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MLB 10 News Post

Here is our list of the current known issues that we're looking into for immediate attention:

Attendance:
Attendance is not correctly getting reported. In talking with Jeff, he has a fix in mind that is fairly safe but would end up in the actual attendance not mirroring the paid attendance you get in franchise. It would fix the issue where you have 50k+ people attending Spring Training games. This will also fix issues with playoff games and games played in any stadium that isn't your own.
* UPDATE - This was caused by the stadium select screen being added to franchise, causing the attendance to be reset using the non-franchise logic. The stadium select was previously never used for playoff games, so it didn't handle that situation. This is fixed and it also fixes the issue with spring training games showing the attendance as if they were in their home stadium.

Trade Waivers:
Users can claim anyone off of trade waivers - CPU teams will never pull them back.
* UPDATE - fixed this one - a simple fix that will prevent user teams from simply claiming everyone that was passed through trade waivers.

No Contract:
Players can get into a state where they have no contract.
* UPDATE - As soon as a player was placed on release waivers, his contract was cleared. Then if he was claimed, he didn't have a contract. It was also clearing his 40-man roster status, which is what was causing him to go to AAA instead of the MLB team. Have a fix for this.

Player Potential:
Looks like a fairly bad miscommunication ended up with us having some seriously out of whack potentials. This will be corrected with the next roster download (Monday)
* UPDATE - Lorne is taking care of this - will be fixed with a roster update.

Multi Closer issue:
If a CPU team has 2 closers (one acquired in a trade) - they will always send one down to AAA.
* UPDATE - It would just look at the closers and see that they had more than they needed so they'd send one down, but they wouldn't look to see if they could send down a reliever instead and keep the 2nd closer in the bullpen. Have a fix for this.

Multi Trade players:
Not even sure what the details are on this one, but it looks like sometimes a player is traded and then re-traded or waived. Currently investigating.
* UPDATE - I have a fix for the trades. I'll not allow a player to be placed on the trading block by the CPU if he has been acquired by a trade recently.

Manual Trade issue:
I've seen a few reports of users having trades set to Manual and still having trades done by the CPU. Again, no idea how this is happening and we're looking for more information.
* UPDATE - Not sure what's happening here, we can not get this one to reproduce. Whoever is getting this, please make sure that you don't have your profile option set to something different than your global setting. If you need to talk to me via PM or IM for further info, please just say the word!
* UPDATE 2 Thanks to tabarnes19 and a couple hours of debugging we have found the issue and have a fix in the works.

If you respond, please please PLEASE do not be noise. We need clear help or silence - we want these things cleared up as much as you do!

-K

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Member Comments
# 601 Pared @ 03/09/10 12:09 PM
Ha, I can't agree... Having a franchise go dead after a certain date doesn't sound reasonable to me.
 
# 602 GoBucs09 @ 03/09/10 12:21 PM
Actually, I can't say that I'm very familiar with that one, the others yes. I remember there being a problem with RTTS careers having a problem in 2012 or something like that. The September 14 franchise one I thought was related to September call ups and there was a workaround for that.

Still, it doesn't matter, from my perspective my point remains valid. I opened MLB 09 The show on release day, played it, was able to start a franchise, RTTS career, play the game, have fun and have very minimal bug problems. I played that game all year and thoroughly enjoyed it.

This year MLB 10 The show, opened it on release day and all I can do is play exhibition games.
 
# 603 SoxFan01605 @ 03/09/10 12:25 PM
Quote:
Originally Posted by Padgoi
Honestly the only problem I have with your logic is that people are quick to let major glitches like this slide in this game, but if someone's fingernail is out of alignment in the "other" game, the masses come out and crucify that company. I just think it should be fair both ways. This is a major issue. If people want to express their disappointment (in a mature way), let them. Not a big deal to me because I only play one season per year (I play every game), but still, for those that don't, it's pretty major.
People "defend" that game tooth and nail over there too (those that are fans of it, of course). It happens in every forum I've viewed (and not just here...and not just with video games...lol) and it's usually because people are frustrated with the ignorant complainers and begin to unintentionally lump everyone with a gripe in the same group. Kind of the old "one bad apple..." sort of thing.

And to be fair to Pared, he uses the exact same logic on this kind of stuff regardless of the forum. From a moderation standpoint, he doesn't interfere with constructive criticism...and that's what this all comes down to. If you're constructive, you'll rarely have a real issue with anyone (that's a collective "you" btw...not implying you personally need such advice).
 
# 604 Pared @ 03/09/10 12:26 PM
Quote:
Originally Posted by Padgoi
If people want to express their disappointment (in a mature way), let them.
And they've been able to. No one has said otherwise.

No one likes to point out the many comments littered with disappointment that go untouched or responded to in the forums, just the ones that get mentioned. Just like this discussion.

Everyone is all for fair and balanced discussion. Those are the comments I'm referring to.
 
