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Game: BackbreakerReader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 51 - View All
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# 61 LaW97 @ 03/26/10 07:24 PM
whoa

what game was in that last video??? i have never heard commentary like that.

that must be user made or something
 
# 62 LaW97 @ 03/26/10 07:26 PM
but umm,
thinkin about playin QB in BB... would we have to have a QB that is atleast 6'5 to see the field properly???

if were only gonna get these behind the back camera angles then how is a 6'2 QB gonna see over 6'6 o-lineman if the camera is so low
 
# 63 elgreazy1 @ 03/26/10 09:28 PM
It's so weird hearing English accents talking (real) football.
 
# 64 JayBee74 @ 03/26/10 11:32 PM
Quote:
Originally Posted by LaW97
but umm,
thinkin about playin QB in BB... would we have to have a QB that is atleast 6'5 to see the field properly???

if were only gonna get these behind the back camera angles then how is a 6'2 QB gonna see over 6'6 o-lineman if the camera is so low
How does a 6'2 QB see over 6'6 o-linemen in the NFL?
 
# 65 booker21 @ 03/26/10 11:36 PM
there are no heights on BB.
All players are the same height.
 
# 66 JayBee74 @ 03/26/10 11:43 PM
Quote:
Originally Posted by booker21
there are no heights on BB.
All players are the same height.
I didn't realize that-different weights, but the same height.
"There is no crying in baseball"
"There are no heights in Backbreaker"
 
# 67 moylan1234 @ 03/26/10 11:50 PM
Quote:
Originally Posted by booker21
there are no heights on BB.
All players are the same height.
if you watch that video carefully you can see players of different heights
 
# 68 booker21 @ 03/27/10 12:09 AM
i don`t see it.
still don`t mind.. what i`m more interested on differenciate a LB from a WR..
or a DL from a RB... that`s a lot more important than height imo.
 
# 69 LaW97 @ 03/27/10 12:29 AM
Quote:
Originally Posted by JayBee74
How does a 6'2 QB see over 6'6 o-linemen in the NFL?

seeing it in real life is much more different than seeing it from a camera behind you. a camera that is not above your should and parallel to your eyes but below your shoulder
 
# 70 SouthernBrick @ 03/27/10 12:48 AM
Quote:
Originally Posted by moylan55
if you watch that video carefully you can see players of different heights
Yeah but, its hardly noticeable. The vids we've seen makes it look like there will be only 2 or 3 different player heights and 2 or 3 different body types.

I hate the fact I don't know what the customization is on the players bodies. For a game that is all about physics and customization I hope they don't leave physical attributes behind. That would be pretty stupid If they didn't have a unlimited customization on the body like madden.

I want to be able to make a Darren Sproles or a Brandon Jacobs. I don't want to see Ladainian Tomlinson and Brandon Jacobs the same height and weight. There is still a lot of core aspects of the game that have not been answered and I'm hoping to hear about them sooner than later.
 
# 71 SteelerSpartan @ 03/27/10 12:53 AM
People are never going to complain about having more options in Video Games....and them not including a traditional camera for at the very least offline franchise people, will hurt em



Its just like FN4 trying to ram TPC down everybody's throat, instead of having a option between that and button controls......they eventually caved and gave the people the chance to choose for themselves
 
# 72 turftickler @ 03/27/10 09:46 AM
Quote:
Originally Posted by Afrikan
the difference is, EA took those options out.....they were there in FNRD3.

BackBreaker is their first game...they never took out any options....this is their baby...this is how it was born.

I think alot of gamers who buy the game, but initially didn't like the camera view, will be surprised in late August about how good their QBing skills have improved when they fire up Madden for the first time.

BB will teach you how to play the QB position correctly.
Everybody say, aaaaamen! People are too hung up on the camera, player height, and injuries. Neither one of these will take away from the greatness this game is going to deliver. Some people say we will be disappointed, but I say that we will be overjoyed. This is not a Backbreaker vs Madden NFL 11 war, but people are turning it into that. We all have our opinions about both games.

