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NCAA Football 11 News Post


The NCAA Football 11 demo is available now. Please post your impressions here.

Game: NCAA Football 11Reader Score: 8/10 - Vote Now
Platform: iPhone / PS2 / PS3 / Xbox 360Votes for game: 83 - View All
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Member Comments
# 361 Teddy_Long @ 06/14/10 01:01 PM
i love how the user can actually throw incomplete passes. lol this alway(s) bother me in past editions. nice to see accuracy ratings may matter now.
 
# 362 Pared @ 06/14/10 01:05 PM
Quote:
Originally Posted by G-Men_in_Mass
I'm pretty sure the PS store only updates on Thursday.. But they did say we were getting it today so I'll just keeping my finger crossed...
This was changed in May. It is now updated on Tuesday.
 
# 363 Krodis @ 06/14/10 01:05 PM
To be fair about the scoring, a LOT of plays are getting off in the 2 minute quarters. If a bigger accelerated clock was in or if the CPU took more time to snap the ball, scoring might come down a bit.
 
# 364 vanderbiltfan87 @ 06/14/10 01:06 PM
Quote:
Originally Posted by mrclutch
This is a pretty huge step back that makes no sense. After the first game it just make me scratch my head. I would love to know the reasoning behind this part of the playcalling change.
Well, at least we're talking about the play calling screen and not something bigger like gameplay.
 
# 365 Teddy_Long @ 06/14/10 01:07 PM
Quote:
Originally Posted by dopeboy206
Is there any way to remove those icons before every snap? I am talking about the hot route, OL shift, Move Safty In, ect. ect. That stuff annoys me.
press the (rs) and it should go away........
 
# 366 sarlndr @ 06/14/10 01:07 PM
Quote:
Originally Posted by dopeboy206
Is there any way to remove those icons before every snap? I am talking about the hot route, OL shift, Move Safty In, ect. ect. That stuff annoys me.
Push down on the right stick.
 
# 367 prowler @ 06/14/10 01:09 PM
Quote:
Originally Posted by 1GATORFAN4EVA
Guys my demo has lost all sound! Like it has sound when the demo starts an all but when it comes down to the teams running out on the feild it goes off. I have even restarted it many times an it still does it? It was working up till now
Quote:
Originally Posted by 1GATORFAN4EVA
An it keeps freezing
Had the same problem, I just turned it off and back on and it seems to be working. My Xbox is barely a year old, if it RROD I'll be pised.
 
# 368 Teddy_Long @ 06/14/10 01:11 PM
anyone besides me love the deep ball qb animation throw?
 
# 369 Krodis @ 06/14/10 01:11 PM
Quote:
Originally Posted by Xaos
So is the whole "Acceleration means as much as speed" thing the real deal?
Yes.

On another topic, I don't know if this was in previous NCAAs, but if you make DB adjustments, then press down on the D-Pad, you jam the receivers.
 
# 370 Krodis @ 06/14/10 01:15 PM
Quote:
Originally Posted by Strummer101er
That's been around for at least five years, I think.
I never noticed because it's not actually shown in the adjustments box, only left stick/right stick adjustments.

But it was on the loading screen >.>
 
# 371 Pass_The_Cows @ 06/14/10 01:15 PM
I'm loving this so far...

Game 1 Miami (me) at OSU I won 6-0 off a Pryor sack/fumble that went for the TD with 0:00 left

Game 2 Florida (me) at FSU was crazy, they scored with 15 or so seconds left to tie the game up then I made a nice deep pass into field goal range only to miss it and go to OT. Won the toss and chose defense, on 3rd and 10 Black grabbed our only INT of the game to end FSUs series. First play of our offensive series went for a 24 yard run by Demps followed by the game winning 1 yard TD. 22-16

Interceptions seem good, there were only 2 total through both games. Dline pressure and robo-qb were GREATLY improved. I control the FS and my DLine was getting great pressure in both games. In game 1 Bailey picked up 2 sacks while in game 2 the RE got 1 and I didn't see a single duck pass in either game. Of course the biggest thing in my mind is that I had 2 very close competitive games on All-American default sliders and the game was actually a lot of fun.
 
# 372 mrclutch @ 06/14/10 01:16 PM
I thought it was real cool when I selected FG in the playcalling menu that it told me how long the FG was before I selected the play. This is new right?
 
# 373 canes21 @ 06/14/10 01:17 PM
Quote:
Originally Posted by Strummer101er
Feels like it so far -- but remember that the demo for NCAA 09 and NCAA 10 played MUCH different than the finished product.

The demo is probably a game build from early May.
They didn't play differently. They were just about the same thing. Nole fans......
 
# 374 NoDakHusker @ 06/14/10 01:17 PM
Quote:
Originally Posted by mrclutch
I thought it was real cool when I selected FG in the playcalling menu that it told me how long the FG was before I selected the play. This is new right?
Yep. I love when I'm back in my own territory going to punt and I scroll over to FG and it says something like '92 yards' LOL.
 
# 375 prowler @ 06/14/10 01:18 PM
Playing against OSU and despite them running the ball regularly I'm not seeing many instances of pro-tak. I just saw it once but for the most part it's one on one tackles and everyone else just falls when they get close.
 
# 376 G-Men_in_Mass @ 06/14/10 01:18 PM
Quote:
Originally Posted by Pared
This was changed in May. It is now updated on Tuesday.
So the PS3 wont have it till tomorrow??
 
# 377 Krodis @ 06/14/10 01:19 PM
Quote:
Originally Posted by Strummer101er
Ace Slot -> PA Boot Screen = AWESOME.
When I tried that, they tackled my runningback on the fake handoff.

I was like "oh crap oh crap oh crap"
 
# 378 Warphine @ 06/14/10 01:20 PM
Quote:
Originally Posted by mrclutch
This is a pretty huge step back that makes no sense. After the first game it just make me scratch my head. I would love to know the reasoning behind this part of the playcalling change.
If you hold down the LT button (360, L1 on PS3) you go into "bluff" mode for playcalling, and then you can scroll three plays at a time, and choose a play by a specific button (instead of scrolling one play at a time and hitting A to select it).
 
# 379 sarlndr @ 06/14/10 01:22 PM
Florida kicked a 58 yard fg on me, with room to spare. I had no idea college kids could kick that far.
 
# 380 Solidice @ 06/14/10 01:22 PM
Quote:
Originally Posted by prowler
Playing against OSU and despite them running the ball regularly I'm not seeing many instances of pro-tak. I just saw it once but for the most part it's one on one tackles and everyone else just falls when they get close.
I've seen it twice in my first 3 games, but I've was mostly passing. now playing as Miami, I've been running pretty much every play, and I've seen it 3 times in this game alone. looked pretty good to me.
 


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