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NASCAR The Game 2011 News Post


I received the game this morning at 9 AM. Please keep in mind, I have only raced 4 times so far and practiced at another.

I am going to answer as many questions as I can that have already been asked, then will keep posting impressions and answer as many questions as I can. I have my PS3 in my office hooked up to the same monitor as my PC, so I have to switch over, so If I don't immediately respond to something, it's because I am on the PS3.

On to the questions, from the other topic.

I wanna know how are the Graphics compared to NASCAR 09? I really can't get a good grasp from the videos. Thanks.

IMO the graphics are a bit better than NASCAR 09. NASCAR 09 was a nice looking game, but I think NTG11 does a better job here. There is a very natural, organic look to it, almost like MLB The Show has. The color palate is there, but it's not too crisp, or overdone.

The car models are nicely executed, and tracks look beautiful.

1. I think we are all wondering about the difficulty of the game and if what we saw in the videos was on some easier level. Is the game more realistic than what the videos may have lead us to believe?

2. Is there a true career mode, or is it just a season, and how does that work?

3. Do you get the sense that you are at 30+ different tracks, or does it feel like most of the tracks run about the same?


1. I set the difficulty for the AI on the highest at Tally, Daytona, and Texas. They were very competitive at Tally and Daytona, and Texas were just better than me....flat out! What I really like so far about the AI, is that they are aggressive, but not cheap. They understand that you are also on the track, and try to be cautious of their surroundings. They did bump draft with me at Tally and Daytona, and I could do the same with them...and there was no sign of them being disturbed by it.

2. Have not jumped into career mode as of yet, but will give it a run as the day progresses.

3. There was a nice difference in the feel from Atlanta, Texas, Daytona and Tally. They didn't feel that same at all, and based off early impressions, they did a nice job trying to individualize and realistically replicate each track.


Pre-race presentation-Is there a full pace lap with the driver/grid position rundown like EA did a few years back? Very tv-style touch that was very nice. Also, any featured drivers pre-race?

Wreck/caution-how long is it between the wreck, caution and going into the pace lap? Time enough to 'go thru' the wreck if it happened up in front and you're in the back of the pack, or just 'there's a wreck' and then two seconds later in the caution lap?


Keep in mind, I have not done season or career, but in "race now" option, there was no pre-race or any presentation. It literally took you to the race about 100 yards away from the start finish line.

In regards to wrecking, you get to watch the whole wreck. It doesn't take you away to a cut scene instantly. I was in one at Tally, and it seemed like it lasted 20 seconds, and I was in one at Texas, and it only lasted about 10 seconds. Then it gives you the option to pit under caution...if you choose no, it takes to a few seconds before the green flag drops again.


I am very curious about the realism of the track surface. For example, Are there bumps in on the lowside of turns 1 and 2 at Las Vegas? Do the bumps upset the car and make you create a setup that can handle those bumps?

That leads to my other question. How much does messing with the setup actually change the feel of the car? When the track rubbers up, does the car get tighter?


From what I have seen, the bumps feel like they are barely noticeable. I felt a little bit at Daytona in turns 3 going into 4(keep in mind its still Daytona 10 on my copy) but nothing that really forced me to white knuckle the wheel at all. When an AI car gets into you, you notice that a lot more than any bumps on the track surface. If you're hoping to really feel the surface bumps and have it effect the car....probably not going to be real happy.

I will say the the driving model is really well done though, and you truly feel connected to the track surface.

Ok, going to go test some more, and try to get some photos, but videos may be very difficult. I am trying to find a way to do it right now. I will be back in a few to answer some more questions and give some solid impressions.

Game: NASCAR The Game 2011Reader Score: 4/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 15 - View All
NASCAR The Game 2011 Videos
Member Comments
# 1101 Ænima @ 03/29/11 10:47 PM
The AI at Daytona is terrible. I'm playing on Very Hard.