If BB plays as good as it looks, then NaturalMotion has done their job. Sometimes, when I play a game, it plays better than it looks, but other times, it is what I expected. Current NFL video games between 2005 and 2010 are very jerky, but Backbreaker will be very smooth. We should be able to see the difference in the videos for both games.
 
# 73 elgreazy1 @ 03/27/10 11:54 AM
This is a first draft of a game, not game number 20+ as in EA's case. I'm willing to give the guys at NM a little bit of leeway in terms of not having everything in-game on firing it up (ie: heights, full cosmetic player customizations, etc) because these things will work themselves out over time in terms of future installments.
 
# 74 JayBee74 @ 03/27/10 02:23 PM
Quote:
Originally Posted by Afrikan
I think alot of gamers who buy the game, but initially didn't like the camera view, will be surprised in late August about how good their QBing skills have improved when they fire up Madden for the first time.

BB will teach you how to play the QB position correctly.
There's a Madden game this year?
 
# 75 booker21 @ 03/27/10 05:29 PM
Quote:
Originally Posted by ibe3zy
Player awareness is amazing in this game. In madden10, if your player had an awareness less than 85 he was seemingly ********. These players act realistically, seeming through blockers and extending their arms for extra yardage. No more hbs dominating because of ridiculous ratings and breaking the laws of physics.
i disagree.

I saw a lot of bad choices on pass coverage.
I`m afraid it will be to easy to pass on this game.
hope i`m mistaken.

DB don`t seem to play very good...
Still can`t wait for this game.
 
# 76 p_rushing @ 03/27/10 06:45 PM
The QB was maxed out, don't know about the rest of the offense
 
# 77 booker21 @ 03/27/10 08:52 PM
why did the players were max out?

I hope they start showing more Sim videos, hate thos "neon lights".

Also it would be great if they show some "franchise/stats/Footabll AI" instead of only the Euphoria engine and Camera. Those two topics were the 90% of the trailers/interviews so far.
 
# 78 yardz23 @ 03/27/10 10:40 PM
Quote:
Originally Posted by booker21
i disagree.

I saw a lot of bad choices on pass coverage.
I`m afraid it will be to easy to pass on this game.
hope i`m mistaken.

DB don`t seem to play very good...
Still can`t wait for this game.
DBs make a lot of plays on the ball. I've seen a lot of interceptions in the gameplay footage. I've also read from a hands-on review that throwing into coverage = an int. much more frequently than 2k and madden.

Passing looks easy when its edited for highlights
 
# 79 KBLover @ 03/28/10 01:27 PM
Quote:
Originally Posted by booker21
why did the players were max out?

I hope they start showing more Sim videos, hate thos "neon lights".

Also it would be great if they show some "franchise/stats/Footabll AI" instead of only the Euphoria engine and Camera. Those two topics were the 90% of the trailers/interviews so far.
I don't care so much about the glowing (on field indicators are a part of the game - from the arrow and the 1 and 2 in TB to the blue circle in Madden and the Yellow star in APF - meh.)

But I do agree to show something else now aside from the tackles/hits and focusing on the camera view and show/talk about those other things you mentioned. Only AI thing I remember is when they had to program not facemasking, which is interesting because it means there could be Euphoria-related situations that can cause penalties. What else is there? How does Euphoria work with the AI engine? When they programmed no face-masks, is it based on rating (i.e. some guys will anyway now and then)?

And I also agree that I wish the players weren't maxed. How does the game play from the other end of the spectrum. How would two weak teams look? How about two average teams? An above average team vs a below average team?

Matchups that are more likely to happen in actual practice, in other words, not just two maxed teams or a maxed team vs an average/bad team for the sake of highlights.
 
# 80 JayBee74 @ 03/28/10 08:43 PM
Quote:
Originally Posted by KBLover
And I also agree that I wish the players weren't maxed. How does the game play from the other end of the spectrum. How would two weak teams look? How about two average teams? An above average team vs a below average team?
They could be putting together ratings and they started at the top and are working their way down. I don't know.
 


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