Home
NBA 2K10 News Post

Patch #2 for NBA 2K10 is now available for the PS3. The 360 and PC patches, will be released at a later date.

Details for the patch, can be found here.

Please post your impressions here.

NBA 2K10 screenshot gallery - Click to view NBA 2K10 screenshot gallery - Click to view
Game: NBA 2K10Reader Score: 8/10 - Vote Now
Platform: PC / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 74 - View All
NBA 2K10 Videos
Member Comments
# 321 rspencer86 @ 01/18/10 05:08 PM
Quote:
Originally Posted by rockchisler
see above your post dude....
There's a difference between it being listed in a fix list and it actually being fixed. He's probably looking for confimation from someone who actually has the patch.
 
# 322 Yabudabi @ 01/18/10 05:12 PM
Yes I need confirmation that this patch actually fixed the my player bug. Anyone?
 
# 323 rockchisler @ 01/18/10 05:20 PM
Quote:
Originally Posted by sambf12
i think he's referring to the issue that the patch created where it actually makes this problem very regular where bigmen are shooting 3s and long 2s when you play and sim.
Gotcha, Im playing now on ps3 and have not noticed big guys shoot long 2's
 
# 324 J-Clutch1 @ 01/18/10 05:24 PM
Quote:
Originally Posted by rockchisler
Im playing now on ps3 and have not noticed big guys shoot long 2's
I'm not so sure about this but I think he was referring to games played and simmed in Associations.
 
# 325 rspencer86 @ 01/18/10 05:26 PM
Quote:
Originally Posted by Yabudabi
Yes I need confirmation that this patch actually fixed the my player bug. Anyone?
Might help if you specify which bug you are talking about. There were a lot of bugs in My Player.
 
# 326 Rocboyz101 @ 01/18/10 06:07 PM
Quote:
Originally Posted by V!n$an!+y
I'm not so sure about this but I think he was referring to games played and simmed in Associations.
Yeah, I was. Its definitely something that happens every game. I wonder if this will be addressed.
 
# 327 rockchisler @ 01/18/10 07:12 PM
I was playing a association game and did not notice any long shots by Etan Thomas or the likes (Wiz vs Thunder), but I do have adjusted sliders.
 
# 328 TERRYLOC314 @ 01/18/10 07:57 PM
Quote:
Originally Posted by rockchisler
see above your post dude....
IS IT STILL FREEZING IN MY PLAYER MODE?
 
# 329 TERRYLOC314 @ 01/18/10 08:03 PM
Quote:
Originally Posted by rspencer86
Might help if you specify which bug you are talking about. There were a lot of bugs in My Player.
CAN U USE UR original PLAYER AND DOSE IT STILL FREEZE?
 
# 330 Raven Nation42 @ 01/18/10 09:38 PM
What's up OS and Happy New Yr to everyone. Any update on when the 360 patch will be released? Thanks
 
# 331 Serra11 @ 01/19/10 11:52 AM
Quote:
Originally Posted by Jesus
after extended play I can say

- New animations were added for close and inside contact. They are more neutral contact animations, rather than 'bad shot' contact animations.

- Inside and close has been raised by a point or two

- Man defense has been decreased by a decent margin, maybe 4 points.

- players are more alert in tipping passes compared to previous situations when they wouldnt.
.......
Damn Micro$oft...
 
# 332 jeebs9 @ 01/19/10 12:32 PM
Those baseline drives are literally gone....I block most of those. The unblockable baseline layup is of no more.

Also gone...are those cheap layup shots in the paint.
 
# 333 ronyell @ 01/19/10 12:44 PM
if we dont get the patch by thursday morning i am going on a mutiny
 
# 334 jeebs9 @ 01/19/10 01:00 PM
Quote:
Originally Posted by ronyell
if we dont get the patch by thursday morning i am going on a mutiny
^^LOL^^

I also will say. That I feel as though the field goal % is slightly higher.
 
# 335 Goffs @ 01/19/10 01:02 PM
did they bring back the drive animation after pump faking? well after doing a triple threat as well...
 
# 336 tcnumba10 @ 01/19/10 01:16 PM
Quote:
Originally Posted by jeebs9
Those baseline drives are literally gone....I block most of those. The unblockable baseline layup is of no more.

Also gone...are those cheap layup shots in the paint.
So those cheap bullet-passes by the cpu into the paint for an easy 2 is eliminated resulting in lower PIP numbers?

That's my main concern about this game, and also the consistency of cpu star players dominating the user offensively.
 
# 337 jaycobra1997 @ 01/19/10 01:48 PM
I have never seen a game with so many bugs in my life! If you can release a real game instead of a beta version than don't release it. The game is a joke and it takes way to long to get crew games. If 2k continues this kind of crap I am done with 2k. If the 2nd patch isn't out this week for the 360 I am selling this shi% at the flea market! The support is crap and they have no idea what to do when you call!
 
# 338 jeebs9 @ 01/19/10 01:49 PM
Quote:
Originally Posted by tcnumba10
So those cheap bullet-passes by the cpu into the paint for an easy 2 is eliminated resulting in lower PIP numbers?

That's my main concern about this game, and also the consistency of cpu star players dominating the user offensively.
Wrong person to ask....I don't play the CPU much. I'm more of "user vs user" guy. Sorry....
 
# 339 jeebs9 @ 01/19/10 01:51 PM
Quote:
Originally Posted by mrnoobie
did they bring back the drive animation after pump faking? well after doing a triple threat as well...
Which ones? Are you talking about?
 
# 340 GaryT531 @ 01/19/10 02:31 PM
Quote:
Originally Posted by Jesus
after extended play I can say

- New animations were added for close and inside contact. They are more neutral contact animations, rather than 'bad shot' contact animations.

- Inside and close has been raised by a point or two

- Man defense has been decreased by a decent margin, maybe 4 points.

- players are more alert in tipping passes compared to previous situations when they wouldnt.
Info like this is what I have been waiting for. The good news is that these improvements sound great except for the man defense impression. the cpu is hard enough to stop before decreasing this.

Sounds like all of the slider guys are going to have to re-configure their sliders, and create a post patch 2 set if the choose to.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.