Experience the pride and pageantry of gameday like never before with the NCAA Football 12 demo. With an enhanced in-game presentation, new traditions, and an all-new tackling system, make an impact by leading your team to victory. Play in two exciting match-ups as Alabama takes on Florida State and Oregon battles Texas. Get details on other great improvements to NCAA Football 12, and share the demo with a friend to unlock 5 Nike Pro Combat uniforms for use in the full retail version of the game.
Dude at that rate you not going to be done until after midnight. I mean it is only 2GB. Hughesnet must be satellite.
Hughesnet is pure garbage. It is a satellite based ISP, that profits off selling crappy internet to places that don't really have another choice. It's like dial-up 2.0.
haha im an idiot X is the tackle button idk y i said A im sorry, im just playing and posting at the same time, and im really excited with this demo, I cant wait until the 12th
Also like the fact I can actual return a punt this year.
I hope kick return rating actually mean something this year.
Great post. Special teams can change a game and special teams in ncaa does not represents that.
Next they need to work on blocked kicks and field goals. I never see them. The only time i have blocked a punt is playing against a friend. I sacked him on his 1 yrd line on 3rd down so he was forced to punt. I picked the all out punt block play. He picked the punt play where his players release instead of max protect. Needless to say i blocked his punt because his punter was only 10 yrds behind the ls and his gunners, personal protecter and wings released down field.
I will hold judgement on the kick return game until the retail version comes out. I cant remember which ncaa it was, but i think it was ncaa 10, but it was a couple years ago where you played with lsu and florida (i think). I know for sure you could pick lsu because Trindon Holliday was a beast. Nobody could catch him and i was running punts and kicks back left and right with him but when the retail version came out the returns for tds did not happen as frequently.
Love the running game. Feels really smooth.
Haven't been able to run a screen whatsoever. They keep getting blown up before they even start.
On the other hand, I have been somewhat successful with the WR End Around. Got positive yards both times I've ran it. One went for a TD and a 20 yard gain.
Had a little success with the Play Action, but not much. Seems like the DLine is always expecting it. Maybe with longer quarters you can really set it up, but not now. Even a "Setup!" PA didn't work for me for more than 1-2 yards.
Overall it feels smoother than '11 did and I love the tackling. I've bought the game every year since 1998 and that isn't going to change this year.
Yeah the stone walling still exists. I had the cpu do an all out punt block against me and I picked a regular punt formation. They didn't come close to blocking my punt.
I also noticed when I kick to the CPU on punts, my gunners get down the field too fast and the cpu always forced to call a fair catch.
Far as kick returns go, the cpu don't even follow their block. They just run directly into the heart of my tacklers head 1st. It was funny, 4 of his blockers went left, he just ran right up the middle of the field directly into 5 of my defenders.
Hughesnet is pure garbage. It is a satellite based ISP, that profits off selling crappy internet to places that don't really have another choice. It's like dial-up 2.0.
Pretty much this. We have quite a few trees around us so there's several types of internet we can't get.
i agree most people who dis Varsity level are usually people who never even loaded up a game with sliders on varsity level...they just go off of absumption that the game can only be effective on the highest level
It's one of the reasons why i don't plan on posting any sliders in Madden or NCAA 12 because you always get a bunch macho clowns coming into the slider thread talking down on you as if a lower level makes you any less of a true SIM fan.
Don't let those people get you down. People are gonna talk. Let them talk, because I speak for quite a bit of people when I say that forr 11 I stuck with your sliders and had the best experience out of all sliders I used. I used a TON of sliders, even my own, but I found that with your sliders I enjoyed the game very much. Still enjoying the game in my Tennessee Dynasty in year 4 (i think). I played South Carolina and dominated them 30-3. Next game I played Arkansas and found myself down 28-7 only to come back and win 36-35. I like how the games can be dynamic. I've even played some defensive battles with them. You gotta be back in the slider business this year man!
Consider me not sold on Heisman being the mode for sim play. Just won 38-35...with 2 minute quarters. I think it's a good mode for the CPU to stay close with you, but some of their scores were ridiculous, one run play I had all 3 of my defensive lineman get pancaked and their RB just walked right up the middle for a 50 yard TD.
I've always preferred Varsity or AA with a good set of sliders because I feel like Heisman just makes the CPU do ridiculous things to keep the game close.
Yeah the stone walling still exists. I had the cpu do an all out punt block against me and I picked a regular punt formation. They didn't come close to blocking my punt.
I also noticed when I kick to the CPU on punts, my gunners get down the field too fast and the cpu always forced to call a fair catch.
Far as kick returns go, the cpu don't even follow their block. They just run directly into the heart of my tacklers head 1st. It was funny, 4 of his blockers went left, he just ran right up the middle of the field directly into 5 of my defenders.
Yah I noticed they head to the crowd also. I noticed the CPU blocks better on kick returns than last year but the KR didn't follow the blocks.
92% done and moving quickly on my dad's ps3 and 14% on mines(cant play games or watch Blu-ray, but can still play demos)
But I probably wont be able to play until 6:30