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NBA 2K11 News Post


Gamespot has just posted their NBA 2K11 hands-on preview, detailing Michael Jordan-specific content.

They've also posted some new Michael Jordan "Tongue" screenshots.

Quote:
"Michael Jordan. Sadly, that name might not mean much to younger fans of the NBA, particularly in an era where the most talented stars hold hour-long TV specials to announce which team is going to pay them more than the last. Still, Michael Jordan is arguably the greatest to play the sport of basketball, and his appearance on NBA 2K11's cover--according to developer Visual Concepts--is not only a celebration of that, but also an opportunity to expose the current generation of Kobe and LeBron fans to a man who took the NBA to a whole new level. To be clear, Jordan is more than NBA 2K11's cover athlete. In fact, there are a couple of modes in the game that specifically focus on number 23 and his career."

Game: NBA 2K11Reader Score: 9/10 - Vote Now
Platform: PC / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 108 - View All
NBA 2K11 Videos
Member Comments
# 61 Keython-2 @ 08/27/10 10:24 AM
After reading all the articles and watching the trailers ( the control trailer in mind), I tried playing 2k10 and found myself gettingf fraustrated at the game. Oct. 5th need to hurry up. Already purchased my copy. Its on baby!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
# 62 Da-Man @ 08/27/10 11:36 AM
Quote:
Originally Posted by RIZDRAVER
Wow. Look how short Jordan's shorts are even in mid to late 90's. I don't think MJ EVER had knee length shorts during his Bulls career like 2K has them in this game. They need to be shortened by a good 2-4". Way too baggy and makes him looks stocky and kind of clunky. Other than that the player model is really superb - particularly the 96-98 Jordan in the game.
After watching those pics the long baggy shorts that the Bulls players are wearing in the gamespot video looks really stupid and out of place.

I really hope they fix that in the final build.
 
# 63 VDusen04 @ 08/27/10 11:37 AM
Quote:
Originally Posted by RIZDRAVER
Wow. Look how short Jordan's shorts are even in mid to late 90's. I don't think MJ EVER had knee length shorts during his Bulls career like 2K has them in this game. They need to be shortened by a good 2-4". Way too baggy and makes him looks stocky and kind of clunky. Other than that the player model is really superb - particularly the 96-98 Jordan in the game.
There's a couple of things to keep in mind. First, all those pictures feature Jordan in flex. It's kind of like concluding Rodney Stuckey wears short shorts due to the photographic evidence below:


Second, the NBA were sticklers back in the 90's in regards to shorts length. There was a strict "two inches above the knee" policy that at some point fell by the wayside in the new millenium. In fact, a grievance was filed in 2005 after players like Jermaine O'Neal were continually fined for wearing them too long (even after the rule became just "0.1 inches above the knee". Point being, Jordan did not wear his shorts to the knees because the league did not allow it at that time.

Here's a picture that more closely depicts the length of Jordan's shorts (in his later years with Chicago):

Clearly not like today's shorts, but also not as jacked as some of his "mid-flight, shorts riding upward" photos tend to make it appear sometimes.

And yes, I know we're talking about 1992 specifically at this point; I was talking on a larger scale - the whole "judging from the jumping pics" thing.
 
# 64 RIZDRAVER @ 08/27/10 11:43 AM
There's probably been enough clamor about shorts to get 2K's attention. It's just surprising to see them in there when they've repeatedly stated in articles that the short length would be era specific.
 
# 65 DW3 @ 08/27/10 11:54 AM
I was sold before, but now its like icing on the cake. Im am so glad 2k didnt just slap jordan into the game as a playable character. This mode just adds more depth to the game. Damn 10/5/10 cant come fast enough!

Edit: Remember back in 2k on Dreamcast how they had 3 different sizes of short shorts? Why haven't we seen them in this generation at all?
 
# 66 Da-Man @ 08/27/10 11:55 AM
I'd pay double the price for the game just to get the correct era specific shorts length and baggyness.
 
# 67 ffaacc03 @ 08/27/10 12:33 PM
How come no accesories "vulture fan" has pointed out that MJ is wearing socks with his calf sleeve ? ... maybe I am a vulture by doing so ...

If it is available within the accesories and if colors are editable, we might have an alternative to go around the no socks calf sleeve bug.

On the other hand, I just hope that all generic players on the classic teams are "completly" editable ... so we can recreate the correct players by ourselves ... I am looking at you PHO´93 - Barkley.
 