# 605 Abnormal101 @ 03/09/10 12:34 PM
Quote:
Originally Posted by x1Blumpkin1x
Cool, thanks. A well deserved break, the game is fantastic. I am still enjoying messing about in franchise even with the existing issues, and the gameplay/presentation is such a big improvement.
I may sound like a d-bag when i say this but i dont understand how you take a break when you have an unfinished product. To me thats kind of rediculous regardless of whether you had your break planned before hand. I can't think of a profession in which a project or product is put out with errors but yet isn't addressed right away or given its full attention because the team wants to take a break. Dont get me wrong they're on these forums seeing whats wrong and jotting it down but if they're taking a break, regardless of whether they've been working for months straight, i just dont see how you step aside after you've released the product, knowing full well it had its faults.

It would be a completely different situation if the bugs are just in the commentary and dont hinder a gameplay mode. But it sucks that you can't start a franchise until a patch is released because if you start it now, you may have to restart it once the patch is released in order for it to take affect. I've said it once and i'll say it again, would've been better if they didnt rush the release and just held it back until early April to make sure the bugs are fixed. You dont test a product for bugs by putting it out in the public and looking at forums, you test a product behind the scenes. The forums should be used for minor bugs and suggestions, not for some of the issues that are currently out there.
 
# 606 Pared @ 03/09/10 12:38 PM
Case in point.
 
# 607 astros1day @ 03/09/10 12:45 PM
I don't know where to report problems to, so i figured i would just try this forum first. During game play, and i'm on defense, a fly ball will be hit and my guy is ready to catch it. Then the ball will drop to the ground and keep going. Then about 3-4 seconds later it's in his hands. Like he caught it to begin with. All the while the runner(s) keep trucking around the pads. Anyone else experience this. It's not all the time. I have played about 23 games and it's happened twice.
 
# 608 Abnormal101 @ 03/09/10 12:46 PM
Quote:
Originally Posted by Pared
Case in point.
Don't really see how my comment isn't fair if that where you're getting at. Its a realistic comment, when's the last time you've seen a group involved in a project release it with faults that cripple it and its use for the public.
 
# 609 GoBucs09 @ 03/09/10 12:53 PM
Quote:
Originally Posted by Abnormal101
I may sound like a d-bag when i say this but i dont understand how you take a break when you have an unfinished product. To me thats kind of rediculous regardless of whether you had your break planned before hand. I can't think of a profession in which a project or product is put out with errors but yet isn't addressed right away or given its full attention because the team wants to take a break. Dont get me wrong they're on these forums seeing whats wrong and jotting it down but if they're taking a break, regardless of whether they've been working for months straight, i just dont see how you step aside after you've released the product, knowing full well it had its faults.

It would be a completely different situation if the bugs are just in the commentary and dont hinder a gameplay mode. But it sucks that you can't start a franchise until a patch is released because if you start it now, you may have to restart it once the patch is released in order for it to take affect. I've said it once and i'll say it again, would've been better if they didnt rush the release and just held it back until early April to make sure the bugs are fixed. You dont test a product for bugs by putting it out in the public and looking at forums, you test a product behind the scenes. The forums should be used for minor bugs and suggestions, not for some of the issues that are currently out there.

I don't think the working for months without a break is the problem, it's working 80+ hours a week for months without a break that is the problem. Yeah they still do deserve a break because they worked hard and put out a great product that has some unfortunate bugs.

IMO the problem may be that they tried to do too much and didn't put enough focus on the core of the game. The foundation has to be Franchise / RTTS and actual gameplay. Everything else is cosmetic and just puts your product above the rest. While actual gameplay is fantastic the rest of the foundation is a little shaky.

The Money Pit comes to mind but that would be really unfair.
 
# 610 GoBucs09 @ 03/09/10 12:56 PM
Quote:
Originally Posted by Abnormal101
Don't really see how my comment isn't fair if that where you're getting at. Its a realistic comment, when's the last time you've seen a group involved in a project release it with faults that cripple it and its use for the public.
Toyota?
 
# 611 Abnormal101 @ 03/09/10 12:58 PM
Quote:
Originally Posted by GoBucs09
Toyota?
ha ha thats a good example, didnt think of that one.
 
# 612 Pared @ 03/09/10 12:59 PM
Quote:
Originally Posted by Abnormal101
...when's the last time you've seen a group involved in a project release it with faults that cripple it and its use for the public.
Just about any major sports game in the past few years.

-MLB 2K9 - basically unplayable, was left unpatched.
-Madden '09 (or was it '08) - HOF players in a present day franchise and broken fatigue
-NCAA Basketball '10 - Too many to list
-NBA 2K10 - Online leagues were useless until the latest patch, current status has CPU big men shooting 3's via simulations.

...and that's just off the top of my head. Notice they are all sports games, which have a short development cycle.

These are people working on these games, not robots. I'd like to see you work endless hours and not be expected to take any time off. Sound like fun?

Admittedly, I'm a bit more conscious about this than the next guy. But if you're here at OS, you should learn about the industry and post with such knowledge.

