I, straight up, no one else. At 4-415ish, they had to get ready to leave, and so, by the graces of all things 2K, Lids and I were both invited to come hang while they spent their free time before having to leave for PAX (oh yeah, some info will be dropped there, so be ready for that). So from 415ish until 715, I was able to talk to Ronnie and Chris (unfiltered) (Lids had to bounce for a bit but made it back around 7) so it was literally Ronnie, Chris and me for roughly 3 hours. Alot of things were discussed, some I can talk about some I can't, so much intertwined that I feel for how the Czar has to choose his words when he posts.


On that 3 hours... we talked/discussed current gen, next gen, future of both, marketing for both, gameplay ideas, whats doable, what not, etc etc etc... but let me get straight to next gen since its very easy to talk about. I got no info on it, they would not discuss it, period, but, let me say, they were bursting at the seams wanting to talk about it, more so than a 300lb man at an all you can eat.

They were honestly giddy about next gen and what its gonna do, but at the same time they had that childish fever about it, they also didn't want to dismiss want current gen has to offer.

Man, there is a lot I want to say, but just can't quite say outright and will wait until after some more official things are said.

Current Gen (CG)

CG is the culmination of 2k11 - 2k13, the best of each one mashed together, ironed out, tuned and balanced on both sides of the ball. Even with the lame demo build that was there, it was smoother, cleaner and more polished feeling than 13, yes that noticeable even on the demo build.

The build Ronnie and PG played on, made the demo feel a year old, it was 10x smoother/cleaner than the demo build. It was played on PS3 throughout the EXPO, with no noticeable jaggies anywhere, that is how smooth it looked. I was surprised by that, since the PS3 versions have always had that noticeable lack of graphical quality than the Xbox versions, that was no longer apparent. But I also did not get to see a Xbox version either, so take that for what it is. Just know that 14 is not a 10x increase on graphics (they are maxed out of memory on CG) but it is cleaner and more polished looking.

Graphic wise I guess one COULD say 14 is NBA2K13.5, but I wouldn't worry about that aspect, 14 gameplay wise is >>>> 13.

So while 14 might look like 13, it definitely does not play like it.

Not gonna get into details quite yet, but will when I go through and answer the questions, that's where you'll find the meat and potatoes. And at the end of the q/a section, I will leave y'all with one MAJOR TEASE. Yes... yes... hate me now.

Game: NBA 2K14Reader Score: 6.5/10 - Vote Now
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NBA 2K14 Videos
Member Comments
# 61 alabamarob @ 08/29/13 07:10 PM
I saw 2 new signature skills. Good looking jwill. You moved up in my rankings with this work. I think I know one of the new sig skills, but I am not sure on the other. Anybody figured out the two new sig skills in the 2nd vid?
 
# 62 Lid @ 08/29/13 07:26 PM
Quote:
Originally Posted by FloorGeneral
Ok, but then at around the 5:30 mark, the CPU just sits there for the full 24, until Chalmers throws up a 30 footer at the end of the Shot Clock. That was pretty ugly.
i played the demo a lot, and that happened twice. hopefully it was because it was the demo.

i apologize for cutting off replays while i was playing, tis habit.

i was trying to 'see' plays on my end, but i was doing a horrible job of guessing. so i ended up trying to run thru timmy and tiago a couple times.

in other games i was jacking 3's, they never fell at a crazy clip, could be due to me not knowing jumpers of players that well, or 3's just dont fall like that this year(which would be good)
 
# 63 Da_Czar @ 08/29/13 07:38 PM
Quote:
Originally Posted by stillfeelme
Wow play speed has been ramped up on a whole new level. Quick fast and to the point. They look like they do in real life executed with purpose. I noticed this in the Gamescom videos the speed of the plays are improved and you can tell that the CPU is running them.

Czar can you comment on that coast to coast play when LeBron took the Haslem pick was that a quick play or just normal pick action by the CPU?
Haha! Good eye family. I have been pleading for this for years. They haven't said anything about it so I can't either but there is a specific term for what that is. It was not a half-court play.
 