# 68 jeebs9 @ 08/27/10 12:36 PM
Quote:
Originally Posted by Da-Man
I'd pay double the price for the game just to get the correct era specific shorts length and baggyness.

You know.. Your lying...lol
 
# 69 DirtyNeedles @ 08/27/10 12:54 PM
I might be wrong but didn't one of the earlier NBA 2K's you could adjust the length of the shorts in the edit player option?
 
# 70 reptilexcq @ 08/27/10 02:33 PM
Why is his tongue not sticking out but remain inside his lips?
 
# 71 RIZDRAVER @ 08/27/10 02:35 PM
Quote:
Originally Posted by reptilexcq
Why is his tongue not sticking out but remain inside his lips?
Probably because that's the best they could get it. I'm sure this is not an easy thing to pull off and make look ultra-real.
 
# 72 mvp kobe @ 08/27/10 02:39 PM
Quote:
Originally Posted by DirtyNeedles
I might be wrong but didn't one of the earlier NBA 2K's you could adjust the length of the shorts in the edit player option?

i think you could have do that in 2k10
 
# 73 youvalss @ 08/27/10 03:17 PM
I have 2 questions for someone from 2K (hopefully they're still around) regarding generic players:

1) Can we edit those players (name, look, attributes etc.) instead of creating new players and replacing them?

2) If we change their names to the real names (or create the missing players with real names), will the announcers/PA say those names?

Thanks!
 
# 74 Penny Hardaway @ 08/27/10 03:24 PM
I'm not bashing anyone who's complaining about socks or headband positioning or calf sleeves, I literally laugh. Do any of you remember NBA Live 95? Bulls vs Blazers? No one cared about where a sock was or arm band.It was the closest thing we had to replicating what we saw on the court at the time.

Most people associate authenticity with what we see on the court such as accessories and sneakers etc. Authenticity (this is my opinion and you are more than welcome to disagree) should be dedicated to gameplay STRICTLY.
Post moves, cuts,curls, catch and shoot,defensive help etc.,the list goes on and on, that's what I'd complain about.
Last night, I downloaded the NBA 2k7 demo and played for 5 minutes, turned it off and jumped onto 2k10 man was the flow of the game drastic.

Of course there were can-imations a plenty and control was an issue but overall the fluidity of 2k10 was above and beyond its' predecessor.Those are the improvements that need to be addressed yearly.

As technology advances and developers are afforded the ability to add things, deeper gameplay should be a focus...not someone's headband logo being positioned incorrectly.Just sayin'.

Getting back to the subject though, Detlef Schrempf looks spot on and I'm excited to relive many of MJ's 'moments'. XI's,XI's,XI's,XI's.....'nuff said.
 
# 75 wrestlinggod1 @ 08/27/10 03:30 PM
Seeing this pic makes me think that 2K can get in those half calf sleeves without the missing sock glitch.
 
# 76 youvalss @ 08/27/10 03:34 PM
Quote:
Originally Posted by Penny Hardaway
I'm not bashing anyone who's complaining about socks or headband positioning or calf sleeves, I literally laugh. Do any of you remember NBA Live 95? Bulls vs Blazers? No one cared about where a sock was or arm band.It was the closest thing we had to replicating what we saw on the court at the time.

Most people associate authenticity with what we see on the court such as accessories and sneakers etc. Authenticity (this is my opinion and you are more than welcome to disagree) should be dedicated to gameplay STRICTLY.
Post moves, cuts,curls, catch and shoot,defensive help etc.,the list goes on and on.
That's what I'd complain about.I downloaded the NBA 2k7 demo last night played for 5 minutes and turned it off,jumped onto 2k10 and the flow of the game was drastic.

Of course there were can-imations a plenty and control was an issue but overall the fluidity of 2k10 was above and beyond its' predecessor.Those are the improvements that need to be addressed yearly.

As technology advances and developers are afforded the ability to add things, deeper gameplay should be a focus...not someone's headband logo being positioned incorrectly.Just sayin'.

Getting back to the subject though, Detlef Schrempf looks spot on and I'm excited to relive many of MJ's 'moments'. XI's,XI's,XI's,XI's.....'nuff said.
But companies added accesories around 1998. It's like saying, NBA Live '95 didn't have faces, so who cares what the faces look like?

And 15 years ago, no one cared about the post-up game, no one said a word about it, so why would people even want the option be able to back down? In other words, you can't compare what was 15 years ago to today - not in the accessory department and not in any other department. You just can't because that can be said about ANY AREA of the game that we take for granted today.

