GotGame has posted this Madden NFL 25 video interview with Creative Director, Rex Dickson. They discuss the new and improved running game, defense and Infinity Engine 2.0. A few snippets of gameplay are included.
i rest my case. here is 13 minutes of hard hits from the 2012-13 season, which is exactly what i see on this madden video (a compilation of their hard hits). does NOT mean every tackle is going to be a hard hit. u guys complain about everything.
But again though, you look at most of those hits and the defender is going through the player, wrapping up and going to the ground with them. Not just stoning them while they're still standing up. It would look a lot better if they at the very least went to the ground with the guy they're hitting. Even better if they wrapped them up when they hit them.
Dont get me wrong there are a lot of good looking tackles in those clips BUT at the 00:55 second mark..someone needs to explain THAT to me as to how its even humanly possible.
But again though, you look at most of those hits and the defender is going through the player, wrapping up and going to the ground with them. Not just stoning them while they're still standing up. It would look a lot better if they at the very least went to the ground with the guy they're hitting. Even better if they wrapped them up when they hit them.
that's sort of valid. ive certainly seen hits though where the defender didn't wrap up. i think the biggest issue w/ this video is that the running mechanics are still weird. that to me, if anything, is the most glaring issue (the sliding and stride still looks mechanic and unreal).
lol, maybe me football eye is not as keen as your guys or my standards are just lower but that play looks good to me.
What did you guys think of the improved pursuit angles in the video or were there any, in your opinion? It seems to me last year the high tackle by Polamalu in the video, would have been a "blow by" in M13, I hated that. To clarify, so there are no misunderstandings, I am not hating on your opinions of the video or trying to call anyone out, I am just curious what you guys thought about those things.
The sack looked bad to me because of how the runner contorts out of the way. It just looks bad. I like the idea of getting a sack in an indirect manner, but the way it plays out just doesn't look realistic. The rb should've fallen into the quarterback instead of being pushed to the side and having his body contort and still keep balance.
The Polamalu play looked good. Definitely liked how that one looked. The low tackles also look good. The Packers player trucking the Giants player looked horrid. He had no momentum to make a hit like that after catching the ball. It was like the defender was trying to take a charge in basketball.
Alot of the tackles looked bad to me just because of how they took place. I could see if some of these were blind side hits, but it looks like some of them are running full speed into defenders and getting just blown up. It reminds me of wrestling. The best one was the buccaneers hit because it was like he caught the runner off guard and the way the hit played out looked pretty realistic.
25 years of losing their way. Stumbling around trying to listen to what a casual fan wants instead of what is really in football. There was a year when playing defense was fun. Since then it has become an all offensive game.
Let's hear about how they are actually adding in real penalties. How about seeing pass interference being called against the CPU during a game. When will weather actually play a factor? Every year they talk about it being a sim. How is Madden Football a sim just curious? Each year I buy the game and by game three I am so bored out of my mind as it feels like I have been playing the SAME GAME for 25 years where nothing works properly.
But again though, you look at most of those hits and the defender is going through the player, wrapping up and going to the ground with them. Not just stoning them while they're still standing up. It would look a lot better if they at the very least went to the ground with the guy they're hitting. Even better if they wrapped them up when they hit them.
Go back again and count how many times they guy came down with his arms wrapped around the guy. Far outweigh by how many times he didn't.
@2:19----- the WWE style shoulder block knock down.
Pfffft.
http://www.youtube.com/watch?v=NsVBIJZ2f50
WWE style shoulder block tackles
pffft
so many of them in this real life highlight of big hits.
Those NFL players need to fix their tackling form and makes sure they always have their arms wrapped around the guy when they come down with him
...wait what?
You would think with NFL and all the safety issues and teaching kids proper form tackling they wouldn't have the over the top trucking. I just hope it doesn't happen on every play.
Go back again and count how many times they guy came down with his arms wrapped around the guy. Far outweigh by how many times he didn't.
Are you talking about the real NFL video or the Madden video? Because I just watched the real NFL video and it's at about 6:1 on the amount of times the defender goes down with the guy he is hitting. The Madden video has about 4-5 clips of guys just blowing up the ball-carrier without hardly being affected which was fairly common in M13 as well.
To touch a positive part of the video - around 3:43 we see two consecutive dive tackles at the runners legs; I thought those tackles looked good, and earlier in the video it is mentioned that one of the new hit stick or tackle abilities would be the dive capability, which looks to target a runners legs, which I see as a true way of getting smaller DB's tackling bigger ball carriers realistically....
I hope I am seeing and understanding the feature correctly....
I liked those too. I wish in the last one Polamalu would have held on down the Benson's body all the way down to his foot instead of flying off like he did but the two before that I really liked.
I have my concerns too but can we at least wait til we see some real in game footage at E3 before we jump to conclusions about what Madden 25 is and is not?
I have my concerns too but can we at least wait til we see some real in game footage at E3 before we jump to conclusions about what Madden 25 is and is not?
We've done that every year though, and usually 80% of what we see is what we get.
We've done that every year though, and usually 80% of what we see is what we get.
Exactly, every year it's "Oh, it's early...wait until E3" which turns into "That was an early build, can't we at least wait until the demo is out before we judge?" which turns into "It was just a demo, I'm sure it will be cleaned up in the final version." Then the game releases and it's "Just wait for a patch until you give up on it," then the patch releases and it's "Welp, hopefully Madden ____ will be better."
I have my concerns too but can we at least wait til we see some real in game footage at E3 before we jump to conclusions about what Madden 25 is and is not?
You're welcome to either wait as long as you want or not wait at all in the same manner that others can decide how they want to approach it.
I have my concerns too but can we at least wait til we see some real in game footage at E3 before we jump to conclusions about what Madden 25 is and is not?
It's not so much of a concern for me as much as it is an annoyance. Big hits, for the most part, are just cosmetic with the exception of the fumbles caused by them but it's just something that I would like to be more organic than manufactured.
I'll definitely hold out until E3 to see what we're working with but I'm really torn on what I want to happen. On one hand, I want to see what Madden on next-gen has to offer. On the other hand, I don't want to see anything and have them work on next-gen Madden from now until next year's release.
What ever happen to a good old fashion Mike Singletary hard hit with a wrap up tackle? Will that be in M25?
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I wanna know if it will be in the NFL this year. Defenders have basically quit wrapping up. No reason for it to be in Madden if influx players don't use it.