NBA 2K11 News Post
NBA 2K11 Videos
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how bout showing us some vids on how well and fluid the movements were in 2k10...by all means edit a vid of 2k10 to make it move as fluid as 2k11 and SHOW ME!
# 182
demencia_total @ 09/10/10 09:37 AM
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Will we find problems with the AI and other annoying things? I'll bet you any amount that we will. I know there will be people here kidding themselves and getting overhyped to the point that they will be brought back to earth, but most people (like myself) are just happy to see some real basketball decisions being made in the game instead of what we've been getting before. And yes, I can tell the difference by watching a few selected clips. Unless of course, this is all faked by the Czar in his evil elaborate plan to build up the 2k hype machine.
I've heard/read crazier things before though...
you both are right about the animations and spacing/playcalling system.
i didnt said that those things are bad - they really look nice.
but i get nothing out of it when e.g. bad AI destroys achieved improvement, thats why i'm still very skeptical. and you can only know if you play yourself a decent amount of completed matches.
single scenes of videos dont tell anything about the overall package.
i didnt said that those things are bad - they really look nice.
but i get nothing out of it when e.g. bad AI destroys achieved improvement, thats why i'm still very skeptical. and you can only know if you play yourself a decent amount of completed matches.
single scenes of videos dont tell anything about the overall package.
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ALso there were "these" types of videos for 2k last year that I recall. All that said the forum is about a balance. YOur bringing healthy skepticism and that is great for that balance. However just like others have said that doesn't negate the few things that can be clearly seen especially in comparison with the 2k10 footage.
Make no mistake these aren't 2k11 is flawless videos. They are just highlighting some of the improvements that I noticed but I always leave the caveat of I didn't play for real extended amount of time. No matter what I show skeptics will always be able to say well you can't tell about " " from him just showing " ".
If I show all transition there is no half court game. I I show halfcourt there is no tansition game... LOL etc etc. so just take em for what they are man. Information to tide you over.
Also don't forget i know these guys. If i start making stuff up I know they will have the game in 3 weeks and will let me know about it. ROTFLOL. That would just be foolish.
Thanks for the vid, Czar. I am salivating at the depth of this game. The improved movement alone is a great step up from last year, let alone the authentic play sets and improved playcalling mechanics. I am in awe of the dev team. Wow!
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No where in any of the videos does the Czar say shooting percentages are on point, the baseline can't be abused, or any of the other number of issues that have plagued 2k over the years. What he does show is an obviously improved play calling system. There is so much more fluidity to running an offense, compared to 2k10, and that can not be denied. Czar has also said, "its still 2k" which leads me to believe that there are some issues that still are there.
All I am saying, is if there are issues that bothered you about 2k, ask about it. Beluba, Ronnie, Zak are all pretty straightforward about their game and if you feel that you need impartiality, ask Czar, instead of saying everyone else is blinded. I assure you, we all are not.
# 190
sportyguyfl31 @ 09/10/10 12:25 PM
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Well said.
And great work Czar!!! Hope you do some work on the "other side" too
# 191
Boilerbuzz @ 09/10/10 12:40 PM
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1. Before 2k10 came out, there was a lot of talk about it's improvements from 2K9. At NO point can you deny that it did not address many of those issue to an acceptable level. Popular opinion suggests that the game was pretty damned good. But the way you make it sound, it was absolute trash and that you were fed a bunch of lies before it was released. And that, I say, is total bull. Was it perfect? No. Was it great? For some people that are tolerant for, or oblivious to, some of the issues it had - it was the GOAT. For you, it may not have been great. But it was a game that got plenty of playtime and many enjoyable moments.
2. You talking as if people are only showing you what they think you want to see. Well, a few FULL length, uncut videos of gameplay have been out there for a while now. And in all of those videos, can you honestly sit there and say that you haven't seen enough to convince that significant progress has been? Seriously? That's why people say they have "eyes". Use yours and answer those doubts you have. It's hard for them to hide problems with all of the videos that have been out.
First and foremost, Da_Czar. Thank you. I played basketball up through college and it used to drive me mad that plays didn't function as they should've. Anytime I took a team into association mode I would literally have to change their playbook to the only 20 or so plays in the game that consistently worked. And by that I mean weren't broken after 2 seconds, or didn't take 34 seconds to fully execute. So by the time the game was a few months old. I was really tired of no other plays consistently working. I don't need to score or even get open every time. I just wanted the plays to work, be fluid, and force the defense into making decisions regarding who to follow, how to defend screens, etc.
