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NBA Live 14 News Post


If you remembered last year, NBA Live 13 was the game I was most excited about seeing at E3 2012. Well, we all know how well that worked out for basketball gamers, as the title was cancelled before it ever came to market.

This year things are looking up, and the reason for that is called bounceTek. BounceTek is the new physics-based dribbling system implemented into the game, which was showcased in some hand-on action with Kyrie Irving. This dribbling system seems to be borrowed from the old (defunct) NBA Elite which never made it to market either. Elite promised a new way of basketball starting with the dribbling system, one must think a lot of that old philosophy still stands with Live 14.


E3 2013: NBA Live 14 Hands-On

Game: NBA Live 14Reader Score: 4/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 17 - View All
NBA Live 14 Videos
Member Comments
# 81 tril @ 06/13/13 12:20 AM
I really like the SYNERGY aspect. Hopefully that works as intended
The Bounce tech sounds familiar. sounds like the same type of dribbling system that 2k already has, which I believe EA had in past games (NCAA 10). I do like the mention of no skating feel on the dribble moves though.
 
# 82 ccoaxum @ 06/13/13 12:37 AM
Quote:
Originally Posted by Sirs
I don't recall any ea tactics when live 10 released and there is no reason to hate on devs or games that haven't been sold to the public. They tried, they failed and they faced the consequences. It's our fault for getting worked up and believing our posts can influence everything that goes into a game.

I dont expect them to come out with everything when it's a completely new team and engine they are using. Nobody knows when they started working on 14 and besides didn't we want them to start over after what was shown of elite and 13? Atleast now it coincides with next gen consoles and the foundation is being laid.

Can't wait for more input and videos. Good or bad it's always entertaining here.
i couldn't agree with you more!
 
# 83 ccoaxum @ 06/13/13 12:39 AM
Quote:
Originally Posted by tril
I really like the SYNERGY aspect. Hopefully that works as intended
The Bounce tech sounds familiar. sounds like the same type of dribbling system that 2k already has, which I believe EA had in past games (NCAA 10). I do like the mention of no skating feel on the dribble moves though.
nobody has this ability in their basketball game yet..it was stated in the presentation and on articles on IGN.com
 
# 84 23 @ 06/13/13 12:42 AM
Quote:
Originally Posted by bmgoff11
i think they are referring to the style of how players dribble, so just like how players have their own shots they have their own way of dribbling. idk if they can actually capture that but it is kind of like live 10(if u can remember that game) how players had their own size up moves.
In Live 10 those size ups were canned animations.. I know a little behind the dribbling system there and believe me, that game had issues. Mike Wang just got creative and that team did some crafty things. Other than that it was so flawed that they couldnt do anything more.

What people here don't care for is talking about dribbling again. Why, because there was never anything wrong with it. Nobody ever asked for it to be changed, yet its still in the forefront, and again this company has had time to do many things. Im not saying we shouldn't wait because trust me people are, im just telling you that EA has put themselves in this position and they need to show and do much more before opinions change. Its not that peoples minds are made up, they made up people's minds with all of the lies and not delivering a thing in the midst of it all.




Quote:
Originally Posted by TUSS11
It appears that the Live forums are still a breeding-ground for irrationality. Obviously dribbling isn't all there is to basketball, but to discredit the positive points of Steve's impressions as nothing but hype suggests favoritism.
Its not irrational here Tuss... EA hasn't done anything yet have they? Again man, dribbling was never a negative point. NEVER.


Quote:
If this bounceTek thing resembles dribbling in FIFA (where the ball is accessible/tangible to all players at all times) then this is good news. I also like how there was no sliding while the player dribbled. Foot-planting has been much needed in basketball games. But the best part out of all this is that there was no mention of robotic movements. Finally there's some hope.
Lets hope the buzzword bounce tek is not as lame as other buzzwords and broken features like Pro Tak and real time physics.


Quote:
I can't wait to see 5-on-5 gameplay. But the fact that the Live team is comparing themselves to the Cleveland Cavaliers is a bit concerning. If Kyrie represents the new dribble system, I'm hoping their 5-on-5 gameplay is comparable to Dion Waiters and not Nerlens "Not in service" Noel.

I'll be waiting patiently...
5 on 5 you say? That's basically what evreryone else is saying they want to see because we've done this show one guy dribble in the lone WIP screen.

Quote:
Originally Posted by Sirs
I don't recall any ea tactics when live 10 released and there is no reason to hate on devs or games that haven't been sold to the public. They tried, they failed and they faced the consequences. It's our fault for getting worked up and believing our posts can influence everything that goes into a game.
StephensonMC was the community guy here during Live 09. HE took alot of abuse from posters because Live had been so messed up for so long. He actually established some trust through that year and the next when he became apart of the dev team the next year and he stuck with the guys, took the criticisms, took the metacritic score to heart and was realistic and was dedicated to the game. Live 10 wasnt a failure, but it was a great 1st year base... 09 was headed there, but 10 took it to the point where you still see guys tweaking and playing it.

