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Madden NFL 13 News Post


Kotaku's Owen Good has posted what Madden NFL 13 Connected Careers gives and takes away. He also spoke with Josh Looman on something they might add to the game.

Quote:
Looman, when I revisited this subject with him in L.A., told me that the development team was still on the fence about one meta-game feature in Connected Careers, which I pleaded with him to keep. In an early build, he told me that creative director Mike Young created himself as a 37-year-old journeyman quarterback, rated in the high-70s but with declining attributes. At that age, the XP spend to improve or maintain skills is also more expensive, creating a considerable challenge even at Pro difficulty. But Young gutted it out and was named Super Bowl MVP, in a great story of a veteran plucked from the scrap pile to win it all.

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
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Member Comments
# 41 moneal2001 @ 06/14/12 02:14 PM
they want them to have access to the same features. i just might start a private online league just for access to the web intergration. why should i not get access to editing and custom rosters just because i want it to be online. they will get it working with the option to use it or not. but it takes time to get it in and do the QA right.
 
# 42 Jukeman @ 06/14/12 02:16 PM
Quote:
Originally Posted by CRMosier_LM
I'm going to lay this out as best as I can. Remember, I am not a programmer!!! All we can go by it what is known and has been stated, if we are going off of anything else than we are pretty much wrong.

What is known (facts)
1). The mission of installing CCM is to put out each feature in the game in a full functioning fashion.
2). if it can't be done right, it won't be in this year. which means that each option in the game, has to be bugged and have safeguards in place
3). they do not have time to stop and work on something other than what is on the current priorities list

I'm not saying i agree/disagree with the above but they have been presented to us officially as fact.
I hope they back it up this fall.
 
# 43 DNMHIII @ 06/14/12 02:30 PM
Quote:
Originally Posted by bucky60
Going by my many decades of Software Design:
4) Part of a priority list. Yes
5) There is an edit function to be used in Play Now from what I understand. If that is true, and if they used a modular code design, making an editable file available to CC should be minimal effort. Adding an edit screen to CC shouldn't take much effort.
6) An if statement
7) See 5). If they have a modular design, then they pretty much have a UI for CC.
8) An if statement and a button. Again, not much effort involved here.

The only thing that I see messing up is XP and maybe Story Line if the Story Line was designed poorly. Editing Rosters could offset the XP problem.
This is my biggest issue at this point with the whole "we ran out of time thing". If XP and story lines was designed properly it would't have been a time issue because it would have been built around core features.

Edite: I'll add that this is where some of the disconnect is with people like myself voicing their displeasure and people like CRMosier_LM and Big FN Deal. I think the additions are great and I'm happy for the balance now with online and offline, i'm just not pleased with design decisions and feel that it could've been handled in a way that would of allowed greater flexibility for both online and offline. If the features that were removed for offline were in fact designed within CCM we'd all have a more robust game and thats just a simple fact.
 
# 44 briz1744 @ 06/14/12 02:37 PM
Quote:
Originally Posted by CRMosier_LM
Yessir!!!! But if they don't have time to put in the edit functions, and interface... where are they getting time to add in the Commish only safeguard?

For reference, thats what I hope they do when they put editing in.
We appear to be of a not dissimilar mindset despite you being an online guy (?) And myself being strictly offline (and OCD) however I am not petitioning you to get editing into M13 as you seem to assume, more trying to understand the rationale behind its omission and attempting to fathom any possible hurdles to it's re-introduction into M14 that I don't understand.
Also maybe venting some frustration because until this leaked out I was SO hyped .. Sorry
 
# 45 moneal2001 @ 06/14/12 02:46 PM
@bucky so progression/regression isn't a core feature for a multi year game mode. please point me to one that doesn't have them
 
# 46 DNMHIII @ 06/14/12 02:48 PM
Quote:
Originally Posted by CRMosier_LM
editing is not a core feature (as in the game concepts all work without it)... my opinion only.
Really?.........You've been able to edit rosters forever and then last year full editing within franchise was added because EA said they agreed that it was important to let people create their own experience without limitations.

Maybe the disconnect with users like you and I is much greater that I thought.
 
