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NCAA Football 12 News Post


Serving as the moderator for this edition of Fact or Fiction, I wanted to ask some questions that echoed some of the sentiments I had been reading on the site in regards to the NCAA Football 12 demo.

Dustin Toms and Christian McLeod were the two participants this time around, and they had the opportunity to answer those questions.

Read More: Fact or Fiction: NCAA Football 12 Outlook

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
NCAA Football 12 Videos
Member Comments
# 21 prowler @ 07/01/11 01:54 PM
So basically the game is great and if we were expecting more it's our own fault.
 
# 22 TDenverFan @ 07/01/11 02:01 PM
I think people were expecting some complete game redesign unrealistically. They can't fix every problem in one year.
 
# 23 sparkdawg777 @ 07/01/11 02:10 PM
Quote:
Originally Posted by TDenverFan
I think people were expecting some complete game redesign unrealistically. They can't fix every problem in one year.

Yeh I agree with what you are saying. I'm going to love this game, I'm sure but my disappointment comes from the WAY they do things like presentation, CC, and some of the gameplay. I just feel Madden is getting it right with presentation this year and NCAA is missing out. The CC isn't being implemented right in my opinion either without coach ratings, and there are still some flaws in gameplay (CPU running out of the spread for example) However, this game will still be fun and I think '13 will have a chance to be one of the best football games ever made.


Without criticisism the dev team would be on their own. There's a difference between some of the haters on here and those who still enjoy the game but just want to see it pushed forward.
 
# 24 Bullet Sponge @ 07/01/11 02:15 PM
I'd like to comment on two things. Firstly regarding how they are finally getting back to the level of lastgen; I'm glad to see they admit stripping it down to start over was a mistake. I think many of us here felt it was just a way to reintroduce old features as "new" year after year to make a buck. I'd like to take a more open minded approach and just accept that perhaps translating all that old code (and features builts up over several years on last gen) was not the easy task we all think it is, and they simply decided to start from scratch. But now that they admit that was the wrong way to go, I'm hoping we see nextgen NCAA hit the ground running.

Now regarding presentation, I appreciate their hard work on the pregame graphics etc but what fans REALLY want, and have wanted for years, is more dynamic commentary both during and around the game (i.e when those fancy pregame rituals are on screen, we want to hear Nessler and Herbie discussing the last matchup between these teams, how this game is important (conference standings?), why one player is doing this or that this year. Actual relevant analysis of the game, not generic comments.

But I would like to make it very clear I am looking forward to this game as much as I have for ANY NCAA football title to date, and I've played them since 2003.
 
# 25 PJ33 @ 07/01/11 02:18 PM
CPU throwing the ball away? I had 8 sacks in my game on Heisman and not once did they throw it away.

Camera angles are very stale. I have yet to see any broadcast angle where a camera circles a stadium constantly.

I did like the collisions though, much improved there.
 
# 26 SeaOfRed75 @ 07/01/11 02:21 PM
Quote:
Originally Posted by rudyjuly2
I'm not a fan of those 2K football games. NCAA 12 may be the best football game ever created on the PS3. But that doesn't mean it's a truly great game or a revolutionary improvement over NCAA 11.

I do get tired of everyone judging people that have a different opinion as though we are whiners or have an agenda. I do have tough standards. I have no problem admitting to that. But just because someone disagrees with someone doesn't mean they have an axe to grind. People will always have different opinions and people need to respect a differing view point.
Agree completely.

I think it is ridiculous that its 2011 and a football video game isnt using a physics based engine. Thats my opinion. I expect more than tweaks and finally fixing things that were examples of very very poor attention to detail. (ie medical redshirts...not hard to program and imo inexcusable to not be in the game)

I will buy NCAA 12. College football is by far my favorite sport. I cant bring myself to not buy the newest version.

That doesnt mean we all have to get all lovey in our praise of EA. My damn 60 dollars every year does that enough.
 
