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Playstation.Blog has posted another MLB 12 The Show blog. This one features Zone Analog Batting and Pulse Pitching.

Quote:
Zone Analog Batting is a by-product of our original Zone Batting hit mechanic and our most recent Analog Batting feature so we wanted to give users the best of both. From talking to our community, we found that some of our Zone Batting players weren’t using the Analog Batting because they couldn’t choose the zone they wanted to swing at. So, we decided to mix the two features and came up with ZAB (Zone Analog Batting). We went through many prototypes before we ended up with what we think may be the most realistic way to bat, ever, in a baseball game.

Pulse Pitching spawned from our first ever pitching style for The Show, Classic Pitching. We like to keep the “classic” features around since we know there’s still a lot of people out there who use them. Pulse pitching is a more interactive and challenging way to pitch, combining both user skill and pitcher attributes that creates a unique way to deliver a pitch. There are five levels of Pulse Pitching, all the way from Rookie to Legend. The better pitchers will have a smaller pulse ring based on the command they have with that particular pitch. Alternatively, the worse command a pitcher has, the bigger the ring and the harder it is to hit your spots. It’s a really fun way to pitch, you may never go back to what you were using before!

Game: MLB 12 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 55 - View All
MLB 12 The Show Videos
Member Comments
# 121 KingV2k3 @ 02/07/12 11:26 AM
I love classic pitching, so I'm intrigued by pulse...

My concern from the video is that because you end up throwing well over a hundred pitches per game, staring at the pulse meter that hard for that long will give me a headache / twitch...



ZAB looks like a great option for many, but once again, this title can be a challenge due to the fact that you're making and taking a few hundred pitches a game...

I tend to "keep it simple" when running this 2 hour, intense focus marathon...

That being said, the SCEA team is still the "Best in Show", IMHO...

Cool options...
 
# 122 nemesis04 @ 02/07/12 11:32 AM
Quote:
Originally Posted by KingV2k3
I love classic pitching, so I'm intrigued by pulse...

My concern from the video is that because you end up throwing well over a hundred pitches per game, staring at the pulse meter that hard for that long will give me a headache / twitch...

If you pitch from the outfield, pitcher or broadcast cam pulse is a lot more tolerable through the course of a whole game. It is not so in your face like it is from the catcher cam. Actually surprised we have not seen any shots from that perspective yet.
 
# 123 Bobhead @ 02/07/12 12:26 PM
I'm not much of a Classic Pitching guy, but I actually think I'm going to give Pulse Pitching a shot this year. I don't have a problem with the idea of lettings the pitcher's ratings control the game, but there's not much challenge or fun in just simply pressing X for every pitch, with none of the challenge passed on to the user.

The more I think about it, the more I feel like Pulse Pitching might just be the perfect balance for me. It seems to have just enough user input to keep me interested, while still placing most of the power in ths hands of the ratings.

I agree though, controlling pitch effort (speed) would be nice. Maybe instead of only pressing X during the pulse thing, allow us to press and hold it for a max effort pitch?
 
# 124 nemesis04 @ 02/07/12 12:35 PM
Quote:
Originally Posted by Bobhead
I agree though, controlling pitch effort (speed) would be nice. Maybe instead of only pressing X during the pulse thing, allow us to press and hold it for a max effort pitch?
I think we are only seeing the first phase of pulse pitching. It sounded like they wanted to get it introduced, get feedback after using it and then developing it further based on feedback. I think we will see the speed/effort implemented into this mechanic just like all the other pitching options have as well.
 
# 125 nomo17k @ 02/07/12 12:38 PM
Quote:
Originally Posted by Bobhead
I'm not much of a Classic Pitching guy, but I actually think I'm going to give Pulse Pitching a shot this year. I don't have a problem with the idea of lettings the pitcher's ratings control the game, but there's not much challenge or fun in just simply pressing X for every pitch, with none of the challenge passed on to the user.

...
I actually take Classic pitching to be a strategy game of calling pitches. Pitch selection, where to locate it... because it matters. In that sense it isn't as boring as it sound.
 
# 126 KingV2k3 @ 02/07/12 04:53 PM
Quote:
Originally Posted by nemesis04
If you pitch from the outfield, pitcher or broadcast cam pulse is a lot more tolerable through the course of a whole game. It is not so in your face like it is from the catcher cam. Actually surprised we have not seen any shots from that perspective yet.
Yeah, I always use the pitcher cam...

Don't get me wrong, I LOVE this title...but it is (for me) the most draining of all the sports games I play simply because of the nature of the sport it portrays...

There's like 125-135 plays in football, almost 200 in an NBA game (less in CHoops) but there's 300 plus in baseball...or there abouts...

I'm going to give it a shot, but that's my initial take...looks like something that can induce the kind of thing that my PS3 "warns" me about when I fire it up...