# 47 moneal2001 @ 06/14/12 02:50 PM
@DNMHIII he never said it wasn't important. just that it wasn't needed to make the mode work
 
# 48 DNMHIII @ 06/14/12 02:51 PM
Quote:
Originally Posted by moneal2001
@DNMHIII he never said it wasn't important. just that it wasn't needed to make the mode work
What are we referring to?
 
# 49 moneal2001 @ 06/14/12 02:52 PM
editing rosters
 
# 50 Jukeman @ 06/14/12 02:53 PM
Quote:
Originally Posted by moneal2001
@bucky so progression/regression isn't a core feature for a multi year game mode. please point me to one that doesn't have them
Actually no and it's sad.

There were a lot and still are some sport games that doesn't have regression let alone progression...

UFC 3 is a most recent one.
 
# 51 mestevo @ 06/14/12 02:54 PM
Quote:
Originally Posted by bucky60
The mode is still functional w/o it. But to many people, not having it would be VERY UPSETTING. No multi-player in offline doesn't break the mode, but to many people, not having it is VERY UPSETTING. Same with no NCAA draft classes and no full editing. Things that have already been in the game. People have a right to be upset about this. We all should be upset about the continual redirection and foundation laying that gets ripped out the next year.

The excuses for this should stop. By now we should have a fully functional, full featured, customizable product. It's not. And this is what people are upset about. Man, it took all this time for ONLINE to even come close to what they should have had A LONG TIME AGO. Good for the online guys for finally getting what they deserve.
This is called moving the goal posts, you didn't answer what you quoted and instead ducked it.

No XP or similar system to replace it would make the mode nearly pointless, it would be called connected seasons, rather than a career. FAR more important than anything from a previous game that was omitted.
 
# 52 DNMHIII @ 06/14/12 02:55 PM
Quote:
Originally Posted by moneal2001
editing rosters
Got it....He said editing wasn't a core feature when I do believe it actually is right?
 
# 53 moneal2001 @ 06/14/12 02:55 PM
@bucky you can't have a game mode that is supposed to simulate multiple years of a sport without progression/regression.
 
# 54 moneal2001 @ 06/14/12 02:58 PM
@DNMHIII he said core features make the game/mode work. you can run a franchise on madden 12 without using it at all. but you cant without using the off season features.
 
# 55 DNMHIII @ 06/14/12 03:06 PM
Quote:
Originally Posted by moneal2001
@DNMHIII he said core features make the game/mode work. you can run a franchise on madden 12 without using it at all. but you cant without using the off season features.
I gotcha.....I'm defining core features as ones that are crucial to the foundation of the user experience and he was defining core features from a functionality standpoint only. I'm trying to place emphasis on user experience as I do believe that all design elements should really start and end with the user.
 
# 56 mestevo @ 06/14/12 03:06 PM
Quote:
Originally Posted by bucky60
Yes you can. It doesn't make much sense to me, but yes you can.
Oh, well then we can do it with no punters, or quarterbacks, and remove the running plays!

Doesn't make much sense to me, but yes you can.

That's how silly that response is.
 
# 57 Jukeman @ 06/14/12 03:07 PM
Quote:
Originally Posted by mestevo
Oh, well then we can do it with no punters, or quarterbacks, and remove the running plays!

Doesn't make much sense to me, but yes you can.

That's how silly that response is.
Well that wouldn't be football..
 
# 58 PPerfect_CJ @ 06/14/12 03:08 PM
Quote:
Originally Posted by CRMosier_LM
Thats how EVERY SPORTS GAME WORKS. Just because they put out the latest roster doesn't mean it will update your in progress career.

its not a conspiracy... They made the game the way people have asked for it for years. I'm sorry if that doesn't fit the way you play. Having a functioning game mode is (IMO and many others) more important than being able to edit rosters.
WHO asked for them to take away options and features?! It sure wasn't ME. I think you're a little off on this one, man.
 
# 59 SteelerSpartan @ 06/14/12 03:10 PM
Here we go again....Another "Ours is more important then Yours" Battle amongst Madden Fans

Meanwhile EA just sits back and laughs all the way to the bank

Im tired of them getting away with that approach to their game

The Politicians would be proud
 
# 60 moneal2001 @ 06/14/12 03:10 PM
@DNMHIII i agrees that it is supremely important to allow as much user control as possible. but they have to get the functionality stuff in before adding all the user control stuff
 


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