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NCAA Football 11 News Post


The NCAA Football 11 demo is available now. Please post your impressions here.

Game: NCAA Football 11Reader Score: 8/10 - Vote Now
Platform: iPhone / PS2 / PS3 / Xbox 360Votes for game: 83 - View All
NCAA Football 11 Videos
Member Comments
# 301 mkam89 @ 06/14/10 10:57 AM
Just got done playing every match up.
I was just getting used to things in the first game. As tOSU I scored a TD with a minute left to win 7-6. Second game I was Texas. the game was a turnover-fest. i think OU had 3 ints and 3 fumbles, while I had 1 fumble and 3 ints. I was up big but they got a couple quick scores and an onside kick. I pulled off the win 38-35. Third game was a defensive battle, I scored in the 4th to win 7-0. It also took me until the second half of this game to get my first punt return of the demo. Last game was in the rain and sloppy and I won as Mizzou 14-0. I didn't get a sack until the 4th quarter of the last game (got close a lot, but he either threw it at the last second or fumbled)

A few notes:
-I love the locomotion. The game just feels a lot better because of it, like the players actually have weight.
-Non-huddle feels extremely different, in a good way
-blocking is superb.
-The second game had a ton of turnovers. Actually only my OSU game had less than 2. This might be a problem, considering these are only 2 minute quarters.
-There were a few animation hiccups, hopefully those get fixed
-Presentation is great for the most part. My big problem is the sound. There are times where the crowd goes completely silent during the pregame(with a exception of the faint "wooo")
 
# 302 Silent Nature @ 06/14/10 10:58 AM
Quote:
Originally Posted by 1GATORFAN4EVA
I kinda feel bad for OSU fans. TP is so fast you can just cheese your butt off or run with him everyplay an the CPU can't stop it. Imma stay away from them it's the same cheap feeling as in Ncaa 10 with them.

I'm still getting used to a pocket Qb myself with Brantley, I like the change it makes have to read the coverage better because you know you can't just run around.
Pryor is that fast and he can abuse defenses easily like that when he plays loose. It only seems like he doesn't do that in real life because he is pass first, run second QB.

He's a pure playmaker. See Vince Young in his 2nd/3rd year. Hell, Young was redshirted unlike Pryor. Pryor just got done with his 2nd year.

Besides, sliders will make run defense/defensive awareness even better.
 
# 303 vanderbiltfan87 @ 06/14/10 10:59 AM
Definitely loving the feel of the game. But as people have mentioned before on OS, why have replay angles that you don't see on Saturdays? The ones used in NCAA 11 look too twitchy as well.

Also, would it hurt to crank up the ESPN College Football Theme a little more EA? I want to know it's football time. Love it.

I still think the game is too fast, or at least some players are.
 
# 304 dan_457 @ 06/14/10 11:02 AM
Just played a great game game as FSU vs Florida 27-24 OT Game

It seems that the defense is a little weak, and the kick off returns seem way too easy.
I'm still getting used to the locomotion and gave up several easy scores.

It looks like it might be harder to play as a non D-Line player this year. I was getting burnt bad while playing as a safety, but maybe i just need to get used to the new feel of of the game.
 
# 305 ttech10 @ 06/14/10 11:02 AM
Quote:
Originally Posted by Lava
What's the coolest thing everyone's seen so far in the demo? Could be a cut-scene, animation, play, anything. I'm just curious.
The things I haven't seen are cooler than the things I have. Such as... no injuries every 3rd play and no constant "fumble" and then booth review (have only had 1 review in the 4 games I've played and no injuries).

What was cool, though, is on a fumble some players were diving for the ball and one hit it forward with his hand accidentally. It didn't just warp into his possession.

Locomotion has been cool as well. I ran into the back of one of my players (he was blocking on a screen) and it slowed my player down a good bit, instead of how it would be before where the player keeps going full speed.
 
# 306 NoDakHusker @ 06/14/10 11:02 AM
Quote:
Originally Posted by vanderbiltfan87
Definitely loving the feel of the game. But as people have mentioned before on OS, why have replay angles that you don't see on Saturdays? The ones used in NCAA 11 look too twitchy as well.

Also, would it hurt to crank up the ESPN College Football Theme a little more EA? I want to know it's football time. Love it.

I still think the game is too fast, or at least some players are.
Be glad there's game speed options this year, from the looks of things slow will be the way to go.
 
# 307 DesertJaguar @ 06/14/10 11:04 AM
Quote:
Originally Posted by vanderbiltfan87
Definitely loving the feel of the game. But as people have mentioned before on OS, why have replay angles that you don't see on Saturdays? The ones used in NCAA 11 look too twitchy as well.
My problem with these replays (especially since there is no replay option) is that the camera switches right when you are looking to see if a guys feet were in bounds or not. I don't care for this new replay feature and will most likely turn it off.
 
# 308 canes21 @ 06/14/10 11:05 AM
Playing my last match up now. I may actually win one finally and it will be the Noles who I beat. Thats great! I can't stop playing. The gameplay is awesome, I just sacked Ponder and it looked so real. He tried throwing, but I hit him when he was moving his arm and it didn't come out like a lame duck, he tucked it back in and took the hit.
 
# 309 darbsau53 @ 06/14/10 11:09 AM
In case you didn't read this on the EA Website thought I would post it. Can't wait to play the demo!

