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Madden NFL 13 News Post


Don't expect a Madden NFL 13 Super Bowl Halftime Blog, according to the official Twitter feed.

Quote:
FYI- There will not be a Madden NFL 13 Super Bowl halftime blog. We'll start discussing Madden NFL 13 once we're ready to talk features.

Don't worry. We're coming out BIG this year!

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 77 - View All
Madden NFL 13 Videos
Member Comments
# 41 marshallfever @ 01/22/12 01:57 PM
Hum, I feel like we went through this the year after Ortiz left right, we gave the development team a whole year and they gave us Madden 09....was it.....or was it 08? I skipped out on 08 but found 09 and 10 to be the best Madden of this generation.

In terms of features, I don't even remember what features they announced throughout the year for 12. My two younger brothers play against each other literally every single day; their very competitive. I'm just hoping 13 can be not only a change in the game-play depart but possibly even a visual change. The franchise has gotten unbelievably boring. I don't think i completed an entire franchise season since possibly 09.

On just features, I guess i can't wait to see what this new or "reinvented" team has up their sleeves.
 
# 42 darknmild @ 01/22/12 04:46 PM
Quote:
Originally Posted by Broncos86
My perception is that I've been pretty keen on what has recently come out. I've been a fan of the recent Madden releases. And while I know you're referencing Einstein, I believe insanity is continuing to pay out of pocket while simultaneously complaining about it. That's the weird part, in my mind. People spit and curse at the Madden/NCAA dev team, and then hand money over to them.

I've been happy with Madden since 2010. I'm curious and excited to see what they deliver.
I agree 1000%
 
# 43 TreyIM2 @ 01/22/12 04:52 PM
Quote:
Originally Posted by mWolfe
Dont be too quick to throw that out the window, and again its not all about the memory either. Their are certain animations that they lack that they can add to improve the game.

Being a huge computer geek, the lack of memory does keep them from adding to much to either graphics or the data, you have to remember that both the 360 and the PS 3 have 512mbs of extended memory that is a shared memory between graphics and data, it puts a cap on how much you can use without causing lockup, freezes or lost data because the graphics and data are trying to compete to allocate the better half of the 512mb avaliable.

In most of todays computer the graphics card has its own memory which helps freee the extended memory to the data base. Hopefuly the new systems will have at least 2gb of extended memory and 512mb for the GPU.
What I would like to here though is that ratings will have more meaning and be a bigger factor in the game versus some of the ratings that have little to no effect on a player.
I may not be a self proclaimed tech geek but I am in the IT field so to add, what about game engine limitations coupled with lack of disc space? If EA doesn't want to completely create a new game engine from the ground up so that it better utilizes memory (they most likely can majorly rewrite current code to do so but much of the game would break and it would be too time consuming and costly to fix and debug), do u believe that limited disc space including lack of a dedicated HDD and use of DVDs ala the 360 further limits this?
 
# 44 mWolfe @ 01/22/12 11:43 PM
Quote:
Originally Posted by Big FN Deal
I very seldom comment about the tech side of creating Madden because I am a programming layman but I will this time. I think without question, if EA polled Madden gamers on the one area they could sacrifice to expand memory, graphics would be the overwhelming choice.

The way M12 looks graphically on an HD 1080p tv, is astounding but it's of little consequence if that's holding back other things like better player movement and overall gameplay.

TNT touched on this before, if some what over the top, by stating the players could be barrels but I get the sentiment. No matter how much memory the 360/PS3 lack in terms of today's computers, it's still more memory than last gen consoles, so this seems like a poor excuse for Madden's football play not being better.

An analogy for what I am saying is, last gen was like EA having $32,000 to furnish a house and they spread it out evenly throughout each room but this gen they had $512,000 to furnish an allegedly new house yet they allocate the majority of the resources to outside decor.

It would make all the sense in the world to a layman like me if next gen Madden was graphically behind other sports titles but gameplay was on par with them due to memory limits and the fact that football requires so many expanded things. However, like a poster before me stated, this currently all seems like a poor allocation of memory resources rather than a valid reason for why Madden gameplay doesn't represent football as well as other PS3/360 games do for their respective sports and Madden did last gen.

Anyone feel free to enlighten me if I am off base about this.
I would say your about right, it does seem that they went full all out on things they really didn't need rather than what they do need. And to futher put it in layman term we got the Lamborgini body but got a 4 cylinder engine in it.

