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NASCAR The Game 2011 News Post


I received the game this morning at 9 AM. Please keep in mind, I have only raced 4 times so far and practiced at another.

I am going to answer as many questions as I can that have already been asked, then will keep posting impressions and answer as many questions as I can. I have my PS3 in my office hooked up to the same monitor as my PC, so I have to switch over, so If I don't immediately respond to something, it's because I am on the PS3.

On to the questions, from the other topic.

I wanna know how are the Graphics compared to NASCAR 09? I really can't get a good grasp from the videos. Thanks.

IMO the graphics are a bit better than NASCAR 09. NASCAR 09 was a nice looking game, but I think NTG11 does a better job here. There is a very natural, organic look to it, almost like MLB The Show has. The color palate is there, but it's not too crisp, or overdone.

The car models are nicely executed, and tracks look beautiful.

1. I think we are all wondering about the difficulty of the game and if what we saw in the videos was on some easier level. Is the game more realistic than what the videos may have lead us to believe?

2. Is there a true career mode, or is it just a season, and how does that work?

3. Do you get the sense that you are at 30+ different tracks, or does it feel like most of the tracks run about the same?


1. I set the difficulty for the AI on the highest at Tally, Daytona, and Texas. They were very competitive at Tally and Daytona, and Texas were just better than me....flat out! What I really like so far about the AI, is that they are aggressive, but not cheap. They understand that you are also on the track, and try to be cautious of their surroundings. They did bump draft with me at Tally and Daytona, and I could do the same with them...and there was no sign of them being disturbed by it.

2. Have not jumped into career mode as of yet, but will give it a run as the day progresses.

3. There was a nice difference in the feel from Atlanta, Texas, Daytona and Tally. They didn't feel that same at all, and based off early impressions, they did a nice job trying to individualize and realistically replicate each track.


Pre-race presentation-Is there a full pace lap with the driver/grid position rundown like EA did a few years back? Very tv-style touch that was very nice. Also, any featured drivers pre-race?

Wreck/caution-how long is it between the wreck, caution and going into the pace lap? Time enough to 'go thru' the wreck if it happened up in front and you're in the back of the pack, or just 'there's a wreck' and then two seconds later in the caution lap?


Keep in mind, I have not done season or career, but in "race now" option, there was no pre-race or any presentation. It literally took you to the race about 100 yards away from the start finish line.

In regards to wrecking, you get to watch the whole wreck. It doesn't take you away to a cut scene instantly. I was in one at Tally, and it seemed like it lasted 20 seconds, and I was in one at Texas, and it only lasted about 10 seconds. Then it gives you the option to pit under caution...if you choose no, it takes to a few seconds before the green flag drops again.


I am very curious about the realism of the track surface. For example, Are there bumps in on the lowside of turns 1 and 2 at Las Vegas? Do the bumps upset the car and make you create a setup that can handle those bumps?

That leads to my other question. How much does messing with the setup actually change the feel of the car? When the track rubbers up, does the car get tighter?


From what I have seen, the bumps feel like they are barely noticeable. I felt a little bit at Daytona in turns 3 going into 4(keep in mind its still Daytona 10 on my copy) but nothing that really forced me to white knuckle the wheel at all. When an AI car gets into you, you notice that a lot more than any bumps on the track surface. If you're hoping to really feel the surface bumps and have it effect the car....probably not going to be real happy.

I will say the the driving model is really well done though, and you truly feel connected to the track surface.

Ok, going to go test some more, and try to get some photos, but videos may be very difficult. I am trying to find a way to do it right now. I will be back in a few to answer some more questions and give some solid impressions.

Game: NASCAR The Game 2011Reader Score: 4/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 15 - View All
NASCAR The Game 2011 Videos
Member Comments
# 1321 Aggies7 @ 04/02/11 02:47 AM
Quote:
Originally Posted by nmpfeiff
I just run out of gas while entering pit road and I got a nice arcade GAME OVER when I could have clearly coasted in the pits. It just said you finish 43rd while I was still moving. Really? Why does running out of fuel automatically mean game over? I guess it would have been to hard to throw a caution and show a tow truck pushing you to pit road and have your crew try to re-fire the car. At most you should only lose a couple laps. Such great expectations.
Agreed here you should at least have the opportunity to drift to your pit stall.
 