# 64 Rdub33 @ 08/29/13 07:57 PM
Quote:
Originally Posted by Da_Czar
Haha! Good eye family. I have been pleading for this for years. They haven't said anything about it so I can't either but there is a specific term for what that is. It was not a half-court play.
That my friends is what we organized hoopers refer to as a "secondary break"! If this is now controllable, it will change the game and make over pressuring the best ball handlers in the world just as futile on the game as it is in real life! This is why I love 2k. Every year they make an effort to bring the little nuances that make a huge difference in a basketball game.

Now I just need to see the same evolution in the zone offense bc playing zone on 2k is waaaaaay more effective than paying zone IRL. C'mon 2k don't let me down.

Oh and.... What up mr president dczar! It's that time of year bro! Ill be calling to the show soon! Ha
 
# 65 Lid @ 08/29/13 08:05 PM
Quote:
Originally Posted by Rdub33
That my friends is what we organized hoopers refer to as a "secondary break"! If this is now controllable, it will change the game and make over pressuring the best ball handlers in the world just as futile on the game as it is in real life! This is why I love 2k. Every year they make an effort to bring the little nuances that make a huge difference in a basketball game.

Now I just need to see the same evolution in the zone offense bc playing zone on 2k is waaaaaay more effective than paying zone IRL. C'mon 2k don't let me down.

Oh and.... What up mr president dczar! It's that time of year bro! Ill be calling to the show soon! Ha
according to ld2k the zone has been tweaked significantly. supposedly super speedy close outs dont happen like that anymore so we should be able to beat the zone. everything is supposedly more balanced.
 
# 66 ffaacc03 @ 08/29/13 08:08 PM
The 2nd video is just pure gold, from both, cpu and user execution. Might seem unrelated, but it was as if the better (more sim) the user plays, the better the AI is showcased.

I mean, the cpu played with some sort of purpose and did it in a very fluid way, have yet to see something alike. Am in love with the cpu AI and the game in general, more so after JWs comment about watching a later build that was even better than this. Add in Da-Czars comments and it is much more harder to wait until late september to start receiving details about next gen.

Had I not had my PS3 damaged for good, I would have certainly be buying both, current gen and next gen versions ... November 15 cant come soon enough !
 
# 67 JasonWilliams55 @ 08/29/13 08:11 PM
Quote:
Originally Posted by Seidowskyy
yo jason

that charge circle spin still in the gm?
not sure what animation that is... so i dunno right now.
 
# 68 Goffs @ 08/29/13 08:12 PM
JWill did you get to ask if real time injuries are back in-game?
 
# 69 JasonWilliams55 @ 08/29/13 08:12 PM
Quote:
Originally Posted by rjohns23
^^^ This right here is all I want to know. Did they mention anything new about association or the create a player aspect? Like new features?

I think one of the main things missing from 2k13 was the ability to block dunks and the ability to determine who you want to double team with. Everything else (for the most part) one could fix with sliders and a good roster set.
All I could get out of them is that they have been touched upon, but no more details than that... I suppose we may see an insight on that. ????
 
# 70 Hadlowe @ 08/29/13 08:13 PM
Quote:
Originally Posted by Rdub33
That my friends is what we organized hoopers refer to as a "secondary break"! If this is now controllable, it will change the game and make over pressuring the best ball handlers in the world just as futile on the game as it is in real life! This is why I love 2k. Every year they make an effort to bring the little nuances that make a huge difference in a basketball game.

Now I just need to see the same evolution in the zone offense bc playing zone on 2k is waaaaaay more effective than paying zone IRL. C'mon 2k don't let me down.

Oh and.... What up mr president dczar! It's that time of year bro! Ill be calling to the show soon! Ha
They can fix the zone defense problem with quicker passes and better perimeter spacing. In past versions of the game, defenders often moved almost as fast as the ball, which meant unrealistic closeouts on mid and corner three shots (zone killers in real life.)

From the videos I've seen, the passing looks more crisp. I haven't seen enough gameplay to know whether closeouts are still as ridiculously fast as they are in 2k13.
 
# 71 JasonWilliams55 @ 08/29/13 08:16 PM
Quote:
Originally Posted by Sundown
Didn't he say something similar about MyTeam last year? This is Ronnie after all. Everything is the BEST EVAR, and he probably does want us to forget "Crews".