I mean, who cares there was a patch release already waiting near release day. Who cares they posted an update less than 24 hours after release day saying they know about the issues listed in the first post. Who cares that they asked for our direct input on potentials to fix a mistake and released a roster within a few day. Who cares, really? Why aren't they still sitting at their cubicles, posting hour by hour updates via Twitter, slaving away so I can make sure Matt Kemp does not become a lead off hitter because I don't want to use a workaround, something most sports gamers have had to do for years?

 
# 613 GoBucs09 @ 03/09/10 01:08 PM
Quote:
Originally Posted by Pared
I mean, who cares there was a patch release already waiting near release day. Who cares they posted an update less than 24 hours after release day saying they know about the issues listed in the first post. Who cares that they asked for our direct input on potentials to fix a mistake and released a roster within a few day. Who cares, really? Why aren't they still sitting at their cubicles, posting hour by hour updates via Twitter, slaving away so I can make sure Matt Kemp does not become a lead off hitter because I don't want to use a workaround, something most sports gamers have had to do for years?

I care damn it! I'm a doctor, not a software developer damn it Pared!
 
# 614 GoBucs09 @ 03/09/10 01:30 PM
Actually, the more and more I think about it, The Money Pit totally relates to this game.

It's a gorgeous looking house, it's easily the best looking house on the market. Oh crap the staircase was destroyed so now you can't access the 2nd floor (franchise bugs) but you can use a ladder (workaround). There's a hole in the floor under the carpet on the 2nd level (Tropicana freeze) which isn't so bad until you stand over it (press select button). The tub fell through the ceiling and the wiring short circuited so now you don't have light or water (potential ratings). But a nice guy came by to take a look at the problems (roster update) and now we're just waiting for construction to start to fix it all up (patch).

Don't worry though it has a happy ending.
 
# 615 VitaminKG21 @ 03/09/10 01:38 PM
This is a serious question.

Would anybody care if they released this game a month later, say right around opening day? And to that end, for those with knowledge (Pared, etc.), would an extra month make a difference in terms of catching the type of semi-game-destroying bugs and issues that are present here?

I love this game, but I'm going to get sick of playing exhibition games really soon. Thankfully I have FIFA Ultimate Team
 
# 616 tabarnes19_SDS @ 03/09/10 01:40 PM
Quote:
Originally Posted by VitaminKG21
This is a serious question.

Would anybody care if they released this game a month later, say right around opening day? And to that end, for those with knowledge (Pared, etc.), would an extra month make a difference in terms of catching the type of semi-game-destroying bugs and issues that are present here?

I love this game, but I'm going to get sick of playing exhibition games really soon. Thankfully I have FIFA Ultimate Team
They would pick up an extra month only in the first year.
 
# 617 VitaminKG21 @ 03/09/10 01:42 PM
Quote:
Originally Posted by tabarnes19
They would pick up an extra month only in the first year.
Ha, you are correct sir.
 
# 618 GoBucs09 @ 03/09/10 01:46 PM
Quote:
Originally Posted by VitaminKG21
This is a serious question.

Would anybody care if they released this game a month later, say right around opening day? And to that end, for those with knowledge (Pared, etc.), would an extra month make a difference in terms of catching the type of semi-game-destroying bugs and issues that are present here?

I love this game, but I'm going to get sick of playing exhibition games really soon. Thankfully I have FIFA Ultimate Team
Perhaps, the game is actually going to come out around opening day and the 60 $ disc that we bought is really just the demo?
 
# 619 Pared @ 03/09/10 01:51 PM
Quote:
Originally Posted by VitaminKG21
This is a serious question.

Would anybody care if they released this game a month later, say right around opening day? And to that end, for those with knowledge (Pared, etc.), would an extra month make a difference in terms of catching the type of semi-game-destroying bugs and issues that are present here?

I love this game, but I'm going to get sick of playing exhibition games really soon. Thankfully I have FIFA Ultimate Team
The MLB won't allow it. They also dictate the game's release.

GoBucs, c'mon. You're pushing it now with the demo disc comment. That's exactly the sort of thing I'm referring to as it's completely unnecessary.

People keep pushing the line then complain when they are given an infraction or banned.
 
# 620 Chef Matt @ 03/09/10 01:52 PM
Quote:
Originally Posted by Pared
Just about any major sports game in the past few years.

-MLB 2K9 - basically unplayable, was left unpatched.
-Madden '09 (or was it '08) - HOF players in a present day franchise and broken fatigue
-NCAA Basketball '10 - Too many to list
-NBA 2K10 - Online leagues were useless until the latest patch, current status has CPU big men shooting 3's via simulations.

...and that's just off the top of my head. Notice they are all sports games, which have a short development cycle.
This is why I would be in favor of a two year development cycle and roster and uniform updates for the "off" year as DLC.

Don't get me wrong though, that's not to say that games with a two year cycle wouldn't have their issues. FNR4 comes to mind. Although there aren't too many bugs now, there were upon release.

But, admittedly so, it's the only sports game I've bought in almost a year. Which is really rare for me.
 


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