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UFC Undisputed 2010 News Post


For some of the lucky UFC 2010 Undisputed community site members, you can download the demo now. If you registered correctly and on time, you can get your code by clicking the "rewards" tab on their site.

Please post your impressions here.

Game: UFC Undisputed 2010Reader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 17 - View All
UFC Undisputed 2010 Videos
Member Comments
# 321 Moshood @ 05/02/10 02:29 PM
How do you hammer fist or drop elbows from the ground position? In UFC 09 I could modify my strikes from the ground position but in this game I don't seem to have that ability anymore. Anyone?
 
# 322 Moshood @ 05/02/10 02:55 PM
Correct me if I'm wrong but I think the fighters fight each other differently depending on who they're fighting. I was Shogun vs Rampage and Rampage was not as aggressive when I fought him and I knocked him out. Then I selected Evans against Rampage and Rampage was very agressive and knocked me out. That's cool if you ask me.
 
# 323 Aruthless @ 05/02/10 03:08 PM
Quote:
Originally Posted by darlon
It's realistic to give up your back.
I understand that but why am I sometimes getting kicked off completely when in mount or getting reversed into full guard.
 
# 324 mikenoob @ 05/02/10 03:44 PM
Ok, if you are having problems fighting Machida on expert, don't give him room. Rampage and Shogun can dominate him by just getting within clinch range and from there he can't sway to avoid elbows and punches. You can even grapple him then slam him to the ground and just destroy him on the ground. I was like 1-8 against him until today, now I'm 4-0 against him.
 
# 325 woody2goody @ 05/02/10 03:45 PM
The game is definitely more balanced against a human opponent. I just had four great fights against my mate, the best of which was a title bout between Evans (me) and Machida that went into the fifth round. It was a great tactical battle utilising every aspect of MMA which ended with him beating me via submission after about 3 mins of the fifth.

I think the AI can be tweaked, and yes, the effectiveness of normal punches needs to be improved, but the key thing, which a few people have stated, is that the game is great when you fight realistically. The only issue I have is Lyoto's takedowns being far too effective for someone with a rating of 74 who rarely goes to the ground game.
 
# 326 Jukeman @ 05/02/10 05:52 PM
Quote:
Originally Posted by Phobia
***I think Expert is the perfect level for this***
Ok guys hear me out. Give this a shot. I went into the demo this morning in a different frame of mind. I kept reading about KO's being to high, striking issues, submission issues, etc. So what I did was think about watching MMA as I was starting the game. In real life we don't see guys getting cleanly struck 50 to 60 times in a match. They might eat blows with their hands up, but you are not seeing bomb after bomb land. So what I did was go into my first UFC 2010 match with that mind set. "FIGHT REAL". I focused on not seeing big BOOMS land. Kept my hands up, used my advantage and keep my disadvantages away.

It surprisingly fights pretty darn realistic if you take 09 out your head. We are used to seeing punches just land in killer combos from 09. Punch after punch to the face. If you play 10 like a "sim" and watch those big shots from landing. I think you might see that the damage to time ratio is pretty good with "acting how a real fighter would".

I still agree with allbthere that the combo strikes are worse to this year. But I think it also brings more of a sim aspect to it though. Even though it is wrong. You rarely see 3-5 combos. You see the 1-3 range more often in real MMA. dropping your hands for longer normally results in sloppy and KO. So I think this approach lends itself better to the sim aspect.

Only issue I am seeing is the fighters put in the demo. All are pretty good and have no true weak area. So it is not like Maia fighting Silva in 09. Where if Maia got Anderson on the ground in 09, it was almost a for sure submit. Instead we have such a balanced group of fighters that things like submission "toughness" comes into play but might be much easier vs someone else. We don't know yet.

The new transition block is excellent and I don't see what is to hate about it darlon? It allows a much more realistic ground game with true ground work. Ground and pound is truly possible now. Not, punch......pause.........punch..........pause...of 09. I think there is a issue with the 80% chance 3 tries either way transitions. But that just comes off as simple tuning issue to me that would get worked out either by release day or a patch. Ground game was good in 09. I don't see them messing it up with the hardcore community UFC has.

