Home
Fight Night Champion News Post


The Fight Night Champion demo is available now for the 360 and later tonight (roughly 9 P.M. EST) for the PS3. Please post your impressions here.

Game: Fight Night ChampionReader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 17 - View All
Fight Night Champion Videos
Member Comments
# 41 Money99 @ 02/01/11 05:38 PM
Quote:
Originally Posted by BQ32
The Damage System seems to be on point. I only had one dight against the cpu turn bloody but I was tearing up Ali with Mike and it was a phenomenal feeling. You could just see him wearing down as I was landing bombs with him up against the ropes. His damage was crazy and even flashed red in between the rounds, but he survived to the bell in the third, lol.

I lilke this community, gamers seem to me more knowledgable. When the full game releases I guess there is a new feature to create gyms with stables of fighters to set up tournaments and what not. It would be pretty sick to have one dedicated to Operation Sports members.
This is a great boxing community. Most here are very mature people who can handle a healthy debate.
Of course, most of that goes out the window when discussing Pac and Mayweather.

Glad you're enjoying the demo. I can't wait to try it out when I get home.
 
# 42 NYG_Meth @ 02/01/11 05:44 PM
Just figured out that you sorta need to queue up your combos because there ISN'T 1-1 response time for combos--- it's a little delayed.
 
# 43 Money99 @ 02/01/11 05:52 PM
Quote:
Originally Posted by NYG_Meth
Just figured out that you sorta need to queue up your combos because there ISN'T 1-1 response time for combos--- it's a little delayed.
I wonder if that'll be the case if you're fighting with a boxer who has 100 speed?
Could it be slightly attribute based or do you think it's control?
 
# 44 NYG_Meth @ 02/01/11 05:56 PM
Quote:
Originally Posted by Money99
I wonder if that'll be the case if you're fighting with a boxer who has 100 speed?
Could it be slightly attribute based or do you think it's control?
I'm using Pacquaio, and you still have to queue them up. To be honest, now that I'm getting used to it, it's actually kinda cool lol. I pick a spot, and time up a quick 1-1-2. Is it ideal? Not necessarily, but you can unleash lighting combos faster than I can ever remember. Just be careful and pick your spots so you don't get cracked mid-combo.
 
# 45 NYG_Meth @ 02/01/11 05:59 PM
Quote:
Originally Posted by rickmitchell22
1 punch Ko'd tyson with a straight? Doesn't sound very realistic to me. Maybe they just don't have the ratings right. A guy who could take a punch like Tyson should almost never have that happen. Unless maybe it were the latter rounds of the fight, and stamina played a role.
It was a counter power-straight right as he was throwing. Try getting hit with one of those full-power from Ali and tell me you shouldn't get rocked by that lol.
 
# 46 Jukeman @ 02/01/11 06:14 PM
Quote:
Originally Posted by Money99
This is a great boxing community. Most here are very mature people who can handle a healthy debate.
Of course, most of that goes out the window when discussing Pac and Mayweather.

Glad you're enjoying the demo. I can't wait to try it out when I get home.


How big is the DL size?

Im struggling with space on my HD (needs to a upgrade to a kinect xbox...)
 
# 47 DaveDQ @ 02/01/11 06:18 PM
Quote:
Originally Posted by Phobia
Dave, just got word from Brizzo that nothing has been changed. If something gets changed with a tuner he will let us know.

So basically people are just getting better at the game and understanding the mechanics more is whats happening.
I don't know man...it's like day and night for me. Is it that I learned the controls? It can't be all that. I can knock spammers out at will right now. Whatever it is, it's damn refreshing.
 
# 48 Phobia @ 02/01/11 06:24 PM
Quote:
Originally Posted by rickmitchell22
1 punch Ko'd tyson with a straight? Doesn't sound very realistic to me. Maybe they just don't have the ratings right. A guy who could take a punch like Tyson should almost never have that happen. Unless maybe it were the latter rounds of the fight, and stamina played a role.
Lewis KO'd Tyson with a straight ????

 
# 49 N51_rob @ 02/01/11 06:38 PM
Sounding good. Hate that PS3 updates so late in the evening.

Sent from my DROIDX using Tapatalk
 
# 50 foo55 @ 02/01/11 06:48 PM
Quote:
Originally Posted by Razorblade
Phobia that was in the later rounds on the fight after Lewis had beating Tysons will to fight out of him...But I do believe anyone can get hit with one punch at the right momment and be ko'd so it's not like the game is really wrong.
this is more of an issue with operator than tyson. dont want to get 1 punch kod? dont be stupid, its that simple. its not like its automatic but if you get it with a super clean punch then the chances go up that youre getting ktfo
 
# 51 utexas @ 02/01/11 07:26 PM
I'm in love!!!! Oh my!!!!
 
# 52 Money99 @ 02/01/11 07:37 PM
Quote:
Originally Posted by Jukeman


How big is the DL size?