Guys from here were invited to EA... I can tell you one of them here actually implemented those fantastic plays in the game which has changed basketball games landscape...so in short without getting into background stuff, yes guys here do influence some things. They were way more involved than you know and on top of that their fans and customers as well.



Quote:
I dont expect them to come out with everything when it's a completely new team and engine they are using. Nobody knows when they started working on 14 and besides didn't we want them to start over after what was shown of elite and 13? Atleast now it coincides with next gen consoles and the foundation is being laid.
So see 2k is also working on a new engine right? If they have a ton of stuff, what is EAs excuse again? Because its basically excuse after excuse.
Nobody wanted them to take pieces of a failed game in E-Lite and add it because it was a disaster, envisioned by a freaking hockey guy. I don't want that and you don't either

Quote:
Can't wait for more input and videos. Good or bad it's always entertaining here.
Waiting on the real gameplay videos. If they do well they will hear it. If they don't they will hear it..but at the same time they should listen to the fans and improve on it instead of ignoring them, or they'll end up in the same situation again.
 
# 85 zimmtron @ 06/13/13 01:10 AM
Quote:
Originally Posted by TUSS11
It appears that the Live forums are still a breeding-ground for irrationality. Obviously dribbling isn't all there is to basketball, but to discredit the positive points of Steve's impressions as nothing but hype suggests favoritism.

If this bounceTek thing resembles dribbling in FIFA (where the ball is accessible/tangible to all players at all times) then this is good news. I also like how there was no sliding while the player dribbled. Foot-planting has been much needed in basketball games. But the best part out of all this is that there was no mention of robotic movements. Finally there's some hope.

I can't wait to see 5-on-5 gameplay. But the fact that the Live team is comparing themselves to the Cleveland Cavaliers is a bit concerning. If Kyrie represents the new dribble system, I'm hoping their 5-on-5 gameplay is comparable to Dion Waiters and not Nerlens "Not in service" Noel.

I'll be waiting patiently...
Their 5-on-5 gameplay in the past couple years is quite comparable to Luke Walton !

In all seriousness though, I'm hoping for the best for Live 14!
 
# 86 23 @ 06/13/13 01:18 AM
Quote:
Originally Posted by Sirs
I don't really follow 2k other than a rental each year to see if its to my liking. Correct me if I'm wrong but didn't they release Pre alpha stuff too that wasn't true 5v5 gameplay? Did they address the longtime issues of online, spacing, dribbling, movement and passing in that clip? They already had good animations and player models..why oh why do they present that again instead of listening to the fans?

It goes both ways but for some reason 2k gets a pass and 2k is allowed to be thrown out in the live forum yet a mention of live there is board suicide.

You wanted all of that in a 1 minute trailer?

Look man, 2k didnt present at E3, but EA did.

2k didnt have 3 or 4 years to make it right, but EA did

There is a HUGE difference.
 
# 87 Mintsa @ 06/13/13 01:27 AM
Hey MMChrisS,

Did you play this PS4 or XBone??
 
# 88 noshun @ 06/13/13 01:54 AM
Quote:
Originally Posted by Sirs
So ea should have developed live 14 3-4 years prior to release of the new consoles without any knowledge of the capabilities of the new consoles....?

Both companies have had the same time with the kits. I applaud ea for including a hands on demo along with a trailer.
No they should've been working babysteps on a foundation, after Elite 11, instead of redoing the foundation every year after. Given they wanted change after sales of Live 10 were below expectations.

They had dev kits for more than 1 yr.. same as everyone else. Its not like they didn't know what the fans wanted.. They have years worth of wishlists. Instead we kept hearing about Tyson Chandler's mangly beard, and the pores on his forehead. Or Smash TV/Total Carnage controls. People have been screaming for better animations, player models, rules, more plays etc.

We've heard more buzzwords than a game of Scrabble from these devs...
 
# 89 AlwaysBased @ 06/13/13 02:19 AM
Im ready for a new NCAA Basketball game tbh
 
# 90 DonaldKerabatsos @ 06/13/13 04:06 AM
I think EA must have looked at what worked in previous live features that worked and improved on that. The dribbling moves on the right stick just felt right. Now they've taken that part to a new level.
If however dribbling is their biggest feature then they might be in trouble.
That being said i cannot believe that they would think this feature would be the one to put them back in a position to be the top nba game around.

If the game will only release closer to november, then i would say the bigger features are yet to be revealed.
 
