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MLB 13 The Show News Post


Another MLB 13 The Show title update has arrived this morning, bringing it up to version 1.18. It weighs in at 167 MB, see below for all the details.
  • In offline and online games, there was an occasional hitch/millisecond delay just as the pitcher would release the pitch.
    - The title was writing data to the HDD at this point, causing the brief, but noticeable hiccup in the gameplay. When the title writes to the HDD has been adjusted, and this hitch/delay will no longer occur.

  • Franchise Fantasy Draft blank screen in Standard Def only. This was reported with a 100% frequency. In a Franchise mode, when performing a Fantasy Draft, the first round worked correctly. Every round after the first round would have a blank list of available players and drafted players. User could scroll through the empty list and choose players, but the player names were invisible. This was standard definition only. This has been fixed.

  • In online games, there was a very rare crash when putting a Pinch Hitter into the game. This was reported with a frequency of approximately 2% - 10%. Multiple pinch hit substitutions in the same inning could eventually result in a crash. This was fixed.

  • In a Franchise game, while playing with the Houston Astros, an On Screen Display showing division team comparisons would show the Houston Astros in their old National League division. This has been fixed.

  • Challenge of the Week - In game real time leaderboard would disappear/reappear frequently. This was reported with a 100% frequency. In game leaderboard on the right side of the screen would flicker in and out on almost every pitch. This has been fixed.

  • Online Game Rooms - Within a game room, we changed the terminology within Challenge Options pop-up. We removed the text "(Tracked)" as well as the text "(Unranked, Untracked)" from the top two challenge options within a game room. This was not a bug, but it caused some confusion with consumers. Safe text change that has been addressed.

  • Online - Timing batting was available for users in an online game. This was reported with a frequency of 100%. This setting was never intended for online gameplay and has been removed.

  • Within an online game created through a Game Room, users did not have the ability to Concede or Friendly quit through the Quit option. This was reported with a frequency of 100%. Concede/Friendly quit has been added to the Quit game menu.

  • Offline gameplay - Following a Fast Forward in any gameplay mode, the Pitcher would throw a fastball down the middle with about 90% frequency. This has been fixed.

  • Use Custom rosters in Leagues. Create some custom (created players) players and upload them to the rosters and form a league that way. Once the league is formed, make sure every teams roster can be generated. Specifically, any team that has a created player on that roster. Key step to this is when uploading a Roster, user must choose LOAD ROSTER FROM HD or LOAD ROSTER FROM VAULT

  • Create a league (Load weekly roster during creation process) and have any user control the Minnesota Twins - After activating the league, go to Manage Roster (for the Twins) and generate lineups and rosters. At this point (In PROD), user would receive an error message and the lineups would never be generated. Error Message: (Sorry, we could not generate a valid roster/lineup/rotation with the given players) Key step to this is when uploading a Roster, user must choose LOAD WEEKLY ROSTER.

  • Four significant Art changes:
    1. Addition of new 2013 Post Season logos. These can be viewed throughout the front end, and in game easily in PostSeason mode. Logos can appear in the frontend bracket screens, load screen bracket screens, on the field logos, and during on screen display pop-ups.
    2. Batting Practice hats for the Cleveland Indians. Removed an outdated logo batting hat.
    3. San Francisco AT&T stadium - There was a Minnesota Twins logo in the dirt of the pitching mound.
    4. Toronto Stadium - There was a large section of seating that appeared grey instead of blue (behind 1st or 3rd base). This was reported with a frequency of 100%. The art files have been changed to reflect the proper seat colors.

  • Online user vs user games - Concede/Friendly Quit option has been added to the quit menu in games formed and played through Game Rooms

  • Fixed an occasional hang that occured when loading a save file that was autosaved after purchasing budget in the Manage Contracts screen.

  • Player Progression issue in Franchise fixed. This would cause older players in season/franchise modes to regress at a faster pace than intended.

  • Fixed an issue with the one and two handed follow through setting in Edit Player. Two handed follow through was not carrying over into game.

  • Manager mode - All batters due up were being displayed as "L" for left handed batter. This has been fixed in HD displays.

  • Manager mode - Pitcher would never pitchout until it was requested by the manager. Pitcher will now occasionaly pitch out when the time is appropriate, when user selects Play Ball.

  • Fixed an issue where 2013 Hall of Fame players were not showing up.

  • Post game celebartion following a win. SF Giants were walking to/from the wrong dugout. This has been fixed.

  • Fixed a minor bug that affected Starting Pitcher energy in League games.

