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# 1681
TripleCrown9 @ 06/28/10 12:34 PM
As said many times before, the demo was not the final build. It seems as though some of you have failed to read the huge list of fixes made from the demo to retail.
Let me preface this by saying that I got so frustrated with Madden 10 that I didn't plan on buying any EA footall game this year.
I didn't expect to like NCAA and downloaded it pretty much just to see. I have to admit that it has been really fun to play. The running game feels so much better. Holes open up, you can actually follow a pulling guard and pick your lane to go through the line quite nicely!
I've still seen instances of the "same old" problems creep in here and there. EA hockey has that too but the difference has been for me that the issues with hockey don't keep it from being fun because there are so many good aspects to the game.
If this is any indication of how Madden will be then I guess I'm a buyer again. Here's hoping I can go back to playing a football game - I really missed playing a good football game.
I didn't expect to like NCAA and downloaded it pretty much just to see. I have to admit that it has been really fun to play. The running game feels so much better. Holes open up, you can actually follow a pulling guard and pick your lane to go through the line quite nicely!
I've still seen instances of the "same old" problems creep in here and there. EA hockey has that too but the difference has been for me that the issues with hockey don't keep it from being fun because there are so many good aspects to the game.
If this is any indication of how Madden will be then I guess I'm a buyer again. Here's hoping I can go back to playing a football game - I really missed playing a good football game.
# 1683
foreverhorn @ 06/28/10 01:48 PM
After playing the demo for the last week or so, I put in ncaa 10 and WOW...what a difference. 10 played so fast compared to the demo, it was like watching a pin-ball game. You have so much more control on the demo and everything just feels so more realistic. Good job EA, I am now more excited than ever. These next couple of weeks are gonna suck!
played this last night... decided to roll with varsity level at first. like some things, but felt too easy (obviously slider tweaks will be in order - used PlayMaker's last year on this level and will no doubt again this year).
I like the running game - but still too easy - BIG holes open. Passing game is too easy as well, as players separate MUCH too well from the defender (I saw a few instances where a crossing pattern WR gained a 5-7 yard separation - just doesn't happen).
But I believe it's an improvement from previous years...
I like the running game - but still too easy - BIG holes open. Passing game is too easy as well, as players separate MUCH too well from the defender (I saw a few instances where a crossing pattern WR gained a 5-7 yard separation - just doesn't happen).
But I believe it's an improvement from previous years...
i cant break tackles worth crap with the stick thing and i fumble every other run with my RB who has high 80s in carrying when i try to use it FML!!!
Liking it. Looking forward to BOTH games.
Fluid gameplay. Like how receivers look the ball in.
Fluid gameplay. Like how receivers look the ball in.
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# 1688
foreverhorn @ 06/29/10 06:24 PM
Only bad thing about the demo so far is that I don't want to play 2010 ever again....lol.
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# 1691
ThisIsReality @ 06/29/10 07:18 PM
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I can't even play Madden 10 again, lol.
# 1692
sanders4617 @ 06/29/10 09:01 PM
I have had 2 50yd+ fieldgoals attempted on me.. One 54 yds.. and the other 57 yds.. Against 2 different teams (so it wasnt the same kicker).. They nailed both of them. The 57yd was on AA.. the 54yd was on Heisman (if that matters)..
I hope they fix that.. because kickers don't make those all the time.. and not with a great success rate. Florida's kicker was one.. don't remember what team on the other. That is one thing I would like to make sure isn't overdone.
Another thing.. I have found that my receivers seem to get open really easy downfield. If I send 3 guys out on a deep pattern.. There is always 1 who gets wide open.
Lag after picking plays.. must be the demo.
I don't like how you pick plays. I liked last years version better.. But I do like how you can easily go between formations.. and also the hurry up offense play calling.
I try using the hitstick as a running back.. but I can only juke left, right.. and do the stop thing. When I hit forward on the stick.. I get nothing usually.
And I can run the ball 2 straight times.. and not for big gains.. and my running back is already tired. Ehh.
I also suck on defense.. I haven't been good at defense since 2009.
I hope they fix that.. because kickers don't make those all the time.. and not with a great success rate. Florida's kicker was one.. don't remember what team on the other. That is one thing I would like to make sure isn't overdone.
Another thing.. I have found that my receivers seem to get open really easy downfield. If I send 3 guys out on a deep pattern.. There is always 1 who gets wide open.
Lag after picking plays.. must be the demo.
I don't like how you pick plays. I liked last years version better.. But I do like how you can easily go between formations.. and also the hurry up offense play calling.
I try using the hitstick as a running back.. but I can only juke left, right.. and do the stop thing. When I hit forward on the stick.. I get nothing usually.
And I can run the ball 2 straight times.. and not for big gains.. and my running back is already tired. Ehh.
I also suck on defense.. I haven't been good at defense since 2009.
# 1693
thesteamontheboat @ 06/29/10 10:26 PM
Note to the DEVS in a patch or maybe before release could you guys make the spot on the field more noticeable in endzones? because on a deep pass to the endzone you can't quite make out the spot on the field the ball is going to land. I noticed it real good playing the red river shootout in the demo.
Thanks
I've played a whole one game, but I get the feeling Heisman is going to cheat worse than usual. I played one demo game on AA and won 27-0, then I played on Heisman. First play the CPU throws a pass to a guy who's already out of bounds. The ball hits his hands for less than one second and then flies off his hands into the bench. He had both feet out of bounds before the ball even got to his hands, and not to mention, it was never a catch anyway. It's reviewed and overturned after being correctly called incomplete. Would've brought up 4th down, instead, they end up scoring a TD. Hope reviewing gets fixed and some day they just make the CPU smarter and better on Heisman without just making up for it by cheating, and it wasn't just the review. The broken tackles are excessive as usual. Difficulties need to be overhauled if this is an example of how it's going to work.
# 1695
thdudeabides @ 06/30/10 12:01 AM
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So far i like AA a lot more, my biggest problem with NCAA is that HUMAN QB never miss.
I can`t throw a Overthrow even if i want to.
I tried subbing my QB 93ovr for a 77ovr and to be honest i didn`t see any difference.
EA really need to make ratings matter.... it`s just the same to play with a 60ovr QB and a 99Ovr QB.
That`s how i see it.
Hope sliders can fix, at least, partially this problem.
I can`t throw a Overthrow even if i want to.
I tried subbing my QB 93ovr for a 77ovr and to be honest i didn`t see any difference.
EA really need to make ratings matter.... it`s just the same to play with a 60ovr QB and a 99Ovr QB.
That`s how i see it.
Hope sliders can fix, at least, partially this problem.
Anyone else notice that it feels like you are skating on ice when the players are running? I really like the other changes they have made but its not as fluid as madden. I wish they would of brought that aspect into NCAA this year.
# 1698
rugged0shrew @ 06/30/10 01:01 PM
Quick question here. I noticed on the demo that if you sprint and hold down on the RS Your player stops leaning, and starts high stepping(Not that anyone uses the back juke anyways). Do you guys think this has a purpose for making defenders miss, or is it just a celebration type thing? I've noticed that it doesn't loop, but it really doesn't slow you down.
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After extended play on the demo, I no longer feel like my players are skating.
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