1) You are the best pusher in the field and the worst leader in the field. If I am behind ANY CAR and lock onto his bumper, we will gain on the leader. Period. If I am ahead of ANY CAR and try to stay in front of them to lock up (or even just draft together) they will fail to stay close and we will go 186 or slower. It's ridiculous.

2) When two cars hook up in the two car draft as first and second, your only option to catch them is to fall back to fourth, grab whoever is in third and lock onto their bumper. If you try to lead the pack back to the lead two cars, you will drop like a rock. If you don't lock on, you will drop like a rock. This would be okay if two car trains overheated (or even attempted to stick noses out to cool down). They don't. I watched Kyle Busch lock onto Jeff Gordon's bumper for 20 laps without faltering while I crawled my way back to the lead pair with Jamie MacMurray. Busch's motor should have blown a dozen times during that timespan.

3) Whoever said the AI gets more aggressive at the end of the race was dead wrong. The race I just completed was the Daytona 500. THE DAYTONA FIVE HUNDRED. With three laps to go, here was the running order:

MacMurray
Allmendenger
Keselowski
Montoya (Me)
J. Gordon

Do you know how many times a driver other than myself made an attempt to pass? Do you know how many times a driver other than myself even poked his front end out to see if he could make something happen?

ZERO.

In the last three laps of the Daytona f'n 500, my AI competitors were content to finish 1st, 2nd, 3rd and 5th respectively. Every time I tried to make a move, they stayed locked together. My only option was to draft Keselowski tight and hope he tried to pass. This was exciting as we took the white flag. I figured all hell was going to break loose. BK was going to get skinny and wild and try to make something happen. I was going to push him past my teammate and AJ one way or another and then have a shot at the win coming out of turn four.

Nope. Keselowski pushes Allmendinger. Allmendinger pushes MacMurray. Brad Keselowski and AJ Allmendinger - two drivers that in real life would desperately be trying to win the Daytona 500 - are content to finish second and third in the biggest race of the NASCAR season without so much as an attempt at the win. I have no choice but to stay on BK's bumper, finishing fourth in the process.

 
# 1102 DikNDixie @ 03/29/11 10:53 PM
Not impressed at all. Praying for a fix sometime in the next couple days for the online portion. I haven't had a good race yet online. Prior to the start I have seen multiple accidents, loose starts. spread out field, etc. Cautions in career mode are pathetic. I honestly expected soo much more from this game. I would lovtry a private match to see how it goes then. On 360 GT - DikNDixie msg me if ya wanna join
 
# 1103 chapmac24 @ 03/29/11 10:58 PM
Quote:
Originally Posted by DikNDixie
Not impressed at all. Praying for a fix sometime in the next couple days for the online portion. I haven't had a good race yet online. Prior to the start I have seen multiple accidents, loose starts. spread out field, etc. Cautions in career mode are pathetic. I honestly expected soo much more from this game. I would lovtry a private match to see how it goes then. On 360 GT - DikNDixie msg me if ya wanna join
lol I hear you.... racing online right meow and jump into the game cars are all over the place.. world record lap of .022 seconds at martinsville

this is kind of the worst case scenario for the devs, we'll see how they respond............ if they do

....they'll probably tank this game and start work on '12
 
# 1104 Rules @ 03/29/11 11:06 PM
Just finished racing Daytona and Bristol. Played on the highest settings with no assists. Very pleased with the difficulty setting and if you lose the draft, they are gone!

Daytona: 50 laps
It was a blast drafting with Tony and Kyle. I was doing great until I got turned by Jeff Burton of all people. Took a while for the yellow to drop so I can see that bug is still present. Bristol was even worse as I spun and ended up in the middle of the track. I stayed there to see what would happen and cars piled up with NO YELLOW!

Personally, I don't like the feel of the tracks. Seems like a disconnect using my G27. This is where I feel that EA's version is better. The basic car settings should not be this good right from the get go. You can actually compete and fight your way thru the pack without touching the car setup. Not sure if you have a winning car but it will enable you to mix it up and move towards the front. Shouldn't have that ability on the hardest settings. This is where they need to make car setups more important. I really don't have to turn the wheel much at Daytona and I have to believe one would need to turn the wheel more than what I had to.