  • End of inning music was missing in offline Fast Play games. This has been fixed.

  • Fixed an issue where setting scouting to auto wouldn't stick.

  • Online, fixed an issue where your online game settings wouldn't match you properly with your opponent.


  • Fixed an issue that caused the Mercy rule to appear incorrectly at the end of certian online games.
Server Fixes
  • Twitter feeds fix
    - Twitter feeds should now show up with today's Tweets # New telemetry TSD file

  • Updated player skill ranks
    - Using Play Now Rated games, users were staying at the Rookie level and not graduated to Veteran, All-Star, Hof, Legend. They should now move up and down based on Rating.

  • Game reset fix for playoff games
    - Playoff games were unable to be reset. Now they can.

  • Fixed league injury healing
    - When a player got injured if you set him to Inactive, "games returned" would never reduce. If you left him on the Active roster, it would count down. So doing it right punished users with a bug.

  • DD: Arena card colors adjusted to match new number ranges
    - A+ cards should now be platinum, platinum cards should always be A+. Using the Recylcer should provide a platinum card.

  • DD: Quality generation moved to after the aptitude is picked
    - Same test as above.

  • DD: APT cards cannot be sold for wrong prices anymore
    - To repro, you can create a buy order for a high Aptitude DD card. You yourself (or another user) could put up a sell order with a lower Aptitude DD card and qualify for that Buy Order.

  • DD: arena game summaries matched to histories by game_id
Thank you again, to our loyal community members, who have sent us feedback. The information we receive is instrumental for us in our effort to improve MLB 13, and build a better MLB 14.

Game: MLB 13 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 36 - View All
MLB 13 The Show Videos
Member Comments
# 201 jmik58 @ 03/26/13 03:30 PM
Quote:
Originally Posted by Russell_SCEA
I wouldn't put money on that bet.
What, you guys think you need a life or actually get to move on to other projects? My $60 purchase contractually wills a part of your souls under my possession.

Besides, I'm sure you haven't slept in 3 months. Why start now?
 
# 202 AmazinGangGreen @ 03/26/13 03:32 PM
Quote:
Originally Posted by daddies3angels
Problem is cause of PED us younger guys are used to OLDER players staying good. Now that PED are out of the game we are going to see guys 35+ fall alot harder in real life just like they did in the past. I think thats why the game has guys that are older drop like crazy. I think its great cause it allows the draft to actually mean something. Scouting and drafting is so much fun. Great to watch kids that you draft become studs or usefully pieces to your MLB team. I was in 2025 in my franchise but now that this patch is out im going to restart it over again. Im so excited!!!


thats how it should be. but amazingly, theres a team in the majors with 3 guys in their late 30's/early 40's who have all had career threatening injuries and still play and have never had a dip in performance. coincidently, they all came up together with a converted catcher that played second base and ended up with borderline hall of fame numbers. all of them are very close friends of roger clemens.
 
# 203 ktd1976 @ 03/26/13 03:34 PM
Quote:
Originally Posted by NEOPARADIGM
.344, 205 & 139 last year; HR is the only number that seems considerably off the mark.

Don't forget it's not just Hunter being added to the Tigers this year, they're also getting VMart back who hit a cool .330 himself in 2011, and .336 in 2009. He (Cabrera) may very well do some disgusting things this year in that lineup.
Plus, Prince Fielder with a full year experience in the American League. He should have a better year (maybe not average, but a little more power I think) That lineup is going to be sick....
 
# 204 swanton @ 03/26/13 03:35 PM
So nobody has really answered this yet, do we need to restart our franchise to have everything updated?
 
# 205 BrianU @ 03/26/13 03:38 PM
Thank you guys so much. Really impressive two handed follow through with the patch and all. My only regret is the game didn't cost $70 to support you guys more!

It is going to be very very hard to not go out and get a PS4 for The Show 14, why do you have to make such great baseball sims?
 
# 206 taterskin @ 03/26/13 03:42 PM
Quote:
Originally Posted by swanton
So nobody has really answered this yet, do we need to restart our franchise to have everything updated?
I've combed through posts and haven't seen it verified 100% I have the same question with my RTTS player. I'm in the 4th year and hate to.....and am even OK with letting everything adjust going forward if you do not....but if they do not take effect at all I will restart.
 