# 91 tril @ 06/13/13 07:32 AM
Quote:
Originally Posted by ccoaxum
nobody has this ability in their basketball game yet..it was stated in the presentation and on articles on IGN.com
what are you talking about -Bounce tech.
"There are quite a few layers to the dribbling system, below are just some of the examples:

Flick up - In and out
Flick down - Behind the back
Flick right - Hesitation
Flick left - Crossover
135 degrees (lower left) - Between the legs"

whats the difference between this and 2ks dribbling system. IMO, its only the name. unless there is some more depth to it that they aren't mentioning.

as far as Synergy I said that's a nice feature. so I dont get your comment
 
# 92 grodbetatted @ 06/13/13 10:02 AM
Quote:
Originally Posted by JerseySuave4
Elite was garbage all around and EA still has not recovered in the basketball department. They're still hyping up signature dribbles (who the hell has a signature dribble) and the same things they've been talking about for years. I'll go with the game who has proven they can put out a quality basketball game year after year.
well I mean every player dribbles differently so for people to say what is a signature dribble, I assume you don't watch basketball.. Does Jrue holiday dribble like kyrie irving? No they both have their own style that is effective for them. It sounds like it has some promise, seeing that NBA 2k really doesn't have signature dribbles aside from different behind the backs movements and spin moves. We will see when 5 on 5 gameplay comes out.
 
# 93 grodbetatted @ 06/13/13 10:10 AM
My thing is people are mad that they brought up dribbling, like dribbling is the only thing that has changed and the only thing EA is going to announce. Relax guys this game isn't coming out until November when the XBOX one comes out. They will release information.
 
# 94 Cycloniac @ 06/13/13 10:43 AM
After re-reading the Live 10 article that was posted a few pages back, this Live 14 article does sound somewhat similair.

The one thing (besides the return of Live 365 that is implied) that stood out to me was that these "signature dribbles" would drain more energy than normal dribble moves. This sounds gimmicky and deffinately sounds more like go to moves than anything else, unfortunately. Reminds me vaguely of those button presses/combinations Live 06 or so had for certain types of players i.e. playmakers, shooters etc.
 
# 95 JODYE @ 06/13/13 11:06 AM
So now EA can't market or sell their features either because they screwed up in the past? Jesus christ, it's always something. Give it a rest guys.
 
# 96 23 @ 06/13/13 11:09 AM
Quote:
Originally Posted by 13
So now EA can't market or sell their features either because they screwed up in the past? Jesus christ, it's always something. Give it a rest guys.
13... EA didn't screw up dribble moves in past in NBA Live's.

That was in fact one of the bright spots.
 
# 97 JODYE @ 06/13/13 11:21 AM
Quote:
Originally Posted by 23
13... EA didn't screw up dribble moves in past in NBA Live's.

That was in fact one of the bright spots.
I agree 100%, but there was also issues with getting caught in context animations that had to do with dribbling.

Also, if you were a company, wouldn't you start with marketing something you know that you are good at? I don't see Dice touting their campaign in Battlefield as the reason you must buy their game, or I don't see Naughty Dog showcasing The Last Of Us' multiplayer as the lead feature in their release.

Especially with a brand that has had literally no success for over two years, wouldn't you start with something you know you can sell? Again were looking from a marketing perspective, and not what was right or wrong with the game. Just people nitpicking this feature announcement, like EA should just burn their building down now for even bringing it up.

I'm just as skeptical as every one but christ, they still have try and sell a game. Every company uses buzzwords, and this is no different.
 
# 98 23 @ 06/13/13 11:28 AM
This game is in a different type situation. Battlefield is a proven game... It hasn't been cancelled multiple times and all it needs to do is build upon what it has.

This one is just much more different, so they have alot to prove and show...so far its only something each time that people actually didnt really think needed to be touched, so thats why folks are asking for more, which is a good thing considering the circumstances, people want to see more.
 
# 99 Rebel_INS @ 06/13/13 11:30 AM
I don't believe u, u need more people!
 
# 100 JODYE @ 06/13/13 11:38 AM
Quote:
Originally Posted by 23
This game is in a different type situation. Battlefield is a proven game... It hasn't been cancelled multiple times and all it needs to do is build upon what it has.

This one is just much more different, so they have alot to prove and show...so far its only something each time that people actually didnt really think needed to be touched, so thats why folks are asking for more, which is a good thing considering the circumstances, people want to see more.
I probably could have chose a couple better examples more relative but again, not just looking at the quality of the game, but from a marketing POV, no matter the company or game, you sell to the consumer what you know you can do the best. What was the last thing that Live did well? Dribbling. Would you disagree that Live 10 had better dribbling controls than 2k, Mike Wang or not? I wouldn't.

And they seem to have done something right, because everyone is buzzing about the realism of the dribbling animations and controls and the fluidity of the engine which is creating actual positive feed back which is something we haven't seen in a while. Even when Elite was touting it's "Freestyle Controls" and branching dribbling tech, everyone was honest, critical and said it looked like ****, and it did indeed.

Now to reiterate, I'm just as skeptical as everyone else, and you have seen me in here be just as critical about EA as you or the next guy, but people getting up in arms about announcing a dribbling technology just because it wasn't an issue in the past is a bit ridiculous. Again, they still have to try and sell a game at the end of the day, and they are starting with what they know they do well. Plain and simple. Any smart company with half a marketing staff could figure that out and like I said, so far it seems to be working.
 


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