This will still be a fun game once I start my career tomorrow. I didn't even bother to hop online as I have read enough horror stories in this thread.
 
# 1105 petty43 @ 03/29/11 11:19 PM
Pitting under caution is a crash fest u can't believe this game was ever tested.... Maybe ea is not so bad ...Its the most screwed up game I ever played

Sent from my PB99400 using Tapatalk
 
# 1106 UGA14 @ 03/29/11 11:23 PM
Does anyone know how to change your chosen driver from the beginning? That's the only car I can use online
 
# 1107 Ignitor @ 03/29/11 11:44 PM
Only spent about 10 min. looking it over. Raced a few laps at Daytona.
#1 The cautions need to be fixed, pretty bad.
#2 No rear mirror? Big part of racing, that silly proxy gaphic is dumb, give me a spotter and a mirror.
#3 Did anyone find it near impossible to make several adjustments going down pit road, tire pressures, wedge, tape? Not impressed.
#4 Would like to see them use the tire display that was used on Dirt 2 Daytona.
#5 Actually thought the feel was good enough, liked all the options on the controls.
#6 Will there be any random stuff like, debris on the grill? Clutch problems, brake issues.
#7 thought car #'s would be updated better and the look of the front end is off as well, but those are minor, minor, minor issues for me.

All in all it had a good feel but the game won't work for me if I don't get a chance to adjust my car during pit stops. (maybe I'm missing something) and see my tire temps.

Add mirror
Add the Dirt 2 Daytona graphic HUD for Tires & Car damage, fuel
Add the Dirt 2 Daytona pit road adjustment display for tire press., wedge, tape, ect.

I am so happy that EA wasn't the model they looked to. I was expecting alot. Sorry to say I'm probably gonna go back a continue playin' my ol' Dirt 2 Daytona game, yeah it doesn't have Pocono or Indy but the racing experience in the closest things I've found on the playstion platforms to PC NASCAR 1999. $60 was alot to spend for a game I can't convince myself to play, maybe I will read more on this board and give it another go....
 
# 1108 petty43 @ 03/29/11 11:53 PM
Quote:
Originally Posted by Ignitor
Only spent about 10 min. looking it over. Raced a few laps at Daytona.
#1 The cautions need to be fixed, pretty bad.
#2 No rear mirror? Big part of racing, that silly proxy gaphic is dumb, give me a spotter and a mirror.
#3 Did anyone find it near impossible to make several adjustments going down pit road, tire pressures, wedge, tape? Not impressed.
#4 Would like to see them use the tire display that was used on Dirt 2 Daytona.
#5 Actually thought the feel was good enough, liked all the options on the controls.
#6 Will there be any random stuff like, debris on the grill? Clutch problems, brake issues.
#7 thought car #'s would be updated better and the look of the front end is off as well, but those are minor, minor, minor issues for me.

All in all it had a good feel but the game won't work for me if I don't get a chance to adjust my car during pit stops. (maybe I'm missing something) and see my tire temps.

Add mirror
Add the Dirt 2 Daytona graphic HUD for Tires & Car damage, fuel
Add the Dirt 2 Daytona pit road adjustment display for tire press., wedge, tape, ect.

I am so happy that EA wasn't the model they looked to. I was expecting alot. Sorry to say I'm probably gonna go back a continue playin' my ol' Dirt 2 Daytona game, yeah it doesn't have Pocono or Indy but the racing experience in the closest things I've found on the playstion platforms to PC NASCAR 1999. $60 was alot to spend for a game I can't convince myself to play, maybe I will read more on this board and give it another go....
Nope you won't,I have been trying the more I play the more pissed I get

Sent from my PB99400 using Tapatalk
 
# 1109 Brew @ 03/29/11 11:58 PM
Lovin this game even with the fixable flaws! Driving is alot of fun!

Setting up lobbies now with a friend!