# 207 swanton @ 03/26/13 03:43 PM
Quote:
Originally Posted by taterskin
I've combed through posts and haven't seen it verified 100% I have the same question with my RTTS player. I'm in the 4th year and hate to.....and am even OK with letting everything adjust going forward if you do not....but if they do not take effect at all I will restart.
I know the Braves batting practice hats are updated in my Franchise but I'm not sure if the in-game stuff is.
 
# 208 swanton @ 03/26/13 03:46 PM
Also, I had problems with getting too many hits on Veteran batting, and was wondering if that was fixed? Cause currently I'm playing on All-Star and can't get a hit and keep striking out.
 
# 209 RangersCruz @ 03/26/13 03:47 PM
Quote:
Originally Posted by BrianU
Thank you guys so much. Really impressive two handed follow through with the patch and all. My only regret is the game didn't cost $70 to support you guys more!

It is going to be very very hard to not go out and get a PS4 for The Show 14, why do you have to make such great baseball sims?
I might be cheap but i would not pay that much for any game
 
# 210 nomo17k @ 03/26/13 03:47 PM
Quote:
Originally Posted by swanton
Also, I had problems with getting too many hits on Veteran batting, and was wondering if that was fixed? Cause currently I'm playing on All-Star and can't get a hit and keep striking out.
your skills cannot get patched...
 
# 211 cottageboy789 @ 03/26/13 03:48 PM
Seriously disappointed. Had the stutter a bit in 12, never in 13, and first game after the patch, I'm doing the warm-up and I have the stutter. Irritating.
 
# 212 fatheifer @ 03/26/13 03:48 PM
Quote:
Originally Posted by swanton
Also, I had problems with getting too many hits on Veteran batting, and was wondering if that was fixed? Cause currently I'm playing on All-Star and can't get a hit and keep striking out.
You playing with Timing hitting? I am. I just played my first game on Veteran hitting post-patch and it seemed a little harder. I swung and missed more and the timing window seemed shorter.
 
# 213 bukktown @ 03/26/13 03:50 PM
Quote:
Originally Posted by david23
the patch is not updating for me it just restarts the system anyone else having the same problem??
Can you post if you get it to work?

I got the same issue
 
# 214 swanton @ 03/26/13 03:50 PM
Quote:
Originally Posted by nomo17k
your skills cannot get patched...
I should of mentioned that pre-patch that I was hitting pretty well on All-Star and in 12 The Show I played on Veteran and had realistic numbers.
 
# 215 swanton @ 03/26/13 03:51 PM
Quote:
Originally Posted by fatheifer
You playing with Timing hitting? I am. I just played my first game on Veteran hitting post-patch and it seemed a little harder. I swung and missed more and the timing window seemed shorter.
I use zone, but it may have worked for that too. I'll switch to Veteran for the rest of this game to see how it pans out.
 
# 216 LowerWolf @ 03/26/13 03:59 PM
Quote:
Originally Posted by swanton
So nobody has really answered this yet, do we need to restart our franchise to have everything updated?
I'm two games into my season. I simmed the rest of the season post-patch and the K numbers looked good. So I'm guessing current franchises/seasons are good to go with the patch.
 
# 217 swanton @ 03/26/13 04:01 PM
Quote:
Originally Posted by LowerWolf
I'm two games into my season. I simmed the rest of the season post-patch and the K numbers looked good. So I'm guessing current franchises/seasons are good to go with the patch.
Thanks my fellow Braves fan!
 
# 218 BrianU @ 03/26/13 04:10 PM
This would be more of a fix similar to sim stats but I am curious if anyone can test to see if the budget issue where every team gets 10% more money every year despite their record is still happening?

Also curious about the CPU doing a poor job of scouting and drafting A potential players, not as serious since those guys can turn into busts but it would be nice to have it changed

and lastly this would have been noted but if they changed anything with the baserunners rounding 3rd poorly
 
# 219 dalger21 @ 03/26/13 04:22 PM
While this patch is great and was definitely needed, I think I would rather have them devote their full attention to MLB 14 for the PS4 from now on and not worry about another patch. Probably sounds silly but yea...this is after a vacation of course.
 
# 220 tree3five @ 03/26/13 04:23 PM
Quote:
Originally Posted by JLL84
Checked to see if the patch affected the new batting stance editor that was broken, only had a minute to check, but it appears 1/2 handed edits now stick. Stride edits still didn't work unfortunately. Didn't check anything else, but swings worked.

Edit: Seen this fix was listed, missed it my first time reading.
i'm glad they fixed the 1H/2H swings, but dispointed they did not fix the stride

Wonder why they could not fix both?
 


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