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NBA 2K13 News Post


The NBA 2K13 patch has arrived for PS3 and 360. The details on the patch haven't been released yet, but we'll update this post as soon as they are available.

UPDATE: NBA 2K13 Patch Details

GAMEPLAY
  • Improved AI rebounding logic to balance out offensive rebound frequency.
  • Tuned AI transition defense; users will now have more fast break opportunities against the CPU. Additionally, CPU teammates are now more able to guard their opponents on the break.
  • Long range passes are now less accurate and will result in more fumbled and missed catches.
  • Passing successfully out of a double team has been tuned to be slightly more difficult.
  • Tuned the logic behind Charging calls so that they are properly called. Charges will now sometimes be called when the defender is in position and stationary, even if he is not in the “Take Charge” animation.
  • Tuned timing on block animations, and made the AI more vigilant about blocking layups and dunks.
  • Improved reach-in foul detection when defender continually swipes at the ball, results in more called fouls where appropriate.
  • AI now only calls for a full court press in appropriate situations (i.e. late in the game).
  • Addressed two dunk animations that were not counting for a score when they were converted.
  • Fixed an issue where Replay would show the incorrect play, rather than what actually happened on the court.
  • AI positioning when running plays has been tuned so that big men with limited shooting range will not move further away from the basket than what their range allows.
  • AI teammates will now remain in the Post Up position longer when a Quick Post play is called for them.
  • Tuned alley-oop and putback dunks such that only players who have a high tendency to perform either move are able to finish with one.
  • Removed the restrictions for the ‘Microwave’ Signature Skill such that it now works regardless of whether you are already on a hot or cold streak.
  • When a block is recorded for a player with the ‘Eraser’ Signature Skill, only the shooting attributes of the blocked player are lowered.
  • Fixed a rare issue where a traveling violation would be called on a pass fake.
  • Referee Review on last shot will no longer play if the shot has no effect on the outcome of the game.
  • A number of other smaller changes have been made to address issues and enhance the user experience.
  • Tuned three-point percentage.
GENERAL
  • NIKEiD shoes will now appear properly in-game after being equipped to a player.
  • Addressed an issue where the game score would disappear in Blacktop games when Signature Highlights were viewed in the pause menu.
  • Fixed an issue where Free Throw Feedback would no longer appear in games after playing an Online MyTEAM game.
  • Addressed an issue in Online MyTEAM games where the away team player would have the Signature Skills of the home team player if identical players were used in the game by both players.
  • Music will no longer be disabled and Game Settings will no longer revert back to Default when completing an online game in MyTEAM.
  • Changed the difficulty settings for all of the seeds in MyTEAM.
  • (360) Addressed a Kinect issue where a misleading overlay would appear when a timeout was called through a voice command when no timeouts were remaining.
MyCAREER
  • Added additional warning re: conversion of an online MyCAREER (one that earns VC) to an offline MyCAREER (one that earns Skill Points).
  • Fixed an issue where the remainder of the user’s schedule would appear empty after participating in the various All-Star Weekend events. This change also carries over to Association/Season modes.
  • ‘Run Plays’ and ‘PlayVision’ should now function properly (when activated), regardless of your MyPLAYER’s position.
  • Fixed an issue where all games in October would be simulated when ‘Play Next Game’ is selected after the start of a new season.
  • Users playing MyCAREERs that accrue Skill Points will no longer find themselves with negative skill points after played games (where a number of unlikely conditions were all met).
  • Addressed a rare hang that would occur if the “Defend Your Home Court” billboard commercial would play between quarters of the Rising Stars Challenge or All-Star game.
  • Addressed a number of issues with the Social Media feature, including one where the news feed would stop updating completely.
  • When changing teams via free agency in the offseason, your MyPLAYER will now receive the proper role (starter, sixth man, etc.) that was promised during the contract negotiation.
  • You will no longer fail the Dynamic Goal “Give your team the lead before the game ends” when subbed out before the end of the game.
  • The Teammate Chemistry rating on the “Play Next Game” loading screen should now display the correct value (as seen in the Social Media menu).
  • The volume of the menu music and sound effects will no longer become extremely quiet after playing consecutive games in MyCAREER.
ASSOCIATION
  • 3PT Tendency progression logic has been rewritten to correctly model the growth variances within each player type in the game. This change also carries over to MyCAREER mode.
  • Users will no longer lose their Scouting Reports after viewing the Recent Games tab of a player card.
  • Birth years can now be set to later than 1993 when editing Draft Classes after the first season of Association.
  • Addressed a rare hang that would occur when attempting to participate in the Dunk Contest with a created player assigned to a created team.
  • (Association: Online) Offense and Defense options should now save properly when using the Total Sim Control feature.
  • (Association: Online) Admins will now have access to appropriate Commissioner Tools during the offseason.
NOTE: All patch fixes will work in your existing game mode saves (MyCAREER, Association, etc.).