# 27 BadAssHskr @ 07/01/11 02:26 PM
Quote:
Originally Posted by sparkdawg777
Nice write up agree with most of what you said. However, I disagree with what you were saying in response to jayson. Or at least the presentation part, the presentation has been poor compared to what NCAA Basketabll 10 was capable of doing in a couple months (adding CBS). Now I don't mean that EA needs CBS (though I wish they would) but rather that compared to other sports games the commentary is bland and the rest of the presentation is a disappointment, it is better than 11, but it is not the true ESPN broadcast feel that NCAA Basketball had. The replay cams absolutely kill the real presentation feel to me. I think they will be able to focus more on the presentation next year especially after seeing Madden 12.
I'm not saying you in general, i quoted this because you brought the point up first.

I think there gets to be a pretty divided misunderstanding when it comes to presentation.

Seems to me people get presentation and commentary confused. Lets face it, the game presentation is excellent, bevo is unbelievable. EA's gone to great extent on making the game feel and sound like college football.

Commentary is where I think people get disappointed with, we've been hearing a lot of the same lines, same stuff for a long time. Every year it seems to improve however, yet it's certainly not like watching a live game on saturday night.

Just my ˝ cent here, i'm not complaining, just pointing out I feel there is some misunderstanding.
 
# 28 sparkdawg777 @ 07/01/11 02:32 PM
Quote:
Originally Posted by BadAssHskr
I'm not saying you in general, i quoted this because you brought the point up first.

I think there gets to be a pretty divided misunderstanding when it comes to presentation.

Seems to me people get presentation and commentary confused. Lets face it, the game presentation is excellent, bevo is unbelievable. EA's gone to great extent on making the game feel and sound like college football.

Commentary is where I think people get disappointed with, we've been hearing a lot of the same lines, same stuff for a long time. Every year it seems to improve however, yet it's certainly not like watching a live game on saturday night.

Just my ˝ cent here, i'm not complaining, just pointing out I feel there is some misunderstanding.

To me I understand presentation as the way a game is presented, from commentary to graphics (ESPN), to camera angles and replays, to cut scenes/entrances. That is presentation. As far as the entrances I think EA is doing a fine job but commentary is weak and I still am not sold on the ESPN style, they have the graphics but they have got to go to Madden's new replays and cutscenes like a real life broadcast.

My thought of presentation might be off, maybe I'm missing something or including something that shouldn't be but that is the way I see it.
 
# 29 kevj349 @ 07/01/11 02:34 PM
Even if nothing changed my suction, I still feel like it completely changes the game and how it is played. Gone are the days of magical spin moves that help you bust huge runs every other play. The feel of the game is just so much different. Many errors still exist but that doesn't mean the game doesn't feel completely different.
 
# 30 bamabound2010 @ 07/01/11 02:41 PM
very nice view guys very nice
 
# 31 DJ @ 07/01/11 02:46 PM
Good stuff, Christian. I thought your responses were constructed very well and you were able to have an adult discussion about Jayson's take without resorting to name-calling or mocking his opinions, of which he is 100% entitled to.

I found myself agreeing with a lot of what you and Dustin brought to the table in this article. It was a great read. I hope we see more articles like this moving forward.
 
# 32 Armor and Sword @ 07/01/11 02:50 PM
Great read guys. I can't wait till Maddens demo drops. This place will be on fire.


Good stuff.
 
# 33 jfsolo @ 07/01/11 03:07 PM
The XX.5 designation should be napalmed out of existence. Its such an intellectually dishonest statement, bereft any shred of thoughtful analysis. Within the gaming universe, I think of it as a slur.

Say that you think that X, Y, and Z should have been added to the game instead of, A, B, and C, but don't act as if your disappointment in their design choices is indicative of a lackluster effort.

I've cut down on my sports game purchasing by 85% over the last 10 years, because I haven't been happy with the implementation and design decisions of so many of these games, but I would never be so flip as affix any of those game with the dreaded .5 moniker.

The only game that I think really could get that label was MVP 07: NCAA Baseball, if I remember correctly Dr. Jones told us that the team was cut down to like 4 or 5 total people, so you can see why that game really was the essentially the same game.
 
# 34 labguy @ 07/01/11 03:19 PM
"How about an Online Dynasty mode that revolutionized online interaction in sports games, complete with Dynasty Anywhere and StoryBuilder. Yeah, mediocre games typically have those types of features."

