Madden NFL 13 News Post
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# 61
Bulls321974 @ 04/26/12 10:26 AM
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# 62
Bulls321974 @ 04/26/12 10:30 AM
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All I'm going to say is I'm very impressed with what I have seen so far, my expectations were realistic and they have exceeded them by quite a bit. If you pay attention at all to the devs you would have already known that this wasn't the year for physics, they talk about it every interview. They are holding off on physics until they can get it to work the way it should and not end up with us having madden 13 fail videos like we do backbreaker fail or fifa or nba elite fail videos all over youtube.
Once they figure out how to do physics the right way, which no one has really been able to do so far, then you will see them in Madden. Other than that, I think they are doing a great job and have really gone out of their way to work on gameplay this year. The fact that they are doing 2 webcasts for gameplay should prove that, and no it will not just be about kinect, that I guarantee you. You can mark this down and come back June 4th if you want, the monumental change is something else, not kinect.
Here's a conversation I saw about it yesterday between a fan and a community day member
Fan: a day after the hyperbole of "monumental change to gameplay that will blur the line between virtual and reality"?
Shopmaster:Fact, not opinion. Gotta stay tuned June 4th.
Once they figure out how to do physics the right way, which no one has really been able to do so far, then you will see them in Madden. Other than that, I think they are doing a great job and have really gone out of their way to work on gameplay this year. The fact that they are doing 2 webcasts for gameplay should prove that, and no it will not just be about kinect, that I guarantee you. You can mark this down and come back June 4th if you want, the monumental change is something else, not kinect.
Here's a conversation I saw about it yesterday between a fan and a community day member
Fan: a day after the hyperbole of "monumental change to gameplay that will blur the line between virtual and reality"?
Shopmaster:Fact, not opinion. Gotta stay tuned June 4th.
I can see what EA is attempting to do in terms of improvements but I have to say player movement and physics still look horrible IMO. I still see sliding and warping, nothing looks fluid & of course player interactions still look bad. This game could be beautiful if EA just figured out how to bring it to "life" it looks and places arcadish & offers nothing organic to be considered a true simulation.
Maybe it will look better at a slower speed… IDK Looks like the same game with just minor improvements to player positioning but with the same sliding, warping, suctioning, robotic game play… Early build? Yes….. Huge changes to retail? Doubt it…. What you normally see is what you’ll get. Its EA
Maybe it will look better at a slower speed… IDK Looks like the same game with just minor improvements to player positioning but with the same sliding, warping, suctioning, robotic game play… Early build? Yes….. Huge changes to retail? Doubt it…. What you normally see is what you’ll get. Its EA
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Not much to say about the vid that hasn't already been said. Thanks for saving me some time PG. Much easier to just like everything you said.
I see neither of you post here much, but this is the type of passive aggressive, immature nonsense that moves threads towards being locked. Have some respect for people's opinions. If you're happy with the imrpvoements, excellent. But don't insult folks that don't feel the same.
Many here are pretty good at expressing & explaining themselves. I bet if you address someone directly, they'd be happy to tell you why they're not as impressed as you.
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Many here are pretty good at expressing & explaining themselves. I bet if you address someone directly, they'd be happy to tell you why they're not as impressed as you.
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Still purchasing the game and being able to find some enjoyment in it, as well as not being Terminator-like in relentless critique of the games' flaws, in no way, shape, or form, means that the we don't have the same fervent desire for an exponential improvement in how the game plays.
Yes, some go too far in criticizing the criticizers, but the criticizers often go to far in criticizing those who they think are "settling".
# 69
Senator Palmer @ 04/26/12 11:50 AM
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Have you seen this?
Thoughts?
http://www.youtube.com/watch?v=34POV...utu.be&t=1m30s
# 71
ultralow36 @ 04/26/12 12:09 PM
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Sent from my LG-P925 using Tapatalk
ok I hate the animated announcers. I never liked that in any game on the current gen consoles. why dont they use the actual announcers, use them at the intro like they do in this video and then cut to the regular cutscenes while they continue their discussion about the upcoming game.
other than that the game looks promising, but I promised myself this year that I will not fall for the hype.
other than that the game looks promising, but I promised myself this year that I will not fall for the hype.
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I can't speak on it without addressing how the vid starts though. The kick returner zig zagging up the field kills it for me. I have a short list of game killers, and that's one of them.
As for the topic of the vid, I dig how the tackle in progress is influenced by the 2nd defender coming it. The pile cutting out the legs of the 2 other Steelers also looked promising. I'm curious to see if the engagement from the 2nd defender is consistent, and how many additional defenders can influence the momentum.
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There are some tried & true methods on OS:
1)Stick to opinions of the game, not the OS members. There are a wide variety of opinions here. Being respecful & constructive is how you fit in.
2)If you disagree with someone, quote them (or not) and address them directly. Be respectful. Most will be happy to engage in dialog. That's what we come here for.
What never works & will start e-fights more times than not:
1)Insulting people and/or their opinions.
2)Passive, indirect insults that lump OS members together like we're attached at the hip.
# 76
Bulls321974 @ 04/26/12 12:35 PM
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Even in the video, Gedden mentioned about the zig zagging and foot planting.
# 78
spankdatazz22 @ 04/26/12 12:56 PM
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Still I do think they're at least making common sense improvements this year. The improvements to the QB and WR play are much needed. And I like the changes to the defensive backs and finally getting the ability to disguise coverages. And the presentation improvements were also much needed.
# 79
PGaither84 @ 04/26/12 02:39 PM
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I don't feel the need to get 13, and until I see something that really sparks my interest, I don't see myself blowing another $45+ on another football game.
The presentation looks nice... and that MIGHT lure me in a bit... but with other games liek SkyRim and Mass Effect 3 still on my wish list right now, Madden 13 [months away] is much lower on that same list.
# 80
PGaither84 @ 04/26/12 02:54 PM
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A thousand times "This!"
I REALLY don't expect QB mechanics to suddenly appear after this build. I don't expect line play to suddenly change from what we have seen. I don't expect to suddenly see engaged player movements if it isn't in the game already.
I expect to see/hear things the commentary getting polished, things liek the numbers on the shoulders of the bears uniforms and such getting fixed... that sort of thing.
There are four categories that I care about: General Presentation, game play, playbooks, and offline franchise.
In Madden 12, the offline franchise got a big overhaul and that made me happy. It also got a decent visual presentation overhaul which is also nice. It looks like it is getting an audio overhaul which is also very nice. I don't love Phil and Jim, but I hated Chris Collinsworth. At least it isn't Troy and Joe Buck. I wish John would come back and do booth work, but if he doesn't want too, that the way it goes.
I always found Madden's playbooks interesting, even if a number of the plays didn't always work our like they were supposed to. I still wish we had access to offline Formation/Play creator.
However, of all 4 areas that are important to me, game play was always the most important to me. Good franchise mode let me mes around and simulate step-by-step into the post season where I would play games on a higher difficulty, but there was no way I could stand playing a full season with the game play we have now... and how the game play continues to be.
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