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# 1721
TheWatcher @ 07/03/10 06:18 PM
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# 1722
Jasong7777 @ 07/03/10 06:28 PM
The more I play the demo the more I love it. Got curb stomped by Clemson this morning. I love Mizzou's playbook though. Finished paying off my preorder earlier today. Waiting for midnight on the 13th.
Player Lock is pretty cool. I think I will use it when I get the game. I also think Heisman plays really well, at least in the demo. I see more errant throws from the CPU QB than on AA or Varsity.
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# 1726
Crimsontide27 @ 07/04/10 12:12 AM
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So I haven't played the demo in awhile. I played maybe 10 games the first two days it was out and then abandoned it. I got bored so did two games. The first I was Ohio State and destroyed Miami (on AA).
The second I was Clemson against Mizzou, again on AA.
My QB was terribly inaccurate and when he actually threw to where he was supposed to the receiver would drop it. My RB got shoestring tackled and he violently fumbled the ball. The CPU could do no wrong though, my players simply slid of them when trying to tackle. Robo-QB and sticky finger WRs.
In the last drive I'm on the ~15. All 4 downs my players catch the ball in the endzone, wide open and immediately drop them... this would have been for the win.
Can't tell you how much it felt like 10 where the CPU is scripted to be unbeatable some games. Hopefully their adjustments they made to retail fixes that. I know there's sliders, but it just feels weak that you have to make your players into superman for them to catch the easiest of passes.
All the other games I had played were perfectly fine, with only small bugs that have already been addressed. This was the only game where I had super CPU.
The second I was Clemson against Mizzou, again on AA.
My QB was terribly inaccurate and when he actually threw to where he was supposed to the receiver would drop it. My RB got shoestring tackled and he violently fumbled the ball. The CPU could do no wrong though, my players simply slid of them when trying to tackle. Robo-QB and sticky finger WRs.
In the last drive I'm on the ~15. All 4 downs my players catch the ball in the endzone, wide open and immediately drop them... this would have been for the win.
Can't tell you how much it felt like 10 where the CPU is scripted to be unbeatable some games. Hopefully their adjustments they made to retail fixes that. I know there's sliders, but it just feels weak that you have to make your players into superman for them to catch the easiest of passes.
All the other games I had played were perfectly fine, with only small bugs that have already been addressed. This was the only game where I had super CPU.
# 1730
Playmakers @ 07/04/10 03:02 AM
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Think about it you can only be one guy on the field if your playing on a team...so why not control one guy in the game on defense?
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# 1733
Playmakers @ 07/05/10 02:48 AM
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But hey if you like controlling all 11 defenders then more power to you....
Some of us enjoy using the no switch rule or player lock because it actually allows the players to perform more based on their actual in game assigned ratings since not switching off from defender to defender your just controlling the actions of the one player.
# 1734
sportyguyfl31 @ 07/05/10 02:09 PM
Am I the only one who has noticed that the RT is a matador in pass protection vs. a user DE?
Its really glaring. Hope that is cleaned up, other wise we are going to be seeing a lot of user jump snap with the DE on that side.
Its really glaring. Hope that is cleaned up, other wise we are going to be seeing a lot of user jump snap with the DE on that side.
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# 1736
snowman5607 @ 07/05/10 05:58 PM
I loved the demo, personally. Everything about it I liked. Particularly, the hurry up offense where you get to pick from a lot more plays than the normal 6. The locomotion seems legit as well. It's the best college game i've ever played, even though it's only a demo. lol.
The more I play the demo, the more my anticipation grows for the 13th. This is the college game I've been waiting for!! From the gameplay, to the graphics, everything looks and feels great. Hopefully it all translates into the best football game to date. I love college football, and this game will go a long way into feeding my fix.
the last NCAA college pigskin game i played religiously was NCAA 2004. i absolutely loved that game. ever since, the NCAA franchise has slipped away into the abyss, and i didnt follow. sure, i borrowed a buddy's game here and there but it was always a huge let down. this demo has brought me back though....the game play feels fantastic. fluid. the locomotion feature is excellent. i really just dig how the whole game feels....and looks. i think i will be purchasing my first NCAA game since 2004 come july 13th!!
The first few games I played, I loved it. I even compared it to NCAA 2006. Then as I continued to play.. all the bull**** popped out at me. People still warp across the field, tumbleweed animations, game still forces you out of bounds on missed tackles, worthless booth review system, blind defenders making plays on the ball.. you catch my drift.
It'll be a fun game, don't get me wrong, but it's not going to fix any of the gameplay issues you had with the previous editions.
It'll be a fun game, don't get me wrong, but it's not going to fix any of the gameplay issues you had with the previous editions.
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