Send an FR to OG-Brew on the PS3

(No Mic currently)
 
# 1110 bluengold34_OS @ 03/30/11 12:04 AM
Quote:
Originally Posted by mashookaloo123
Hey blue whats the most amount of players uve raced with online?
Same as last night...I only raced online once, and that was with just 2 other people. Spent today playing TW12, but will be back at it tomorrow and try online again.
 
# 1111 oldphart667 @ 03/30/11 12:06 AM
Wow! Where is QC in the video game industry? I can live with a few bugs.........but this game is horrid. What a wasted 45 minutes, and I was looking forward to this game. No patch will help this mess. If it does, I may try it again, the yellows.... NONE...... crashes unrealistic, froze once after qualifying. UGH
but the graphics are very well done and some of the racing isn't too bad.
 
# 1112 Ignitor @ 03/30/11 12:27 AM
I just don't get it?? Why can't a company take 99% of the PC NASCAR2003 game and poof!!! The best racing game ever......how can this be so hard to see. EA spent about 8-10 years running the game into the ditch, it's as if these companies keep tryin' to create something different when the winning game model already exist! Just update drivers, add a track or two, and it would be nice to have a choice in what point system to run, pre Brian France Jr or this new age gimmick chase stuff. I wonder how their meetings go before settling on their direction. This should be one of the easiest sports to create a game for, especially since it has been done already (pc's Nascar 2003), now with the ps3, they should be able to do whatever palpayrus has done......sure is a head scatcher. I'am glad some people have found some entertainment value out of it, $60 isn't a drop in the bucket for most gamers.....I just don't know if patches can fix this game, hope I'm wrong, cause I love Nascar racing games....
 
# 1113 Perfect Zero @ 03/30/11 12:44 AM
Wow, I guess I got a different game than most of the people here because I'm really enjoying this game. I just got done with a 100 lapper at Miami and clawed my way into 8th place. The cautions for me were fine, even though there was only one to be heard of. I'm seeing enough passing for my taste, and the game is about the right difficulty for me.

I think that many people had their hopes too high on this go around. I knew there would be problems with the game; it's their first go at it. They've really hit the graphical side beautifully, and the gameplay is a lot of fun. If you go into this game hoping for a true simulation with no room for error, you're aren't going to find it fun in the least bit. If you go into it wanting a game that plays well and doesn't require that you have all sorts of licenses to play it, then you're gonna like it.

Also, I wouldn't listen too much to the people who signed up just this month. It seems every time a game drops, these people have to register right then and there to bad mouth everything about the game.
 
# 1114 SSWood10 @ 03/30/11 12:44 AM
At least i learned a couple of things today.
Never to buy a game on release day again...it's just not worth the risk.
Never make my mind up based off a single user impression in a forum. Too many people have different opinions of what defines a good or fun game. This game is anything but good or fun.
Hate feeling ripped off, damn.
 
# 1115 olefivetime48 @ 03/30/11 12:58 AM
did the xbox patch do anything??? If so what?
 
# 1116 bluengold34_OS @ 03/30/11 01:01 AM
Quote:
Originally Posted by Perfect Zero
Wow, I guess I got a different game than most of the people here because I'm really enjoying this game. I just got done with a 100 lapper at Miami and clawed my way into 8th place. The cautions for me were fine, even though there was only one to be heard of. I'm seeing enough passing for my taste, and the game is about the right difficulty for me.

I think that many people had their hopes too high on this go around. I knew there would be problems with the game; it's their first go at it. They've really hit the graphical side beautifully, and the gameplay is a lot of fun. If you go into this game hoping for a true simulation with no room for error, you're aren't going to find it fun in the least bit. If you go into it wanting a game that plays well and doesn't require that you have all sorts of licenses to play it, then you're gonna like it.