That being said, what i am more excited about than Jordan, Jordan moments, classic teams, the new playbook, and all of the other new features. Is court spacing secondly, the fact your teammates get the hell out of your way and don't stand 4 feet away from each other and stand around. Or as you're driving, they actually run towards you, clogging up what was once an open lane. But primarily, I'm really excited that the defense doesn't have their super sprint catch up logic whenever you do happen to get open.
Last year, though with RSpencers sliders it made a big difference. You would work your butt off to get an open look, but no matter how burnt your defender was, he would be all over you in .2 seconds. If you watch the NBA, a team with good ball movement like the Celtics. They constantly swing the ball and they're so wide open at times, they can literally gather themselves, be patient, line up their shot, and nail it. Because the defense has been attacked with crisp ball movement. In 2k10. Even if they sent a double team after your post player, you could swing the ball to the offensive player who's defender had just left him for the double. And the next defender would be over to him in .2 seconds, so you'd swing the ball again to another wide open guy, who would have the center/power forward catch up to him in .2 seconds. It was infuriating. So to know that this year, you will actually be rewarded for great, precise ball movement when used in the flow of your offense or when the defense has been caught off guard or broken down. Is really a thing of beauty. It will be so nice to be able to get those clean open looks that we see dozens of times per game in the NBA.
In the "controls" tutorial video. Derrick Rose does a spin layup on Greg Oden. Oden, who is big and an above average shot blocker, is also very slow. Rose spins around him and all Oden can do is watch as Rose puts up a pretty off the glass fade/floater type shot. It was really cool to not see him attain superhuman speed to close out. He got burnt and that was that, was forced to watch. But more importantly, since he knew he was beat, he STAYED PUT because it's his job to get the rebound if he can't get a stop. Those 10 seconds of that clip made this wait almost unbearable.
Czar, quick question for you now that I think of it. In years past, it's been very difficult, though possible. To take someone smaller like CP3 and dominate. He could never truly break anyone down and if he went up for a layup he would often get blocked because of nothing besides height differential. In your two videos it looked like Parker and Westbrook were able to use their speed to gain advantages and get open layups, which is very true to life and NBA accurate. However, those two are a bit taller than CP3. If you've played with CP3. Have you noticed whether or not you could truly dominate with him? Don't get me wrong, I've had games where I score 30+ with him. But it's a very, very difficult 30 points and I don't feel as though I'm able to consistently get buckets the way he does in real life. Thanks for your response if you're able to. I appreciate your work.
That being said, what i am more excited about than Jordan, Jordan moments, classic teams, the new playbook, and all of the other new features. Is court spacing secondly, the fact your teammates get the hell out of your way and don't stand 4 feet away from each other and stand around. Or as you're driving, they actually run towards you, clogging up what was once an open lane. But primarily, I'm really excited that the defense doesn't have their super sprint catch up logic whenever you do happen to get open.
Last year, though with RSpencers sliders it made a big difference. You would work your butt off to get an open look, but no matter how burnt your defender was, he would be all over you in .2 seconds. If you watch the NBA, a team with good ball movement like the Celtics. They constantly swing the ball and they're so wide open at times, they can literally gather themselves, be patient, line up their shot, and nail it. Because the defense has been attacked with crisp ball movement. In 2k10. Even if they sent a double team after your post player, you could swing the ball to the offensive player who's defender had just left him for the double. And the next defender would be over to him in .2 seconds, so you'd swing the ball again to another wide open guy, who would have the center/power forward catch up to him in .2 seconds. It was infuriating. So to know that this year, you will actually be rewarded for great, precise ball movement when used in the flow of your offense or when the defense has been caught off guard or broken down. Is really a thing of beauty. It will be so nice to be able to get those clean open looks that we see dozens of times per game in the NBA.
In the "controls" tutorial video. Derrick Rose does a spin layup on Greg Oden. Oden, who is big and an above average shot blocker, is also very slow. Rose spins around him and all Oden can do is watch as Rose puts up a pretty off the glass fade/floater type shot. It was really cool to not see him attain superhuman speed to close out. He got burnt and that was that, was forced to watch. But more importantly, since he knew he was beat, he STAYED PUT because it's his job to get the rebound if he can't get a stop. Those 10 seconds of that clip made this wait almost unbearable.