I agree that 15 years ago we took what they gave us, but 15 years ago developers didn't really care about what you think. All you knew about the game was a little article you read somewhere, a little comemrcial you saw and what was said on the back of the box. If you tell me that you don't care about this information today, and that you'd 100% buy the game based only on what you knew back then - I'll say you're right. But I'm pretty sure you can't say that today.
 
# 77 LeBronistheKing @ 08/27/10 03:39 PM
Quote:
Originally Posted by Penny Hardaway
I'm not bashing anyone who's complaining about socks or headband positioning or calf sleeves, I literally laugh. Do any of you remember NBA Live 95? Bulls vs Blazers? No one cared about where a sock was or arm band.It was the closest thing we had to replicating what we saw on the court at the time.

Most people associate authenticity with what we see on the court such as accessories and sneakers etc. Authenticity (this is my opinion and you are more than welcome to disagree) should be dedicated to gameplay STRICTLY.
Post moves, cuts,curls, catch and shoot,defensive help etc.,the list goes on and on, that's what I'd complain about.
Last night, I downloaded the NBA 2k7 demo and played for 5 minutes, turned it off and jumped onto 2k10 man was the flow of the game drastic.

Of course there were can-imations a plenty and control was an issue but overall the fluidity of 2k10 was above and beyond its' predecessor.Those are the improvements that need to be addressed yearly.

As technology advances and developers are afforded the ability to add things, deeper gameplay should be a focus...not someone's headband logo being positioned incorrectly.Just sayin'.

Getting back to the subject though, Detlef Schrempf looks spot on and I'm excited to relive many of MJ's 'moments'. XI's,XI's,XI's,XI's.....'nuff said.

Once again the art department has nothing to do with designing gameplay. So focusing on authenticity and attention to detail in no way shape or form takes away from gameplay. Also with the fact that these Jordan challenge games are focusing on specific games from the past. The authenticity from an aesthetic standpoint should be relatively easy as well as important to the overall immersion in the experience. Especially considering that these are static games in history that can be easily referenced to repliciate exactly what it was that specific players were wearing during those specific games. No this is not Live 95, or Bulls vs Blazers, this is NBA 2k11 and there has been leaps and bounds of progress made in basketball games. Gone are the days of every player shooting, passing, dribbling, and dunking the same. Same with the visuals no more litteral box cuts on boxy pixelated player models with no uniqueness to differentiate them. Since there has been such strides made between then and now in terms of gameplay, is it too much to ask for the same thing in terms of player likenesses and accesories?
 
# 78 lakewayking @ 08/27/10 03:40 PM
DAMN Jordan is looking spot on!! my one and only gripe is that they fix the throwback shorts and jerseys... the shorts are waaaay to long and baggy and the jerseys are to loose.



 
# 79 Penny Hardaway @ 08/27/10 03:46 PM
Quote:
Originally Posted by LeBronistheKing
Once again the art department has nothing to do with designing gameplay. So focusing on authenticity and attention to detail in no way shape or form takes away from gameplay. Also with the fact that these Jordan challenge games are focusing on specific games from the past. The authenticity from an aesthetic standpoint should be relatively easy as well as important to the overall immersion in the experience. Especially considering that these are static games in history that can be easily referenced to repliciate exactly what it was that specific players were wearing during those specific games. No this is not Live 95, or Bulls vs Blazers, this is NBA 2k11 and there has been leaps and bounds of progress made in basketball games. Gone are the days of every player shooting, passing, dribbling, and dunking the same. Same with the visuals no more litteral box cuts on boxy pixelated player models with no uniqueness to differentiate them. Since there has been such strides made between then and now in terms of gameplay, is it too much to ask for the same thing in terms of player likenesses and accesories?
Not @ all Lewyaneisking...sorry, I refer to Lebron as Lewyane now he's a resident of Wade County lol. I'm cool with some things, I just think it's a bit overboard with the talk of how centered the logo is on said players headband.

Youval, right on many points, I'm just old school, we're spoiled now. The more info the better hands down.
It's just funny how (I hope he was joking) a poster said he wouldn't buy the game because MJ's jordans didn't have a clear sole?
 
# 80 youvalss @ 08/27/10 03:48 PM
Quote:
Originally Posted by Penny Hardaway
Youval, right on many points, I'm just old school, we're spoiled now. The more info the better hands down.
It's just funny how (I hope he was joking) a poster said he wouldn't buy the game because MJ's jordans didn't have a clear sole?
I think it was a joke...
 


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