Quote:
Originally Posted by TreyIM2
I may not be a self proclaimed tech geek but I am in the IT field so to add, what about game engine limitations coupled with lack of disc space? If EA doesn't want to completely create a new game engine from the ground up so that it better utilizes memory (they most likely can majorly rewrite current code to do so but much of the game would break and it would be too time consuming and costly to fix and debug), do u believe that limited disc space including lack of a dedicated HDD and use of DVDs ala the 360 further limits this?
No not really you can have a 20gb Disc full of data and the extended memory still can only allocate so much at one time. Thats why I hope the new Xbox and Sony systems have at least 2gb of extended memory and hopefuly a GPU with memory which would alleviate some of the hardware issues.
 
# 45 poulka @ 01/23/12 12:08 PM
Here we go again talking about how these consoles lack the ability with their memory. But how come other genres in games such as shooters, racing, have made tremendous strides (for example forza 3 or 4, battlefield, call of duty). Then we have FIFA which has to take a large amount of memory especially with all the available (about 500). To me if these titles can work wonders on their respective consoles so should madden. Not to say the developers are doind real bad, but they are just couple steps away from greatness.

One last thought on consoles I have been around since pong. It seems to me they never maximize a system fully before they are ready to implement a next generation. The PS2 had an expansion bay (memory)on the original version and they never tapped into that. With all that said I don't think I will be moving to next generation because it just looks like it is becoming a racket. The games today look real enough for me and the direction I see them going is for more online features and social websites, which leaves me out.
 
# 46 ABR173rd @ 01/23/12 12:33 PM
I'm not sure If I understood one of the posts correctly, but Madden graphically is definitely NOT "astounding" in any way shape or form when watching it on 1080p. I'm not sure what you would be comparing M12 to graphically but it definitely is nothing to write home about. Arkham city and Uncharted are what I consider to be graphically astounding.
 
# 47 kjcheezhead @ 01/23/12 03:16 PM
Quote:
Originally Posted by Big FN Deal
LOL. I guess that would be me and that's cool you feel that way. I play on a 1080p 120Hz LED using a HDMI cable, for me the team colors, helmets, cut scenes and replays look graphically astounding. Maybe it's because I play at 120Hz without the tv set to "game mode" but the coin toss looks like it's being broadcast live through an actual camera. I wish I had some kind of recorder to post a video of what I mean.

I have M12, NBA2k12 and Skyrim, which all look astounding to me but I don't really compare the sports titles graphically against the RPG. Now this is all my opinion of course and while I may be less informed than you about want constitutes superior graphics, astounding is just my impression of M12 with the lighting and visual upgrades that were added.
I think people confuse graphics and animation. When you pause madden 12 and during the cut scenes, the game looks great. But it's different when the game is in motion. It's hard to explain what's off but I'll try.

Check out this fifa 12 vid.

The players in the game demonstrate the real life moves perfectly.

Now look at any Madden 12 vid.

Just watch the line play, watch how players run and make cuts, watch how wrs make over the shoulder grabs. None of it looks natural. It's not the way real NFL players move at all. I'd have a hard time doing a comparison vid of madden vs real NFL action like the fifa vid pulled off.
 
# 48 roadman @ 01/23/12 03:39 PM
Quote:
Originally Posted by kjcheezhead
I think people confuse graphics and animation. When you pause madden 12 and during the cut scenes, the game looks great. But it's different when the game is in motion. It's hard to explain what's off but I'll try.

Check out this fifa 12 vid.

The players in the game demonstrate the real life moves perfectly.

Now look at any Madden 12 vid.

Just watch the line play, watch how players run and make cuts, watch how wrs make over the shoulder grabs. None of it looks natural. It's not the way real NFL players move at all. I'd have a hard time doing a comparison vid of madden vs real NFL action like the fifa vid pulled off.
Didn't FIFA just add a new animation engine before 12? If they did, hard to compare apples to apples if Fifa has a new animation engine and Madden doesn't.
 
# 49 kjcheezhead @ 01/23/12 03:55 PM
Quote:
Originally Posted by roadman
Didn't FIFA just add a new animation engine before 12? If they did, hard to compare apples to apples if Fifa has a new animation engine and Madden doesn't.
I'm not an avid soccer fan, last FIFA I bought was FIFA 10. I chose the latest FIFA to compare to latest Madden.

Here is an equally impressive video of FIFA 10 tho.

Madden 10 was the year of pro-tak and the "hitch-step". Putting FIFA 10 alongside Madden 10 only highlights Madden's shortcomings more than the vids I posted.
 