Overall I am EXTREMELY happy with 10 and thinks it is a excellent jump from 09. Only sour mark in my mouth is allbtheres issue to of the punch system needs "loosening".
Yea I HATED that in 09...

But yea I agree about fighting realistic(as I reference my FNR4 sliders before)

I have yet to see a KO from GnP, its been all TKO's from the mount...

Oh, The clock was also accelerated in 09 too..

I wont really put off the game untill I play the full version but I have been fighting realistically and end the fight by way of KO, mainly do to a counter..

But like I said before, its not really the KO rate, more like the animation or the sequence..I would like to knock my guy down then attempt to finish him off before the ref stops it, even if I dont get a chance to throw a strike...
 
# 327 TheShizNo1 @ 05/02/10 05:59 PM
I agree 100% w/ you Phobia
 
# 328 allBthere @ 05/02/10 06:11 PM
It's true that to enjoy the game you need to use your own house rules.

I almost don't want to share this info, but you don't have to do it (it will screw your enjoyment if you do)

you can wait for the opponent to enter the pocket and like clockwork he will throw a left or right bomb. Knowing this you dash back and immediately throw a headkick as soon as you hit him, dash back as he'll be throwing another bomb and headkick again...you can do this 10 times in a row unless you mess up.

it's a bit hard to fight realistically too when the cpu throws like 2 jabs a fight. If they speed up the jabs and straights and allow you to throw them in succession again I'd be very happy. It's amazing that they changed it on purpose, but really goes to show how funhouse mirror things can get when you mess with essential fundaments of a sport.
 
# 329 ManiacMatt1782 @ 05/02/10 06:28 PM
I love that once you dead leg a guy with leg kicks, takedowns go straight to half guard. I killed rampages legs with shogun. then took him down. and it went to the same strugle but rampage couldnt win it to sprawl and i wind up in half guard.
 
# 330 filtertmp @ 05/02/10 06:41 PM
Quote:
Originally Posted by goh
Must be the sumo.
I was thinking maybe they got his takedown stats reversed. He should have great takedown D (not sure what the scale is exactly but high 80's at least,maybe in the 90's) but not so much for the offense. I can't check right now but someone else should.
I don't think its stat based... its literally 100% effective if your opponent isn't against the cage or holding back on the right stick (grapple block) which in turn prevents you from blocking strikes.

Even the most dominant wrestler (rashad in this instance) double leg initiates a sprawl if you shoot on someone in space.

As I said earlier it doesn't bother me as much in terms of gameplay, but more at a conceptual level. Why is a judo trip so much more effective than a wrestling shot?
 
# 331 JoeMimic @ 05/02/10 06:44 PM
I like how not everyone wants to touch gloves at the beginning of every round like last year if you touched gloves in the first they'd want to in the second but Shogun doesn't do that in the demo. You touch in the first and he's going to try and punch you out in the second. Machida on the other hand will come out and touch gloves again.
 
# 332 Phobia @ 05/02/10 07:36 PM
Quote:
Originally Posted by TheShizNo1
I agree 100% w/ you Phobia
I am really enjoying the demo. I can't wait for the career mode, fight camps , online league play. It will be a extremely fun experience.

Quote:
Originally Posted by allBthere
It's true that to enjoy the game you need to use your own house rules.

I almost don't want to share this info, but you don't have to do it (it will screw your enjoyment if you do)

you can wait for the opponent to enter the pocket and like clockwork he will throw a left or right bomb. Knowing this you dash back and immediately throw a headkick as soon as you hit him, dash back as he'll be throwing another bomb and headkick again...you can do this 10 times in a row unless you mess up.

it's a bit hard to fight realistically too when the cpu throws like 2 jabs a fight. If they speed up the jabs and straights and allow you to throw them in succession again I'd be very happy. It's amazing that they changed it on purpose, but really goes to show how funhouse mirror things can get when you mess with essential fundaments of a sport.
Yea but it is always going to be a video game. So I think fun factor also is included. I know I am having a great time with it.