Game: NBA 2K13Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 75 - View All
NBA 2K13 Videos
Member Comments
# 561 qcjr45 @ 11/29/12 08:22 PM
never got the patch for 360! how u get the patch
 
# 562 TeeDogg @ 11/29/12 09:39 PM
If you can with a tuner set. I'd love to see the jogging animations, frame rate, shorts and jerseys, and transition animations go back to pre patch status.
 
# 563 Frizzz24 @ 11/29/12 09:42 PM
Quote:
Originally Posted by qcjr45
never got the patch for 360! how u get the patch
It automatically downloads when you first turn on the console (if you already have the game in). I do believe you have to be a live member (even the free membership), but can't remember if you have to sign into your live account first, or if it just starts downloading as soon as you power on.
 
# 564 jmarcguy @ 11/29/12 10:08 PM
I grew up on Grey & BLUE Batman! Lol !! Anyway...
 
# 565 harvs28 @ 11/29/12 10:20 PM
They should have made it so that offline and online play have different reward systems wherein VCs earned in offline play cannot be used in any online modes but you can use VCs earned online in offline game modes.
 
# 566 guyrobbins @ 11/29/12 10:45 PM
I was getting vc before the patch but after downloading it I am not getting any vc for any of the quick games im playing. Please fix this Ronnie2K!
 
# 567 MSnupe1919 @ 11/29/12 11:43 PM
I really dislike how they took away the vc earning...like playing the "game of the day" and all the others... It really makes playing a regular game less desirable unless you have some1 to play with... taking away the vc system was a major setback... I don't play the game as much as I use to just because of that...

2k is already ahead of the game when it comes to basketball & its honestly wrong for them to try to milk more money out of people with the vc purchase crap...hopefully they fix this mess... you keep the supporters loyal by being good to them & not doing bs like this!
 
# 568 Bahnzo @ 11/30/12 12:11 AM
Quote:
Originally Posted by guyrobbins
I was getting vc before the patch but after downloading it I am not getting any vc for any of the quick games im playing. Please fix this Ronnie2K!
Quote:
Originally Posted by MSnupe1919
I really dislike how they took away the vc earning...like playing the "game of the day" and all the others...
Yeah....WTF is up with this? I wasn't a fan of the whole system to begin with, but now they've taken away earning vc for playing games? C'mon...either this is a something they completely missed, or it's a greedy money grab from 2K.
 
# 569 Kully @ 11/30/12 01:27 AM
Did they fix up the auto-saves in association mode? It was a mild annoyance.
 
# 570 wilsongalo_ph @ 11/30/12 01:29 AM
Is it possible for an update Nba 2k13 at Xbox for offline user? And if possible, pls message me or post how to do it, pls.. Thanks..
 
# 571 Boilerbuzz @ 11/30/12 01:34 AM
Quote:
Originally Posted by Vni
One thing they should of tweaked in my opinion is when a player is forcing is way into another player at some point he should loose the ball especially a player with an average or low ball handling. What you think about that?
Was done before and people complained. They've done dribbler picking up his dribble and people complained. Superstars are already OP and allowing them to plow through defenders is not only making that issue worse, but unrealistic.

As for steals, folks just need to stop spamming the steal button. Years of unrealistic use of the steal button in ALL hoops video games has taught folks really bad habits. I've seen people play where a steal is attempted every possession, against every ball handler with no repercussions. Seems that's about to change.
 