# 50 ABR173rd @ 01/23/12 03:55 PM
Quote:
Originally Posted by roadman
Didn't FIFA just add a new animation engine before 12? If they did, hard to compare apples to apples if Fifa has a new animation engine and Madden doesn't.
I could be wrong but I think FIFA has had the new engine for at least two years. I'm pretty sure I remember a thread here awhile ago referencing the engine and why isn't Madden using it. Could be wrong but I don't think this is the first year it was implemented.

BigFndeal- I wasn't trying to blow your spot up, Madden Imo just has'nt been visually impressing considering the resources and the amount of time the franchise has been around. It's not really fair to compare it to a game like Skyrim or Uncharted but to me those games are graphically outstanding. I guess I just expect more from Madden.
 
# 51 BezO @ 01/23/12 04:23 PM
LOL! Seems like every year Madden is "coming out BIG". IMO, they haven't actually done it since the PS2 days.

Can't say I'm disappointed in the delayed news. I've almost lost hope this game will ever capture the essence of football, so I'm not expecting them to "come out big". Maybe using that marketing time to work on the game will help. They need every second of every hour as there's much work to be done if they ever want to replicate NFL football.
 
# 52 jyoung @ 01/23/12 04:36 PM
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Originally Posted by KBLover
Agreed - it's the code, not the platform. If they are running into memory or whatever else issues, they need to streamline the code and memory management.

The lags in M12 for just changing menus is insane. That's not because the PS3 is too weak to handle menus.
Truth.



The other part of that statement applies to pretty much all EA Sports games, not just Madden. They all have really really bad menu lag.
 
# 53 Broncos86 @ 01/23/12 04:58 PM
No offense to anyone, but I'm not going to tell a developer what's wrong with his code, or any of that. We have ZERO idea about that. Anybody who says otherwise is blowing hot air based on speculation. I have no problem suggesting what the code should accomplish (quicker menus, etc), but I'm not going to conclude that someone's code needs to be streamlined when I have no idea about any of the circumstances.
 
# 54 Broncos86 @ 01/23/12 06:23 PM
That has nothing to do with memory. That's disc storage, not RAM. The Xbox 360 actually has a better RAM situation than the PS3. But we've been through this multiple times on this board. It's old news.
 
# 55 TreyIM2 @ 01/23/12 08:17 PM
Quote:
Originally Posted by dfos81
When they claim to run out of space for something, thats when i see it as an issue. A single Blu-Ray disc can probably store multiple Maddens and still not be capped on storage room, ie. Mass Effect 2.
Right. U need disc space no matter what to make a larger game. If Madden had more to play with ala the PS3, don't u think there'd be more they can do with the game, ppl? A larger playground = more ground to play on, right? But I digress. No need to harp on it...
 
# 56 jyoung @ 01/23/12 09:05 PM
If disc space is such a limitation for Madden, then they should ship the game on two discs.

It's not uncommon for sports games, as both Forza 3 and Forza 4 came on two discs.

There really is no excuse for Madden to blame "lack of space."
 
# 57 Broncos86 @ 01/24/12 12:25 AM
Certain games, like Forza 3, come with multiple discs. You then install the race tracks to the hard drive. But you can't count on that, which is why that aspect is optional for Forza 3. Madden's dev team cannot count on specific HDD space being available. Thus, just one disc.

On the flip side, the PS3 splits the RAM. While both systems offer 512MB of total RAM, the PS3's RAM is dedicated and split. 256MB for system, 256MB for video. The 360's is shared. Meaning if the system only need 100MB, that leaves 412MB of RAM for video. To contrast, the PS3 is limited to 256MB of RAM for video regardless.

THIS is the important aspect. Everything you see during a game is loaded into RAM. So even though the PS3 can offer more disc space, the system cannot load as much as the 360 into RAM. Less system RAM means lower quality textures.
 
# 58 Broncos86 @ 01/24/12 12:59 AM
Quote:
Originally Posted by dfos81

Here's a good old video of what EA was touting "Next Gen", on what is now, this gen. http://www.youtube.com/watch?feature...ajPL3Kna4&NR=1
http://penny-arcade.com/comic/2005/09/12

In response to the Madden 06 trailer.
 
# 59 unfriendlyghst @ 01/24/12 01:01 AM

that video right there is the 1 that soured it for most of us that came out during the superbowl the year that the xbox was released this is the football game that we all thought that we were getting buy madden 06 for next gen now and tell me what you think
 
# 60 Broncos86 @ 01/24/12 01:12 AM
Man, that article about the RAM is almost TWO years old. Who is to say they aren't using that already?
 


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