Can I get an AMEN from the congregation? NCAA is by no means mediocre. The advancements this year may not have that "wow" factor, but play the game and tell me it is the same as 11. No way. The NCAA team has a solid product and decided to focus on gameplay issues (which were much needed). Getting rid of warp tackling alone makes is a success in my eyes.
 
# 35 hbk_wess @ 07/01/11 03:21 PM
Is it not July 12th yet!?!?!?!?
 
# 36 SeaOfRed75 @ 07/01/11 03:24 PM
Quote:
Originally Posted by jfsolo
The XX.5 designation should be napalmed out of existence. Its such an intellectually dishonest statement, bereft any shred of thoughtful analysis. Within the gaming universe, I think of it as a slur.

Say that you think that X, Y, and Z should have been added to the game instead of, A, B, and C, but don't act as if your disappointment in their design choices is indicative of a lackluster effort.

I've cut down on my sports game purchasing by 85% over the last 10 years, because I haven't been happy with the implementation and design decisions of so many of these games, but I would never be so flip as affix any of those game with the dreaded .5 moniker.

The only game that I think really could get that label was MVP 07: NCAA Baseball, if I remember correctly Dr. Jones told us that the team was cut down to like 4 or 5 total people, so you can see why that game really was the essentially the same game.
Up until they added Augusta this year in Tiger, I would DEFINITELY attach the .5 moniker to the pieces of garbage EA put out for a couple of years in the Tiger series. Tiger actually regressed until they added Augusta and the caddy this year. That imo is deserving of a .5 insult or worse.
 
# 37 BruceAlmighty @ 07/01/11 03:32 PM
Before opening the article I knew that everything in there from the two round table guys was going to be pumping up the game.

Pretty transparent write up. You even had some nay sayer staffer get a quote in there just so you could rebuke it. Takes away from the legitimacy of it, IMO.

Don't get me wrong, 11 was a HUGE improvement for the franchise, but what has been added to the game, gameplay wise, this year besides removing suction tackling (which never should have been as bad as it was to begin with), and some new animations?

Perhaps those could be pointed out to me, because I don't see anything else. OL/DL is still bad, blocking in particular.
 
# 38 Super Glock @ 07/01/11 03:32 PM
Great write-up, enjoyed reading it and totally agree!!!
 
# 39 bukktown @ 07/01/11 03:48 PM
Quote:
Originally Posted by jfsolo
The XX.5 designation should be napalmed out of existence. Its such an intellectually dishonest statement, bereft any shred of thoughtful analysis. Within the gaming universe, I think of it as a slur.

Say that you think that X, Y, and Z should have been added to the game instead of, A, B, and C, but don't act as if your disappointment in their design choices is indicative of a lackluster effort.

I've cut down on my sports game purchasing by 85% over the last 10 years, because I haven't been happy with the implementation and design decisions of so many of these games, but I would never be so flip as affix any of those game with the dreaded .5 moniker.

The only game that I think really could get that label was MVP 07: NCAA Baseball, if I remember correctly Dr. Jones told us that the team was cut down to like 4 or 5 total people, so you can see why that game really was the essentially the same game.
You know what? NCAA 11 made such a big leap from NCAA 10 that I often wondered why people didn't call it NCAA 11.5 as a term of affection.
 
# 40 SeaOfRed75 @ 07/01/11 03:53 PM
Quote:
Originally Posted by BruceAlmighty

Don't get me wrong, 11 was a HUGE improvement for the franchise, but what has been added to the game, gameplay wise, this year besides removing suction tackling (which never should have been as bad as it was to begin with), and some new animations?

Perhaps those could be pointed out to me, because I don't see anything else. OL/DL is still bad, blocking in particular.
This scares me the most. Football revolves around line play. You dont have a good O or D line and that side of the ball is going to suffer greatly.

By far the most frustrating part of this game. Good O/D lines or lineman individually even go unnoticed and dont stand out the way they should. They all kind of blurred together for me.

Hell for the last year of my 11 dynasty I had a D-line of 98 and 95 ovr DEs and 94 and 92 ovr DTs. All with phenomenal block shed, play recog, etc. Think it showed when you played a team with average OT's trying to sling the ball all over the field?

They fix this and Im on my way to praising the dev team. Im just not sure if this ever happens until we have a physics based engine.
 


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