Im struggling with space on my HD (needs to a upgrade to a kinect xbox...)
It's 1.05 GB. I had to clear a bunch of demo's too. Currently at 27% D/L.
 
# 53 LingeringRegime @ 02/01/11 07:51 PM
I am impressed. They have really stepped their game up it seems. I may buy now.

The career mode looks really good as well. Love that you have so many attributes to tweak, it is like a Boxing RPG.
 
# 54 allBthere @ 02/01/11 07:52 PM
Quote:
Originally Posted by Money99
I wonder if that'll be the case if you're fighting with a boxer who has 100 speed?
Could it be slightly attribute based or do you think it's control?
it's how long it takes to complete a punch. You won't notice it if you're fresh...it really sticks out if you're a bit gasses, one punch needs to complete before the next one you que'd up flies out.

Maybe there is a way, but it makes me want to 'punch cancel'. It's fine though, nothing crazy.


oh and just to comment on FSP - I like it because of the additional punches (hookercuts, overhands) that's great! and it doesn't really screw up what you want like previous games not understanding what you want, or pulling back for a hook and just not punching even though you follow through. It's worlds better this way.
 
# 55 NINJAK2 @ 02/01/11 07:56 PM
Graphically it is incredible. I have no problems throwing single punches like some have claimed here. Commentary is terrible..They really need to go to an arena sound model with cornerman shouting pointers, crowd banter, and ref instructions. Just put the boxing commentary to bed. Relegate Teddy to talking between rounds breaking down previous action and gut the live action commentary.
Footwork gets a C-/D+ imo. This is an improvement as I gave FNR4 an F- in this category. They could really use a movement modifier button to open up more free flowing movement similar to ufc 2009. Something as simple as pushing in the left stick could perform that act. Saying people will run is not an excuse to not have it in. They still included a dedicated head butt and gonad buster button so I see no problem in including a movement modifier one. I have played many online matches so far and have met no shortage of people who don't mind using those dirty punches.

Good effort by EA nonetheless but they have not fixed movement completely and it is still way too important in the sport of boxing to not be.
 
# 56 Moshood @ 02/01/11 08:19 PM
GREAT!!!! except for being able to throw 400 punches without being gassed.
 
# 57 N51_rob @ 02/01/11 08:21 PM
Quote:
Originally Posted by BestServedCold
PS3 demo is available now.
Thanks DLing now.


Sent from my DROIDX using Tapatalk
 
# 58 phant030 @ 02/01/11 08:36 PM
Graphics look good, I attribute to the move back to 30fps (could be wrong, but seems like 30fps to me) like FNR3. The only thing I will be disappointed in is the lack of fighters, but we can fix that per fight share. Can't wait...i'll fight more strategically later on to have some real impressions.
 
# 59 SteelerSpartan @ 02/01/11 09:12 PM
FNC is an obvious upgrade to me over R4


with that said theres much more for them to do get into that The Show...NBA 2K type level in terms of sim

and some of those things just won't happen yet....we're going to have to wait another game most likely

But there are some things that could be tuned to make FNC a really nice step in the right direction.........but the devs have to want to make it more sim......

things like

Punch Reactions
Increased Punching Power
Way....Way..Way..Less Punch Accuracy, especially if your the one who gets hit 1st
Head Snapping Jab and appropriate Swelling to go with it
Increased Short Term Stamina Loss
Getting Rid of the Perfect Block and so called "Counter Windows"
Hell just making the game have Sim settings presentation for Online


I think those are things they could very much still get right with FNC......if like I said before.....they truly want a closer simulation to the sport of boxing
 
# 60 ne0trainer @ 02/01/11 10:29 PM
holy ****...Played online in a mike tyson vs mike tyson, the guy tired me out and knocked me down..after that it was all-out beast mode as we were in the third. After a lot of swivelling and head-dodging, i had a shot to knock him down. I held the power modifier and swung the right hook of a lifetime.

Insta-KO. It didn't even go to a count. Game over.

So nasty..

The game is actually pretty damn good. Wish the stamina went a little lower but i'm assuming that can be fixed in retail version.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.