Czar, quick question for you now that I think of it. In years past, it's been very difficult, though possible. To take someone smaller like CP3 and dominate. He could never truly break anyone down and if he went up for a layup he would often get blocked because of nothing besides height differential. In your two videos it looked like Parker and Westbrook were able to use their speed to gain advantages and get open layups, which is very true to life and NBA accurate. However, those two are a bit taller than CP3. If you've played with CP3. Have you noticed whether or not you could truly dominate with him? Don't get me wrong, I've had games where I score 30+ with him. But it's a very, very difficult 30 points and I don't feel as though I'm able to consistently get buckets the way he does in real life. Thanks for your response if you're able to. I appreciate your work.
first of to all of you, well chosen words in your posts, all have good points in it.
yes i've seen all those videos from 2-10min gameplay footage.
they show improvement but certainly not in the areas i would like to see. still i would prefer a postive suprise when i get my hands on the completed version.
i also downloaded the gamescon video in 720p and 60fps, no doubt - in points of fluid motions it looks really really great - cant argue that. i almost can't recognize seeing animations.
i'm just wondering why ppl only see my post criticizing points of the game i didn't criticized ?
my point of view is what does it help to have no canned animations and great playcalling systems if the game still ignores actual physics and has defensive AI which doesn't recognize 70% of whats happening around them.
e.g. in one vid rondo drives to the hoop and the defending center is glued to his assignment watching him going up to the uncontested lay-up and starts to contest when he got the bucket.
or being still able to dunk into 3 defenders.
i see they are giving the offense even more and better possibilities while the defensive evolution in this game seems to be virtually stagnant.
czars spurs vid showed yesterday some nice footage where the defense played well but as i said, in the past i've seen it in other versions as well and the retail version had way to many flaws i explored while playing more and more.
i would like to see 2k11 proving me wrong but i just dont expect it after 2k9 and 2k10. thats my last statement in this regard.
i wrote this post so u dont flag me here as a natural born hate.r and public enemy without being able to bring up more explained critic or why i chose to "stop" some of the euphoria
excuse me if i dont make myself sometimes as clear as it could be as im not an english-speaking native
nice weekend to all of you
greets from berlin, germany
yes i've seen all those videos from 2-10min gameplay footage.
they show improvement but certainly not in the areas i would like to see. still i would prefer a postive suprise when i get my hands on the completed version.
i also downloaded the gamescon video in 720p and 60fps, no doubt - in points of fluid motions it looks really really great - cant argue that. i almost can't recognize seeing animations.
i'm just wondering why ppl only see my post criticizing points of the game i didn't criticized ?
my point of view is what does it help to have no canned animations and great playcalling systems if the game still ignores actual physics and has defensive AI which doesn't recognize 70% of whats happening around them.
e.g. in one vid rondo drives to the hoop and the defending center is glued to his assignment watching him going up to the uncontested lay-up and starts to contest when he got the bucket.
or being still able to dunk into 3 defenders.
i see they are giving the offense even more and better possibilities while the defensive evolution in this game seems to be virtually stagnant.
czars spurs vid showed yesterday some nice footage where the defense played well but as i said, in the past i've seen it in other versions as well and the retail version had way to many flaws i explored while playing more and more.
i would like to see 2k11 proving me wrong but i just dont expect it after 2k9 and 2k10. thats my last statement in this regard.
i wrote this post so u dont flag me here as a natural born hate.r and public enemy without being able to bring up more explained critic or why i chose to "stop" some of the euphoria
excuse me if i dont make myself sometimes as clear as it could be as im not an english-speaking native
nice weekend to all of you
greets from berlin, germany
# 194
2PlusTheFoul @ 09/10/10 01:56 PM
The Spurs used to be my team other than the Raptors. I never ran plays before, just used ball movement to find the open shot, but after looking at this, I might have to go back lol
Ayo Czar, is a new video comin today? I hope so bruh... I love your vids! keep it up!
What time is Number 3 coming out? you post these on Fridays right?
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# 200
blingballa333 @ 09/10/10 07:23 PM
In response to a question about when the next video was coming out:
Via Twitter
http://twitter.com/da_czar
Via Twitter
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