# 572 just G @ 11/30/12 02:16 AM
did the fix the save and quit bug in my player?
 
# 573 MVP9072 @ 11/30/12 03:13 AM
They didn't tone down the 3pt at all

total bs how kevin martin can hit any 3's he feels like
 
# 574 sirjam @ 11/30/12 05:23 AM
Quote:
Originally Posted by giovanni07
They didn't solve freezing problem, it is really annoying. Ronnie2k and 2K twitter accounts never give an answer about this problem. I can't play online or MyCareer about a month.
for my career is the freezing prob your having at the allstar game? If so just transfer it to a cloud save and delete the original. load the cloud and your good
 
# 575 Dream331 @ 11/30/12 05:49 AM
The so-called "Reach in foul detection" was probably tweaked a little too much! I think you guys should re-do that or put it back to what it was. One jab at the ball and a foul is called. You can pick up three quick fouls before half of the first quarter is over.. Also, have had several moments when the player slamdunks the ball thru the hoop but for whatever reason, play continues as if it were a missed dunk. It looks funny because even the player who dunked the ball is standing there in his celebratory pose as a reaction to making the shot.
 
# 576 jpup @ 11/30/12 05:58 AM
Love the game post patch as long as I'm playing NBA today. Association mode needs a patch to fix rotations. Is there a work around to get the roatations to not reset? Don't like the CpU using all 12 guys and subbing out guys with 7 minutes left in the 1st.
 
# 577 JasonMartin @ 11/30/12 06:24 AM
Quote:
Originally Posted by Boilerbuzz

As for steals, folks just need to stop spamming the steal button. Years of unrealistic use of the steal button in ALL hoops video games has taught folks really bad habits. I've seen people play where a steal is attempted every possession, against every ball handler with no repercussions. Seems that's about to change.
You're on point but what I hate and what is so unrealistic is that I can't pressure the PG who brings up the ball.

So I see him coming, I go over and make him slow down. The CPU decides on a play and meanwhile he's still dribbling. I can stand right next to the ball and he doesn't even bother to switch hands or dribble away. They aren't even protecting their ball. Everything seems to be predetermined, like I'm not there.


I tried stealing it once, nothing. I hope 2k will focus on this in the next edition, the PG needs to be cautios enough.
 
# 578 The 24th Letter @ 11/30/12 07:47 AM
Quote:
Originally Posted by Boilerbuzz
Was done before and people complained. They've done dribbler picking up his dribble and people complained. Superstars are already OP and allowing them to plow through defenders is not only making that issue worse, but unrealistic..
This is true, blame the community for this one....

It was a bit overdone though....big men would collapse or act like they got shot if they took a few dribbles lol
 
# 579 TeeDogg @ 11/30/12 07:53 AM
Quote:
Originally Posted by Boilerbuzz
Was done before and people complained. They've done dribbler picking up his dribble and people complained. Superstars are already OP and allowing them to plow through defenders is not only making that issue worse, but unrealistic.

As for steals, folks just need to stop spamming the steal button. Years of unrealistic use of the steal button in ALL hoops video games has taught folks really bad habits. I've seen people play where a steal is attempted every possession, against every ball handler with no repercussions. Seems that's about to change.
which is why I hope 2K takes these msg boards with a grain of salt these days. im not sayin one persons wishlist or gripes is worth more than anothers. but OS isnt what it use to be. some things that get harped on and complained about relentlessly arent near as bad as they are made to be. at times it seems instead of polishing the game with patches efforts are made to address what the forums make out to be major issues. I thank 2K for keeping their "ear to the streets" but they need to keep in mind they KNOW basketball and basketball gaming so do what they do best and know that no one will be completley happy.
Seems to me the myplayer mode needed the most attention, I dont use it so i can understand why guys that like it want it addressed. But offline season mode was a few tweaks away from greatness
 
# 580 ClutchCity @ 11/30/12 09:06 AM
I don't like how 3pt % has been toned downed. When I play offline association. I use simulation sliders and play 10 mins. I used to be able to hit 3s with good 3 pt shooters like Terry and go like at least 3/7 now that this has been toned down. I can't hit a open 3 like for instance with Jamison or Meeks hell even Steve Nash. And I'm shooting them when they're not fatigued by the way. I'm going like 2/7 and 1/4 with these guys behind the arc. I guess I have to stop shooting wide open 3s. Smh this is bugging me.
 


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