I'm trying to think of something that is simultaneously kind of cool, wouldn't take massive development resources, but also kind of disappointing.

I don't know, some sort of Live Create a Legend mode with online connectivity that puts you in player lock in team-up games with other CAL players?
I hear ya, I do, I pressed the issue for a minute trying to get details, all they kept hinting at was, look around at the tech nowadays. Thats it.

There is a feature that is gonna be really cool, I dunno much about it, but it change the way we (as a community) view/access things. Hmmm... not sure if that sounds right, but I will leave it at that, as I dunno too much about it, just vague talk hinting around the feature. I am assuming that this is a separate feature than the teaser.
 
# 72 JasonWilliams55 @ 08/29/13 08:18 PM
Quote:
Originally Posted by Goffs
JWill did you get to ask if real time injuries are back in-game?

TBH, there was so much info between the 3 of us going that some of it, I cant quite recall and some I can recall but cant speak upon. As I eluded to earlier, I feel for Czar, words must be chosen wisely. Hopefully PAX will be able to qualm the masses. Supposedly some info will be dropped there, I dunno what though.
 
# 73 JasonWilliams55 @ 08/29/13 08:21 PM
Quote:
Originally Posted by apollooff320
In the first video Leonard goes on a fast break and I think it's Chalmers on the the side of him, and I see Leonard goes right through Chalmers for a dunk. I hope I don't see a lot of that.
yeah i noticed that play was kinda off too, but real time i felt as if kawhi just kinda slide infront of him, i think its just that the animations at that time just didnt mesh smoothly. but as we get better hardware etc, they will perfect close to close body contacts
 
# 74 Lid @ 08/29/13 08:26 PM
completely random...
JW brought some dope cookies to the expo, thanks again.
 
# 75 NINJAK2 @ 08/29/13 08:28 PM
Quote:
Originally Posted by ffaacc03
The 2nd video is just pure gold, from both, cpu and user execution. Might seem unrelated, but it was as if the better (more sim) the user plays, the better the AI is showcased.

I mean, the cpu played with some sort of purpose and did it in a very fluid way, have yet to see something alike. Am in love with the cpu AI and the game in general, more so after JWs comment about watching a later build that was even better than this. Add in Da-Czars comments and it is much more harder to wait until late september to start receiving details about next gen.

Had I not had my PS3 damaged for good, I would have certainly be buying both, current gen and next gen versions ... November 15 cant come soon enough !
Agree 100%. Only thing in that video I really had issues with was that CPU Chalmers 3 where it seemed like he had the ball for 10 + seconds and just threw up a 3. Everything else was solid. Especially liked the double team on Duncan by Lebron that resulted in the wide open J by Kawhi at the 4:11 mark (No speedy defensive recovery)
 
# 76 TeeDogg @ 08/29/13 08:31 PM
Coach mode from tablet, complete with video feeds from your live team.....BF4 ??? Hmmmmm. Who knows.lol
 
# 77 njnets123 @ 08/29/13 08:35 PM
That's a good idea, having in 2k like in BF4 would be bliss.
 
# 78 Da_Czar @ 08/29/13 08:44 PM
Quote:
Originally Posted by NINJAK2
Agree 100%. Only thing in that video I really had issues with was that CPU Chalmers 3 where it seemed like he had the ball for 10 + seconds and just threw up a 3. Everything else was solid. Especially liked the double team on Duncan by Lebron that resulted in the wide open J by Kawhi at the 4:11 mark (No speedy defensive recovery)
Yes that looked like either a bug or the system was waiting for the user to move to a side. Hopefully it was just a bug. You can see the sg was setup for a single double floppy option but was just seemed to be waiting on something that never happened.

Hope they get that ironed out!
 
# 79 Goffs @ 08/29/13 09:05 PM
PAX is this coming weekend? It would be nice getting some weekend news.
 
# 80 thedream2k13 @ 08/29/13 09:20 PM
Damn i am loving these vids bro. Love the defense, contact in paint, and how realistic it looks compared to 2k13

also my biggest request...NO MAGNETIC ON BALL DEFENSE !
 


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