"By completing each NCAA Football 11 demo matchup, players will unlock the Nike Pro Combat uniforms and helmets for both schools, which will be available for use in the full retail version of the game. Players that recommend the NCAA Football 11 demo to a friend will also unlock Nike Pro Combat helmets and uniforms for three additional schools for use in the full retail version of the game*."
 
# 310 TracerBullet @ 06/14/10 11:10 AM
Hail Mary for the win!!! My reciever won the jump ball in the endzone!
 
# 311 dan_457 @ 06/14/10 11:12 AM
It's actually taking me a while to adjust to the refs, sometimes it can look like a Linebacker is in zone coverage over the middle of the field lol.
 
# 312 bh446066 @ 06/14/10 11:12 AM
All the comments about the lack of defense is making me sad, but hopefully the sliders will be responsive. Other than that, it sounds as if this game took major steps forward. I'm getting excited, for sure.
 
# 313 sarlndr @ 06/14/10 11:12 AM
Quote:
Originally Posted by UGADAWGS24/7
they didnt put UF's White Nike Pro Combat helmet in the game?!?!?! when you unlock UF it shows the rest of the PC with the orange helmet!! come on EA!!!
Quote:
Originally Posted by 1GATORFAN4EVA
I know those white helmets are a big part of the uni's
Quote:
Originally Posted by GatorChomp1
This. We wore them twice last season!
I asked the same exact question and was told to "get over it" and it's a "DEMO". But you all ask and it's all good.

Any whooo...Pryor is super fast on this game, almost too fast. It's going to be hard not to abuse that speed when playing. Game is good so far though.
 
# 314 Valdarez @ 06/14/10 11:12 AM
Quote:
Originally Posted by kingkilla56
damn, no replays i guess
Yeah, I noticed that as well. Presentation has a few bugs as well. I ended up seeing a close of of what I think was a referees uniform (just a black/white block) and under the ground (saw a little grass).

I posted this on the Madden board as I was primarily playing NCAA to get an idea of what may be in store for us on Madden.

Quote:
Originally Posted by Valdarez
The Locomotion used in NCAA 2011, and the demo (available today, so go download it!) is the same that is used in Madden. After playing the NCAA demo, I have to give the team props. The Locomotion is good. It's not perfect, but it feels FAR more realistic than what we have seen in EA games for a long, long while now. Unfortunately they disabled Replays so I couldn't get a good look at the footwork while I played.

Blocking is better, but it's still broken from what I can tell. There are a LOT of missed blocks on plays where even the play art clearly shows a player that should be blocked. I don't believe blocking is fixed at all, thought it may be improved a little (that's me trying to be positive, I couldn't tell much of a change at all to be honest).

Presentation is better with regards to the banner, pregame show, cut scenes. Their goal seems to be to always show us the field or a cut scene. The problem here is there isn't enough cut scenes to fill the space, and they don't show the field very often because the players don't look good. For example, after a TD score, my player just kind of stood there, while everyone else celebrated. The commentary seems to be the same as last year, which is bad. There is a TON of dead space. It doesn't sound like a game broadcast at all, or even a radio broadcast.

Locomotion: 8/10
Blocking: 5/10 (still broken)
Presentation: 6/10 (half way there, just get us some decent commentary/banter)
 
# 315 myownsun @ 06/14/10 11:13 AM
Quote:
Originally Posted by C3B
Here are some videos i made, it shows the game from opening screen until halftime. That process took 17:00, quite a bit longer than i'd expect for a 2 min Q game.

The only instructions before clicking the video links is, because its on my own server, once your hit play on the vidoe IMMEDIATELY hit pause and just let it download a bit, then you can click play again.

Each video is like 70 MB, thats why, they are 3 minutes each and the 5th video is 5 min.

Quality is pretty good, but it's not an HD rip or anything, hope you enjoy.

http://mva-football.com/design/NCIHL/P1.html

http://mva-football.com/design/NCIHL/P2.html

http://mva-football.com/design/NCIHL/P3.html

http://mva-football.com/design/NCIHL/P4.html

http://mva-football.com/design/NCIHL/P5.html
Thanks C3b this is just what i wanted to see
 
# 316 santboy @ 06/14/10 11:14 AM
Quote:
Originally Posted by theant1h3ro
if you create a new silver acct you should get the option to do a 30 day gold trial....
cant download
 
# 317 dan_457 @ 06/14/10 11:16 AM
Quote:
Originally Posted by santboy
cant download

That's what i did. I don't play on Xbox live so i only have a silver account. So i made another account, DL'ed the Demo and i'm currently playing it on my normal account so i can get the the PC uni's.
 
# 318 wickedbadman @ 06/14/10 11:21 AM
Too easy to throw the deep ball, was able to throw a few 50+ yard passes on 3rd and long just running streaks.
 
# 319 TracerBullet @ 06/14/10 11:21 AM
#12 on Ohio State made a great catch. He dove at the back of the endzone but managed to get a foot down and drag it. Glad to see that.
 
# 320 NoDakHusker @ 06/14/10 11:22 AM
Quote:
Originally Posted by wickedbadman
Too easy to throw the deep ball, was able to throw a few 50+ yard passes on 3rd and long just running streaks.
Was just going to say this. This demo reminds me of '06 a lot. That game also had this issue. It seems like it'd be fixable, as long as sliders are actually functional this year.
 


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