Also, I wouldn't listen too much to the people who signed up just this month. It seems every time a game drops, these people have to register right then and there to bad mouth everything about the game.
I am also really enjoying the PS3 version still very much. I will say though, have not opened the 360 version yet. This game does a lot of things very well, and there are some things that still need worked on. I also hope people were not looking for NASCAR 2003(which I love and race weekly) because they never said it wa going to be that. In fact the were very explicit that it was going to have a mixture of sim and arcade...and I think they nailed that aspect of it.

I feel bad for the 360 crowd I guess, but I can't compare yet. The majority of PS3 users are really liking the game. Even over on the official forums, the PS3 crowd seems to be really enjoying it for the most part.

It has it's issues, and hopefully they will get worked out, but racing on very hard, with no assist, is a blast to me. I feel like the driving model is done very well, and the AI for the most part is pretty smart, other then being over cautious on some tracks, when bunched together.

People act like the stupid AI on NASCAR 2003 was flawless, let me tell you, they are anything but flawless in that game, and it's PC based. Before that game was modded, the AI drove the same lines, and hardly ever crashed......it's took a bunch of great modders to form that game into what it is today, and it didnt happen in 3 months.

I respect everyones opinion, and like I said, I feel bad for the 360 crowd right now. I am not saying that people are wrong in their complaints, I just know that this PS3 version is about as much fun as I have ever had with a console version of a NASCAR game.
 
# 1117 bluengold34_OS @ 03/30/11 01:08 AM
Quote:
Originally Posted by olefivetime48
did the xbox patch do anything??? If so what?
Bro...I can't really answer that. I have no idea what was in the 360 patch. I have heard through multiple sources that the Very-hard mode is nowhere near as difficult on the 360 as it is on the PS3.
 
# 1118 chapmac24 @ 03/30/11 01:12 AM
Quote:
Originally Posted by Perfect Zero
Wow, I guess I got a different game than most of the people here because I'm really enjoying this game. I just got done with a 100 lapper at Miami and clawed my way into 8th place. The cautions for me were fine, even though there was only one to be heard of. I'm seeing enough passing for my taste, and the game is about the right difficulty for me.

I think that many people had their hopes too high on this go around. I knew there would be problems with the game; it's their first go at it. They've really hit the graphical side beautifully, and the gameplay is a lot of fun. If you go into this game hoping for a true simulation with no room for error, you're aren't going to find it fun in the least bit. If you go into it wanting a game that plays well and doesn't require that you have all sorts of licenses to play it, then you're gonna like it.

Also, I wouldn't listen too much to the people who signed up just this month. It seems every time a game drops, these people have to register right then and there to bad mouth everything about the game.
What type of settings/difficulty are you running? I blow the AI away on hard and cant keep up on very hard...

I love this game as well... The graphics are outstanding, the damage is growing on me- you can't get CRUSHED but you do show some good amount for those who are looking to destroy their car. There are a few minor things here and there but I'm somebody who looks at the little things and this game has a lot more "little things" good than bad.. there is just some of the "big stuff" missing in this one but overall a good start and a great racing game for those of us who just like having an enjoyable racing game to kill the time
 
# 1119 olefivetime48 @ 03/30/11 01:16 AM
Yeah i think that's about right. But I honestly can't tell a difference in patch vs. pre patch play. Most caution lights are still yellow or red. Anything but very hard mode would be a complete waste of time. I can brag on the bump drafting though. There's some good racing on the superspeedways for sure.
 
# 1120 bluengold34_OS @ 03/30/11 01:24 AM
Quote:
Originally Posted by dynamitekid42
Such a cheerleader. Oh wait, you write for this site. Oh, this site gets paid from these developers. Oh, I see.
Listen I understand your frustration, but you dont have to act like that. We don't get paid from any developers. I am a cheerleader because I really like the game. Its funny you say that when you type behind a keyboard.

I am still on here, and willing to answer any questions. I have not hidden from anybody at all, and I stand behind my impressions of this game for the PS3.....is it cool being a tough internet bully?
 


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