# 1322 BurghFan @ 04/02/11 02:59 AM
Quote:
Originally Posted by Aggies7
Agreed here you should at least have the opportunity to drift to your pit stall.
Seconded. At least in EA games you could coast in if need be. And NR2K3 did have tow trucks (though not seen) and you would just have to sit in the pits for a few miutes if you ran out of fuel.
 
# 1323 Skyboxer @ 04/02/11 06:07 AM
Quote:
Originally Posted by BurghFan
Seconded. At least in EA games you could coast in if need be. And NR2K3 did have tow trucks (though not seen) and you would just have to sit in the pits for a few miutes if you ran out of fuel.
To bad everything else was a joke...
 
# 1324 lVlAtlZiX @ 04/02/11 09:51 AM
I was just poking fun. But some of you people are a little too ridicoulous. Whining about a missing tow truck? As if you actually liked waiting out that 3 minute pit stop just to race down 4-5 laps?
 
# 1325 bigdoc85 @ 04/02/11 09:58 AM
Just curious if anyone has the same opinion, but I actually like NASCAR 09 for PS2 more than the PS3 version (I realize you give up some graphics quality) but I preferred the 2-player / split screen option, thought the cars were more controllable and like the addition of the NY City Fantasy Track.
 
# 1326 JCool77 @ 04/02/11 01:19 PM
Quote:
Originally Posted by JCool77
Hey Guys,

I'm a huge NASCAR fan and will definitely be buying this game. I've read here and other places that the XBOX version has more bugs and problems than the PS3 version.

I do own both systems.

Two questions.

Is there a list of the differences in the versions and bugs so I can compare the 2 versions?

Also my only wheel is the official Xbox steering wheel so what version do you all recommend for me? Would the better option be to to buy the game for the Xbox with my wheel even though it's more buggy or get the PS3 version to use with the dual shock controller?

Thank you in advance and thank you for all the time and effort and knowledge that everyone here shares.

J.

I posted this a couple of days ago and never got an answer. I must have got lost in the shuffle. I'm going shopping this weekend and thought I'd ask again.

Thank you.
J
 
# 1327 JasonSGN @ 04/02/11 01:26 PM
Quote:
Originally Posted by BurghFan

When setting up a race there should be an option for tire/fuel factor or something like that. Bump it up to 2x or 3x.
I'm not seeing this. Where is it located?
 
# 1328 Senor Nascar @ 04/02/11 02:07 PM
Quote:
Originally Posted by JCool77
I posted this a couple of days ago and never got an answer. I must have got lost in the shuffle. I'm going shopping this weekend and thought I'd ask again.

Thank you.
J
In all honesty, you probably shouldn't use your wheel at this point. There are reports that the XBOX wheel is having issues with the game right now. Once it's patched, I'm sure it will be fine. That could be another month though.

The differences are currently these:

You can use your custom paint scheme online on PS3. ( this will be allowed eventually on XBOX)

You can upload your race replay videos to YouTube exclusively on the PS3.

I will say the game is certainly more immersive with a wheel so if you are able to be patient and have them fix the wheel bug, XBOX is the way to go.

If you want to take your custom paint job online tonight and upload race replays to YouTube than PS3 would be your better option.


Hope that helps you make your decision.
 
# 1329 chapmac24 @ 04/02/11 03:13 PM
Quote:
Originally Posted by Romain El 82
Hey, I'm a professional Pittsburgh sports fan, but every year I go into the season thinking "maybe this is the year!". I guess it's how Lions fans feel.
Actually, Lion's fans know this year won't be the year.. They just hope for some sort of an improvement from the last year
 
# 1330 BurghFan @ 04/02/11 03:17 PM
Quote:
Originally Posted by lVlAtlZiX
I was just poking fun. But some of you people are a little too ridicoulous. Whining about a missing tow truck? As if you actually liked waiting out that 3 minute pit stop just to race down 4-5 laps?
The tow truck wasn't the point. The point is that you can't coast in when you run out of fuel while drivers do that in real life.

Quote:
Originally Posted by JasonSGN
I'm not seeing this. Where is it located?
Hmm, I guess it isn't there in single player race now. Just in career mode I guess.
 