Plus, well...I'm getting kind of old...



Quote:
Originally Posted by nomo17k
I actually take Classic pitching to be a strategy game of calling pitches. Pitch selection, where to locate it... because it matters. In that sense it isn't as boring as it sound.

I thought it would be boring a few years back when I made the change (2006 or so)...

I love it because you can't override ratings with meter skill...

I got waaaaay to good at the meter, really quick...

For me, it really brings out the difference in pitchers...

After a solid 6-7 inning outing with a solid starter, you bring in the middle relievers and HOPE all heck doesn't break loose until you can get to your 8th / 9th guys...

Loves it!
 
# 127 Bobhead @ 02/07/12 08:56 PM
Quote:
Originally Posted by nemesis04
I think we are only seeing the first phase of pulse pitching. It sounded like they wanted to get it introduced, get feedback after using it and then developing it further based on feedback. I think we will see the speed/effort implemented into this mechanic just like all the other pitching options have as well.
I understand 100%. I would never expect a new feature to come with every conceivable compliment or option during its first year of existence, nor would I be bothered by its absence. They are definitely doing this in the most logical way, I was just throwing in my 2 cents.
 
# 128 Bobhead @ 02/07/12 09:08 PM
Quote:
Originally Posted by nomo17k
I actually take Classic pitching to be a strategy game of calling pitches. Pitch selection, where to locate it... because it matters. In that sense it isn't as boring as it sound.
It's not boring from a baseball standpoint, but when I play a franchise, I play every game. I don't sim a single game, and the only time I ever even think fast forward is when I'm losing by more than like 6 or 7 runs late in the game, or when I'm in a rush to finish playing (ie when a real life game is about to start, or I'm trying to go to bed [notice how those extra inning games always seem to happen at like 11 pm?]). All that considered, I don't know if Classic Pitching will hold my interest for 162 games.

I'll be honest though, I've never really given it much of a serious try. I did try Timing hitting, and I kind of assumed that since I don't enjoy that, I wouldn't enjoy Timing Pitching, so I just kind of ignored it. I was so caught up in how amazing The Show is, and the fact that January 2011 was the first time I'd played video game baseball since MVP 2005, that I never really got around to stepping outside of my box. This year I'll make it a point to do just that.
 
# 129 CMH @ 02/08/12 12:32 PM
Quote:
Originally Posted by Bobhead
It's not boring from a baseball standpoint, but when I play a franchise, I play every game. I don't sim a single game, and the only time I ever even think fast forward is when I'm losing by more than like 6 or 7 runs late in the game, or when I'm in a rush to finish playing (ie when a real life game is about to start, or I'm trying to go to bed [notice how those extra inning games always seem to happen at like 11 pm?]). All that considered, I don't know if Classic Pitching will hold my interest for 162 games.

I'll be honest though, I've never really given it much of a serious try. I did try Timing hitting, and I kind of assumed that since I don't enjoy that, I wouldn't enjoy Timing Pitching, so I just kind of ignored it. I was so caught up in how amazing The Show is, and the fact that January 2011 was the first time I'd played video game baseball since MVP 2005, that I never really got around to stepping outside of my box. This year I'll make it a point to do just that.
Exhibition games until the Opening Day Rosters are released.
 
# 130 tvman @ 02/08/12 05:10 PM
Quote:
Originally Posted by nomo17k
I actually take Classic pitching to be a strategy game of calling pitches. Pitch selection, where to locate it... because it matters. In that sense it isn't as boring as it sound.
I totally agree with your comment on it not being boring, the thing that is boring to me is mastering a meter and knowing exactly where the ball will go each time.
 
# 131 nemesis04 @ 02/08/12 05:32 PM
Quote:
Originally Posted by tvman
I totally agree with your comment on it not being boring, the thing that is boring to me is mastering a meter and knowing exactly where the ball will go each time.
That is why I always wanted the meter stopping point at release to have varying degrees of skid based on how his stamina/confidence was and how good his control was overall. That way it was not always money that you could hit the release point.
 
# 132 earp4530 @ 02/12/12 11:42 PM
Quote:
Originally Posted by Kalkano
*cringe* I didn't until you said that. I'll give them the benefit of the doubt, and assume it's just because this video was take quite a while ago. We already know it was before CD, but we don't know how long before CD.
Lol yeah they probably made Tulo to lead off just for the sake of time.
 
# 133 brrmikey @ 02/13/12 01:31 PM
Quote:
Originally Posted by Jgainsey
I would just like to say that I'm pumped for ZAB.
agree 100%, but i also bat from BHP view...after a few games, i may need a
 
# 134 Jgainsey @ 02/13/12 02:20 PM
Quote:
Originally Posted by brrmikey
agree 100%, but i also bat from BHP view...after a few games, i may need a
Lol.. My brain hurts just thinking about that.
 


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