Quote:
Originally Posted by ManiacMatt1782
I love that once you dead leg a guy with leg kicks, takedowns go straight to half guard. I killed rampages legs with shogun. then took him down. and it went to the same strugle but rampage couldnt win it to sprawl and i wind up in half guard.
Yea I was doing that too. Nice that you see effects of leg kicks now. Makes take downs much easier.

Quote:
Originally Posted by JoeMimic
I like how not everyone wants to touch gloves at the beginning of every round like last year if you touched gloves in the first they'd want to in the second but Shogun doesn't do that in the demo. You touch in the first and he's going to try and punch you out in the second. Machida on the other hand will come out and touch gloves again.
I noticed this and glad you pointed it out. Cause I was questioning myself if I really did not touch gloves with him and just forgot. But it is a cool little touch that they might just come with the anger instead of a glove touch. I could see them doing that with Brock.
 
# 333 BlueNGold @ 05/02/10 07:51 PM
Quote:
Originally Posted by MC Fatigue
I like the walk out they do at the beginning of the round, too.

Whenever I fight against Evans, I let him try to touch gloves, and I go for the kill.
The one thing that annoys me is Rashad tries to go for the glove touch when fighting Rampage.
 
# 334 godylla @ 05/02/10 08:00 PM
Quote:
Originally Posted by Phobia
I noticed this and glad you pointed it out. Cause I was questioning myself if I really did not touch gloves with him and just forgot. But it is a cool little touch that they might just come with the anger instead of a glove touch. I could see them doing that with Brock.
I remember seeing a video where it showed a glimpse at the beginning of a fight where you can respect your opponent by touching gloves or disrespect them by not touching gloves.
 
# 335 ManiacMatt1782 @ 05/02/10 09:27 PM
Ok, I was just messing arounf with the tournament, on expert and was machida vs shogun in the 1st round. I thought I won the fight 29-28 because i screwed up in the 3rd round and he definately took it. But i thought i had the 1st 2 rounds decisively. Not so fast my friends. 1st judge (cecil peoples?) scored it 28-27 rua. 2nd judge scored it 29-28 machida. 3rd judge scored it 28-28 a split draw. But here's the weird part, shogun advanced despite it being a draw.

even weirder. pressing a to look at the match results, it shows evans as the winner. definitely glitched out
 
# 336 santa7999 @ 05/02/10 10:51 PM
Im really enjoying the new sway system. It makes countering so much more fun and realistic. Ive seen some pretty crazy stuff so far, I knocked a guy out with a body punch, Ive seen a toe lock submission which Ive never seen before (looked like a knee bar, but Rogan referred to it as a toe lock) and I have KO'd Machida in the ground and pound. Its an awesome game so far, cant wait to use some other fighters and create some. May 25th cant come fast enough.
 
# 337 BamaBoy88 @ 05/02/10 11:05 PM
I'm sorry if I missed something but I'm wondering how you get the demo? I'm on PS3 by the way.
 
# 338 Gotmadskillzson @ 05/02/10 11:23 PM
I am really digging catching the leg kick and then sweeping the leg making them fall right on their arse. This game is deep. When Machida tried to shoot in, I sprawled, got both under hooks and tossed him to the side I was like wow.

Same thing when he tries to pounce on me when I am on the ground, I just kick both feet up and he lands on my feet and I just push back up in the air off of me, which was cool to see.
 
# 339 TheShizNo1 @ 05/03/10 12:22 AM
Finally gettin to a point where I can hang w/ the cpu into the 3rd round w/ Rua. Evans gives me the most trouble though.
 
# 340 TheShizNo1 @ 05/03/10 12:47 AM
Gimmie some ground advice MC
 


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