# 1331 nflman2033 @ 04/02/11 03:26 PM
Quote:
Originally Posted by BurghFan
Well, I think I am about done with this game until it gets patched up. Just ran the most absurd race at Martinsville. First of all, I somehow got 3 laps down yet I have no clue how because I was never lapped. Then I get knocked down toward pit entrance and I get the cutaway then it makes me go through the pits with a black flag for illegal entrance even though I never wanted to go into the pits. Then when I did want to pit, I was to hot entering so it just gives me the black flag and doesn't let me pit so I go back around and oops, to hot entering again. So of course it doesn't let me pit and by now I'm out of gas so my race ends. Completely ridiculous.
Yep back to back last place finishes for me at bristol and martinsville, mostly losing laps for illegal pit entry by getting spun out and knocked in there. short tracks need a lot of work.
 
# 1332 bigdoc85 @ 04/02/11 03:30 PM
My son just found the NASCAR game on my shelf so I may have to open it now.
 
# 1333 NightmareEvolution @ 04/02/11 03:33 PM
Quote:
Originally Posted by bigdoc22
My son just found the NASCAR game on my shelf so I may have to open it now.
It's really not bad. I hardly ever see the bugs/glitches. Just don't think it'll be perfect, especially the first entry of the series. It's a very good game. I have a review on my blog if you want a more detailed game description.
 
# 1334 Kingsly9 @ 04/02/11 04:17 PM
I NEVER have problems at short tracks, I constantly run in the top 10 there, I don't know why everyone else is having those issues :S
 
# 1335 rhino9 @ 04/02/11 05:40 PM
Quote:
Originally Posted by chrisasst
Whats with the dancing *** !!!!!!!!!!!!!!!!!
The dancing cat is awesome! That's DJ Kitty. GO RAYS!!!!!!!
 
# 1336 Zzzz24 @ 04/02/11 06:12 PM
The game can potentially be great with all the little quirks worked out! The other day I raced someone online who had designed the Dale sr. Goodwrench car, pretty sick! Unfortunately, the game graphics seem pretty poor. Is anyone else getting heavy pixalated graphics farther down the track?
 
# 1337 nyisles16 @ 04/02/11 07:39 PM
After playing it some more, I'd say this game is a keeper. Yes I still have my issues with cautions and damage ( and looks to be corrected by the patch), but the actual racing is sweet.. I played a 50 lapper at Indy, and couldn't get higher than 35th... I tapped Mr Gordon in Turn 4, making him get loose so I could pass, when returned the favor several laps later..

Sent from my Droid using Tapatalk
 
# 1338 Kohlstar20 @ 04/02/11 07:40 PM
Quote:
Originally Posted by BurghFan
No, they don't
That is LAME....What is the point of a career mode if it repeats with the same drivers/teams every year? Why didn't they just name it season mode because that's what it sounds like to me.
 
# 1339 TIm @ 04/02/11 10:22 PM
really need help here!! I haven't Raced in a while and it happened on day 1 I got the game as well.. I'm on the 360 Version.. Every single time I hit the wall and slam into another call my controller gets disconnected and I have to press the power button on the controller to reconnect with the xbox... I figured it was my battery but I switched to new ones... If I'm not hitting anything, I am not losing connection.. This is really annoying and it is really messing me up... Anyone have this ????
 
# 1340 bigdoc85 @ 04/02/11 11:15 PM
Okay, I was expecting the worst -- finally put the game in. First of all, it seems better than NASCAR 09 right away. I definitely like the 2-player split screen as my son and I can both play. He loved causing wrecks and watching the replays. This game does need some work for the hard core NASCAR gamer but the framework is there. If they get the bugs fixed on this version, NASCAR 2012 should be excellent. Keep in mind we were just using controllers and not steering wheels so I can't comment on force feedback, wheel issues, etc. I know some people keep commenting on it being a $60 game and whether you're getting your money's worth but I consider the $25 credit I got from Amazon so it really is only a $35 game to me and my NASCAR 09 is currently selling on ebay right now so this won't be a huge investment when all is said and done. My son and I had some fun with it this afternoon which is more than I can say for a lot of games. I'm still looking forward to F1 2011 which comes out in September -- with a year to figure that game out, I'm expecting big things.
 


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